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091272755cf8e49ce0d582d9d20d8f3c5722470c
CypherCore/Source/Game/Entities/Unit
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hondacrx 091272755c Core/Spells: rework part 3: spells only handle at most one UnitAura and one DynObjAura during its lifetime
Port From (https://github.com/TrinityCore/TrinityCore/commit/f3548d45d0a74203ef6f5c7282c31ba794ddf7a1)
2021-08-28 17:03:47 -04:00
..
CharmInfo.cs
More Cleanups
2021-06-08 12:56:09 -04:00
Comparer.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
Unit.Combat.cs
Core/Spells: rework part 2: Split up target selection logic
2021-08-28 14:40:52 -04:00
Unit.cs
Misc Fixes
2021-08-09 11:39:46 -04:00
Unit.Fields.cs
Core/Entities: Port some refactors
2021-06-22 20:43:41 -04:00
Unit.Movement.cs
Core/Creatures: Remove hover on death
2021-08-24 12:27:36 -04:00
Unit.Pets.cs
Core/Unit: clear charmed/possessed state before returning client control. Works like a charm
2021-08-09 09:24:38 -04:00
Unit.Spells.cs
Core/Spells: rework part 3: spells only handle at most one UnitAura and one DynObjAura during its lifetime
2021-08-28 17:03:47 -04:00
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