Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
0b3dce3843e0dbffdf0064cf474e99ffbe5d2bc0
CypherCore/Source/Game/Collision
T
History
hondacrx 3cd58e4a17 Core/Maps: Move terrain data handling out of Map class
Port From (https://github.com/TrinityCore/TrinityCore/commit/16a06346aea16ffd6ee84081cedfdb0c75ac0b38)
2022-07-24 16:31:00 -04:00
..
Management
Core/Maps: Move terrain data handling out of Map class
2022-07-24 16:31:00 -04:00
Maps
Core/Maps: Move terrain data handling out of Map class
2022-07-24 16:31:00 -04:00
Models
Fixes using gameobject like chairs, also fixes indoor checks
2022-07-13 15:02:06 -04:00
BoundingIntervalHierarchy.cs
Core/Vmaps: Use provided invDirection from G3D::Ray instead of calculating it ourselves
2022-05-31 14:23:49 -04:00
BoundingIntervalHierarchyWrap.cs
Core/VMaps: Fixes getting no area/zone info, which caused you to be dismounted.
2022-06-23 15:55:45 -04:00
Callbacks.cs
Core/VMaps: Fixes getting no area/zone info, which caused you to be dismounted.
2022-06-23 15:55:45 -04:00
DynamicTree.cs
Core/Common: Merge TimeTrackerSmall with TimeTracker
2022-03-02 14:06:04 -05:00
RegularGrid2D.cs
More cleanups of custom classes in favor of .NET runtime types.
2021-11-15 18:04:57 -05:00
Powered by Gitea Version: 1.26.4 Page: 38ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API