Files
CypherCore/Source/Game/Handlers/PetitionsHandler.cs
T
2018-05-22 00:43:21 -04:00

527 lines
22 KiB
C#

/*
* Copyright (C) 2012-2018 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Framework.Database;
using Game.Entities;
using Game.Guilds;
using Game.Network;
using Game.Network.Packets;
using System.Collections.Generic;
using System.Text;
namespace Game
{
public partial class WorldSession
{
[WorldPacketHandler(ClientOpcodes.PetitionBuy)]
void HandlePetitionBuy(PetitionBuy packet)
{
// prevent cheating
Creature creature = GetPlayer().GetNPCIfCanInteractWith(packet.Unit, NPCFlags.Petitioner);
if (!creature)
{
Log.outDebug(LogFilter.Network, "WORLD: HandlePetitionBuyOpcode - {0} not found or you can't interact with him.", packet.Unit.ToString());
return;
}
// remove fake death
if (GetPlayer().HasUnitState(UnitState.Died))
GetPlayer().RemoveAurasByType(AuraType.FeignDeath);
uint charterItemID = GuildConst.CharterItemId;
int cost = WorldConfig.GetIntValue(WorldCfg.CharterCostGuild);
// do not let if already in guild.
if (GetPlayer().GetGuildId() != 0)
return;
if (Global.GuildMgr.GetGuildByName(packet.Title))
{
Guild.SendCommandResult(this, GuildCommandType.CreateGuild, GuildCommandError.NameExists_S, packet.Title);
return;
}
if (Global.ObjectMgr.IsReservedName(packet.Title) || !ObjectManager.IsValidCharterName(packet.Title))
{
Guild.SendCommandResult(this, GuildCommandType.CreateGuild, GuildCommandError.NameInvalid, packet.Title);
return;
}
ItemTemplate pProto = Global.ObjectMgr.GetItemTemplate(charterItemID);
if (pProto == null)
{
GetPlayer().SendBuyError(BuyResult.CantFindItem, null, charterItemID);
return;
}
if (!GetPlayer().HasEnoughMoney(cost))
{ //player hasn't got enough money
GetPlayer().SendBuyError(BuyResult.NotEnoughtMoney, creature, charterItemID);
return;
}
List<ItemPosCount> dest = new List<ItemPosCount>();
InventoryResult msg = GetPlayer().CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, charterItemID, pProto.GetBuyCount());
if (msg != InventoryResult.Ok)
{
GetPlayer().SendEquipError(msg, null, null, charterItemID);
return;
}
GetPlayer().ModifyMoney(-cost);
Item charter = GetPlayer().StoreNewItem(dest, charterItemID, true);
if (!charter)
return;
charter.SetUInt32Value(ItemFields.Enchantment, (uint)charter.GetGUID().GetCounter());
// ITEM_FIELD_ENCHANTMENT_1_1 is guild/arenateam id
// ITEM_FIELD_ENCHANTMENT_1_1+1 is current signatures count (showed on item)
charter.SetState(ItemUpdateState.Changed, GetPlayer());
GetPlayer().SendNewItem(charter, 1, true, false);
// a petition is invalid, if both the owner and the type matches
// we checked above, if this player is in an arenateam, so this must be
// datacorruption
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_PETITION_BY_OWNER);
stmt.AddValue(0, GetPlayer().GetGUID().GetCounter());
SQLResult result = DB.Characters.Query(stmt);
StringBuilder ssInvalidPetitionGUIDs = new StringBuilder();
if (!result.IsEmpty())
{
do
{
ssInvalidPetitionGUIDs.AppendFormat("'{0}', ", result.Read<uint>(0));
} while (result.NextRow());
}
// delete petitions with the same guid as this one
ssInvalidPetitionGUIDs.AppendFormat("'{0}'", charter.GetGUID().GetCounter());
Log.outDebug(LogFilter.Network, "Invalid petition GUIDs: {0}", ssInvalidPetitionGUIDs.ToString());
SQLTransaction trans = new SQLTransaction();
trans.Append("DELETE FROM petition WHERE petitionguid IN ({0})", ssInvalidPetitionGUIDs.ToString());
trans.Append("DELETE FROM petition_sign WHERE petitionguid IN ({0})", ssInvalidPetitionGUIDs.ToString());
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_PETITION);
stmt.AddValue(0, GetPlayer().GetGUID().GetCounter());
stmt.AddValue(1, charter.GetGUID().GetCounter());
stmt.AddValue(2, packet.Title);
trans.Append(stmt);
DB.Characters.CommitTransaction(trans);
}
[WorldPacketHandler(ClientOpcodes.PetitionShowSignatures)]
void HandlePetitionShowSignatures(PetitionShowSignatures packet)
{
Log.outDebug(LogFilter.Network, "Received opcode CMSG_PETITION_SHOW_SIGNATURES");
byte signs = 0;
// if has guild => error, return;
if (GetPlayer().GetGuildId() != 0)
return;
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_PETITION_SIGNATURE);
stmt.AddValue(0, packet.Item.GetCounter());
SQLResult result = DB.Characters.Query(stmt);
ServerPetitionShowSignatures signaturesPacket = new ServerPetitionShowSignatures();
signaturesPacket.Item = packet.Item;
signaturesPacket.Owner = GetPlayer().GetGUID();
signaturesPacket.OwnerAccountID = ObjectGuid.Create(HighGuid.WowAccount, ObjectManager.GetPlayerAccountIdByGUID(GetPlayer().GetGUID()));
signaturesPacket.PetitionID = (int)packet.Item.GetCounter(); // @todo verify that...
do
{
ObjectGuid signerGUID = ObjectGuid.Create(HighGuid.Player, result.Read<ulong>(0));
ServerPetitionShowSignatures.PetitionSignature signature = new ServerPetitionShowSignatures.PetitionSignature();
signature.Signer = signerGUID;
signature.Choice = 0;
signaturesPacket.Signatures.Add(signature);
}
while (result.NextRow());
SendPacket(signaturesPacket);
}
[WorldPacketHandler(ClientOpcodes.QueryPetition)]
void HandleQueryPetition(QueryPetition packet)
{
SendPetitionQuery(packet.ItemGUID);
}
public void SendPetitionQuery(ObjectGuid petitionGUID)
{
ObjectGuid ownerGUID = ObjectGuid.Empty;
string title = "NO_NAME_FOR_GUID";
QueryPetitionResponse responsePacket = new QueryPetitionResponse();
responsePacket.PetitionID = (uint)petitionGUID.GetCounter(); // PetitionID (in Trinity always same as GUID_LOPART(petition guid))
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_PETITION);
stmt.AddValue(0, petitionGUID.GetCounter());
SQLResult result = DB.Characters.Query(stmt);
if (!result.IsEmpty())
{
ownerGUID = ObjectGuid.Create(HighGuid.Player, result.Read<ulong>(0));
title = result.Read<string>(1);
}
else
{
Log.outDebug(LogFilter.Network, "CMSG_PETITION_Select failed for petition ({0})", petitionGUID.ToString());
return;
}
int reqSignatures = WorldConfig.GetIntValue(WorldCfg.MinPetitionSigns);
PetitionInfo petitionInfo = new PetitionInfo();
petitionInfo.PetitionID = (int)petitionGUID.GetCounter();
petitionInfo.Petitioner = ownerGUID;
petitionInfo.MinSignatures = reqSignatures;
petitionInfo.MaxSignatures = reqSignatures;
petitionInfo.Title = title;
responsePacket.Allow = true;
responsePacket.Info = petitionInfo;
SendPacket(responsePacket);
}
[WorldPacketHandler(ClientOpcodes.PetitionRenameGuild)]
void HandlePetitionRenameGuild(PetitionRenameGuild packet)
{
Item item = GetPlayer().GetItemByGuid(packet.PetitionGuid);
if (!item)
return;
if (Global.GuildMgr.GetGuildByName(packet.NewGuildName))
{
Guild.SendCommandResult(this, GuildCommandType.CreateGuild, GuildCommandError.NameExists_S, packet.NewGuildName);
return;
}
if (Global.ObjectMgr.IsReservedName(packet.NewGuildName) || !ObjectManager.IsValidCharterName(packet.NewGuildName))
{
Guild.SendCommandResult(this, GuildCommandType.CreateGuild, GuildCommandError.NameInvalid, packet.NewGuildName);
return;
}
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_PETITION_NAME);
stmt.AddValue(0, packet.NewGuildName);
stmt.AddValue(1, packet.PetitionGuid.GetCounter());
DB.Characters.Execute(stmt);
PetitionRenameGuildResponse renameResponse = new PetitionRenameGuildResponse();
renameResponse.PetitionGuid = packet.PetitionGuid;
renameResponse.NewGuildName = packet.NewGuildName;
SendPacket(renameResponse);
}
[WorldPacketHandler(ClientOpcodes.SignPetition)]
void HandleSignPetition(SignPetition packet)
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_PETITION_SIGNATURES);
stmt.AddValue(0, packet.PetitionGUID.GetCounter());
stmt.AddValue(1, packet.PetitionGUID.GetCounter());
SQLResult result = DB.Characters.Query(stmt);
if (result.IsEmpty())
{
Log.outError(LogFilter.Network, "Petition {0} is not found for player {1} {2}", packet.PetitionGUID.ToString(), GetPlayer().GetGUID().ToString(), GetPlayer().GetName());
return;
}
ObjectGuid ownerGuid = ObjectGuid.Create(HighGuid.Player, result.Read<ulong>(0));
//ulong signs = result.Read<ulong>(1);
if (ownerGuid == GetPlayer().GetGUID())
return;
// not let enemies sign guild charter
if (!WorldConfig.GetBoolValue(WorldCfg.AllowTwoSideInteractionGuild) && GetPlayer().GetTeam() != ObjectManager.GetPlayerTeamByGUID(ownerGuid))
{
Guild.SendCommandResult(this, GuildCommandType.CreateGuild, GuildCommandError.NotAllied);
return;
}
if (GetPlayer().GetGuildId() != 0)
{
Guild.SendCommandResult(this, GuildCommandType.InvitePlayer, GuildCommandError.AlreadyInGuild_S, GetPlayer().GetName());
return;
}
if (GetPlayer().GetGuildIdInvited() != 0)
{
Guild.SendCommandResult(this, GuildCommandType.InvitePlayer, GuildCommandError.AlreadyInvitedToGuild_S, GetPlayer().GetName());
return;
}
// Client doesn't allow to sign petition two times by one character, but not check sign by another character from same account
// not allow sign another player from already sign player account
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_PETITION_SIG_BY_ACCOUNT);
stmt.AddValue(0, GetAccountId());
stmt.AddValue(1, packet.PetitionGUID.GetCounter());
result = DB.Characters.Query(stmt);
PetitionSignResults signResult = new PetitionSignResults();
signResult.Player = GetPlayer().GetGUID();
signResult.Item = packet.PetitionGUID;
if (!result.IsEmpty())
{
signResult.Error = PetitionSigns.AlreadySigned;
// close at signer side
SendPacket(signResult);
return;
}
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_PETITION_SIGNATURE);
stmt.AddValue(0, ownerGuid.GetCounter());
stmt.AddValue(1, packet.PetitionGUID.GetCounter());
stmt.AddValue(2, GetPlayer().GetGUID().GetCounter());
stmt.AddValue(3, GetAccountId());
DB.Characters.Execute(stmt);
Log.outDebug(LogFilter.Network, "PETITION SIGN: {0} by player: {1} ({2} Account: {3})", packet.PetitionGUID.ToString(), GetPlayer().GetName(), GetPlayer().GetGUID().ToString(), GetAccountId());
signResult.Error = PetitionSigns.Ok;
// close at signer side
SendPacket(signResult);
// update for owner if online
Player owner = Global.ObjAccessor.FindPlayer(ownerGuid);
if (owner)
owner.SendPacket(signResult);
}
[WorldPacketHandler(ClientOpcodes.DeclinePetition)]
void HandleDeclinePetition(DeclinePetition packet)
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_PETITION_OWNER_BY_GUID);
stmt.AddValue(0, packet.PetitionGUID.GetCounter());
SQLResult result = DB.Characters.Query(stmt);
if (result.IsEmpty())
return;
ObjectGuid ownerguid = ObjectGuid.Create(HighGuid.Player, result.Read<ulong>(0));
Player owner = Global.ObjAccessor.FindPlayer(ownerguid);
if (owner) // petition owner online
{
// Disabled because packet isn't handled by the client in any way
/*
WorldPacket data = new WorldPacket(ServerOpcodes.PetitionDecline);
data.WritePackedGuid(GetPlayer().GetGUID());
owner.SendPacket(data);
*/
}
}
[WorldPacketHandler(ClientOpcodes.OfferPetition)]
void HandleOfferPetition(OfferPetition packet)
{
Player player = Global.ObjAccessor.FindConnectedPlayer(packet.TargetPlayer);
if (!player)
return;
if (!WorldConfig.GetBoolValue(WorldCfg.AllowTwoSideInteractionGuild) && GetPlayer().GetTeam() != player.GetTeam())
{
Guild.SendCommandResult(this, GuildCommandType.CreateGuild, GuildCommandError.NotAllied);
return;
}
if (player.GetGuildId() != 0)
{
Guild.SendCommandResult(this, GuildCommandType.InvitePlayer, GuildCommandError.AlreadyInGuild_S, GetPlayer().GetName());
return;
}
if (player.GetGuildIdInvited() != 0)
{
Guild.SendCommandResult(this, GuildCommandType.InvitePlayer, GuildCommandError.AlreadyInvitedToGuild_S, GetPlayer().GetName());
return;
}
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_PETITION_SIGNATURE);
stmt.AddValue(0, packet.ItemGUID.GetCounter());
SQLResult result = DB.Characters.Query(stmt);
ServerPetitionShowSignatures signaturesPacket = new ServerPetitionShowSignatures();
signaturesPacket.Item = packet.ItemGUID;
signaturesPacket.Owner = GetPlayer().GetGUID();
signaturesPacket.OwnerAccountID = ObjectGuid.Create(HighGuid.WowAccount, player.GetSession().GetAccountId());
signaturesPacket.PetitionID = (int)packet.ItemGUID.GetCounter(); // @todo verify that...
do
{
ObjectGuid signerGUID = ObjectGuid.Create(HighGuid.Player, result.Read<ulong>(0));
ServerPetitionShowSignatures.PetitionSignature signature = new ServerPetitionShowSignatures.PetitionSignature();
signature.Signer = signerGUID;
signature.Choice = 0;
signaturesPacket.Signatures.Add(signature);
}
while (result.NextRow());
player.SendPacket(signaturesPacket);
}
[WorldPacketHandler(ClientOpcodes.TurnInPetition)]
void HandleTurnInPetition(TurnInPetition packet)
{
// Check if player really has the required petition charter
Item item = GetPlayer().GetItemByGuid(packet.Item);
if (!item)
return;
// Get petition data from db
ObjectGuid ownerguid;
string name;
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_PETITION);
stmt.AddValue(0, packet.Item.GetCounter());
SQLResult result = DB.Characters.Query(stmt);
if (!result.IsEmpty())
{
ownerguid = ObjectGuid.Create(HighGuid.Player, result.Read<ulong>(0));
name = result.Read<string>(1);
}
else
{
Log.outError(LogFilter.Network, "Player {0} ({1}) tried to turn in petition ({2}) that is not present in the database", GetPlayer().GetName(), GetPlayer().GetGUID().ToString(), packet.Item.ToString());
return;
}
// Only the petition owner can turn in the petition
if (GetPlayer().GetGUID() != ownerguid)
return;
TurnInPetitionResult resultPacket = new TurnInPetitionResult();
// Check if player is already in a guild
if (GetPlayer().GetGuildId() != 0)
{
resultPacket.Result = PetitionTurns.AlreadyInGuild;
GetPlayer().SendPacket(resultPacket);
return;
}
// Check if guild name is already taken
if (Global.GuildMgr.GetGuildByName(name))
{
Guild.SendCommandResult(this, GuildCommandType.CreateGuild, GuildCommandError.NameExists_S, name);
return;
}
// Get petition signatures from db
byte signatures;
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_PETITION_SIGNATURE);
stmt.AddValue(0, packet.Item.GetCounter());
result = DB.Characters.Query(stmt);
List<ObjectGuid> guids = new List<ObjectGuid>();
if (!result.IsEmpty())
{
do
{
guids.Add(ObjectGuid.Create(HighGuid.Player, result.Read<ulong>(0)));
}
while (result.NextRow());
}
uint requiredSignatures = WorldConfig.GetUIntValue(WorldCfg.MinPetitionSigns);
// Notify player if signatures are missing
if (guids.Count < requiredSignatures)
{
resultPacket.Result = PetitionTurns.NeedMoreSignatures;
SendPacket(resultPacket);
return;
}
// Proceed with guild/arena team creation
// Delete charter item
GetPlayer().DestroyItem(item.GetBagSlot(), item.GetSlot(), true);
// Create guild
Guild guild = new Guild();
if (!guild.Create(GetPlayer(), name))
return;
// Register guild and add guild master
Global.GuildMgr.AddGuild(guild);
Guild.SendCommandResult(this, GuildCommandType.CreateGuild, GuildCommandError.Success, name);
SQLTransaction trans = new SQLTransaction();
// Add members from signatures
foreach (var guid in guids)
guild.AddMember(trans, guid);
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_PETITION_BY_GUID);
stmt.AddValue(0, packet.Item.GetCounter());
trans.Append(stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_PETITION_SIGNATURE_BY_GUID);
stmt.AddValue(0, packet.Item.GetCounter());
trans.Append(stmt);
DB.Characters.CommitTransaction(trans);
// created
Log.outDebug(LogFilter.Network, "Player {0} ({1}) turning in petition {2}", GetPlayer().GetName(), GetPlayer().GetGUID().ToString(), packet.Item.ToString());
resultPacket.Result = PetitionTurns.Ok;
SendPacket(resultPacket);
}
[WorldPacketHandler(ClientOpcodes.PetitionShowList)]
void HandlePetitionShowList(PetitionShowList packet)
{
SendPetitionShowList(packet.PetitionUnit);
}
public void SendPetitionShowList(ObjectGuid guid)
{
Creature creature = GetPlayer().GetNPCIfCanInteractWith(guid, NPCFlags.Petitioner);
if (!creature)
{
Log.outDebug(LogFilter.Network, "WORLD: HandlePetitionShowListOpcode - {0} not found or you can't interact with him.", guid.ToString());
return;
}
WorldPacket data = new WorldPacket(ServerOpcodes.PetitionShowList);
data.WritePackedGuid(guid); // npc guid
ServerPetitionShowList packet = new ServerPetitionShowList();
packet.Unit = guid;
packet.Price = WorldConfig.GetUIntValue(WorldCfg.CharterCostGuild);
SendPacket(packet);
}
}
}