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hondacrx 0c036ef4db Core/Spells: Implemented using base weapon damage in spell attack power formulas
Port From (https://github.com/TrinityCore/TrinityCore/commit/dd21e7ff404aed1d449b09db2b7fcbe2be8536c3)
2020-09-10 19:53:09 -04:00
..
BNetServer
Fixes not getting \n on starting packet which would then have client send it on next packet, which then was wrong size.
2020-08-20 23:28:23 -04:00
Framework
Misc fixes
2020-09-03 11:25:42 -04:00
Game
Core/Spells: Implemented using base weapon damage in spell attack power formulas
2020-09-10 19:53:09 -04:00
Scripts
Core/Scripts: Implemented OnlyOnceAreaTriggerScript
2020-09-03 11:53:58 -04:00
WorldServer
Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
2020-08-24 11:26:27 -04:00
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