Files
CypherCore/Source/Game/Handlers/GuildHandler.cs
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694 lines
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C#

/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game.Entities;
using Game.Guilds;
using Game.Networking;
using Game.Networking.Packets;
namespace Game
{
public partial class WorldSession
{
[WorldPacketHandler(ClientOpcodes.QueryGuildInfo, Status = SessionStatus.Authed)]
void HandleGuildQuery(QueryGuildInfo query)
{
Guild guild = Global.GuildMgr.GetGuildByGuid(query.GuildGuid);
if (guild)
{
if (guild.IsMember(query.PlayerGuid))
{
guild.SendQueryResponse(this, query.PlayerGuid);
return;
}
}
QueryGuildInfoResponse response = new();
response.GuildGUID = query.GuildGuid;
response.PlayerGuid = query.PlayerGuid;
SendPacket(response);
}
[WorldPacketHandler(ClientOpcodes.GuildInviteByName)]
void HandleGuildInviteByName(GuildInviteByName packet)
{
if (!ObjectManager.NormalizePlayerName(ref packet.Name))
return;
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleInviteMember(this, packet.Name);
}
[WorldPacketHandler(ClientOpcodes.GuildOfficerRemoveMember)]
void HandleGuildOfficerRemoveMember(GuildOfficerRemoveMember packet)
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleRemoveMember(this, packet.Removee);
}
[WorldPacketHandler(ClientOpcodes.AcceptGuildInvite)]
void HandleGuildAcceptInvite(AcceptGuildInvite packet)
{
if (GetPlayer().GetGuildId() == 0)
{
Guild guild = Global.GuildMgr.GetGuildById(GetPlayer().GetGuildIdInvited());
if (guild)
guild.HandleAcceptMember(this);
}
}
[WorldPacketHandler(ClientOpcodes.GuildDeclineInvitation)]
void HandleGuildDeclineInvitation(GuildDeclineInvitation packet)
{
GetPlayer().SetGuildIdInvited(0);
GetPlayer().SetInGuild(0);
}
[WorldPacketHandler(ClientOpcodes.GuildGetRoster)]
void HandleGuildGetRoster(GuildGetRoster packet)
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleRoster(this);
else
Guild.SendCommandResult(this, GuildCommandType.GetRoster, GuildCommandError.PlayerNotInGuild);
}
[WorldPacketHandler(ClientOpcodes.GuildPromoteMember)]
void HandleGuildPromoteMember(GuildPromoteMember packet)
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleUpdateMemberRank(this, packet.Promotee, false);
}
[WorldPacketHandler(ClientOpcodes.GuildDemoteMember)]
void HandleGuildDemoteMember(GuildDemoteMember packet)
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleUpdateMemberRank(this, packet.Demotee, true);
}
[WorldPacketHandler(ClientOpcodes.GuildAssignMemberRank)]
void HandleGuildAssignRank(GuildAssignMemberRank packet)
{
ObjectGuid setterGuid = GetPlayer().GetGUID();
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleSetMemberRank(this, packet.Member, setterGuid, (GuildRankOrder)packet.RankOrder);
}
[WorldPacketHandler(ClientOpcodes.GuildLeave)]
void HandleGuildLeave(GuildLeave packet)
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleLeaveMember(this);
}
[WorldPacketHandler(ClientOpcodes.GuildDelete)]
void HandleGuildDisband(GuildDelete packet)
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleDelete(this);
}
[WorldPacketHandler(ClientOpcodes.GuildUpdateMotdText)]
void HandleGuildUpdateMotdText(GuildUpdateMotdText packet)
{
if (!DisallowHyperlinksAndMaybeKick(packet.MotdText))
return;
if (packet.MotdText.Length > 255)
return;
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleSetMOTD(this, packet.MotdText);
}
[WorldPacketHandler(ClientOpcodes.GuildSetMemberNote)]
void HandleGuildSetMemberNote(GuildSetMemberNote packet)
{
if (!DisallowHyperlinksAndMaybeKick(packet.Note))
return;
if (packet.Note.Length > 31)
return;
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleSetMemberNote(this, packet.Note, packet.NoteeGUID, packet.IsPublic);
}
[WorldPacketHandler(ClientOpcodes.GuildGetRanks)]
void HandleGuildGetRanks(GuildGetRanks packet)
{
Guild guild = Global.GuildMgr.GetGuildByGuid(packet.GuildGUID);
if (guild)
if (guild.IsMember(GetPlayer().GetGUID()))
guild.SendGuildRankInfo(this);
}
[WorldPacketHandler(ClientOpcodes.GuildAddRank)]
void HandleGuildAddRank(GuildAddRank packet)
{
if (!DisallowHyperlinksAndMaybeKick(packet.Name))
return;
if (packet.Name.Length > 15)
return;
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleAddNewRank(this, packet.Name);
}
[WorldPacketHandler(ClientOpcodes.GuildDeleteRank)]
void HandleGuildDeleteRank(GuildDeleteRank packet)
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleRemoveRank(this, (GuildRankOrder)packet.RankOrder);
}
[WorldPacketHandler(ClientOpcodes.GuildShiftRank)]
void HandleGuildShiftRank(GuildShiftRank shiftRank)
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleShiftRank(this, (GuildRankOrder)shiftRank.RankOrder, shiftRank.ShiftUp);
}
[WorldPacketHandler(ClientOpcodes.GuildUpdateInfoText)]
void HandleGuildUpdateInfoText(GuildUpdateInfoText packet)
{
if (!DisallowHyperlinksAndMaybeKick(packet.InfoText))
return;
if (packet.InfoText.Length > 500)
return;
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleSetInfo(this, packet.InfoText);
}
[WorldPacketHandler(ClientOpcodes.SaveGuildEmblem)]
void HandleSaveGuildEmblem(SaveGuildEmblem packet)
{
Guild.EmblemInfo emblemInfo = new();
emblemInfo.ReadPacket(packet);
if (GetPlayer().GetNPCIfCanInteractWith(packet.Vendor, NPCFlags.TabardDesigner, NPCFlags2.None))
{
// Remove fake death
if (GetPlayer().HasUnitState(UnitState.Died))
GetPlayer().RemoveAurasByType(AuraType.FeignDeath);
if (!emblemInfo.ValidateEmblemColors())
{
Guild.SendSaveEmblemResult(this, GuildEmblemError.InvalidTabardColors);
return;
}
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleSetEmblem(this, emblemInfo);
else
Guild.SendSaveEmblemResult(this, GuildEmblemError.NoGuild); // "You are not part of a guild!";
}
else
Guild.SendSaveEmblemResult(this, GuildEmblemError.InvalidVendor); // "That's not an emblem vendor!"
}
[WorldPacketHandler(ClientOpcodes.GuildEventLogQuery)]
void HandleGuildEventLogQuery(GuildEventLogQuery packet)
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.SendEventLog(this);
}
[WorldPacketHandler(ClientOpcodes.GuildBankRemainingWithdrawMoneyQuery)]
void HandleGuildBankMoneyWithdrawn(GuildBankRemainingWithdrawMoneyQuery packet)
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.SendMoneyInfo(this);
}
[WorldPacketHandler(ClientOpcodes.GuildPermissionsQuery)]
void HandleGuildPermissionsQuery(GuildPermissionsQuery packet)
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.SendPermissions(this);
}
[WorldPacketHandler(ClientOpcodes.GuildBankActivate)]
void HandleGuildBankActivate(GuildBankActivate packet)
{
GameObject go = GetPlayer().GetGameObjectIfCanInteractWith(packet.Banker, GameObjectTypes.GuildBank);
if (go == null)
return;
Guild guild = GetPlayer().GetGuild();
if (guild == null)
{
Guild.SendCommandResult(this, GuildCommandType.ViewTab, GuildCommandError.PlayerNotInGuild);
return;
}
guild.SendBankList(this, 0, packet.FullUpdate);
}
[WorldPacketHandler(ClientOpcodes.GuildBankQueryTab)]
void HandleGuildBankQueryTab(GuildBankQueryTab packet)
{
if (GetPlayer().GetGameObjectIfCanInteractWith(packet.Banker, GameObjectTypes.GuildBank))
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.SendBankList(this, packet.Tab, true/*packet.FullUpdate*/);
// HACK: client doesn't query entire tab content if it had received SMSG_GUILD_BANK_LIST in this session
// but we broadcast bank updates to entire guild when *ANYONE* changes anything, incorrectly initializing clients
// tab content with only data for that change
}
}
[WorldPacketHandler(ClientOpcodes.GuildBankDepositMoney)]
void HandleGuildBankDepositMoney(GuildBankDepositMoney packet)
{
if (GetPlayer().GetGameObjectIfCanInteractWith(packet.Banker, GameObjectTypes.GuildBank))
{
if (packet.Money != 0 && GetPlayer().HasEnoughMoney(packet.Money))
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleMemberDepositMoney(this, packet.Money);
}
}
}
[WorldPacketHandler(ClientOpcodes.GuildBankWithdrawMoney)]
void HandleGuildBankWithdrawMoney(GuildBankWithdrawMoney packet)
{
if (packet.Money != 0 && GetPlayer().GetGameObjectIfCanInteractWith(packet.Banker, GameObjectTypes.GuildBank))
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleMemberWithdrawMoney(this, packet.Money);
}
}
[WorldPacketHandler(ClientOpcodes.AutoGuildBankItem)]
void HandleAutoGuildBankItem(AutoGuildBankItem depositGuildBankItem)
{
if (!GetPlayer().GetGameObjectIfCanInteractWith(depositGuildBankItem.Banker, GameObjectTypes.GuildBank))
return;
Guild guild = GetPlayer().GetGuild();
if (guild == null)
return;
if (!Player.IsInventoryPos(depositGuildBankItem.ContainerSlot.GetValueOrDefault(InventorySlots.Bag0), depositGuildBankItem.ContainerItemSlot))
GetPlayer().SendEquipError(InventoryResult.InternalBagError, null);
else
guild.SwapItemsWithInventory(GetPlayer(), false, depositGuildBankItem.BankTab, depositGuildBankItem.BankSlot,
depositGuildBankItem.ContainerSlot.GetValueOrDefault(InventorySlots.Bag0), depositGuildBankItem.ContainerItemSlot, 0);
}
[WorldPacketHandler(ClientOpcodes.StoreGuildBankItem)]
void HandleStoreGuildBankItem(StoreGuildBankItem storeGuildBankItem)
{
if (!GetPlayer().GetGameObjectIfCanInteractWith(storeGuildBankItem.Banker, GameObjectTypes.GuildBank))
return;
Guild guild = GetPlayer().GetGuild();
if (guild == null)
return;
if (!Player.IsInventoryPos(storeGuildBankItem.ContainerSlot.GetValueOrDefault(InventorySlots.Bag0), storeGuildBankItem.ContainerItemSlot))
GetPlayer().SendEquipError(InventoryResult.InternalBagError, null);
else
guild.SwapItemsWithInventory(GetPlayer(), true, storeGuildBankItem.BankTab, storeGuildBankItem.BankSlot,
storeGuildBankItem.ContainerSlot.GetValueOrDefault(InventorySlots.Bag0), storeGuildBankItem.ContainerItemSlot, 0);
}
[WorldPacketHandler(ClientOpcodes.SwapItemWithGuildBankItem)]
void HandleSwapItemWithGuildBankItem(SwapItemWithGuildBankItem swapItemWithGuildBankItem)
{
if (!GetPlayer().GetGameObjectIfCanInteractWith(swapItemWithGuildBankItem.Banker, GameObjectTypes.GuildBank))
return;
Guild guild = GetPlayer().GetGuild();
if (guild == null)
return;
if (!Player.IsInventoryPos(swapItemWithGuildBankItem.ContainerSlot.GetValueOrDefault(InventorySlots.Bag0), swapItemWithGuildBankItem.ContainerItemSlot))
GetPlayer().SendEquipError(InventoryResult.InternalBagError, null);
else
guild.SwapItemsWithInventory(GetPlayer(), false, swapItemWithGuildBankItem.BankTab, swapItemWithGuildBankItem.BankSlot,
swapItemWithGuildBankItem.ContainerSlot.GetValueOrDefault(InventorySlots.Bag0), swapItemWithGuildBankItem.ContainerItemSlot, 0);
}
[WorldPacketHandler(ClientOpcodes.SwapGuildBankItemWithGuildBankItem)]
void HandleSwapGuildBankItemWithGuildBankItem(SwapGuildBankItemWithGuildBankItem swapGuildBankItemWithGuildBankItem)
{
if (!GetPlayer().GetGameObjectIfCanInteractWith(swapGuildBankItemWithGuildBankItem.Banker, GameObjectTypes.GuildBank))
return;
Guild guild = GetPlayer().GetGuild();
if (guild == null)
return;
guild.SwapItems(GetPlayer(), swapGuildBankItemWithGuildBankItem.BankTab[0], swapGuildBankItemWithGuildBankItem.BankSlot[0],
swapGuildBankItemWithGuildBankItem.BankTab[1], swapGuildBankItemWithGuildBankItem.BankSlot[1], 0);
}
[WorldPacketHandler(ClientOpcodes.MoveGuildBankItem)]
void HandleMoveGuildBankItem(MoveGuildBankItem moveGuildBankItem)
{
if (!GetPlayer().GetGameObjectIfCanInteractWith(moveGuildBankItem.Banker, GameObjectTypes.GuildBank))
return;
Guild guild = GetPlayer().GetGuild();
if (guild == null)
return;
guild.SwapItems(GetPlayer(), moveGuildBankItem.BankTab, moveGuildBankItem.BankSlot, moveGuildBankItem.BankTab1, moveGuildBankItem.BankSlot1, 0);
}
[WorldPacketHandler(ClientOpcodes.MergeItemWithGuildBankItem)]
void HandleMergeItemWithGuildBankItem(MergeItemWithGuildBankItem mergeItemWithGuildBankItem)
{
if (!GetPlayer().GetGameObjectIfCanInteractWith(mergeItemWithGuildBankItem.Banker, GameObjectTypes.GuildBank))
return;
Guild guild = GetPlayer().GetGuild();
if (guild == null)
return;
if (!Player.IsInventoryPos(mergeItemWithGuildBankItem.ContainerSlot.GetValueOrDefault(InventorySlots.Bag0), mergeItemWithGuildBankItem.ContainerItemSlot))
GetPlayer().SendEquipError(InventoryResult.InternalBagError, null);
else
guild.SwapItemsWithInventory(GetPlayer(), false, mergeItemWithGuildBankItem.BankTab, mergeItemWithGuildBankItem.BankSlot,
mergeItemWithGuildBankItem.ContainerSlot.GetValueOrDefault(InventorySlots.Bag0), mergeItemWithGuildBankItem.ContainerItemSlot, mergeItemWithGuildBankItem.StackCount);
}
[WorldPacketHandler(ClientOpcodes.SplitItemToGuildBank)]
void HandleSplitItemToGuildBank(SplitItemToGuildBank splitItemToGuildBank)
{
if (!GetPlayer().GetGameObjectIfCanInteractWith(splitItemToGuildBank.Banker, GameObjectTypes.GuildBank))
return;
Guild guild = GetPlayer().GetGuild();
if (guild == null)
return;
if (!Player.IsInventoryPos(splitItemToGuildBank.ContainerSlot.GetValueOrDefault(InventorySlots.Bag0), splitItemToGuildBank.ContainerItemSlot))
GetPlayer().SendEquipError(InventoryResult.InternalBagError, null);
else
guild.SwapItemsWithInventory(GetPlayer(), false, splitItemToGuildBank.BankTab, splitItemToGuildBank.BankSlot,
splitItemToGuildBank.ContainerSlot.GetValueOrDefault(InventorySlots.Bag0), splitItemToGuildBank.ContainerItemSlot, splitItemToGuildBank.StackCount);
}
[WorldPacketHandler(ClientOpcodes.MergeGuildBankItemWithItem)]
void HandleMergeGuildBankItemWithItem(MergeGuildBankItemWithItem mergeGuildBankItemWithItem)
{
if (!GetPlayer().GetGameObjectIfCanInteractWith(mergeGuildBankItemWithItem.Banker, GameObjectTypes.GuildBank))
return;
Guild guild = GetPlayer().GetGuild();
if (guild == null)
return;
if (!Player.IsInventoryPos(mergeGuildBankItemWithItem.ContainerSlot.GetValueOrDefault(InventorySlots.Bag0), mergeGuildBankItemWithItem.ContainerItemSlot))
GetPlayer().SendEquipError(InventoryResult.InternalBagError, null);
else
guild.SwapItemsWithInventory(GetPlayer(), true, mergeGuildBankItemWithItem.BankTab, mergeGuildBankItemWithItem.BankSlot,
mergeGuildBankItemWithItem.ContainerSlot.GetValueOrDefault(InventorySlots.Bag0), mergeGuildBankItemWithItem.ContainerItemSlot, mergeGuildBankItemWithItem.StackCount);
}
[WorldPacketHandler(ClientOpcodes.SplitGuildBankItemToInventory)]
void HandleSplitGuildBankItemToInventory(SplitGuildBankItemToInventory splitGuildBankItemToInventory)
{
if (!GetPlayer().GetGameObjectIfCanInteractWith(splitGuildBankItemToInventory.Banker, GameObjectTypes.GuildBank))
return;
Guild guild = GetPlayer().GetGuild();
if (guild == null)
return;
if (!Player.IsInventoryPos(splitGuildBankItemToInventory.ContainerSlot.GetValueOrDefault(InventorySlots.Bag0), splitGuildBankItemToInventory.ContainerItemSlot))
GetPlayer().SendEquipError(InventoryResult.InternalBagError, null);
else
guild.SwapItemsWithInventory(GetPlayer(), true, splitGuildBankItemToInventory.BankTab, splitGuildBankItemToInventory.BankSlot,
splitGuildBankItemToInventory.ContainerSlot.GetValueOrDefault(InventorySlots.Bag0), splitGuildBankItemToInventory.ContainerItemSlot, splitGuildBankItemToInventory.StackCount);
}
[WorldPacketHandler(ClientOpcodes.AutoStoreGuildBankItem)]
void HandleAutoStoreGuildBankItem(AutoStoreGuildBankItem autoStoreGuildBankItem)
{
if (!GetPlayer().GetGameObjectIfCanInteractWith(autoStoreGuildBankItem.Banker, GameObjectTypes.GuildBank))
return;
Guild guild = GetPlayer().GetGuild();
if (guild == null)
return;
guild.SwapItemsWithInventory(GetPlayer(), true, autoStoreGuildBankItem.BankTab, autoStoreGuildBankItem.BankSlot, InventorySlots.Bag0, ItemConst.NullSlot, 0);
}
[WorldPacketHandler(ClientOpcodes.MergeGuildBankItemWithGuildBankItem)]
void HandleMergeGuildBankItemWithGuildBankItem(MergeGuildBankItemWithGuildBankItem mergeGuildBankItemWithGuildBankItem)
{
if (!GetPlayer().GetGameObjectIfCanInteractWith(mergeGuildBankItemWithGuildBankItem.Banker, GameObjectTypes.GuildBank))
return;
Guild guild = GetPlayer().GetGuild();
if (guild == null)
return;
guild.SwapItems(GetPlayer(), mergeGuildBankItemWithGuildBankItem.BankTab, mergeGuildBankItemWithGuildBankItem.BankSlot,
mergeGuildBankItemWithGuildBankItem.BankTab1, mergeGuildBankItemWithGuildBankItem.BankSlot1, mergeGuildBankItemWithGuildBankItem.StackCount);
}
[WorldPacketHandler(ClientOpcodes.SplitGuildBankItem)]
void HandleSplitGuildBankItem(SplitGuildBankItem splitGuildBankItem)
{
if (!GetPlayer().GetGameObjectIfCanInteractWith(splitGuildBankItem.Banker, GameObjectTypes.GuildBank))
return;
Guild guild = GetPlayer().GetGuild();
if (guild == null)
return;
guild.SwapItems(GetPlayer(), splitGuildBankItem.BankTab, splitGuildBankItem.BankSlot,
splitGuildBankItem.BankTab1, splitGuildBankItem.BankSlot1, splitGuildBankItem.StackCount);
}
[WorldPacketHandler(ClientOpcodes.GuildBankBuyTab)]
void HandleGuildBankBuyTab(GuildBankBuyTab packet)
{
if (packet.Banker.IsEmpty() || GetPlayer().GetGameObjectIfCanInteractWith(packet.Banker, GameObjectTypes.GuildBank))
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleBuyBankTab(this, packet.BankTab);
}
}
[WorldPacketHandler(ClientOpcodes.GuildBankUpdateTab)]
void HandleGuildBankUpdateTab(GuildBankUpdateTab packet)
{
if (!DisallowHyperlinksAndMaybeKick(packet.Name))
return;
if ((packet.Name.Length > 15) || (packet.Icon.Length > 127))
return;
if (!string.IsNullOrEmpty(packet.Name) && !string.IsNullOrEmpty(packet.Icon))
{
if (GetPlayer().GetGameObjectIfCanInteractWith(packet.Banker, GameObjectTypes.GuildBank))
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleSetBankTabInfo(this, packet.BankTab, packet.Name, packet.Icon);
}
}
}
[WorldPacketHandler(ClientOpcodes.GuildBankLogQuery)]
void HandleGuildBankLogQuery(GuildBankLogQuery packet)
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.SendBankLog(this, (byte)packet.Tab);
}
[WorldPacketHandler(ClientOpcodes.GuildBankTextQuery)]
void HandleGuildBankTextQuery(GuildBankTextQuery packet)
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.SendBankTabText(this, (byte)packet.Tab);
}
[WorldPacketHandler(ClientOpcodes.GuildBankSetTabText)]
void HandleGuildBankSetTabText(GuildBankSetTabText packet)
{
if (!DisallowHyperlinksAndMaybeKick(packet.TabText))
return;
if (packet.TabText.Length > 500)
return;
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.SetBankTabText((byte)packet.Tab, packet.TabText);
}
[WorldPacketHandler(ClientOpcodes.GuildSetRankPermissions)]
void HandleGuildSetRankPermissions(GuildSetRankPermissions packet)
{
if (!DisallowHyperlinksAndMaybeKick(packet.RankName))
return;
if (packet.RankName.Length > 15)
return;
Guild guild = GetPlayer().GetGuild();
if (guild == null)
return;
Guild.GuildBankRightsAndSlots[] rightsAndSlots = new Guild.GuildBankRightsAndSlots[GuildConst.MaxBankTabs];
for (byte tabId = 0; tabId < GuildConst.MaxBankTabs; ++tabId)
rightsAndSlots[tabId] = new Guild.GuildBankRightsAndSlots(tabId, (sbyte)packet.TabFlags[tabId], (int)packet.TabWithdrawItemLimit[tabId]);
guild.HandleSetRankInfo(this, (GuildRankId)packet.RankID, packet.RankName, (GuildRankRights)packet.Flags, packet.WithdrawGoldLimit, rightsAndSlots);
}
[WorldPacketHandler(ClientOpcodes.RequestGuildPartyState)]
void HandleGuildRequestPartyState(RequestGuildPartyState packet)
{
Guild guild = Global.GuildMgr.GetGuildByGuid(packet.GuildGUID);
if (guild)
guild.HandleGuildPartyRequest(this);
}
[WorldPacketHandler(ClientOpcodes.GuildChangeNameRequest, Processing = PacketProcessing.Inplace)]
void HandleGuildChallengeUpdateRequest(GuildChallengeUpdateRequest packet)
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleGuildRequestChallengeUpdate(this);
}
[WorldPacketHandler(ClientOpcodes.DeclineGuildInvites)]
void HandleDeclineGuildInvites(DeclineGuildInvites packet)
{
if (packet.Allow)
GetPlayer().AddPlayerFlag(PlayerFlags.AutoDeclineGuild);
else
GetPlayer().RemovePlayerFlag(PlayerFlags.AutoDeclineGuild);
}
[WorldPacketHandler(ClientOpcodes.RequestGuildRewardsList)]
void HandleRequestGuildRewardsList(RequestGuildRewardsList packet)
{
if (Global.GuildMgr.GetGuildById(GetPlayer().GetGuildId()))
{
var rewards = Global.GuildMgr.GetGuildRewards();
GuildRewardList rewardList = new();
rewardList.Version = GameTime.GetGameTime();
for (int i = 0; i < rewards.Count; i++)
{
GuildRewardItem rewardItem = new();
rewardItem.ItemID = rewards[i].ItemID;
rewardItem.RaceMask = (uint)rewards[i].RaceMask;
rewardItem.MinGuildLevel = 0;
rewardItem.MinGuildRep = rewards[i].MinGuildRep;
rewardItem.AchievementsRequired = rewards[i].AchievementsRequired;
rewardItem.Cost = rewards[i].Cost;
rewardList.RewardItems.Add(rewardItem);
}
SendPacket(rewardList);
}
}
[WorldPacketHandler(ClientOpcodes.GuildQueryNews)]
void HandleGuildQueryNews(GuildQueryNews packet)
{
Guild guild = GetPlayer().GetGuild();
if (guild)
if (guild.GetGUID() == packet.GuildGUID)
guild.SendNewsUpdate(this);
}
[WorldPacketHandler(ClientOpcodes.GuildNewsUpdateSticky)]
void HandleGuildNewsUpdateSticky(GuildNewsUpdateSticky packet)
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleNewsSetSticky(this, (uint)packet.NewsID, packet.Sticky);
}
[WorldPacketHandler(ClientOpcodes.GuildReplaceGuildMaster)]
void HandleGuildReplaceGuildMaster(GuildReplaceGuildMaster replaceGuildMaster)
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleSetNewGuildMaster(this, "", true);
}
[WorldPacketHandler(ClientOpcodes.GuildSetGuildMaster)]
void HandleGuildSetGuildMaster(GuildSetGuildMaster packet)
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleSetNewGuildMaster(this, packet.NewMasterName, false);
}
[WorldPacketHandler(ClientOpcodes.GuildSetAchievementTracking)]
void HandleGuildSetAchievementTracking(GuildSetAchievementTracking packet)
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleSetAchievementTracking(this, packet.AchievementIDs);
}
[WorldPacketHandler(ClientOpcodes.GuildGetAchievementMembers)]
void HandleGuildGetAchievementMembers(GuildGetAchievementMembers getAchievementMembers)
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleGetAchievementMembers(this, getAchievementMembers.AchievementID);
}
}
}