Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
12c9ea08acf6564abd49650fec8a47819b45ab46
CypherCore/Source/Game/Loot
T
History
hondacrx 8f24c82944 Core/Loot: make Loot::AddItem() honor LootItem::AllowedForPlayer() so that items that cannot be looted don't prevent skinning.
Port From (https://github.com/TrinityCore/TrinityCore/commit/ef4d4e3d98eeb1edb2e0eb5dc92ba40aea9996f7)
2021-12-17 19:36:36 -05:00
..
Loot.cs
Core/Loot: make Loot::AddItem() honor LootItem::AllowedForPlayer() so that items that cannot be looted don't prevent skinning.
2021-12-17 19:36:36 -05:00
LootItemStorage.cs
Some Cleanups
2021-06-07 18:06:16 -04:00
LootManager.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
LootStorage.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
Powered by Gitea Version: 1.26.4 Page: 46ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API