Files
CypherCore/Source/Framework/Realm/RealmManager.cs
T

333 lines
13 KiB
C#

// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Constants;
using Framework.Database;
using Framework.Web;
using Framework.Serialization;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Timers;
using System.Collections.Concurrent;
using Framework.Realm;
public class RealmManager : Singleton<RealmManager>
{
RealmManager() { }
public void Initialize(int updateInterval)
{
_updateTimer = new Timer(TimeSpan.FromSeconds(updateInterval).TotalMilliseconds);
_updateTimer.Elapsed += UpdateRealms;
LoadBuildInfo();
UpdateRealms(null, null);
_updateTimer.Start();
}
void LoadBuildInfo()
{
// 0 1 2 3 4 5 6
SQLResult result = DB.Login.Query("SELECT majorVersion, minorVersion, bugfixVersion, hotfixVersion, build, win64AuthSeed, mac64AuthSeed FROM build_info ORDER BY build ASC");
if (!result.IsEmpty())
{
do
{
RealmBuildInfo build = new();
build.MajorVersion = result.Read<uint>(0);
build.MinorVersion = result.Read<uint>(1);
build.BugfixVersion = result.Read<uint>(2);
string hotfixVersion = result.Read<string>(3);
if (!hotfixVersion.IsEmpty() && hotfixVersion.Length < build.HotfixVersion.Length)
build.HotfixVersion = hotfixVersion.ToCharArray();
build.Build = result.Read<uint>(4);
string win64AuthSeedHexStr = result.Read<string>(5);
if (!win64AuthSeedHexStr.IsEmpty() && win64AuthSeedHexStr.Length == build.Win64AuthSeed.Length * 2)
build.Win64AuthSeed = win64AuthSeedHexStr.ToByteArray();
string mac64AuthSeedHexStr = result.Read<string>(6);
if (!mac64AuthSeedHexStr.IsEmpty() && mac64AuthSeedHexStr.Length == build.Mac64AuthSeed.Length * 2)
build.Mac64AuthSeed = mac64AuthSeedHexStr.ToByteArray();
_builds.Add(build);
} while (result.NextRow());
}
}
public void Close()
{
_updateTimer.Close();
}
void UpdateRealm(Realm realm)
{
var oldRealm = _realms.LookupByKey(realm.Id);
if (oldRealm != null && oldRealm == realm)
return;
_realms[realm.Id] = realm;
}
void UpdateRealms(object source, ElapsedEventArgs e)
{
PreparedStatement stmt = LoginDatabase.GetPreparedStatement(LoginStatements.SEL_REALMLIST);
SQLResult result = DB.Login.Query(stmt);
Dictionary<RealmId, string> existingRealms = new();
foreach (var p in _realms)
existingRealms[p.Key] = p.Value.Name;
_realms.Clear();
// Circle through results and add them to the realm map
if (!result.IsEmpty())
{
do
{
var realm = new Realm();
uint realmId = result.Read<uint>(0);
realm.Name = result.Read<string>(1);
realm.ExternalAddress = IPAddress.Parse(result.Read<string>(2));
realm.LocalAddress = IPAddress.Parse(result.Read<string>(3));
realm.LocalSubnetMask = IPAddress.Parse(result.Read<string>(4));
realm.Port = result.Read<ushort>(5);
RealmType realmType = (RealmType)result.Read<byte>(6);
if (realmType == RealmType.FFAPVP)
realmType = RealmType.PVP;
if (realmType >= RealmType.MaxType)
realmType = RealmType.Normal;
realm.Type = (byte)realmType;
realm.Flags = (RealmFlags)result.Read<byte>(7);
realm.Timezone = result.Read<byte>(8);
AccountTypes allowedSecurityLevel = (AccountTypes)result.Read<byte>(9);
realm.AllowedSecurityLevel = (allowedSecurityLevel <= AccountTypes.Administrator ? allowedSecurityLevel : AccountTypes.Administrator);
realm.PopulationLevel = result.Read<float>(10);
realm.Build = result.Read<uint>(11);
byte region = result.Read<byte>(12);
byte battlegroup = result.Read<byte>(13);
realm.Id = new RealmId(region, battlegroup, realmId);
UpdateRealm(realm);
var subRegion = new RealmId(region, battlegroup, 0).GetAddressString();
if (!_subRegions.Contains(subRegion))
_subRegions.Add(subRegion);
if (!existingRealms.ContainsKey(realm.Id))
Log.outInfo(LogFilter.Realmlist, "Added realm \"{0}\" at {1}:{2}", realm.Name, realm.ExternalAddress.ToString(), realm.Port);
else
Log.outDebug(LogFilter.Realmlist, "Updating realm \"{0}\" at {1}:{2}", realm.Name, realm.ExternalAddress.ToString(), realm.Port);
existingRealms.Remove(realm.Id);
}
while (result.NextRow());
}
foreach (var pair in existingRealms)
Log.outInfo(LogFilter.Realmlist, "Removed realm \"{0}\".", pair.Value);
}
public Realm GetRealm(RealmId id)
{
return _realms.LookupByKey(id);
}
public RealmBuildInfo GetBuildInfo(uint build)
{
foreach (var clientBuild in _builds)
if (clientBuild.Build == build)
return clientBuild;
return null;
}
public uint GetMinorMajorBugfixVersionForBuild(uint build)
{
RealmBuildInfo buildInfo = _builds.FirstOrDefault(p => p.Build < build);
return buildInfo != null ? (buildInfo.MajorVersion * 10000 + buildInfo.MinorVersion * 100 + buildInfo.BugfixVersion) : 0;
}
public void WriteSubRegions(Bgs.Protocol.GameUtilities.V1.GetAllValuesForAttributeResponse response)
{
foreach (string subRegion in GetSubRegions())
{
var variant = new Bgs.Protocol.Variant();
variant.StringValue = subRegion;
response.AttributeValue.Add(variant);
}
}
public byte[] GetRealmEntryJSON(RealmId id, uint build)
{
byte[] compressed = new byte[0];
Realm realm = GetRealm(id);
if (realm != null)
{
if (!realm.Flags.HasAnyFlag(RealmFlags.Offline) && realm.Build == build)
{
var realmEntry = new RealmEntry();
realmEntry.WowRealmAddress = (int)realm.Id.GetAddress();
realmEntry.CfgTimezonesID = 1;
realmEntry.PopulationState = Math.Max((int)realm.PopulationLevel, 1);
realmEntry.CfgCategoriesID = realm.Timezone;
ClientVersion version = new();
RealmBuildInfo buildInfo = GetBuildInfo(realm.Build);
if (buildInfo != null)
{
version.Major = (int)buildInfo.MajorVersion;
version.Minor = (int)buildInfo.MinorVersion;
version.Revision = (int)buildInfo.BugfixVersion;
version.Build = (int)buildInfo.Build;
}
else
{
version.Major = 6;
version.Minor = 2;
version.Revision = 4;
version.Build = (int)realm.Build;
}
realmEntry.Version = version;
realmEntry.CfgRealmsID = (int)realm.Id.Index;
realmEntry.Flags = (int)realm.Flags;
realmEntry.Name = realm.Name;
realmEntry.CfgConfigsID = (int)realm.GetConfigId();
realmEntry.CfgLanguagesID = 1;
compressed = Json.Deflate("JamJSONRealmEntry", realmEntry);
}
}
return compressed;
}
public byte[] GetRealmList(uint build, string subRegion)
{
var realmList = new RealmListUpdates();
foreach (var realm in _realms)
{
if (realm.Value.Id.GetSubRegionAddress() != subRegion)
continue;
RealmFlags flag = realm.Value.Flags;
if (realm.Value.Build != build)
flag |= RealmFlags.VersionMismatch;
RealmListUpdate realmListUpdate = new();
realmListUpdate.Update.WowRealmAddress = (int)realm.Value.Id.GetAddress();
realmListUpdate.Update.CfgTimezonesID = 1;
realmListUpdate.Update.PopulationState = (realm.Value.Flags.HasAnyFlag(RealmFlags.Offline) ? 0 : Math.Max((int)realm.Value.PopulationLevel, 1));
realmListUpdate.Update.CfgCategoriesID = realm.Value.Timezone;
RealmBuildInfo buildInfo = GetBuildInfo(realm.Value.Build);
if (buildInfo != null)
{
realmListUpdate.Update.Version.Major = (int)buildInfo.MajorVersion;
realmListUpdate.Update.Version.Minor = (int)buildInfo.MinorVersion;
realmListUpdate.Update.Version.Revision = (int)buildInfo.BugfixVersion;
realmListUpdate.Update.Version.Build = (int)buildInfo.Build;
}
else
{
realmListUpdate.Update.Version.Major = 7;
realmListUpdate.Update.Version.Minor = 1;
realmListUpdate.Update.Version.Revision = 0;
realmListUpdate.Update.Version.Build = (int)realm.Value.Build;
}
realmListUpdate.Update.CfgRealmsID = (int)realm.Value.Id.Index;
realmListUpdate.Update.Flags = (int)flag;
realmListUpdate.Update.Name = realm.Value.Name;
realmListUpdate.Update.CfgConfigsID = (int)realm.Value.GetConfigId();
realmListUpdate.Update.CfgLanguagesID = 1;
realmListUpdate.Deleting = false;
realmList.Updates.Add(realmListUpdate);
}
return Json.Deflate("JSONRealmListUpdates", realmList);
}
public BattlenetRpcErrorCode JoinRealm(uint realmAddress, uint build, IPAddress clientAddress, byte[] clientSecret, Locale locale, string os, string accountName, Bgs.Protocol.GameUtilities.V1.ClientResponse response)
{
Realm realm = GetRealm(new RealmId(realmAddress));
if (realm != null)
{
if (realm.Flags.HasAnyFlag(RealmFlags.Offline) || realm.Build != build)
return BattlenetRpcErrorCode.UserServerNotPermittedOnRealm;
RealmListServerIPAddresses serverAddresses = new();
AddressFamily addressFamily = new();
addressFamily.Id = 1;
var address = new Address();
address.Ip = realm.GetAddressForClient(clientAddress).Address.ToString();
address.Port = realm.Port;
addressFamily.Addresses.Add(address);
serverAddresses.Families.Add(addressFamily);
byte[] compressed = Json.Deflate("JSONRealmListServerIPAddresses", serverAddresses);
byte[] serverSecret = new byte[0].GenerateRandomKey(32);
byte[] keyData = clientSecret.ToArray().Combine(serverSecret);
PreparedStatement stmt = LoginDatabase.GetPreparedStatement(LoginStatements.UPD_BNET_GAME_ACCOUNT_LOGIN_INFO);
stmt.AddValue(0, keyData);
stmt.AddValue(1, clientAddress.ToString());
stmt.AddValue(2, (byte)locale);
stmt.AddValue(3, os);
stmt.AddValue(4, accountName);
DB.Login.DirectExecute(stmt);
Bgs.Protocol.Attribute attribute = new();
attribute.Name = "Param_RealmJoinTicket";
attribute.Value = new Bgs.Protocol.Variant();
attribute.Value.BlobValue = Google.Protobuf.ByteString.CopyFrom(accountName, System.Text.Encoding.UTF8);
response.Attribute.Add(attribute);
attribute = new Bgs.Protocol.Attribute();
attribute.Name = "Param_ServerAddresses";
attribute.Value = new Bgs.Protocol.Variant();
attribute.Value.BlobValue = Google.Protobuf.ByteString.CopyFrom(compressed);
response.Attribute.Add(attribute);
attribute = new Bgs.Protocol.Attribute();
attribute.Name = "Param_JoinSecret";
attribute.Value = new Bgs.Protocol.Variant();
attribute.Value.BlobValue = Google.Protobuf.ByteString.CopyFrom(serverSecret);
response.Attribute.Add(attribute);
return BattlenetRpcErrorCode.Ok;
}
return BattlenetRpcErrorCode.UtilServerUnknownRealm;
}
public ICollection<Realm> GetRealms() { return _realms.Values; }
List<string> GetSubRegions() { return _subRegions; }
List<RealmBuildInfo> _builds = new();
ConcurrentDictionary<RealmId, Realm> _realms = new();
List<string> _subRegions = new();
Timer _updateTimer;
}
public class RealmBuildInfo
{
public uint Build;
public uint MajorVersion;
public uint MinorVersion;
public uint BugfixVersion;
public char[] HotfixVersion = new char[4];
public byte[] Win64AuthSeed = new byte[16];
public byte[] Mac64AuthSeed = new byte[16];
}