Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
19c484dc5ae3c47fe3ee8cfd988e40341482860a
CypherCore/Source/Game/AI/CoreAI
T
History
hondacrx 5d0d9822e8 Core/Creatures: Allow flagging creatures to not clear their tap list when evading
Port From (https://github.com/TrinityCore/TrinityCore/commit/6e309ed17ff448b971f206c7ea7174c736230299)
2023-03-23 07:04:20 -04:00
..
AreaTriggerAI.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
CombatAI.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
CreatureAI.cs
Core/Creatures: Allow flagging creatures to not clear their tap list when evading
2023-03-23 07:04:20 -04:00
GameObjectAI.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
GuardAI.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
PassiveAI.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
PetAI.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
ScheduledChangeAI.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
TotemAI.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
UnitAI.cs
Core/Creatures: Allow disabling melee attacks for all creatures, not just the ones using SAI
2023-03-14 04:34:51 -04:00
UnitAICommon.cs
CreatureAI Cleanups
2023-01-24 23:18:14 -05:00
Powered by Gitea Version: 1.26.4 Page: 12ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API