Files
CypherCore/Source/Game/Networking/Packets/MailPackets.cs
T

447 lines
14 KiB
C#

// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Constants;
using Framework.Dynamic;
using Game.Entities;
using Game.Mails;
using System;
using System.Collections.Generic;
namespace Game.Networking.Packets
{
public class MailGetList : ClientPacket
{
public MailGetList(WorldPacket packet) : base(packet) { }
public override void Read()
{
Mailbox = _worldPacket.ReadPackedGuid();
}
public ObjectGuid Mailbox;
}
public class MailListResult : ServerPacket
{
public MailListResult() : base(ServerOpcodes.MailListResult) { }
public override void Write()
{
_worldPacket.WriteInt32(Mails.Count);
_worldPacket.WriteInt32(TotalNumRecords);
Mails.ForEach(p => p.Write(_worldPacket));
}
public int TotalNumRecords;
public List<MailListEntry> Mails = new();
}
public class MailCreateTextItem : ClientPacket
{
public MailCreateTextItem(WorldPacket packet) : base(packet) { }
public override void Read()
{
Mailbox = _worldPacket.ReadPackedGuid();
MailID = _worldPacket.ReadUInt64();
}
public ObjectGuid Mailbox;
public ulong MailID;
}
public class SendMail : ClientPacket
{
public SendMail(WorldPacket packet) : base(packet)
{
Info = new StructSendMail();
}
public override void Read()
{
Info.Mailbox = _worldPacket.ReadPackedGuid();
Info.StationeryID = _worldPacket.ReadInt32();
Info.SendMoney = _worldPacket.ReadInt64();
Info.Cod = _worldPacket.ReadInt64();
uint targetLength = _worldPacket.ReadBits<uint>(9);
uint subjectLength = _worldPacket.ReadBits<uint>(9);
uint bodyLength = _worldPacket.ReadBits<uint>(11);
uint count = _worldPacket.ReadBits<uint>(5);
Info.Target = _worldPacket.ReadString(targetLength);
Info.Subject = _worldPacket.ReadString(subjectLength);
Info.Body = _worldPacket.ReadString(bodyLength);
for (var i = 0; i < count; ++i)
{
var att = new StructSendMail.MailAttachment()
{
AttachPosition = _worldPacket.ReadUInt8(),
ItemGUID = _worldPacket.ReadPackedGuid()
};
Info.Attachments.Add(att);
}
}
public StructSendMail Info;
public class StructSendMail
{
public ObjectGuid Mailbox;
public int StationeryID;
public long SendMoney;
public long Cod;
public string Target;
public string Subject;
public string Body;
public List<MailAttachment> Attachments = new();
public struct MailAttachment
{
public byte AttachPosition;
public ObjectGuid ItemGUID;
}
}
}
public class MailCommandResult : ServerPacket
{
public MailCommandResult() : base(ServerOpcodes.MailCommandResult) { }
public override void Write()
{
_worldPacket.WriteUInt64(MailID);
_worldPacket.WriteInt32(Command);
_worldPacket.WriteInt32(ErrorCode);
_worldPacket.WriteInt32(BagResult);
_worldPacket.WriteUInt64(AttachID);
_worldPacket.WriteInt32(QtyInInventory);
}
public ulong MailID;
public int Command;
public int ErrorCode;
public int BagResult;
public ulong AttachID;
public int QtyInInventory;
}
public class MailReturnToSender : ClientPacket
{
public MailReturnToSender(WorldPacket packet) : base(packet) { }
public override void Read()
{
MailID = _worldPacket.ReadUInt64();
SenderGUID = _worldPacket.ReadPackedGuid();
}
public ulong MailID;
public ObjectGuid SenderGUID;
}
public class MailMarkAsRead : ClientPacket
{
public MailMarkAsRead(WorldPacket packet) : base(packet) { }
public override void Read()
{
Mailbox = _worldPacket.ReadPackedGuid();
MailID = _worldPacket.ReadUInt64();
}
public ObjectGuid Mailbox;
public ulong MailID;
}
public class MailDelete : ClientPacket
{
public MailDelete(WorldPacket packet) : base(packet) { }
public override void Read()
{
MailID = _worldPacket.ReadUInt64();
DeleteReason = _worldPacket.ReadInt32();
}
public ulong MailID;
public int DeleteReason;
}
public class MailTakeItem : ClientPacket
{
public MailTakeItem(WorldPacket packet) : base(packet) { }
public override void Read()
{
Mailbox = _worldPacket.ReadPackedGuid();
MailID = _worldPacket.ReadUInt64();
AttachID = _worldPacket.ReadUInt64();
}
public ObjectGuid Mailbox;
public ulong MailID;
public ulong AttachID;
}
public class MailTakeMoney : ClientPacket
{
public MailTakeMoney(WorldPacket packet) : base(packet) { }
public override void Read()
{
Mailbox = _worldPacket.ReadPackedGuid();
MailID = _worldPacket.ReadUInt64();
Money = _worldPacket.ReadUInt64();
}
public ObjectGuid Mailbox;
public ulong MailID;
public ulong Money;
}
public class MailQueryNextMailTime : ClientPacket
{
public MailQueryNextMailTime(WorldPacket packet) : base(packet) { }
public override void Read() { }
}
public class MailQueryNextTimeResult() : ServerPacket(ServerOpcodes.MailQueryNextTimeResult)
{
public float NextMailTime;
public List<MailNextTimeEntry> Next = new();
public override void Write()
{
_worldPacket.WriteFloat(NextMailTime);
_worldPacket.WriteInt32(Next.Count);
foreach (var entry in Next)
{
_worldPacket.WritePackedGuid(entry.SenderGuid);
_worldPacket.WriteFloat(entry.TimeLeft);
_worldPacket.WriteInt32(entry.AltSenderID);
_worldPacket.WriteInt32(entry.AltSenderType);
_worldPacket.WriteInt32(entry.StationeryID);
}
}
public class MailNextTimeEntry
{
public MailNextTimeEntry(Mail mail)
{
switch (mail.messageType)
{
case MailMessageType.Normal:
SenderGuid = ObjectGuid.Create(HighGuid.Player, mail.sender);
break;
case MailMessageType.Auction:
case MailMessageType.Creature:
case MailMessageType.Gameobject:
case MailMessageType.Calendar:
case MailMessageType.Blackmarket:
case MailMessageType.CommerceAuction:
case MailMessageType.Auction2:
case MailMessageType.ArtisansConsortium:
AltSenderID = (int)mail.sender;
break;
}
TimeLeft = mail.deliver_time - GameTime.GetGameTime();
AltSenderType = (sbyte)mail.messageType;
StationeryID = (int)mail.stationery;
}
public ObjectGuid SenderGuid;
public float TimeLeft;
public int AltSenderID;
public int AltSenderType;
public int StationeryID;
}
}
public class NotifyReceivedMail : ServerPacket
{
public NotifyReceivedMail() : base(ServerOpcodes.NotifyReceivedMail) { }
public override void Write()
{
_worldPacket.WriteFloat(Delay);
}
public float Delay = 0.0f;
}
//Structs
public class MailAttachedItem
{
public MailAttachedItem(Item item, byte pos)
{
Position = pos;
AttachID = item.GetGUID().GetCounter();
Item = new ItemInstance(item);
Count = item.GetCount();
Charges = item.GetSpellCharges();
MaxDurability = item.m_itemData.MaxDurability;
Durability = item.m_itemData.Durability;
Unlocked = !item.IsLocked();
for (EnchantmentSlot slot = 0; slot < EnchantmentSlot.MaxInspected; slot++)
{
if (item.GetEnchantmentId(slot) == 0)
continue;
Enchants.Add(new ItemEnchantData(item.GetEnchantmentId(slot), item.GetEnchantmentDuration(slot), (int)item.GetEnchantmentCharges(slot), (byte)slot));
}
byte i = 0;
foreach (SocketedGem gemData in item.m_itemData.Gems)
{
if (gemData.ItemId != 0)
{
ItemGemData gem = new();
gem.Slot = i;
gem.Item = new ItemInstance(gemData);
Gems.Add(gem);
}
++i;
}
}
public void Write(WorldPacket data)
{
data.WriteUInt8(Position);
data.WriteUInt64(AttachID);
data.WriteUInt32(Count);
data.WriteInt32(Charges);
data.WriteUInt32(MaxDurability);
data.WriteUInt32(Durability);
Item.Write(data);
data.WriteBits(Enchants.Count, 4);
data.WriteBits(Gems.Count, 2);
data.WriteBit(Unlocked);
data.FlushBits();
foreach (ItemGemData gem in Gems)
gem.Write(data);
foreach (ItemEnchantData en in Enchants)
en.Write(data);
}
public byte Position;
public ulong AttachID;
public ItemInstance Item;
public uint Count;
public int Charges;
public uint MaxDurability;
public uint Durability;
public bool Unlocked;
List<ItemEnchantData> Enchants = new();
List<ItemGemData> Gems= new();
}
public class MailListEntry
{
public MailListEntry(Mail mail, Player player)
{
MailID = mail.messageID;
SenderType = mail.messageType;
switch (mail.messageType)
{
case MailMessageType.Normal:
SenderCharacter = ObjectGuid.Create(HighGuid.Player, mail.sender);
break;
case MailMessageType.Creature:
case MailMessageType.Gameobject:
case MailMessageType.Auction:
case MailMessageType.Calendar:
case MailMessageType.Blackmarket:
case MailMessageType.CommerceAuction:
case MailMessageType.Auction2:
case MailMessageType.ArtisansConsortium:
AltSenderID = (uint)mail.sender;
break;
}
Cod = mail.COD;
StationeryID = (int)mail.stationery;
SentMoney = mail.money;
Flags = (int)mail.checkMask;
DaysLeft = (float)(mail.expire_time - GameTime.GetGameTime()) / Time.Day;
MailTemplateID = (int)mail.mailTemplateId;
Subject = mail.subject;
Body = mail.body;
for (byte i = 0; i < mail.items.Count; i++)
{
Item item = player.GetMItem(mail.items[i].item_guid);
if (item != null)
Attachments.Add(new MailAttachedItem(item, i));
}
}
public void Write(WorldPacket data)
{
data.WriteUInt64(MailID);
data.WriteUInt32((uint)SenderType);
data.WriteUInt64(Cod);
data.WriteInt32(StationeryID);
data.WriteUInt64(SentMoney);
data.WriteInt32(Flags);
data.WriteFloat(DaysLeft);
data.WriteInt32(MailTemplateID);
data.WriteInt32(Attachments.Count);
switch (SenderType)
{
case MailMessageType.Normal:
data.WritePackedGuid(SenderCharacter);
break;
case MailMessageType.Auction:
case MailMessageType.Creature:
case MailMessageType.Gameobject:
case MailMessageType.Calendar:
case MailMessageType.Blackmarket:
case MailMessageType.CommerceAuction:
case MailMessageType.Auction2:
case MailMessageType.ArtisansConsortium:
data.WriteUInt32(AltSenderID);
break;
default:
break;
}
data.WriteBits(Subject.GetByteCount(), 8);
data.WriteBits(Body.GetByteCount(), 13);
data.FlushBits();
Attachments.ForEach(p => p.Write(data));
data.WriteString(Subject);
data.WriteString(Body);
}
public ulong MailID;
public MailMessageType SenderType;
public ObjectGuid SenderCharacter;
public uint AltSenderID;
public ulong Cod;
public int StationeryID;
public ulong SentMoney;
public int Flags;
public float DaysLeft;
public int MailTemplateID;
public string Subject = "";
public string Body = "";
public List<MailAttachedItem> Attachments = new();
}
}