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1fc1153f676f58eca908da1e9270d2aabfc93745
CypherCore/Source/Game/AI
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hondacrx aac60cf9a8 Core/Units: moved health and power ordering predicates from Unit header into CommonPredicates
Port From (https://github.com/TrinityCore/TrinityCore/commit/2f6ed2c203b16a1d1e85f61a8b8e2cf3d1a4e784)
2024-02-06 10:01:30 -05:00
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CoreAI
Core/Units: moved health and power ordering predicates from Unit header into CommonPredicates
2024-02-06 10:01:30 -05:00
PlayerAI
Core/Creatures: Moved autoattack handling from scripts to game
2024-02-05 18:18:30 -05:00
ScriptedAI
Core/Creatures: Moved autoattack handling from scripts to game
2024-02-05 18:18:30 -05:00
SmartScripts
Core/Creatures: Moved autoattack handling from scripts to game
2024-02-05 18:18:30 -05:00
AISelector.cs
Core/AI: Move ArcherAI to individual creature script
2024-02-02 14:55:26 -05:00
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