Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
2079cd10943d11307aa02bee8b9b623df95abfca
CypherCore/Source/Game/Entities/Object
T
History
hondacrx b509aac0cd Core/Spells: Fixed spells using MovePositionToFirstCollision for selecting target position getting Z coord offset by caster or target collision height (depending on spell target type)
Port From (https://github.com/TrinityCore/TrinityCore/commit/7a413ae5431fb078e14fe91196246bb67d9cbb30)
2021-11-23 22:45:57 -05:00
..
Update
Fixes/cleanups from b026ee7ef8, And misc fixes/crashes.
2021-11-16 19:45:02 -05:00
ObjectGuid.cs
Core/Spells: Send OriginalCastId in SMSG_SPELL_START and SMSG_SPELL_GO for triggered spells in 'game' project
2021-10-03 13:55:43 -04:00
Position.cs
More cleanups of custom classes in favor of .NET runtime types.
2021-11-15 18:04:57 -05:00
WorldObject.cs
Core/Spells: Fixed spells using MovePositionToFirstCollision for selecting target position getting Z coord offset by caster or target collision height (depending on spell target type)
2021-11-23 22:45:57 -05:00
Powered by Gitea Version: 1.26.4 Page: 17ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API