40ec7e2999
Port From (https://github.com/TrinityCore/TrinityCore/commit/caccb06190376d6812e40da36b27e22df8d7f546)
530 lines
20 KiB
C#
530 lines
20 KiB
C#
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Framework.Collections;
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using Framework.Constants;
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using Framework.Database;
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using Game.Chat;
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using Game.DataStorage;
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using Game.Entities;
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using Game.Groups;
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using Game.Maps;
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using Game.Networking;
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using Game.Networking.Packets;
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using System;
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using System.Collections.Generic;
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namespace Game
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{
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public sealed class CreatureTextManager : Singleton<CreatureTextManager>
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{
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CreatureTextManager() { }
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public void LoadCreatureTexts()
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{
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uint oldMSTime = Time.GetMSTime();
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mTextMap.Clear(); // for reload case
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//all currently used temp texts are NOT reset
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PreparedStatement stmt = WorldDatabase.GetPreparedStatement(WorldStatements.SEL_CREATURE_TEXT);
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SQLResult result = DB.World.Query(stmt);
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if (result.IsEmpty())
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{
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Log.outInfo(LogFilter.ServerLoading, "Loaded 0 ceature texts. DB table `creature_texts` is empty.");
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return;
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}
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uint textCount = 0;
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uint creatureCount = 0;
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do
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{
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CreatureTextEntry temp = new();
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temp.creatureId = result.Read<uint>(0);
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temp.groupId = result.Read<byte>(1);
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temp.id = result.Read<byte>(2);
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temp.text = result.Read<string>(3);
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temp.type = (ChatMsg)result.Read<byte>(4);
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temp.lang = (Language)result.Read<byte>(5);
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temp.probability = result.Read<float>(6);
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temp.emote = (Emote)result.Read<uint>(7);
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temp.duration = result.Read<uint>(8);
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temp.sound = result.Read<uint>(9);
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temp.SoundPlayType = (SoundKitPlayType)result.Read<byte>(10);
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temp.BroadcastTextId = result.Read<uint>(11);
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temp.TextRange = (CreatureTextRange)result.Read<byte>(12);
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if (temp.sound != 0)
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{
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if (!CliDB.SoundKitStorage.ContainsKey(temp.sound))
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{
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Log.outError(LogFilter.Sql, $"GossipManager: Entry {temp.creatureId}, Group {temp.groupId} in table `creature_texts` has Sound {temp.sound} but sound does not exist.");
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temp.sound = 0;
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}
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}
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if (temp.SoundPlayType >= SoundKitPlayType.Max)
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{
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Log.outError(LogFilter.Sql, $"CreatureTextMgr: Entry {temp.creatureId}, Group {temp.groupId} in table `creature_text` has PlayType {temp.SoundPlayType} but does not exist.");
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temp.SoundPlayType = SoundKitPlayType.Normal;
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}
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if (temp.lang != Language.Universal && !Global.LanguageMgr.IsLanguageExist(temp.lang))
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{
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Log.outError(LogFilter.Sql, $"CreatureTextMgr: Entry {temp.creatureId}, Group {temp.groupId} in table `creature_texts` using Language {temp.lang} but Language does not exist.");
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temp.lang = Language.Universal;
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}
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if (temp.type >= ChatMsg.Max)
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{
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Log.outError(LogFilter.Sql, $"CreatureTextMgr: Entry {temp.creatureId}, Group {temp.groupId} in table `creature_texts` has Type {temp.type} but this Chat Type does not exist.");
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temp.type = ChatMsg.Say;
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}
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if (temp.emote != 0)
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{
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if (!CliDB.EmotesStorage.ContainsKey((uint)temp.emote))
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{
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Log.outError(LogFilter.Sql, $"CreatureTextMgr: Entry {temp.creatureId}, Group {temp.groupId} in table `creature_texts` has Emote {temp.emote} but emote does not exist.");
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temp.emote = Emote.OneshotNone;
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}
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}
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if (temp.BroadcastTextId != 0)
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{
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if (!CliDB.BroadcastTextStorage.ContainsKey(temp.BroadcastTextId))
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{
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Log.outError(LogFilter.Sql, $"CreatureTextMgr: Entry {temp.creatureId}, Group {temp.groupId}, Id {temp.id} in table `creature_texts` has non-existing or incompatible BroadcastTextId {temp.BroadcastTextId}.");
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temp.BroadcastTextId = 0;
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}
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}
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if (temp.TextRange > CreatureTextRange.Personal)
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{
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Log.outError(LogFilter.Sql, $"CreatureTextMgr: Entry {temp.creatureId}, Group {temp.groupId}, Id {temp.id} in table `creature_text` has incorrect TextRange {temp.TextRange}.");
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temp.TextRange = CreatureTextRange.Normal;
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}
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if (!mTextMap.ContainsKey(temp.creatureId))
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{
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mTextMap[temp.creatureId] = new MultiMap<byte, CreatureTextEntry>();
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++creatureCount;
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}
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mTextMap[temp.creatureId].Add(temp.groupId, temp);
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++textCount;
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} while (result.NextRow());
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Log.outInfo(LogFilter.ServerLoading, $"Loaded {textCount} creature texts for {creatureCount} creatures in {Time.GetMSTimeDiffToNow(oldMSTime)} ms");
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}
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public void LoadCreatureTextLocales()
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{
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uint oldMSTime = Time.GetMSTime();
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mLocaleTextMap.Clear(); // for reload case
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SQLResult result = DB.World.Query("SELECT CreatureId, GroupId, ID, Locale, Text FROM creature_text_locale");
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if (result.IsEmpty())
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return;
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do
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{
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uint creatureId = result.Read<uint>(0);
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uint groupId = result.Read<byte>(1);
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uint id = result.Read<byte>(2);
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string localeName = result.Read<string>(3);
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Locale locale = localeName.ToEnum<Locale>();
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if (!SharedConst.IsValidLocale(locale) || locale == Locale.enUS)
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continue;
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var key = new CreatureTextId(creatureId, groupId, id);
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if (!mLocaleTextMap.ContainsKey(key))
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mLocaleTextMap[key] = new CreatureTextLocale();
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CreatureTextLocale data = mLocaleTextMap[key];
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ObjectManager.AddLocaleString(result.Read<string>(4), locale, data.Text);
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} while (result.NextRow());
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Log.outInfo(LogFilter.ServerLoading, "Loaded {0} creature localized texts in {1} ms", mLocaleTextMap.Count, Time.GetMSTimeDiffToNow(oldMSTime));
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}
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public uint SendChat(Creature source, byte textGroup, WorldObject whisperTarget = null, ChatMsg msgType = ChatMsg.Addon, Language language = Language.Addon,
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CreatureTextRange range = CreatureTextRange.Normal, uint sound = 0, SoundKitPlayType playType = SoundKitPlayType.Normal, Team team = Team.Other, bool gmOnly = false, Player srcPlr = null)
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{
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if (source == null)
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return 0;
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var sList = mTextMap.LookupByKey(source.GetEntry());
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if (sList == null)
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{
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Log.outError(LogFilter.Sql, "GossipManager: Could not find Text for Creature({0}) Entry {1} in 'creature_text' table. Ignoring.", source.GetName(), source.GetEntry());
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return 0;
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}
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var textGroupContainer = sList.LookupByKey(textGroup);
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if (textGroupContainer.Empty())
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{
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Log.outError(LogFilter.ChatSystem, "GossipManager: Could not find TextGroup {0} for Creature({1}) GuidLow {2} Entry {3}. Ignoring.", textGroup, source.GetName(), source.GetGUID().ToString(), source.GetEntry());
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return 0;
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}
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List<CreatureTextEntry> tempGroup = new();
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var repeatGroup = source.GetTextRepeatGroup(textGroup);
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foreach (var entry in textGroupContainer)
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if (!repeatGroup.Contains(entry.id))
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tempGroup.Add(entry);
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if (tempGroup.Empty())
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{
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source.ClearTextRepeatGroup(textGroup);
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tempGroup = textGroupContainer;
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}
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var textEntry = tempGroup.SelectRandomElementByWeight(t => t.probability);
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ChatMsg finalType = (msgType == ChatMsg.Addon) ? textEntry.type : msgType;
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Language finalLang = (language == Language.Addon) ? textEntry.lang : language;
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uint finalSound = textEntry.sound;
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SoundKitPlayType finalPlayType = textEntry.SoundPlayType;
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BroadcastTextRecord bct = CliDB.BroadcastTextStorage.LookupByKey(textEntry.BroadcastTextId);
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if (sound != 0)
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{
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finalSound = sound;
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finalPlayType = playType;
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}
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else if (bct != null)
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{
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uint broadcastTextSoundId = bct.SoundKitID[source.GetGender() == Gender.Female ? 1 : 0];
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if (broadcastTextSoundId != 0)
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finalSound = broadcastTextSoundId;
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}
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if (range == CreatureTextRange.Normal)
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range = textEntry.TextRange;
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Unit finalSource = source;
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if (srcPlr != null)
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finalSource = srcPlr;
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if (srcPlr != null)
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{
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CreatureTextBuilder builder = new(source, finalSource, finalSource.GetGender(), finalType, textEntry.groupId, textEntry.id, finalLang, whisperTarget, textEntry.BroadcastTextId, (ushort)textEntry.emote, finalSound, finalPlayType, (uint)bct.ConditionID);
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SendChatPacket(finalSource, builder, finalType, whisperTarget, range, team, gmOnly);
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}
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else
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{
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CreatureTextBuilder builder = new(finalSource, finalSource, finalSource.GetGender(), finalType, textEntry.groupId, textEntry.id, finalLang, whisperTarget, textEntry.BroadcastTextId, (ushort)textEntry.emote, finalSound, finalPlayType, (uint)bct.ConditionID);
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SendChatPacket(finalSource, builder, finalType, whisperTarget, range, team, gmOnly);
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}
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source.SetTextRepeatId(textGroup, textEntry.id);
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return textEntry.duration;
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}
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public float GetRangeForChatType(ChatMsg msgType)
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{
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float dist = WorldConfig.GetFloatValue(WorldCfg.ListenRangeSay);
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switch (msgType)
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{
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case ChatMsg.MonsterYell:
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dist = WorldConfig.GetFloatValue(WorldCfg.ListenRangeYell);
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break;
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case ChatMsg.MonsterEmote:
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case ChatMsg.RaidBossEmote:
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dist = WorldConfig.GetFloatValue(WorldCfg.ListenRangeTextemote);
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break;
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default:
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break;
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}
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return dist;
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}
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public bool TextExist(uint sourceEntry, byte textGroup)
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{
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if (sourceEntry == 0)
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return false;
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var textHolder = mTextMap.LookupByKey(sourceEntry);
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if (textHolder == null)
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{
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Log.outDebug(LogFilter.Unit, "CreatureTextMgr.TextExist: Could not find Text for Creature (entry {0}) in 'creature_text' table.", sourceEntry);
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return false;
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}
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var textEntryList = textHolder.LookupByKey(textGroup);
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if (textEntryList.Empty())
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{
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Log.outDebug(LogFilter.Unit, "CreatureTextMgr.TextExist: Could not find TextGroup {0} for Creature (entry {1}).", textGroup, sourceEntry);
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return false;
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}
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return true;
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}
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public string GetLocalizedChatString(uint entry, Gender gender, byte textGroup, uint id, Locale locale = Locale.enUS)
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{
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var multiMap = mTextMap.LookupByKey(entry);
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if (multiMap == null)
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return "";
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var creatureTextEntryList = multiMap.LookupByKey(textGroup);
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if (creatureTextEntryList.Empty())
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return "";
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CreatureTextEntry creatureTextEntry = null;
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for (var i = 0; i != creatureTextEntryList.Count; ++i)
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{
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creatureTextEntry = creatureTextEntryList[i];
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if (creatureTextEntry.id == id)
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break;
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}
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if (creatureTextEntry == null)
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return "";
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if (locale >= Locale.Total)
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locale = Locale.enUS;
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string baseText;
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BroadcastTextRecord bct = CliDB.BroadcastTextStorage.LookupByKey(creatureTextEntry.BroadcastTextId);
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if (bct != null)
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baseText = Global.DB2Mgr.GetBroadcastTextValue(bct, locale, gender);
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else
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baseText = creatureTextEntry.text;
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if (locale != Locale.enUS && bct == null)
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{
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var creatureTextLocale = mLocaleTextMap.LookupByKey(new CreatureTextId(entry, textGroup, id));
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if (creatureTextLocale != null)
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ObjectManager.GetLocaleString(creatureTextLocale.Text, locale, ref baseText);
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}
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return baseText;
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}
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public void SendChatPacket(WorldObject source, MessageBuilder builder, ChatMsg msgType, WorldObject whisperTarget = null, CreatureTextRange range = CreatureTextRange.Normal, Team team = Team.Other, bool gmOnly = false)
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{
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if (source == null)
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return;
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var localizer = new CreatureTextLocalizer(builder, msgType);
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switch (msgType)
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{
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case ChatMsg.MonsterWhisper:
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case ChatMsg.RaidBossWhisper:
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{
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if (range == CreatureTextRange.Normal) //ignores team and gmOnly
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{
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if (whisperTarget == null || !whisperTarget.IsTypeId(TypeId.Player))
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return;
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localizer.Invoke(whisperTarget.ToPlayer());
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return;
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}
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break;
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}
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default:
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break;
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}
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switch (range)
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{
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case CreatureTextRange.Area:
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{
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uint areaId = source.GetAreaId();
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var players = source.GetMap().GetPlayers();
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foreach (var pl in players)
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if (pl.GetAreaId() == areaId && (team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
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localizer.Invoke(pl);
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return;
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}
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case CreatureTextRange.Zone:
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{
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uint zoneId = source.GetZoneId();
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var players = source.GetMap().GetPlayers();
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foreach (var pl in players)
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if (pl.GetZoneId() == zoneId && (team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
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localizer.Invoke(pl);
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return;
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}
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case CreatureTextRange.Map:
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{
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var players = source.GetMap().GetPlayers();
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foreach (var pl in players)
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if ((team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
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localizer.Invoke(pl);
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return;
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}
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case CreatureTextRange.World:
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{
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var smap = Global.WorldMgr.GetAllSessions();
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foreach (var session in smap)
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{
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Player player = session.GetPlayer();
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if (player != null)
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if ((team == 0 || player.GetTeam() == team) && (!gmOnly || player.IsGameMaster()))
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localizer.Invoke(player);
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}
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return;
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}
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case CreatureTextRange.Personal:
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if (whisperTarget == null || !whisperTarget.IsPlayer())
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return;
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localizer.Invoke(whisperTarget.ToPlayer());
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return;
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case CreatureTextRange.Normal:
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default:
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break;
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}
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float dist = GetRangeForChatType(msgType);
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var worker = new PlayerDistWorker(source, dist, localizer);
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Cell.VisitWorldObjects(source, worker, dist);
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}
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Dictionary<uint, MultiMap<byte, CreatureTextEntry>> mTextMap = new();
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Dictionary<CreatureTextId, CreatureTextLocale> mLocaleTextMap = new();
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}
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public class CreatureTextEntry
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{
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public uint creatureId;
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public byte groupId;
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public byte id;
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public string text;
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public ChatMsg type;
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public Language lang;
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public float probability;
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public Emote emote;
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public uint duration;
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public uint sound;
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public SoundKitPlayType SoundPlayType;
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public uint BroadcastTextId;
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public CreatureTextRange TextRange;
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}
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public class CreatureTextLocale
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{
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public StringArray Text = new((int)Locale.Total);
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}
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public class CreatureTextId
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{
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public CreatureTextId(uint e, uint g, uint i)
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{
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entry = e;
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textGroup = g;
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textId = i;
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}
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public uint entry;
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public uint textGroup;
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public uint textId;
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}
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public enum CreatureTextRange
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{
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Normal = 0,
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Area = 1,
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Zone = 2,
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Map = 3,
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World = 4,
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Personal = 5
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}
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public enum SoundKitPlayType
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{
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Normal = 0,
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ObjectSound = 1,
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Max = 2,
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}
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public class CreatureTextLocalizer : IDoWork<Player>
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{
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public CreatureTextLocalizer(MessageBuilder builder, ChatMsg msgType)
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{
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_builder = builder;
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_msgType = msgType;
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}
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public void Invoke(Player player)
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{
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Locale loc_idx = player.GetSession().GetSessionDbLocaleIndex();
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ChatPacketSender sender;
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// create if not cached yet
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if (!_packetCache.ContainsKey(loc_idx))
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{
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sender = _builder.Invoke(loc_idx);
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_packetCache[loc_idx] = sender;
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}
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else
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sender = _packetCache[loc_idx];
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switch (_msgType)
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{
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case ChatMsg.MonsterWhisper:
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case ChatMsg.RaidBossWhisper:
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ChatPkt message = sender.UntranslatedPacket;
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message.SetReceiver(player, loc_idx);
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player.SendPacket(message);
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break;
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default:
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break;
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}
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sender.Invoke(player);
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}
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Dictionary<Locale, ChatPacketSender> _packetCache = new();
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MessageBuilder _builder;
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ChatMsg _msgType;
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}
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public class CreatureTextBuilder : MessageBuilder
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{
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public CreatureTextBuilder(WorldObject obj, WorldObject speaker, Gender gender, ChatMsg msgtype, byte textGroup, uint id, Language language, WorldObject target, uint broadcastTextId, ushort emoteId, uint soundKitId, SoundKitPlayType soundKitPlayType, uint playerConditionId)
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{
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_source = obj;
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_gender = gender;
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_msgType = msgtype;
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_textGroup = textGroup;
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_textId = id;
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_language = language;
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_target = target;
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_broadcastTextId = broadcastTextId;
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_emoteId = emoteId;
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_soundKitId = soundKitId;
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_soundKitPlayType = soundKitPlayType;
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_playerConditionId = playerConditionId;
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}
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public override ChatPacketSender Invoke(Locale locale = Locale.enUS)
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{
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string text = Global.CreatureTextMgr.GetLocalizedChatString(_source.GetEntry(), _gender, _textGroup, _textId, locale);
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return new ChatPacketSender(_msgType, _language, _talker, _target, text, 0, locale, _broadcastTextId, _emoteId, _soundKitId, _soundKitPlayType, _playerConditionId);
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}
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WorldObject _source;
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WorldObject _talker;
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Gender _gender;
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ChatMsg _msgType;
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byte _textGroup;
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uint _textId;
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Language _language;
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WorldObject _target;
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uint _broadcastTextId;
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ushort _emoteId;
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uint _soundKitId;
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SoundKitPlayType _soundKitPlayType;
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uint _playerConditionId;
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}
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} |