Files
CypherCore/Source/Scripts/Spells/Generic.cs
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2022-05-29 16:08:55 -04:00

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148 KiB
C#

/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Framework.Dynamic;
using Game.DataStorage;
using Game.Entities;
using Game.Maps;
using Game.Networking.Packets;
using Game.Scripting;
using Game.Spells;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Scripts.Spells.Generic
{
struct SpellIds
{
// Adaptivewarding
public const uint GenAdaptiveWardingFire = 28765;
public const uint GenAdaptiveWardingNature = 28768;
public const uint GenAdaptiveWardingFrost = 28766;
public const uint GenAdaptiveWardingShadow = 28769;
public const uint GenAdaptiveWardingArcane = 28770;
// Animalbloodpoolspell
public const uint AnimalBlood = 46221;
public const uint SpawnBloodPool = 63471;
// Serviceuniform
public const uint ServiceUniform = 71450;
// Genericbandage
public const uint RecentlyBandaged = 11196;
// Bloodreserve
public const uint BloodReserveAura = 64568;
public const uint BloodReserveHeal = 64569;
// Bonked
public const uint Bonked = 62991;
public const uint FormSwordDefeat = 62994;
public const uint Onguard = 62972;
// Breakshieldspells
public const uint BreakShieldDamage2k = 62626;
public const uint BreakShieldDamage10k = 64590;
public const uint BreakShieldTriggerFactionMounts = 62575; // Also On Toc5 Mounts
public const uint BreakShieldTriggerCampaingWarhorse = 64595;
public const uint BreakShieldTriggerUnk = 66480;
// Cannibalizespells
public const uint CannibalizeTriggered = 20578;
// Chaosblast
public const uint ChaosBlast = 37675;
// Clone
public const uint NightmareFigmentMirrorImage = 57528;
// Cloneweaponspells
public const uint WeaponAura = 41054;
public const uint Weapon2Aura = 63418;
public const uint Weapon3Aura = 69893;
public const uint OffhandAura = 45205;
public const uint Offhand2Aura = 69896;
public const uint RangedAura = 57594;
// Createlancespells
public const uint CreateLanceAlliance = 63914;
public const uint CreateLanceHorde = 63919;
// Dalarandisguisespells
public const uint SunreaverTrigger = 69672;
public const uint SunreaverFemale = 70973;
public const uint SunreaverMale = 70974;
public const uint SilverCovenantTrigger = 69673;
public const uint SilverCovenantFemale = 70971;
public const uint SilverCovenantMale = 70972;
// Defendvisuals
public const uint VisualShield1 = 63130;
public const uint VisualShield2 = 63131;
public const uint VisualShield3 = 63132;
// Divinestormspell
public const uint DivineStorm = 53385;
// Elunecandle
public const uint OmenHead = 26622;
public const uint OmenChest = 26624;
public const uint OmenHandR = 26625;
public const uint OmenHandL = 26649;
public const uint Normal = 26636;
// EtherealPet
public const uint ProcTriggerOnKillAura = 50051;
public const uint EtherealPetAura = 50055;
public const uint CreateToken = 50063;
public const uint StealEssenceVisual = 50101;
// Fishingspells
public const uint FishingNoFishingPole = 131476;
public const uint FishingWithPole = 131490;
// Transporterbackfires
public const uint TransporterMalfunctionPolymorph = 23444;
public const uint TransporterEviltwin = 23445;
public const uint TransporterMalfunctionMiss = 36902;
// Gnomishtransporter
public const uint TransporterSuccess = 23441;
public const uint TransporterFailure = 23446;
// Interrupt
public const uint GenThrowInterrupt = 32747;
// Genericlifebloomspells
public const uint HexlordMalacrass = 43422;
public const uint TurragePaw = 52552;
public const uint CenarionScout = 53692;
public const uint TwistedVisage = 57763;
public const uint FactionChampionsDru = 66094;
// Chargespells
public const uint Damage8k5 = 62874;
public const uint Damage20k = 68498;
public const uint Damage45k = 64591;
public const uint ChargingEffect8k5 = 63661;
public const uint Charging20k1 = 68284;
public const uint Charging20k2 = 68501;
public const uint ChargingEffect45k1 = 62563;
public const uint ChargingEffect45k2 = 66481;
public const uint TriggerFactionMounts = 62960;
public const uint TriggerTrialChampion = 68282;
public const uint MissEffect = 62977;
// MossCoveredFeet
public const uint FallDown = 6869;
// Netherbloom
public const uint NetherBloomPollen1 = 28703;
// Nightmarevine
public const uint NightmarePollen = 28721;
// Obsidianarmorspells
public const uint Holy = 27536;
public const uint Fire = 27533;
public const uint Nature = 27538;
public const uint Frost = 27534;
public const uint Shadow = 27535;
public const uint Arcane = 27540;
// Tournamentpennantspells
public const uint StormwindAspirant = 62595;
public const uint StormwindValiant = 62596;
public const uint StormwindChampion = 62594;
public const uint GnomereganAspirant = 63394;
public const uint GnomereganValiant = 63395;
public const uint GnomereganChampion = 63396;
public const uint SenjinAspirant = 63397;
public const uint SenjinValiant = 63398;
public const uint SenjinChampion = 63399;
public const uint SilvermoonAspirant = 63401;
public const uint SilvermoonValiant = 63402;
public const uint SilvermoonChampion = 63403;
public const uint DarnassusAspirant = 63404;
public const uint DarnassusValiant = 63405;
public const uint DarnassusChampion = 63406;
public const uint ExodarAspirant = 63421;
public const uint ExodarValiant = 63422;
public const uint ExodarChampion = 63423;
public const uint IronforgeAspirant = 63425;
public const uint IronforgeValiant = 63426;
public const uint IronforgeChampion = 63427;
public const uint UndercityAspirant = 63428;
public const uint UndercityValiant = 63429;
public const uint UndercityChampion = 63430;
public const uint OrgrimmarAspirant = 63431;
public const uint OrgrimmarValiant = 63432;
public const uint OrgrimmarChampion = 63433;
public const uint ThunderbluffAspirant = 63434;
public const uint ThunderbluffValiant = 63435;
public const uint ThunderbluffChampion = 63436;
public const uint ArgentcrusadeAspirant = 63606;
public const uint ArgentcrusadeValiant = 63500;
public const uint ArgentcrusadeChampion = 63501;
public const uint EbonbladeAspirant = 63607;
public const uint EbonbladeValiant = 63608;
public const uint EbonbladeChampion = 63609;
// Orcdisguisespells
public const uint OrcDisguiseTrigger = 45759;
public const uint OrcDisguiseMale = 45760;
public const uint OrcDisguiseFemale = 45762;
// Paralytic Poison
public const uint Paralysis = 35202;
// Parachutespells
public const uint Parachute = 45472;
public const uint ParachuteBuff = 44795;
// ProfessionResearch
public const uint NorthrendInscriptionResearch = 61177;
// Trinketspells
public const uint PvpTrinketAlliance = 97403;
public const uint PvpTrinketHorde = 97404;
// Replenishment
public const uint Replenishment = 57669;
public const uint InfiniteReplenishment = 61782;
// Runningwild
public const uint AlteredForm = 97709;
// Seaforiumspells
public const uint PlantChargesCreditAchievement = 60937;
// Summonelemental
public const uint SummonFireElemental = 8985;
public const uint SummonEarthElemental = 19704;
// Tournamentmountsspells
public const uint LanceEquipped = 62853;
// Mountedduelspells
public const uint OnTournamentMount = 63034;
public const uint MountedDuel = 62875;
// Teleporting
public const uint TeleportSpireDown = 59316;
public const uint TeleportSpireUp = 59314;
// Pvptrinkettriggeredspells
public const uint WillOfTheForsakenCooldownTrigger = 72752;
public const uint WillOfTheForsakenCooldownTriggerWotf = 72757;
// Friendorfowl
public const uint TurkeyVengeance = 25285;
// Vampirictouch
public const uint VampiricTouchHeal = 52724;
// Vehiclescaling
public const uint GearScaling = 66668;
// Whispergulchyoggsaronwhisper
public const uint YoggSaronWhisperDummy = 29072;
// Gmfreeze
public const uint GmFreeze = 9454;
// Landmineknockbackachievement
public const uint LandmineKnockbackAchievement = 57064;
// Ponyspells
public const uint AchievementPonyup = 3736;
public const uint MountPony = 29736;
// CorruptinPlagueEntrys
public const uint CorruptingPlague = 40350;
// StasisFieldEntrys
public const uint StasisField = 40307;
// SiegeTankControl
public const uint SiegeTankControl = 47963;
// CannonBlast
public const uint CannonBlast = 42578;
public const uint CannonBlastDamage = 42576;
// FreezingCircleMisc
public const uint FreezingCirclePitOfSaronNormal = 69574;
public const uint FreezingCirclePitOfSaronHeroic = 70276;
public const uint FreezingCircle = 34787;
public const uint FreezingCircleScenario = 141383;
// Kazrogalhellfiremark
public const uint MarkOfKazrogalHellfire = 189512;
public const uint MarkOfKazrogalDamageHellfire = 189515;
// AuraprocRemovespells
public const uint FaceRage = 99947;
public const uint ImpatientMind = 187213;
// DefenderOfAzerothData
public const uint DeathGateTeleportStormwind = 316999;
public const uint DeathGateTeleportOrgrimmar = 317000;
}
struct CreatureIds
{
// EluneCandle
public const uint Omen = 15467;
// EtherealPet
public const uint EtherealSoulTrader = 27914;
// TournamentMounts
public const uint StormwindSteed = 33217;
public const uint IronforgeRam = 33316;
public const uint GnomereganMechanostrider = 33317;
public const uint ExodarElekk = 33318;
public const uint DarnassianNightsaber = 33319;
public const uint OrgrimmarWolf = 33320;
public const uint DarkSpearRaptor = 33321;
public const uint ThunderBluffKodo = 33322;
public const uint SilvermoonHawkstrider = 33323;
public const uint ForsakenWarhorse = 33324;
public const uint ArgentWarhorse = 33782;
public const uint ArgentSteedAspirant = 33845;
public const uint ArgentHawkstriderAspirant = 33844;
// PetSummoned
public const uint Doomguard = 11859;
public const uint Infernal = 89;
public const uint Imp = 416;
// VendorBarkTrigger
public const uint AmphitheaterVendor = 30098;
//CorruptinPlagueEntrys
public const uint ApexisFlayer = 22175;
public const uint ShardHideBoar = 22180;
public const uint AetherRay = 22181;
// StasisFieldEntrys
public const uint DaggertailLizard = 22255;
// DefenderOfAzerothData
public const uint Nazgrim = 161706;
public const uint Trollbane = 161707;
public const uint Whitemane = 161708;
public const uint Morgaine = 161709;
}
struct ModelIds
{
//ServiceUniform
public const uint GoblinMale = 31002;
public const uint GoblinFemale = 31003;
}
struct TextIds
{
//EtherealPet
public const uint SayStealEssence = 1;
public const uint SayCreateToken = 2;
//VendorBarkTrigger
public const uint SayAmphitheaterVendor = 0;
}
struct AchievementIds
{
//TournamentAchievements
public const uint ChampionStormwind = 2781;
public const uint ChampionDarnassus = 2777;
public const uint ChampionIronforge = 2780;
public const uint ChampionGnomeregan = 2779;
public const uint ChampionTheExodar = 2778;
public const uint ChampionOrgrimmar = 2783;
public const uint ChampionSenJin = 2784;
public const uint ChampionThunderBluff = 2786;
public const uint ChampionUndercity = 2787;
public const uint ChampionSilvermoon = 2785;
public const uint ArgentValor = 2758;
public const uint ChampionAlliance = 2782;
public const uint ChampionHorde = 2788;
}
struct QuestIds
{
//TournamentQuests
public const uint ValiantOfStormwind = 13593;
public const uint A_ValiantOfStormwind = 13684;
public const uint ValiantOfDarnassus = 13706;
public const uint A_ValiantOfDarnassus = 13689;
public const uint ValiantOfIronforge = 13703;
public const uint A_ValiantOfIronforge = 13685;
public const uint ValiantOfGnomeregan = 13704;
public const uint A_ValiantOfGnomeregan = 13688;
public const uint ValiantOfTheExodar = 13705;
public const uint A_ValiantOfTheExodar = 13690;
public const uint ValiantOfOrgrimmar = 13707;
public const uint A_ValiantOfOrgrimmar = 13691;
public const uint ValiantOfSenJin = 13708;
public const uint A_ValiantOfSenJin = 13693;
public const uint ValiantOfThunderBluff = 13709;
public const uint A_ValiantOfThunderBluff = 13694;
public const uint ValiantOfUndercity = 13710;
public const uint A_ValiantOfUndercity = 13695;
public const uint ValiantOfSilvermoon = 13711;
public const uint A_ValiantOfSilvermoon = 13696;
//DefenderOfAzerothData
public const uint DefenderOfAzerothAlliance = 58902;
public const uint DefenderOfAzerothHorde = 58903;
}
struct Misc
{
// FungalDecay
public const int AuraDuration = 12600; // found in sniffs, there is no duration entry we can possibly use
// FreezingCircleMisc
public const uint MapIdBloodInTheSnowScenario = 1130;
// Teleporting
public const uint AreaVioletCitadelSpire = 4637;
}
[Script]
class spell_gen_absorb0_hitlimit1 : AuraScript
{
int limit;
public override bool Load()
{
// Max absorb stored in 1 dummy effect
limit = GetSpellInfo().GetEffect(1).CalcValue();
return true;
}
void Absorb(AuraEffect aurEff, DamageInfo dmgInfo, ref uint absorbAmount)
{
absorbAmount = (uint)Math.Min(limit, absorbAmount);
}
public override void Register()
{
OnEffectAbsorb.Add(new EffectAbsorbHandler(Absorb, 0));
}
}
[Script] // 28764 - Adaptive Warding (Frostfire Regalia Set)
class spell_gen_adaptive_warding : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.GenAdaptiveWardingFire, SpellIds.GenAdaptiveWardingNature, SpellIds.GenAdaptiveWardingFrost, SpellIds.GenAdaptiveWardingShadow, SpellIds.GenAdaptiveWardingArcane);
}
bool CheckProc(ProcEventInfo eventInfo)
{
if (eventInfo.GetSpellInfo() == null)
return false;
// find Mage Armor
if (GetTarget().GetAuraEffect(AuraType.ModManaRegenInterrupt, SpellFamilyNames.Mage, new FlagArray128(0x10000000, 0x0, 0x0)) == null)
return false;
switch (SharedConst.GetFirstSchoolInMask(eventInfo.GetSchoolMask()))
{
case SpellSchools.Normal:
case SpellSchools.Holy:
return false;
default:
break;
}
return true;
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
PreventDefaultAction();
uint spellId;
switch (SharedConst.GetFirstSchoolInMask(eventInfo.GetSchoolMask()))
{
case SpellSchools.Fire:
spellId = SpellIds.GenAdaptiveWardingFire;
break;
case SpellSchools.Nature:
spellId = SpellIds.GenAdaptiveWardingNature;
break;
case SpellSchools.Frost:
spellId = SpellIds.GenAdaptiveWardingFrost;
break;
case SpellSchools.Shadow:
spellId = SpellIds.GenAdaptiveWardingShadow;
break;
case SpellSchools.Arcane:
spellId = SpellIds.GenAdaptiveWardingArcane;
break;
default:
return;
}
GetTarget().CastSpell(GetTarget(), spellId, new CastSpellExtraArgs(aurEff));
}
public override void Register()
{
DoCheckProc.Add(new CheckProcHandler(CheckProc));
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
}
}
[Script]
class spell_gen_allow_cast_from_item_only : SpellScript
{
SpellCastResult CheckRequirement()
{
if (!GetCastItem())
return SpellCastResult.CantDoThatRightNow;
return SpellCastResult.SpellCastOk;
}
public override void Register()
{
OnCheckCast.Add(new CheckCastHandler(CheckRequirement));
}
}
[Script] // 46221 - Animal Blood
class spell_gen_animal_blood : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.SpawnBloodPool);
}
void OnApply(AuraEffect aurEff, AuraEffectHandleModes mode)
{
// Remove all auras with spell id 46221, except the one currently being applied
Aura aur;
while ((aur = GetUnitOwner().GetOwnedAura(SpellIds.AnimalBlood, ObjectGuid.Empty, ObjectGuid.Empty, 0, GetAura())) != null)
GetUnitOwner().RemoveOwnedAura(aur);
}
void OnRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
Unit owner = GetUnitOwner();
if (owner)
owner.CastSpell(owner, SpellIds.SpawnBloodPool, true);
}
public override void Register()
{
AfterEffectApply.Add(new EffectApplyHandler(OnApply, 0, AuraType.PeriodicTriggerSpell, AuraEffectHandleModes.Real));
AfterEffectRemove.Add(new EffectApplyHandler(OnRemove, 0, AuraType.PeriodicTriggerSpell, AuraEffectHandleModes.Real));
}
}
[Script] // 63471 -Spawn Blood Pool
class spell_spawn_blood_pool : SpellScript
{
void SetDest(ref SpellDestination dest)
{
Unit caster = GetCaster();
Position summonPos = caster.GetPosition();
LiquidData liquidStatus;
if (caster.GetMap().GetLiquidStatus(caster.GetPhaseShift(), caster.GetPositionX(), caster.GetPositionY(), caster.GetPositionZ(), LiquidHeaderTypeFlags.AllLiquids, out liquidStatus, caster.GetCollisionHeight()) != ZLiquidStatus.NoWater)
summonPos.posZ = liquidStatus.level;
dest.Relocate(summonPos);
}
public override void Register()
{
OnDestinationTargetSelect.Add(new DestinationTargetSelectHandler(SetDest, 0, Targets.DestCaster));
}
}
[Script]
class spell_gen_arcane_charge : SpellScript
{
SpellCastResult CheckRequirement()
{
Unit target = GetExplTargetUnit();
if (target != null)
{
if ((target.GetCreatureTypeMask() & (uint)CreatureType.MaskDemonOrUndead) == 0)
return SpellCastResult.DontReport;
}
return SpellCastResult.SpellCastOk;
}
public override void Register()
{
OnCheckCast.Add(new CheckCastHandler(CheckRequirement));
}
}
// 430 Drink
// 431 Drink
// 432 Drink
// 1133 Drink
// 1135 Drink
// 1137 Drink
// 10250 Drink
// 22734 Drink
// 27089 Drink
// 34291 Drink
// 43182 Drink
// 43183 Drink
// 46755 Drink
// 49472 Drink Coffee
// 57073 Drink
// 61830 Drink
[Script] // 72623 Drink
class spell_gen_arena_drink : AuraScript
{
public override bool Load()
{
return GetCaster() && GetCaster().IsTypeId(TypeId.Player);
}
public override bool Validate(SpellInfo spellInfo)
{
if (spellInfo.GetEffects().Empty() || !spellInfo.GetEffect(0).IsAura(AuraType.ModPowerRegen))
{
Log.outError(LogFilter.Spells, "Aura {GetId()} structure has been changed - first aura is no longer SPELL_AURA_MOD_POWER_REGEN");
return false;
}
return true;
}
void CalcPeriodic(AuraEffect aurEff, ref bool isPeriodic, ref int amplitude)
{
// Get SPELL_AURA_MOD_POWER_REGEN aura from spell
AuraEffect regen = GetAura().GetEffect(0);
if (regen == null)
return;
// default case - not in arena
if (!GetCaster().ToPlayer().InArena())
isPeriodic = false;
}
void CalcAmount(AuraEffect aurEff, ref int amount, ref bool canBeRecalculated)
{
AuraEffect regen = GetAura().GetEffect(0);
if (regen == null)
return;
// default case - not in arena
if (!GetCaster().ToPlayer().InArena())
regen.ChangeAmount(amount);
}
void UpdatePeriodic(AuraEffect aurEff)
{
AuraEffect regen = GetAura().GetEffect(0);
if (regen == null)
return;
// **********************************************
// This feature used only in arenas
// **********************************************
// Here need increase mana regen per tick (6 second rule)
// on 0 tick - 0 (handled in 2 second)
// on 1 tick - 166% (handled in 4 second)
// on 2 tick - 133% (handled in 6 second)
// Apply bonus for 1 - 4 tick
switch (aurEff.GetTickNumber())
{
case 1: // 0%
regen.ChangeAmount(0);
break;
case 2: // 166%
regen.ChangeAmount(aurEff.GetAmount() * 5 / 3);
break;
case 3: // 133%
regen.ChangeAmount(aurEff.GetAmount() * 4 / 3);
break;
default: // 100% - normal regen
regen.ChangeAmount(aurEff.GetAmount());
// No need to update after 4th tick
aurEff.SetPeriodic(false);
break;
}
}
public override void Register()
{
DoEffectCalcPeriodic.Add(new EffectCalcPeriodicHandler(CalcPeriodic, 1, AuraType.PeriodicDummy));
DoEffectCalcAmount.Add(new EffectCalcAmountHandler(CalcAmount, 1, AuraType.PeriodicDummy));
OnEffectUpdatePeriodic.Add(new EffectUpdatePeriodicHandler(UpdatePeriodic, 1, AuraType.PeriodicDummy));
}
}
[Script] // 41337 Aura of Anger
class spell_gen_aura_of_anger : AuraScript
{
void HandleEffectPeriodicUpdate(AuraEffect aurEff)
{
AuraEffect aurEff1 = aurEff.GetBase().GetEffect(1);
if (aurEff1 != null)
aurEff1.ChangeAmount(aurEff1.GetAmount() + 5);
aurEff.SetAmount(100 * (int)aurEff.GetTickNumber());
}
public override void Register()
{
OnEffectUpdatePeriodic.Add(new EffectUpdatePeriodicHandler(HandleEffectPeriodicUpdate, 0, AuraType.PeriodicDamage));
}
}
[Script] // 28313 - Aura of Fear
class spell_gen_aura_of_fear : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return !spellInfo.GetEffects().Empty() && ValidateSpellInfo(spellInfo.GetEffect(0).TriggerSpell);
}
void PeriodicTick(AuraEffect aurEff)
{
PreventDefaultAction();
if (!RandomHelper.randChance(GetSpellInfo().ProcChance))
return;
GetTarget().CastSpell(null, aurEff.GetSpellEffectInfo().TriggerSpell, true);
}
public override void Register()
{
OnEffectPeriodic.Add(new EffectPeriodicHandler(PeriodicTick, 0, AuraType.PeriodicTriggerSpell));
}
}
[Script]
class spell_gen_aura_service_uniform : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.ServiceUniform);
}
void OnApply(AuraEffect aurEff, AuraEffectHandleModes mode)
{
// Apply model goblin
Unit target = GetTarget();
if (target.IsTypeId(TypeId.Player))
{
if (target.GetNativeGender() == Gender.Male)
target.SetDisplayId(ModelIds.GoblinMale);
else
target.SetDisplayId(ModelIds.GoblinFemale);
}
}
void OnRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
Unit target = GetTarget();
if (target.IsTypeId(TypeId.Player))
target.RestoreDisplayId();
}
public override void Register()
{
AfterEffectApply.Add(new EffectApplyHandler(OnApply, 0, AuraType.Transform, AuraEffectHandleModes.Real));
AfterEffectRemove.Add(new EffectApplyHandler(OnRemove, 0, AuraType.Transform, AuraEffectHandleModes.Real));
}
}
[Script]
class spell_gen_av_drekthar_presence : AuraScript
{
bool CheckAreaTarget(Unit target)
{
return (target.GetEntry()) switch
{
// alliance
// Dun Baldar North Marshal
14762 or 14763 or 14764 or 14765 or 11948 or 14772 or 14776 or 14773 or 14777 or 11946 => true,
_ => false,
};
}
public override void Register()
{
DoCheckAreaTarget.Add(new CheckAreaTargetHandler(CheckAreaTarget));
}
}
[Script]
class spell_gen_bandage : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.RecentlyBandaged);
}
SpellCastResult CheckCast()
{
Unit target = GetExplTargetUnit();
if (target)
{
if (target.HasAura(SpellIds.RecentlyBandaged))
return SpellCastResult.TargetAurastate;
}
return SpellCastResult.SpellCastOk;
}
void HandleScript()
{
Unit target = GetHitUnit();
if (target)
GetCaster().CastSpell(target, SpellIds.RecentlyBandaged, true);
}
public override void Register()
{
OnCheckCast.Add(new CheckCastHandler(CheckCast));
AfterHit.Add(new HitHandler(HandleScript));
}
}
[Script] // Blood Reserve - 64568
class spell_gen_blood_reserve : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.BloodReserveHeal);
}
bool CheckProc(ProcEventInfo eventInfo)
{
Unit caster = eventInfo.GetActionTarget();
if (caster != null)
if (caster.HealthBelowPct(35))
return true;
return false;
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
PreventDefaultAction();
Unit caster = eventInfo.GetActionTarget();
CastSpellExtraArgs args = new(aurEff);
args.AddSpellMod(SpellValueMod.BasePoint0, aurEff.GetAmount());
caster.CastSpell(caster, SpellIds.BloodReserveHeal, args);
caster.RemoveAura(SpellIds.BloodReserveAura);
}
public override void Register()
{
DoCheckProc.Add(new CheckProcHandler(CheckProc));
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.ProcTriggerSpell));
}
}
[Script]
class spell_gen_bonked : SpellScript
{
void HandleScript(uint effIndex)
{
Player target = GetHitPlayer();
if (target)
{
Aura aura = GetHitAura();
if (!(aura != null && aura.GetStackAmount() == 3))
return;
target.CastSpell(target, SpellIds.FormSwordDefeat, true);
target.RemoveAurasDueToSpell(SpellIds.Bonked);
aura = target.GetAura(SpellIds.Onguard);
if (aura != null)
{
Item item = target.GetItemByGuid(aura.GetCastItemGUID());
if (item)
target.DestroyItemCount(item.GetEntry(), 1, true);
}
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 1, SpellEffectName.ScriptEffect));
}
}
[Script("spell_gen_break_shield")]
[Script("spell_gen_tournament_counterattack")]
class spell_gen_break_shield : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(62552, 62719, 64100, 66482);
}
void HandleScriptEffect(uint effIndex)
{
Unit target = GetHitUnit();
switch (effIndex)
{
case 0: // On spells wich trigger the damaging spell (and also the visual)
{
uint spellId;
switch (GetSpellInfo().Id)
{
case SpellIds.BreakShieldTriggerUnk:
case SpellIds.BreakShieldTriggerCampaingWarhorse:
spellId = SpellIds.BreakShieldDamage10k;
break;
case SpellIds.BreakShieldTriggerFactionMounts:
spellId = SpellIds.BreakShieldDamage2k;
break;
default:
return;
}
Unit rider = GetCaster().GetCharmer();
if (rider)
rider.CastSpell(target, spellId, false);
else
GetCaster().CastSpell(target, spellId, false);
break;
}
case 1: // On damaging spells, for removing a defend layer
{
var auras = target.GetAppliedAuras();
foreach (var pair in auras)
{
Aura aura = pair.Value.GetBase();
if (aura != null)
{
if (aura.GetId() == 62552 || aura.GetId() == 62719 || aura.GetId() == 64100 || aura.GetId() == 66482)
{
aura.ModStackAmount(-1, AuraRemoveMode.EnemySpell);
// Remove dummys from rider (Necessary for updating visual shields)
Unit rider = target.GetCharmer();
if (rider)
{
Aura defend = rider.GetAura(aura.GetId());
if (defend != null)
defend.ModStackAmount(-1, AuraRemoveMode.EnemySpell);
}
break;
}
}
}
break;
}
default:
break;
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, SpellConst.EffectFirstFound, SpellEffectName.ScriptEffect));
}
}
[Script] // 46394 Brutallus Burn
class spell_gen_burn_brutallus : AuraScript
{
void HandleEffectPeriodicUpdate(AuraEffect aurEff)
{
if (aurEff.GetTickNumber() % 11 == 0)
aurEff.SetAmount(aurEff.GetAmount() * 2);
}
public override void Register()
{
OnEffectUpdatePeriodic.Add(new EffectUpdatePeriodicHandler(HandleEffectPeriodicUpdate, 0, AuraType.PeriodicDamage));
}
}
[Script] // 48750 - Burning Depths Necrolyte Image
class spell_gen_burning_depths_necrolyte_image : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return spellInfo.GetEffects().Count > 2 && ValidateSpellInfo((uint)spellInfo.GetEffect(2).CalcValue());
}
void HandleApply(AuraEffect aurEff, AuraEffectHandleModes mode)
{
Unit caster = GetCaster();
if (caster)
caster.CastSpell(GetTarget(), (uint)GetEffectInfo(2).CalcValue());
}
void HandleRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
GetTarget().RemoveAurasDueToSpell((uint)GetEffectInfo(2).CalcValue(), GetCasterGUID());
}
public override void Register()
{
AfterEffectApply.Add(new EffectApplyHandler(HandleApply, 0, AuraType.Transform, AuraEffectHandleModes.Real));
AfterEffectRemove.Add(new EffectApplyHandler(HandleRemove, 0, AuraType.Transform, AuraEffectHandleModes.Real));
}
}
[Script]
class spell_gen_cannibalize : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.CannibalizeTriggered);
}
SpellCastResult CheckIfCorpseNear()
{
Unit caster = GetCaster();
float max_range = GetSpellInfo().GetMaxRange(false);
// search for nearby enemy corpse in range
var check = new AnyDeadUnitSpellTargetInRangeCheck<Unit>(caster, max_range, GetSpellInfo(), SpellTargetCheckTypes.Enemy, SpellTargetObjectTypes.CorpseEnemy);
var searcher = new UnitSearcher(caster, check);
Cell.VisitWorldObjects(caster, searcher, max_range);
if (!searcher.GetTarget())
Cell.VisitGridObjects(caster, searcher, max_range);
if (!searcher.GetTarget())
return SpellCastResult.NoEdibleCorpses;
return SpellCastResult.SpellCastOk;
}
void HandleDummy(uint effIndex)
{
GetCaster().CastSpell(GetCaster(), SpellIds.CannibalizeTriggered, false);
}
public override void Register()
{
OnEffectHit.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
OnCheckCast.Add(new CheckCastHandler(CheckIfCorpseNear));
}
}
[Script] // 66020 Chains of Ice
class spell_gen_chains_of_ice : AuraScript
{
void UpdatePeriodic(AuraEffect aurEff)
{
// Get 0 effect aura
AuraEffect slow = GetAura().GetEffect(0);
if (slow == null)
return;
int newAmount = Math.Min(slow.GetAmount() + aurEff.GetAmount(), 0);
slow.ChangeAmount(newAmount);
}
public override void Register()
{
OnEffectUpdatePeriodic.Add(new EffectUpdatePeriodicHandler(UpdatePeriodic, 1, AuraType.PeriodicDummy));
}
}
[Script]
class spell_gen_chaos_blast : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.ChaosBlast);
}
void HandleDummy(uint effIndex)
{
int basepoints0 = 100;
Unit caster = GetCaster();
Unit target = GetHitUnit();
if (target)
{
CastSpellExtraArgs args = new(TriggerCastFlags.FullMask);
args.AddSpellMod(SpellValueMod.BasePoint0, basepoints0);
caster.CastSpell(target, SpellIds.ChaosBlast, args);
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
}
}
[Script] // 28471 - ClearAll
class spell_clear_all : SpellScript
{
void HandleScript(uint effIndex)
{
Unit caster = GetCaster();
caster.RemoveAllAurasOnDeath();
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
}
[Script]
class spell_gen_clone : SpellScript
{
void HandleScriptEffect(uint effIndex)
{
PreventHitDefaultEffect(effIndex);
GetHitUnit().CastSpell(GetCaster(), (uint)GetEffectValue(), true);
}
public override void Register()
{
if (m_scriptSpellId == SpellIds.NightmareFigmentMirrorImage)
{
OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, 1, SpellEffectName.Dummy));
OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, 2, SpellEffectName.Dummy));
}
else
{
OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, 1, SpellEffectName.ScriptEffect));
OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, 2, SpellEffectName.ScriptEffect));
}
}
}
[Script]
class spell_gen_clone_weapon : SpellScript
{
void HandleScriptEffect(uint effIndex)
{
PreventHitDefaultEffect(effIndex);
GetHitUnit().CastSpell(GetCaster(), (uint)GetEffectValue(), true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, 0, SpellEffectName.ScriptEffect));
}
}
[Script]
class spell_gen_clone_weapon_AuraScript : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.WeaponAura, SpellIds.Weapon2Aura, SpellIds.Weapon3Aura, SpellIds.OffhandAura, SpellIds.Offhand2Aura, SpellIds.RangedAura);
}
public override bool Load()
{
prevItem = 0;
return true;
}
void OnApply(AuraEffect aurEff, AuraEffectHandleModes mode)
{
Unit caster = GetCaster();
Unit target = GetTarget();
if (!caster)
return;
switch (GetSpellInfo().Id)
{
case SpellIds.WeaponAura:
case SpellIds.Weapon2Aura:
case SpellIds.Weapon3Aura:
{
prevItem = target.GetVirtualItemId(0);
Player player = caster.ToPlayer();
if (player)
{
Item mainItem = player.GetItemByPos(InventorySlots.Bag0, EquipmentSlot.MainHand);
if (mainItem)
target.SetVirtualItem(0, mainItem.GetEntry());
}
else
target.SetVirtualItem(0, caster.GetVirtualItemId(0));
break;
}
case SpellIds.OffhandAura:
case SpellIds.Offhand2Aura:
{
prevItem = target.GetVirtualItemId(1);
Player player = caster.ToPlayer();
if (player)
{
Item offItem = player.GetItemByPos(InventorySlots.Bag0, EquipmentSlot.OffHand);
if (offItem)
target.SetVirtualItem(1, offItem.GetEntry());
}
else
target.SetVirtualItem(1, caster.GetVirtualItemId(1));
break;
}
case SpellIds.RangedAura:
{
prevItem = target.GetVirtualItemId(2);
Player player = caster.ToPlayer();
if (player)
{
Item rangedItem = player.GetItemByPos(InventorySlots.Bag0, EquipmentSlot.MainHand);
if (rangedItem)
target.SetVirtualItem(2, rangedItem.GetEntry());
}
else
target.SetVirtualItem(2, caster.GetVirtualItemId(2));
break;
}
default:
break;
}
}
void OnRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
Unit target = GetTarget();
switch (GetSpellInfo().Id)
{
case SpellIds.WeaponAura:
case SpellIds.Weapon2Aura:
case SpellIds.Weapon3Aura:
target.SetVirtualItem(0, prevItem);
break;
case SpellIds.OffhandAura:
case SpellIds.Offhand2Aura:
target.SetVirtualItem(1, prevItem);
break;
case SpellIds.RangedAura:
target.SetVirtualItem(2, prevItem);
break;
default:
break;
}
}
public override void Register()
{
OnEffectApply.Add(new EffectApplyHandler(OnApply, 0, AuraType.PeriodicDummy, AuraEffectHandleModes.RealOrReapplyMask));
OnEffectRemove.Add(new EffectApplyHandler(OnRemove, 0, AuraType.PeriodicDummy, AuraEffectHandleModes.RealOrReapplyMask));
}
uint prevItem;
}
[Script("spell_gen_default_count_pct_from_max_hp", 0)]
[Script("spell_gen_50pct_count_pct_from_max_hp", 50)]
class spell_gen_count_pct_from_max_hp : SpellScript
{
int _damagePct;
public spell_gen_count_pct_from_max_hp(int damagePct)
{
_damagePct = damagePct;
}
void RecalculateDamage()
{
if (_damagePct == 0)
_damagePct = GetHitDamage();
SetHitDamage((int)GetHitUnit().CountPctFromMaxHealth(_damagePct));
}
public override void Register()
{
OnHit.Add(new HitHandler(RecalculateDamage));
}
}
[Script] // 63845 - Create Lance
class spell_gen_create_lance : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.CreateLanceAlliance, SpellIds.CreateLanceHorde);
}
void HandleScript(uint effIndex)
{
PreventHitDefaultEffect(effIndex);
Player target = GetHitPlayer();
if (target)
{
if (target.GetTeam() == Team.Alliance)
GetCaster().CastSpell(target, SpellIds.CreateLanceAlliance, true);
else
GetCaster().CastSpell(target, SpellIds.CreateLanceHorde, true);
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
}
[Script("spell_gen_sunreaver_disguise")]
[Script("spell_gen_silver_covenant_disguise")]
class spell_gen_dalaran_disguise : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return spellInfo.Id switch
{
SpellIds.SunreaverTrigger => ValidateSpellInfo(SpellIds.SunreaverFemale, SpellIds.SunreaverMale),
SpellIds.SilverCovenantTrigger => ValidateSpellInfo(SpellIds.SilverCovenantFemale, SpellIds.SilverCovenantMale),
_ => false,
};
}
void HandleScript(uint effIndex)
{
Player player = GetHitPlayer();
if (player)
{
Gender gender = player.GetNativeGender();
uint spellId = GetSpellInfo().Id;
switch (spellId)
{
case SpellIds.SunreaverTrigger:
spellId = gender == Gender.Female ? SpellIds.SunreaverFemale : SpellIds.SunreaverMale;
break;
case SpellIds.SilverCovenantTrigger:
spellId = gender == Gender.Female ? SpellIds.SilverCovenantFemale : SpellIds.SilverCovenantMale;
break;
default:
break;
}
GetCaster().CastSpell(player, spellId, true);
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
}
[Script] // 32065 - Fungal Decay
class spell_gen_decay_over_time_fungal_decay_SpellScript : SpellScript
{
void ModAuraStack()
{
Aura aur = GetHitAura();
if (aur != null)
aur.SetStackAmount((byte)GetSpellInfo().StackAmount);
}
public override void Register()
{
AfterHit.Add(new HitHandler(ModAuraStack));
}
}
[Script] // 32065 - Fungal Decay
class spell_gen_decay_over_time_fungal_decay_AuraScript : AuraScript
{
void ModDuration(AuraEffect aurEff, AuraEffectHandleModes mode)
{
// only on actual reapply, not on stack decay
if (GetDuration() == GetMaxDuration())
{
SetMaxDuration(Misc.AuraDuration);
SetDuration(Misc.AuraDuration);
}
}
bool CheckProc(ProcEventInfo eventInfo)
{
return eventInfo.GetSpellInfo() == GetSpellInfo();
}
void Decay(ProcEventInfo eventInfo)
{
PreventDefaultAction();
ModStackAmount(-1);
}
public override void Register()
{
DoCheckProc.Add(new CheckProcHandler(CheckProc));
OnProc.Add(new AuraProcHandler(Decay));
OnEffectApply.Add(new EffectApplyHandler(ModDuration, 0, AuraType.ModDecreaseSpeed, AuraEffectHandleModes.RealOrReapplyMask));
}
}
[Script] // 36659 - Tail Sting
class spell_gen_decay_over_time_tail_sting_SpellScript : SpellScript
{
void ModAuraStack()
{
Aura aur = GetHitAura();
if (aur != null)
aur.SetStackAmount((byte)GetSpellInfo().StackAmount);
}
public override void Register()
{
AfterHit.Add(new HitHandler(ModAuraStack));
}
}
[Script] // 36659 - Tail Sting
class spell_gen_decay_over_time_tail_sting_AuraScript : AuraScript
{
bool CheckProc(ProcEventInfo eventInfo)
{
return eventInfo.GetSpellInfo() == GetSpellInfo();
}
void Decay(ProcEventInfo eventInfo)
{
PreventDefaultAction();
ModStackAmount(-1);
}
public override void Register()
{
DoCheckProc.Add(new CheckProcHandler(CheckProc));
OnProc.Add(new AuraProcHandler(Decay));
}
}
[Script]
class spell_gen_despawn_self : SpellScript
{
public override bool Load()
{
return GetCaster().IsTypeId(TypeId.Unit);
}
void HandleDummy(uint effIndex)
{
if (GetEffectInfo().IsEffect(SpellEffectName.Dummy) || GetEffectInfo().IsEffect(SpellEffectName.ScriptEffect))
GetCaster().ToCreature().DespawnOrUnsummon();
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, SpellConst.EffectAll, SpellEffectName.Any));
}
}
[Script] // 70769 Divine Storm!
class spell_gen_divine_storm_cd_reset : SpellScript
{
public override bool Load()
{
return GetCaster().IsTypeId(TypeId.Player);
}
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.DivineStorm);
}
void HandleScript(uint effIndex)
{
GetCaster().GetSpellHistory().ResetCooldown(SpellIds.DivineStorm, true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.Dummy));
}
}
[Script]
class spell_gen_ds_flush_knockback : SpellScript
{
void HandleScript(uint effIndex)
{
// Here the target is the water spout and determines the position where the player is knocked from
Unit target = GetHitUnit();
if (target)
{
Player player = GetCaster().ToPlayer();
if (player)
{
float horizontalSpeed = 20.0f + (40.0f - GetCaster().GetDistance(target));
float verticalSpeed = 8.0f;
// This method relies on the Dalaran Sewer map disposition and Water Spout position
// What we do is knock the player from a position exactly behind him and at the end of the pipe
player.KnockbackFrom(target.GetPosition(), horizontalSpeed, verticalSpeed);
}
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.Dummy));
}
}
[Script]
class spell_gen_dungeon_credit : SpellScript
{
public override bool Load()
{
_handled = false;
return GetCaster().IsTypeId(TypeId.Unit);
}
void CreditEncounter()
{
// This hook is executed for every target, make sure we only credit instance once
if (_handled)
return;
_handled = true;
Unit caster = GetCaster();
InstanceScript instance = caster.GetInstanceScript();
if (instance != null)
instance.UpdateEncounterStateForSpellCast(GetSpellInfo().Id, caster);
}
public override void Register()
{
AfterHit.Add(new HitHandler(CreditEncounter));
}
bool _handled;
}
[Script]
class spell_gen_elune_candle : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.OmenHead, SpellIds.OmenChest, SpellIds.OmenHandR, SpellIds.OmenHandL, SpellIds.Normal);
}
void HandleScript(uint effIndex)
{
uint spellId = 0;
if (GetHitUnit().GetEntry() == CreatureIds.Omen)
{
switch (RandomHelper.URand(0, 3))
{
case 0:
spellId = SpellIds.OmenHead;
break;
case 1:
spellId = SpellIds.OmenChest;
break;
case 2:
spellId = SpellIds.OmenHandR;
break;
case 3:
spellId = SpellIds.OmenHandL;
break;
}
}
else
spellId = SpellIds.Normal;
GetCaster().CastSpell(GetHitUnit(), spellId, true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.Dummy));
}
}
// 50051 - Ethereal Pet Aura
[Script]
class spell_ethereal_pet_aura : AuraScript
{
bool CheckProc(ProcEventInfo eventInfo)
{
uint levelDiff = (uint)Math.Abs(GetTarget().GetLevel() - eventInfo.GetProcTarget().GetLevel());
return levelDiff <= 9;
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
PreventDefaultAction();
List<TempSummon> minionList = new();
GetUnitOwner().GetAllMinionsByEntry(minionList, CreatureIds.EtherealSoulTrader);
foreach (Creature minion in minionList)
{
if (minion.IsAIEnabled())
{
minion.GetAI().Talk(TextIds.SayStealEssence);
minion.CastSpell(eventInfo.GetProcTarget(), SpellIds.StealEssenceVisual);
}
}
}
public override void Register()
{
DoCheckProc.Add(new CheckProcHandler(CheckProc));
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.ProcTriggerSpell));
}
}
// 50052 - Ethereal Pet onSummon
[Script]
class spell_ethereal_pet_onsummon : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.ProcTriggerOnKillAura);
}
void HandleScriptEffect(uint effIndex)
{
Unit target = GetHitUnit();
target.CastSpell(target, SpellIds.ProcTriggerOnKillAura, true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, 0, SpellEffectName.ScriptEffect));
}
}
// 50055 - Ethereal Pet Aura Remove
[Script]
class spell_ethereal_pet_aura_remove : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.EtherealPetAura);
}
void HandleScriptEffect(uint effIndex)
{
GetHitUnit().RemoveAurasDueToSpell(SpellIds.EtherealPetAura);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, 0, SpellEffectName.ScriptEffect));
}
}
// 50101 - Ethereal Pet OnKill Steal Essence
[Script]
class spell_steal_essence_visual : AuraScript
{
void HandleRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
Unit caster = GetCaster();
if (caster != null)
{
caster.CastSpell(caster, SpellIds.CreateToken, true);
Creature soulTrader = caster.ToCreature();
if (soulTrader != null)
soulTrader.GetAI().Talk(TextIds.SayCreateToken);
}
}
public override void Register()
{
AfterEffectRemove.Add(new EffectApplyHandler(HandleRemove, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
}
}
/*
* There are only 3 possible flags Feign Death auras can apply: UNIT_DYNFLAG_DEAD, UnitFlags2.FeignDeath
* and UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT. Some auras can apply only 2 flags
*
* spell_gen_feign_death_all_flags applies all 3 flags
* spell_gen_feign_death_no_dyn_flag applies no UNIT_DYNFLAG_DEAD (does not make the creature appear dead)
* spell_gen_feign_death_no_prevent_emotes applies no UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT
*
* REACT_PASSIVE should be handled directly in scripts since not all creatures should be passive. Otherwise
* creature will be not able to aggro or execute MoveInLineOfSight events. Removing may cause more issues
* than already exists
*/
[Script]
class spell_gen_feign_death_all_flags : AuraScript
{
void HandleEffectApply(AuraEffect aurEff, AuraEffectHandleModes mode)
{
Unit target = GetTarget();
target.AddDynamicFlag(UnitDynFlags.Dead);
target.AddUnitFlag2(UnitFlags2.FeignDeath);
target.AddUnitFlag(UnitFlags.PreventEmotesFromChatText);
Creature creature = target.ToCreature();
if (creature != null)
creature.SetReactState(ReactStates.Passive);
}
void OnRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
Unit target = GetTarget();
target.RemoveDynamicFlag(UnitDynFlags.Dead);
target.RemoveUnitFlag2(UnitFlags2.FeignDeath);
target.RemoveUnitFlag(UnitFlags.PreventEmotesFromChatText);
Creature creature = target.ToCreature();
if (creature != null)
creature.InitializeReactState();
}
public override void Register()
{
OnEffectApply.Add(new EffectApplyHandler(HandleEffectApply, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
OnEffectRemove.Add(new EffectApplyHandler(OnRemove, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
}
}
// 35357 - Spawn Feign Death
[Script] // 51329 - Feign Death
class spell_gen_feign_death_no_dyn_flag : AuraScript
{
void HandleEffectApply(AuraEffect aurEff, AuraEffectHandleModes mode)
{
Unit target = GetTarget();
target.AddUnitFlag2(UnitFlags2.FeignDeath);
target.AddUnitFlag(UnitFlags.PreventEmotesFromChatText);
Creature creature = target.ToCreature();
if (creature != null)
creature.SetReactState(ReactStates.Passive);
}
void OnRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
Unit target = GetTarget();
target.RemoveUnitFlag2(UnitFlags2.FeignDeath);
target.RemoveUnitFlag(UnitFlags.PreventEmotesFromChatText);
Creature creature = target.ToCreature();
if (creature != null)
creature.InitializeReactState();
}
public override void Register()
{
OnEffectApply.Add(new EffectApplyHandler(HandleEffectApply, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
OnEffectRemove.Add(new EffectApplyHandler(OnRemove, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
}
}
[Script] // 58951 - Permanent Feign Death
class spell_gen_feign_death_no_prevent_emotes : AuraScript
{
void HandleEffectApply(AuraEffect aurEff, AuraEffectHandleModes mode)
{
Unit target = GetTarget();
target.AddDynamicFlag(UnitDynFlags.Dead);
target.AddUnitFlag2(UnitFlags2.FeignDeath);
Creature creature = target.ToCreature();
if (creature != null)
creature.SetReactState(ReactStates.Passive);
}
void OnRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
Unit target = GetTarget();
target.RemoveDynamicFlag(UnitDynFlags.Dead);
target.RemoveUnitFlag2(UnitFlags2.FeignDeath);
Creature creature = target.ToCreature();
if (creature != null)
creature.InitializeReactState();
}
public override void Register()
{
OnEffectApply.Add(new EffectApplyHandler(HandleEffectApply, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
OnEffectRemove.Add(new EffectApplyHandler(OnRemove, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
}
}
[Script] // 46642 - 5,000 Gold
class spell_gen_5000_gold : SpellScript
{
void HandleScript(uint effIndex)
{
Player target = GetHitPlayer();
if (target != null)
target.ModifyMoney(5000 * MoneyConstants.Gold);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
}
[Script] // 131474 - Fishing
class spell_gen_fishing : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.FishingNoFishingPole, SpellIds.FishingWithPole);
}
public override bool Load()
{
return GetCaster().IsTypeId(TypeId.Player);
}
void HandleDummy(uint effIndex)
{
PreventHitDefaultEffect(effIndex);
uint spellId;
Item mainHand = GetCaster().ToPlayer().GetItemByPos(InventorySlots.Bag0, EquipmentSlot.MainHand);
if (!mainHand || mainHand.GetTemplate().GetClass() != ItemClass.Weapon || (ItemSubClassWeapon)mainHand.GetTemplate().GetSubClass() != ItemSubClassWeapon.FishingPole)
spellId = SpellIds.FishingNoFishingPole;
else
spellId = SpellIds.FishingWithPole;
GetCaster().CastSpell(GetCaster(), spellId, false);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
}
}
[Script]
class spell_gen_gadgetzan_transporter_backfire : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.TransporterMalfunctionPolymorph, SpellIds.TransporterEviltwin, SpellIds.TransporterMalfunctionMiss);
}
void HandleDummy(uint effIndex)
{
Unit caster = GetCaster();
int r = RandomHelper.IRand(0, 119);
if (r < 20) // Transporter Malfunction - 1/6 polymorph
caster.CastSpell(caster, SpellIds.TransporterMalfunctionPolymorph, true);
else if (r < 100) // Evil Twin - 4/6 evil twin
caster.CastSpell(caster, SpellIds.TransporterEviltwin, true);
else // Transporter Malfunction - 1/6 miss the target
caster.CastSpell(caster, SpellIds.TransporterMalfunctionMiss, true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
}
}
[Script]
class spell_gen_gift_of_naaru : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return spellInfo.GetEffects().Count > 1;
}
void CalculateAmount(AuraEffect aurEff, ref int amount, ref bool canBeRecalculated)
{
if (!GetCaster() || aurEff.GetTotalTicks() == 0)
return;
float healPct = GetEffectInfo(1).CalcValue() / 100.0f;
float heal = healPct * GetCaster().GetMaxHealth();
int healTick = (int)Math.Floor(heal / aurEff.GetTotalTicks());
amount += healTick;
}
public override void Register()
{
DoEffectCalcAmount.Add(new EffectCalcAmountHandler(CalculateAmount, 0, AuraType.PeriodicHeal));
}
}
[Script]
class spell_gen_gnomish_transporter : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.TransporterSuccess, SpellIds.TransporterFailure);
}
void HandleDummy(uint effIndex)
{
GetCaster().CastSpell(GetCaster(), RandomHelper.randChance(50) ? SpellIds.TransporterSuccess : SpellIds.TransporterFailure, true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
}
}
[Script]
class spell_gen_interrupt : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.GenThrowInterrupt);
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
PreventDefaultAction();
GetTarget().CastSpell(eventInfo.GetProcTarget(), SpellIds.GenThrowInterrupt, new CastSpellExtraArgs(aurEff));
}
public override void Register()
{
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
}
}
[Script("spell_pal_blessing_of_kings")]
[Script("spell_pal_blessing_of_might")]
[Script("spell_dru_mark_of_the_wild")]
[Script("spell_pri_power_word_fortitude")]
[Script("spell_pri_shadow_protection")]
class spell_gen_increase_stats_buff : SpellScript
{
void HandleDummy(uint effIndex)
{
if (GetHitUnit().IsInRaidWith(GetCaster()))
GetCaster().CastSpell(GetCaster(), (uint)GetEffectValue() + 1, true); // raid buff
else
GetCaster().CastSpell(GetHitUnit(), (uint)GetEffectValue(), true); // single-target buff
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
}
}
[Script("spell_hexlord_lifebloom", SpellIds.HexlordMalacrass)]
[Script("spell_tur_ragepaw_lifebloom", SpellIds.TurragePaw)]
[Script("spell_cenarion_scout_lifebloom", SpellIds.CenarionScout)]
[Script("spell_twisted_visage_lifebloom", SpellIds.TwistedVisage)]
[Script("spell_faction_champion_dru_lifebloom", SpellIds.FactionChampionsDru)]
class spell_gen_lifebloom : AuraScript
{
readonly uint _spellId;
public spell_gen_lifebloom(uint spellId)
{
_spellId = spellId;
}
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(_spellId);
}
void AfterRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
// Final heal only on duration end
if (GetTargetApplication().GetRemoveMode() != AuraRemoveMode.Expire && GetTargetApplication().GetRemoveMode() != AuraRemoveMode.EnemySpell)
return;
// final heal
GetTarget().CastSpell(GetTarget(), _spellId, new CastSpellExtraArgs(aurEff).SetOriginalCaster(GetCasterGUID()));
}
public override void Register()
{
AfterEffectRemove.Add(new EffectApplyHandler(AfterRemove, 0, AuraType.PeriodicHeal, AuraEffectHandleModes.Real));
}
}
[Script]
class spell_gen_mounted_charge : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(62552, 62719, 64100, 66482);
}
void HandleScriptEffect(uint effIndex)
{
Unit target = GetHitUnit();
switch (effIndex)
{
case 0: // On spells wich trigger the damaging spell (and also the visual)
{
uint spellId;
switch (GetSpellInfo().Id)
{
case SpellIds.TriggerTrialChampion:
spellId = SpellIds.Charging20k1;
break;
case SpellIds.TriggerFactionMounts:
spellId = SpellIds.ChargingEffect8k5;
break;
default:
return;
}
// If target isn't a training dummy there's a chance of failing the charge
if (!target.IsCharmedOwnedByPlayerOrPlayer() && RandomHelper.randChance(12.5f))
spellId = SpellIds.MissEffect;
Unit vehicle = GetCaster().GetVehicleBase();
if (vehicle)
vehicle.CastSpell(target, spellId, false);
else
GetCaster().CastSpell(target, spellId, false);
break;
}
case 1: // On damaging spells, for removing a defend layer
case 2:
{
var auras = target.GetAppliedAuras();
foreach (var pair in auras)
{
Aura aura = pair.Value.GetBase();
if (aura != null)
{
if (aura.GetId() == 62552 || aura.GetId() == 62719 || aura.GetId() == 64100 || aura.GetId() == 66482)
{
aura.ModStackAmount(-1, AuraRemoveMode.EnemySpell);
// Remove dummys from rider (Necessary for updating visual shields)
Unit rider = target.GetCharmer();
if (rider)
{
Aura defend = rider.GetAura(aura.GetId());
if (defend != null)
defend.ModStackAmount(-1, AuraRemoveMode.EnemySpell);
}
break;
}
}
}
break;
}
}
}
void HandleChargeEffect(uint effIndex)
{
uint spellId;
switch (GetSpellInfo().Id)
{
case SpellIds.ChargingEffect8k5:
spellId = SpellIds.Damage8k5;
break;
case SpellIds.Charging20k1:
case SpellIds.Charging20k2:
spellId = SpellIds.Damage20k;
break;
case SpellIds.ChargingEffect45k1:
case SpellIds.ChargingEffect45k2:
spellId = SpellIds.Damage45k;
break;
default:
return;
}
Unit rider = GetCaster().GetCharmer();
if (rider)
rider.CastSpell(GetHitUnit(), spellId, false);
else
GetCaster().CastSpell(GetHitUnit(), spellId, false);
}
public override void Register()
{
SpellInfo spell = Global.SpellMgr.GetSpellInfo(m_scriptSpellId, Difficulty.None);
if (spell.HasEffect(SpellEffectName.ScriptEffect))
OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, SpellConst.EffectFirstFound, SpellEffectName.ScriptEffect));
if (spell.GetEffect(0).IsEffect(SpellEffectName.Charge))
OnEffectHitTarget.Add(new EffectHandler(HandleChargeEffect, 0, SpellEffectName.Charge));
}
}
// 6870 Moss Covered Feet
[Script] // 31399 Moss Covered Feet
class spell_gen_moss_covered_feet : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.FallDown);
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
PreventDefaultAction();
eventInfo.GetActionTarget().CastSpell((Unit)null, SpellIds.FallDown, new CastSpellExtraArgs(aurEff));
}
public override void Register()
{
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
}
}
[Script] // 46284 - Negative Energy Periodic
class spell_gen_negative_energy_periodic : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return !spellInfo.GetEffects().Empty() && ValidateSpellInfo(spellInfo.GetEffect(0).TriggerSpell);
}
void PeriodicTick(AuraEffect aurEff)
{
PreventDefaultAction();
CastSpellExtraArgs args = new(aurEff);
args.AddSpellMod(SpellValueMod.MaxTargets, (int)aurEff.GetTickNumber() / 10 + 1);
GetTarget().CastSpell((Unit)null, aurEff.GetSpellEffectInfo().TriggerSpell, args);
}
public override void Register()
{
OnEffectPeriodic.Add(new EffectPeriodicHandler(PeriodicTick, 0, AuraType.PeriodicTriggerSpell));
}
}
[Script] // 28702 - Netherbloom
class spell_gen_netherbloom : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
for (byte i = 0; i < 5; ++i)
if (!ValidateSpellInfo(SpellIds.NetherBloomPollen1 + i))
return false;
return true;
}
void HandleScript(uint effIndex)
{
PreventHitDefaultEffect(effIndex);
Unit target = GetHitUnit();
if (target)
{
// 25% chance of casting a random buff
if (RandomHelper.randChance(75))
return;
// triggered spells are 28703 to 28707
// Note: some sources say, that there was the possibility of
// receiving a debuff. However, this seems to be Removed by a patch.
// don't overwrite an existing aura
for (byte i = 0; i < 5; ++i)
if (target.HasAura(SpellIds.NetherBloomPollen1 + i))
return;
target.CastSpell(target, SpellIds.NetherBloomPollen1 + RandomHelper.URand(0, 4), true);
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
}
[Script] // 28720 - Nightmare Vine
class spell_gen_nightmare_vine : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.NightmarePollen);
}
void HandleScript(uint effIndex)
{
PreventHitDefaultEffect(effIndex);
Unit target = GetHitUnit();
if (target)
{
// 25% chance of casting Nightmare Pollen
if (RandomHelper.randChance(25))
target.CastSpell(target, SpellIds.NightmarePollen, true);
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
}
[Script] // 27746 - Nitrous Boost
class spell_gen_nitrous_boost : AuraScript
{
void PeriodicTick(AuraEffect aurEff)
{
PreventDefaultAction();
if (GetCaster() != null && GetTarget().GetPower(PowerType.Mana) >= 10)
GetTarget().ModifyPower(PowerType.Mana, -10);
else
Remove();
}
public override void Register()
{
OnEffectPeriodic.Add(new EffectPeriodicHandler(PeriodicTick, 1, AuraType.PeriodicTriggerSpell));
}
}
[Script] // 27539 - Obsidian Armor
class spell_gen_obsidian_armor : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.Holy, SpellIds.Fire, SpellIds.Nature, SpellIds.Frost, SpellIds.Shadow, SpellIds.Arcane);
}
bool CheckProc(ProcEventInfo eventInfo)
{
if (eventInfo.GetSpellInfo() == null)
return false;
if (SharedConst.GetFirstSchoolInMask(eventInfo.GetSchoolMask()) == SpellSchools.Normal)
return false;
return true;
}
void OnProcEffect(AuraEffect aurEff, ProcEventInfo eventInfo)
{
PreventDefaultAction();
uint spellId;
switch (SharedConst.GetFirstSchoolInMask(eventInfo.GetSchoolMask()))
{
case SpellSchools.Holy:
spellId = SpellIds.Holy;
break;
case SpellSchools.Fire:
spellId = SpellIds.Fire;
break;
case SpellSchools.Nature:
spellId = SpellIds.Nature;
break;
case SpellSchools.Frost:
spellId = SpellIds.Frost;
break;
case SpellSchools.Shadow:
spellId = SpellIds.Shadow;
break;
case SpellSchools.Arcane:
spellId = SpellIds.Arcane;
break;
default:
return;
}
GetTarget().CastSpell(GetTarget(), spellId, new CastSpellExtraArgs(aurEff));
}
public override void Register()
{
DoCheckProc.Add(new CheckProcHandler(CheckProc));
OnEffectProc.Add(new EffectProcHandler(OnProcEffect, 0, AuraType.Dummy));
}
}
[Script]
class spell_gen_oracle_wolvar_reputation : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return spellInfo.GetEffects().Count > 1;
}
public override bool Load()
{
return GetCaster().IsTypeId(TypeId.Player);
}
void HandleDummy(uint effIndex)
{
Player player = GetCaster().ToPlayer();
uint factionId = (uint)GetEffectInfo().CalcValue();
int repChange = GetEffectInfo(1).CalcValue();
FactionRecord factionEntry = CliDB.FactionStorage.LookupByKey(factionId);
if (factionEntry == null)
return;
// Set rep to baserep + basepoints (expecting spillover for oposite faction . become hated)
// Not when player already has equal or higher rep with this faction
if (player.GetReputationMgr().GetBaseReputation(factionEntry) < repChange)
player.GetReputationMgr().SetReputation(factionEntry, repChange);
// EFFECT_INDEX_2 most likely update at war state, we already handle this in SetReputation
}
public override void Register()
{
OnEffectHit.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
}
}
[Script]
class spell_gen_orc_disguise : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.OrcDisguiseTrigger, SpellIds.OrcDisguiseMale, SpellIds.OrcDisguiseFemale);
}
void HandleScript(uint effIndex)
{
Unit caster = GetCaster();
Player target = GetHitPlayer();
if (target)
{
Gender gender = target.GetNativeGender();
if (gender == Gender.Male)
caster.CastSpell(target, SpellIds.OrcDisguiseMale, true);
else
caster.CastSpell(target, SpellIds.OrcDisguiseFemale, true);
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
}
[Script] // 35201 - Paralytic Poison
class spell_gen_paralytic_poison : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.Paralysis);
}
void HandleStun(AuraEffect aurEff, AuraEffectHandleModes mode)
{
if (GetTargetApplication().GetRemoveMode() != AuraRemoveMode.Expire)
return;
GetTarget().CastSpell((Unit)null, SpellIds.Paralysis, new CastSpellExtraArgs(aurEff));
}
public override void Register()
{
AfterEffectRemove.Add(new EffectApplyHandler(HandleStun, 0, AuraType.PeriodicDamage, AuraEffectHandleModes.Real));
}
}
[Script]
class spell_gen_prevent_emotes : AuraScript
{
void HandleEffectApply(AuraEffect aurEff, AuraEffectHandleModes mode)
{
Unit target = GetTarget();
target.AddUnitFlag(UnitFlags.PreventEmotesFromChatText);
}
void OnRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
Unit target = GetTarget();
target.RemoveUnitFlag(UnitFlags.PreventEmotesFromChatText);
}
public override void Register()
{
OnEffectApply.Add(new EffectApplyHandler(HandleEffectApply, SpellConst.EffectFirstFound, AuraType.Any, AuraEffectHandleModes.Real));
OnEffectRemove.Add(new EffectApplyHandler(OnRemove, SpellConst.EffectFirstFound, AuraType.Any, AuraEffectHandleModes.Real));
}
}
[Script("spell_item_soul_harvesters_charm")]
[Script("spell_item_commendation_of_kaelthas")]
[Script("spell_item_corpse_tongue_coin")]
[Script("spell_item_corpse_tongue_coin_heroic")]
[Script("spell_item_petrified_twilight_scale")]
[Script("spell_item_petrified_twilight_scale_heroic")]
class spell_gen_proc_below_pct_damaged : AuraScript
{
bool CheckProc(ProcEventInfo eventInfo)
{
DamageInfo damageInfo = eventInfo.GetDamageInfo();
if (damageInfo == null || damageInfo.GetDamage() == 0)
return false;
int pct = GetSpellInfo().GetEffect(0).CalcValue();
if (eventInfo.GetActionTarget().HealthBelowPctDamaged(pct, damageInfo.GetDamage()))
return true;
return false;
}
public override void Register()
{
DoCheckProc.Add(new CheckProcHandler(CheckProc));
}
}
[Script]
class spell_gen_proc_charge_drop_only : AuraScript
{
void HandleChargeDrop(ProcEventInfo eventInfo)
{
PreventDefaultAction();
}
public override void Register()
{
OnProc.Add(new AuraProcHandler(HandleChargeDrop));
}
}
[Script] // 45472 Parachute
class spell_gen_parachute : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.Parachute, SpellIds.ParachuteBuff);
}
void HandleEffectPeriodic(AuraEffect aurEff)
{
Player target = GetTarget().ToPlayer();
if (target)
{
if (target.IsFalling())
{
target.RemoveAurasDueToSpell(SpellIds.Parachute);
target.CastSpell(target, SpellIds.ParachuteBuff, true);
}
}
}
public override void Register()
{
OnEffectPeriodic.Add(new EffectPeriodicHandler(HandleEffectPeriodic, 0, AuraType.PeriodicDummy));
}
}
[Script]
class spell_gen_pet_summoned : SpellScript
{
public override bool Load()
{
return GetCaster().IsTypeId(TypeId.Player);
}
void HandleScript(uint effIndex)
{
Player player = GetCaster().ToPlayer();
if (player.GetLastPetNumber() != 0)
{
PetType newPetType = (player.GetClass() == Class.Hunter) ? PetType.Hunter : PetType.Summon;
Pet newPet = new(player, newPetType);
if (newPet.LoadPetFromDB(player, 0, player.GetLastPetNumber(), true))
{
// revive the pet if it is dead
if (newPet.GetDeathState() != DeathState.Alive && newPet.GetDeathState() != DeathState.JustRespawned)
newPet.SetDeathState(DeathState.JustRespawned);
newPet.SetFullHealth();
newPet.SetFullPower(newPet.GetPowerType());
switch (newPet.GetEntry())
{
case CreatureIds.Doomguard:
case CreatureIds.Infernal:
newPet.SetEntry(CreatureIds.Imp);
break;
default:
break;
}
}
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
}
[Script]
class spell_gen_profession_research : SpellScript
{
public override bool Load()
{
return GetCaster().IsTypeId(TypeId.Player);
}
SpellCastResult CheckRequirement()
{
Player player = GetCaster().ToPlayer();
if (SkillDiscovery.HasDiscoveredAllSpells(GetSpellInfo().Id, player))
{
SetCustomCastResultMessage(SpellCustomErrors.NothingToDiscover);
return SpellCastResult.CustomError;
}
return SpellCastResult.SpellCastOk;
}
void HandleScript(uint effIndex)
{
Player caster = GetCaster().ToPlayer();
uint spellId = GetSpellInfo().Id;
// Learn random explicit discovery recipe (if any)
// Players will now learn 3 recipes the very first time they perform Northrend Inscription Research (3.3.0 patch notes)
if (spellId == SpellIds.NorthrendInscriptionResearch && !SkillDiscovery.HasDiscoveredAnySpell(spellId, caster))
{
for (int i = 0; i < 2; ++i)
{
uint _discoveredSpellId = SkillDiscovery.GetExplicitDiscoverySpell(spellId, caster);
if (_discoveredSpellId != 0)
caster.LearnSpell(_discoveredSpellId, false);
}
}
uint discoveredSpellId = SkillDiscovery.GetExplicitDiscoverySpell(spellId, caster);
if (discoveredSpellId != 0)
caster.LearnSpell(discoveredSpellId, false);
}
public override void Register()
{
OnCheckCast.Add(new CheckCastHandler(CheckRequirement));
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 1, SpellEffectName.ScriptEffect));
}
}
[Script]
class spell_gen_pvp_trinket : SpellScript
{
void TriggerAnimation()
{
Player caster = GetCaster().ToPlayer();
switch (caster.GetTeam())
{
case Team.Alliance:
caster.CastSpell(caster, SpellIds.PvpTrinketAlliance, new CastSpellExtraArgs(TriggerCastFlags.FullMask));
break;
case Team.Horde:
caster.CastSpell(caster, SpellIds.PvpTrinketHorde, new CastSpellExtraArgs(TriggerCastFlags.FullMask));
break;
}
}
public override void Register()
{
AfterCast.Add(new CastHandler(TriggerAnimation));
}
}
[Script]
class spell_gen_remove_flight_auras : SpellScript
{
void HandleScript(uint effIndex)
{
Unit target = GetHitUnit();
if (target)
{
target.RemoveAurasByType(AuraType.Fly);
target.RemoveAurasByType(AuraType.ModIncreaseMountedFlightSpeed);
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 1, SpellEffectName.ScriptEffect));
}
}
[Script]
class spell_gen_remove_impairing_auras : SpellScript
{
void HandleScriptEffect(uint effIndex)
{
GetHitUnit().RemoveMovementImpairingAuras(true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, 0, SpellEffectName.ScriptEffect));
}
}
// 23493 - Restoration
[Script] // 24379 - Restoration
class spell_gen_restoration : AuraScript
{
void PeriodicTick(AuraEffect aurEff)
{
PreventDefaultAction();
Unit target = GetTarget();
if (target == null)
return;
uint heal = (uint)target.CountPctFromMaxHealth(10);
HealInfo healInfo = new(target, target, heal, GetSpellInfo(), GetSpellInfo().GetSchoolMask());
target.HealBySpell(healInfo);
/// @todo: should proc other auras?
int mana = target.GetMaxPower(PowerType.Mana);
if (mana != 0)
{
mana /= 10;
target.EnergizeBySpell(target, GetSpellInfo(), mana, PowerType.Mana);
}
}
public override void Register()
{
OnEffectPeriodic.Add(new EffectPeriodicHandler(PeriodicTick, 0, AuraType.PeriodicTriggerSpell));
}
}
// 38772 Grievous Wound
// 43937 Grievous Wound
// 62331 Impale
[Script] // 62418 Impale
class spell_gen_remove_on_health_pct : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return spellInfo.GetEffects().Count > 1;
}
void PeriodicTick(AuraEffect aurEff)
{
// they apply damage so no need to check for ticks here
if (GetTarget().HealthAbovePct(GetEffectInfo(1).CalcValue()))
{
Remove(AuraRemoveMode.EnemySpell);
PreventDefaultAction();
}
}
public override void Register()
{
OnEffectPeriodic.Add(new EffectPeriodicHandler(PeriodicTick, 0, AuraType.PeriodicDamage));
}
}
// 31956 Grievous Wound
// 38801 Grievous Wound
// 43093 Grievous Throw
// 58517 Grievous Wound
[Script] // 59262 Grievous Wound
class spell_gen_remove_on_full_health : AuraScript
{
void PeriodicTick(AuraEffect aurEff)
{
// if it has only periodic effect, allow 1 tick
bool onlyEffect = GetSpellInfo().GetEffects().Count == 1;
if (onlyEffect && aurEff.GetTickNumber() <= 1)
return;
if (GetTarget().IsFullHealth())
{
Remove(AuraRemoveMode.EnemySpell);
PreventDefaultAction();
}
}
public override void Register()
{
OnEffectPeriodic.Add(new EffectPeriodicHandler(PeriodicTick, 0, AuraType.PeriodicDamage));
}
}
// 70292 - Glacial Strike
[Script] // 71316 - Glacial Strike
class spell_gen_remove_on_full_health_pct : AuraScript
{
void PeriodicTick(AuraEffect aurEff)
{
// they apply damage so no need to check for ticks here
if (GetTarget().IsFullHealth())
{
Remove(AuraRemoveMode.EnemySpell);
PreventDefaultAction();
}
}
public override void Register()
{
OnEffectPeriodic.Add(new EffectPeriodicHandler(PeriodicTick, 2, AuraType.PeriodicDamagePercent));
}
}
[Script]
class spell_gen_replenishment : SpellScript
{
void RemoveInvalidTargets(List<WorldObject> targets)
{
// In arenas Replenishment may only affect the caster
Player caster = GetCaster().ToPlayer();
if (caster)
{
if (caster.InArena())
{
targets.Clear();
targets.Add(caster);
return;
}
}
targets.RemoveAll(obj =>
{
var target = obj.ToUnit();
if (target)
return target.GetPowerType() != PowerType.Mana;
return true;
});
byte maxTargets = 10;
if (targets.Count > maxTargets)
{
targets.Sort(new PowerPctOrderPred(PowerType.Mana));
targets.Resize(maxTargets);
}
}
public override void Register()
{
OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(RemoveInvalidTargets, 255, Targets.UnitCasterAreaRaid));
}
}
[Script]
class spell_gen_replenishment_AuraScript : AuraScript
{
public override bool Load()
{
return GetUnitOwner().GetPower(PowerType.Mana) != 0;
}
void CalculateAmount(AuraEffect aurEff, ref int amount, ref bool canBeRecalculated)
{
switch (GetSpellInfo().Id)
{
case SpellIds.Replenishment:
amount = (int)(GetUnitOwner().GetMaxPower(PowerType.Mana) * 0.002f);
break;
case SpellIds.InfiniteReplenishment:
amount = (int)(GetUnitOwner().GetMaxPower(PowerType.Mana) * 0.0025f);
break;
default:
break;
}
}
public override void Register()
{
DoEffectCalcAmount.Add(new EffectCalcAmountHandler(CalculateAmount, 0, AuraType.PeriodicEnergize));
}
}
[Script]
class spell_gen_running_wild : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.AlteredForm);
}
public override bool Load()
{
// Definitely not a good thing, but currently the only way to do something at cast start
// Should be replaced as soon as possible with a new hook: BeforeCastStart
GetCaster().CastSpell(GetCaster(), SpellIds.AlteredForm, new CastSpellExtraArgs(TriggerCastFlags.FullMask));
return false;
}
public override void Register()
{
}
}
[Script]
class spell_gen_running_wild_AuraScript : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
if (!CliDB.CreatureDisplayInfoStorage.ContainsKey(SharedConst.DisplayIdHiddenMount))
return false;
return true;
}
void HandleMount(AuraEffect aurEff, AuraEffectHandleModes mode)
{
Unit target = GetTarget();
PreventDefaultAction();
target.Mount(SharedConst.DisplayIdHiddenMount, 0, 0);
// cast speed aura
MountCapabilityRecord mountCapability = CliDB.MountCapabilityStorage.LookupByKey(aurEff.GetAmount());
if (mountCapability != null)
target.CastSpell(target, mountCapability.ModSpellAuraID, new CastSpellExtraArgs(TriggerCastFlags.FullMask));
}
public override void Register()
{
OnEffectApply.Add(new EffectApplyHandler(HandleMount, 1, AuraType.Mounted, AuraEffectHandleModes.Real));
}
}
[Script]
class spell_gen_two_forms : SpellScript
{
SpellCastResult CheckCast()
{
if (GetCaster().IsInCombat())
{
SetCustomCastResultMessage(SpellCustomErrors.CantTransform);
return SpellCastResult.CustomError;
}
// Player cannot transform to human form if he is forced to be worgen for some reason (Darkflight)
if (GetCaster().GetAuraEffectsByType(AuraType.WorgenAlteredForm).Count > 1)
{
SetCustomCastResultMessage(SpellCustomErrors.CantTransform);
return SpellCastResult.CustomError;
}
return SpellCastResult.SpellCastOk;
}
void HandleTransform(uint effIndex)
{
Unit target = GetHitUnit();
PreventHitDefaultEffect(effIndex);
if (target.HasAuraType(AuraType.WorgenAlteredForm))
target.RemoveAurasByType(AuraType.WorgenAlteredForm);
else // Basepoints 1 for this aura control whether to trigger transform transition animation or not.
target.CastSpell(target, SpellIds.AlteredForm, new CastSpellExtraArgs(TriggerCastFlags.FullMask).AddSpellMod(SpellValueMod.BasePoint0, 1));
}
public override void Register()
{
OnCheckCast.Add(new CheckCastHandler(CheckCast));
OnEffectHitTarget.Add(new EffectHandler(HandleTransform, 0, SpellEffectName.Dummy));
}
}
[Script]
class spell_gen_darkflight : SpellScript
{
void TriggerTransform()
{
GetCaster().CastSpell(GetCaster(), SpellIds.AlteredForm, new CastSpellExtraArgs(TriggerCastFlags.FullMask));
}
public override void Register()
{
AfterCast.Add(new CastHandler(TriggerTransform));
}
}
[Script]
class spell_gen_seaforium_blast : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.PlantChargesCreditAchievement);
}
public override bool Load()
{
// OriginalCaster is always available in Spell.prepare
return GetGObjCaster().GetOwnerGUID().IsPlayer();
}
void AchievementCredit(uint effIndex)
{
// but in effect handling OriginalCaster can become null
Unit owner = GetGObjCaster().GetOwner();
if (owner != null)
{
GameObject go = GetHitGObj();
if (go)
if (go.GetGoInfo().type == GameObjectTypes.DestructibleBuilding)
owner.CastSpell(null, SpellIds.PlantChargesCreditAchievement, true);
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(AchievementCredit, 1, SpellEffectName.GameObjectDamage));
}
}
[Script]
class spell_gen_spectator_cheer_trigger : SpellScript
{
readonly static Emote[] EmoteArray = { Emote.OneshotCheer, Emote.OneshotExclamation, Emote.OneshotApplaud };
void HandleDummy(uint effIndex)
{
GetCaster().HandleEmoteCommand(EmoteArray.SelectRandom());
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
}
}
[Script]
class spell_gen_spirit_healer_res : SpellScript
{
public override bool Load()
{
return GetOriginalCaster() && GetOriginalCaster().IsTypeId(TypeId.Player);
}
void HandleDummy(uint effIndex)
{
Player originalCaster = GetOriginalCaster().ToPlayer();
Unit target = GetHitUnit();
if (target)
{
SpiritHealerConfirm spiritHealerConfirm = new();
spiritHealerConfirm.Unit = target.GetGUID();
originalCaster.SendPacket(spiritHealerConfirm);
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
}
}
[Script("spell_gen_summon_fire_elemental", SpellIds.SummonFireElemental)]
[Script("spell_gen_summon_earth_elemental", SpellIds.SummonEarthElemental)]
class spell_gen_summon_elemental : AuraScript
{
readonly uint _spellId;
public spell_gen_summon_elemental(uint spellId)
{
_spellId = spellId;
}
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(_spellId);
}
void AfterApply(AuraEffect aurEff, AuraEffectHandleModes mode)
{
if (GetCaster())
{
Unit owner = GetCaster().GetOwner();
if (owner)
owner.CastSpell(owner, _spellId, true);
}
}
void AfterRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
if (GetCaster())
{
Unit owner = GetCaster().GetOwner();
if (owner)
if (owner.IsTypeId(TypeId.Player)) // @todo this check is maybe wrong
owner.ToPlayer().RemovePet(null, PetSaveMode.NotInSlot, true);
}
}
public override void Register()
{
AfterEffectApply.Add(new EffectApplyHandler(AfterApply, 1, AuraType.Dummy, AuraEffectHandleModes.Real));
AfterEffectRemove.Add(new EffectApplyHandler(AfterRemove, 1, AuraType.Dummy, AuraEffectHandleModes.Real));
}
}
[Script]
class spell_gen_summon_tournament_mount : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.LanceEquipped);
}
SpellCastResult CheckIfLanceEquiped()
{
if (GetCaster().IsInDisallowedMountForm())
GetCaster().RemoveAurasByType(AuraType.ModShapeshift);
if (!GetCaster().HasAura(SpellIds.LanceEquipped))
{
SetCustomCastResultMessage(SpellCustomErrors.MustHaveLanceEquipped);
return SpellCastResult.CustomError;
}
return SpellCastResult.SpellCastOk;
}
public override void Register()
{
OnCheckCast.Add(new CheckCastHandler(CheckIfLanceEquiped));
}
}
[Script] // 41213, 43416, 69222, 73076 - Throw Shield
class spell_gen_throw_shield : SpellScript
{
void HandleScriptEffect(uint effIndex)
{
PreventHitDefaultEffect(effIndex);
GetCaster().CastSpell(GetHitUnit(), (uint)GetEffectValue(), true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, 1, SpellEffectName.ScriptEffect));
}
}
[Script]
class spell_gen_tournament_duel : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.OnTournamentMount, SpellIds.MountedDuel);
}
void HandleScriptEffect(uint effIndex)
{
Unit rider = GetCaster().GetCharmer();
if (rider)
{
Player playerTarget = GetHitPlayer();
if (playerTarget)
{
if (playerTarget.HasAura(SpellIds.OnTournamentMount) && playerTarget.GetVehicleBase())
rider.CastSpell(playerTarget, SpellIds.MountedDuel, true);
return;
}
Unit unitTarget = GetHitUnit();
if (unitTarget)
{
if (unitTarget.GetCharmer() && unitTarget.GetCharmer().IsTypeId(TypeId.Player) && unitTarget.GetCharmer().HasAura(SpellIds.OnTournamentMount))
rider.CastSpell(unitTarget.GetCharmer(), SpellIds.MountedDuel, true);
}
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, 0, SpellEffectName.ScriptEffect));
}
}
[Script]
class spell_gen_tournament_pennant : AuraScript
{
public override bool Load()
{
return GetCaster() && GetCaster().IsTypeId(TypeId.Player);
}
void HandleApplyEffect(AuraEffect aurEff, AuraEffectHandleModes mode)
{
Unit caster = GetCaster();
if (caster)
if (!caster.GetVehicleBase())
caster.RemoveAurasDueToSpell(GetId());
}
public override void Register()
{
OnEffectApply.Add(new EffectApplyHandler(HandleApplyEffect, 0, AuraType.Dummy, AuraEffectHandleModes.RealOrReapplyMask));
}
}
[Script]
class spell_gen_teleporting : SpellScript
{
void HandleScript(uint effIndex)
{
Unit target = GetHitUnit();
if (!target.IsPlayer())
return;
// return from top
if (target.ToPlayer().GetAreaId() == Misc.AreaVioletCitadelSpire)
target.CastSpell(target, SpellIds.TeleportSpireDown, true);
// teleport atop
else
target.CastSpell(target, SpellIds.TeleportSpireUp, true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
}
[Script]
class spell_gen_trigger_exclude_caster_aura_spell : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(spellInfo.ExcludeCasterAuraSpell);
}
void HandleTrigger()
{
// Blizz seems to just apply aura without bothering to cast
GetCaster().AddAura(GetSpellInfo().ExcludeCasterAuraSpell, GetCaster());
}
public override void Register()
{
AfterCast.Add(new CastHandler(HandleTrigger));
}
}
[Script]
class spell_gen_trigger_exclude_target_aura_spell : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(spellInfo.ExcludeTargetAuraSpell);
}
void HandleTrigger()
{
Unit target = GetHitUnit();
if (target)
// Blizz seems to just apply aura without bothering to cast
GetCaster().AddAura(GetSpellInfo().ExcludeTargetAuraSpell, target);
}
public override void Register()
{
AfterHit.Add(new HitHandler(HandleTrigger));
}
}
[Script("spell_pvp_trinket_shared_cd", SpellIds.WillOfTheForsakenCooldownTrigger)]
[Script("spell_wotf_shared_cd", SpellIds.WillOfTheForsakenCooldownTriggerWotf)]
class spell_pvp_trinket_wotf_shared_cd : SpellScript
{
readonly uint _triggered;
public spell_pvp_trinket_wotf_shared_cd(uint triggered)
{
_triggered = triggered;
}
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(_triggered);
}
void HandleScript()
{
/*
* @workaround: PendingCast flag normally means 'triggered' spell, however
* if the spell is cast triggered, the core won't send SMSG_SPELL_GO packet
* so client never registers the cooldown (see Spell::IsNeedSendToClient)
*
* ServerToClient: SMSG_SPELL_GO (0x0132) Length: 42 ConnIdx: 0 Time: 07/19/2010 02:32:35.000 Number: 362675
* Caster GUID: Full: Player
* Caster Unit GUID: Full: Player
* Cast Count: 0
* Spell ID: 72752 (72752)
* Cast Flags: PendingCast, Unknown3, Unknown7 (265)
* Time: 3901468825
* Hit Count: 1
* [0] Hit GUID: Player
* Miss Count: 0
* Target Flags: Unit (2)
* Target GUID: 0x0
*/
// Spell flags need further research, until then just cast not triggered
GetCaster().CastSpell((Unit)null, _triggered, false);
}
public override void Register()
{
AfterCast.Add(new CastHandler(HandleScript));
}
}
[Script]
class spell_gen_turkey_marker : AuraScript
{
readonly List<uint> _applyTimes = new();
void OnApply(AuraEffect aurEff, AuraEffectHandleModes mode)
{
// store stack apply times, so we can pop them while they expire
_applyTimes.Add(GameTime.GetGameTimeMS());
Unit target = GetTarget();
// on stack 15 cast the achievement crediting spell
if (GetStackAmount() >= 15)
target.CastSpell(target, SpellIds.TurkeyVengeance, new CastSpellExtraArgs(aurEff).SetOriginalCaster(GetCasterGUID()));
}
void OnPeriodic(AuraEffect aurEff)
{
int removeCount = 0;
// pop expired times off of the stack
while (!_applyTimes.Empty() && _applyTimes.FirstOrDefault() + GetMaxDuration() < GameTime.GetGameTimeMS())
{
_applyTimes.RemoveAt(0);
removeCount++;
}
if (removeCount != 0)
ModStackAmount(-removeCount, AuraRemoveMode.Expire);
}
public override void Register()
{
AfterEffectApply.Add(new EffectApplyHandler(OnApply, 0, AuraType.PeriodicDummy, AuraEffectHandleModes.RealOrReapplyMask));
OnEffectPeriodic.Add(new EffectPeriodicHandler(OnPeriodic, 0, AuraType.PeriodicDummy));
}
}
[Script]
class spell_gen_upper_deck_create_foam_sword : SpellScript
{
// green pink blue red yellow
readonly static uint[] itemId = { 45061, 45176, 45177, 45178, 45179 };
void HandleScript(uint effIndex)
{
Player player = GetHitPlayer();
if (player)
{
// player can only have one of these items
for (byte i = 0; i < 5; ++i)
{
if (player.HasItemCount(itemId[i], 1, true))
return;
}
CreateItem(itemId[RandomHelper.URand(0, 4)], ItemContext.None);
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
}
// 52723 - Vampiric Touch
[Script] // 60501 - Vampiric Touch
class spell_gen_vampiric_touch : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.VampiricTouchHeal);
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
PreventDefaultAction();
DamageInfo damageInfo = eventInfo.GetDamageInfo();
if (damageInfo == null || damageInfo.GetDamage() == 0)
return;
Unit caster = eventInfo.GetActor();
CastSpellExtraArgs args = new(aurEff);
args.AddSpellMod(SpellValueMod.BasePoint0, (int)damageInfo.GetDamage() / 2);
caster.CastSpell(caster, SpellIds.VampiricTouchHeal, args);
}
public override void Register()
{
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
}
}
[Script]
class spell_gen_vehicle_scaling : AuraScript
{
public override bool Load()
{
return GetCaster() && GetCaster().IsTypeId(TypeId.Player);
}
void CalculateAmount(AuraEffect aurEff, ref int amount, ref bool canBeRecalculated)
{
Unit caster = GetCaster();
float factor;
ushort baseItemLevel;
// @todo Reserach coeffs for different vehicles
switch (GetId())
{
case SpellIds.GearScaling:
factor = 1.0f;
baseItemLevel = 205;
break;
default:
factor = 1.0f;
baseItemLevel = 170;
break;
}
float avgILvl = caster.ToPlayer().GetAverageItemLevel();
if (avgILvl < baseItemLevel)
return; // @todo Research possibility of scaling down
amount = (int)((avgILvl - baseItemLevel) * factor);
}
public override void Register()
{
DoEffectCalcAmount.Add(new EffectCalcAmountHandler(CalculateAmount, 0, AuraType.ModHealingPct));
DoEffectCalcAmount.Add(new EffectCalcAmountHandler(CalculateAmount, 1, AuraType.ModDamagePercentDone));
DoEffectCalcAmount.Add(new EffectCalcAmountHandler(CalculateAmount, 2, AuraType.ModIncreaseHealthPercent));
}
}
[Script]
class spell_gen_vendor_bark_trigger : SpellScript
{
void HandleDummy(uint effIndex)
{
Creature vendor = GetCaster().ToCreature();
if (vendor)
if (vendor.GetEntry() == CreatureIds.AmphitheaterVendor)
vendor.GetAI().Talk(TextIds.SayAmphitheaterVendor);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
}
}
[Script]
class spell_gen_wg_water : SpellScript
{
SpellCastResult CheckCast()
{
if (!GetSpellInfo().CheckTargetCreatureType(GetCaster()))
return SpellCastResult.DontReport;
return SpellCastResult.SpellCastOk;
}
public override void Register()
{
OnCheckCast.Add(new CheckCastHandler(CheckCast));
}
}
[Script]
class spell_gen_whisper_gulch_yogg_saron_whisper : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.YoggSaronWhisperDummy);
}
void HandleEffectPeriodic(AuraEffect aurEff)
{
PreventDefaultAction();
GetTarget().CastSpell((Unit)null, SpellIds.YoggSaronWhisperDummy, true);
}
public override void Register()
{
OnEffectPeriodic.Add(new EffectPeriodicHandler(HandleEffectPeriodic, 0, AuraType.PeriodicDummy));
}
}
[Script]
class spell_gen_eject_all_passengers : SpellScript
{
void RemoveVehicleAuras()
{
Vehicle vehicle = GetHitUnit().GetVehicleKit();
if (vehicle)
vehicle.RemoveAllPassengers();
}
public override void Register()
{
AfterHit.Add(new HitHandler(RemoveVehicleAuras));
}
}
[Script]
class spell_gen_eject_passenger : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
if (spellInfo.GetEffects().Empty())
return false;
if (spellInfo.GetEffect(0).CalcValue() < 1)
return false;
return true;
}
void EjectPassenger(uint effIndex)
{
Vehicle vehicle = GetHitUnit().GetVehicleKit();
if (vehicle != null)
{
Unit passenger = vehicle.GetPassenger((sbyte)(GetEffectValue() - 1));
if (passenger)
passenger.ExitVehicle();
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(EjectPassenger, 0, SpellEffectName.ScriptEffect));
}
}
[Script("spell_gen_eject_passenger_1", 0)]
[Script("spell_gen_eject_passenger_3", 2)]
class spell_gen_eject_passenger_with_seatId : SpellScript
{
sbyte _seatId;
public spell_gen_eject_passenger_with_seatId(sbyte seatId)
{
_seatId = seatId;
}
void EjectPassenger(uint effIndex)
{
Vehicle vehicle = GetHitUnit().GetVehicleKit();
if (vehicle != null)
{
Unit passenger = vehicle.GetPassenger(_seatId);
if (passenger != null)
passenger.ExitVehicle();
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(EjectPassenger, 0, SpellEffectName.ScriptEffect));
}
}
[Script]
class spell_gen_gm_freeze : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.GmFreeze);
}
void OnApply(AuraEffect aurEff, AuraEffectHandleModes mode)
{
// Do what was done before to the target in HandleFreezeCommand
Player player = GetTarget().ToPlayer();
if (player)
{
// stop combat + make player unattackable + duel stop + stop some spells
player.SetFaction(35);
player.CombatStop();
if (player.IsNonMeleeSpellCast(true))
player.InterruptNonMeleeSpells(true);
player.AddUnitFlag(UnitFlags.NonAttackable);
// if player class = hunter || warlock Remove pet if alive
if ((player.GetClass() == Class.Hunter) || (player.GetClass() == Class.Warlock))
{
Pet pet = player.GetPet();
if (pet)
{
pet.SavePetToDB(PetSaveMode.AsCurrent);
// not let dismiss dead pet
if (pet.IsAlive())
player.RemovePet(pet, PetSaveMode.NotInSlot);
}
}
}
}
void OnRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
// Do what was done before to the target in HandleUnfreezeCommand
Player player = GetTarget().ToPlayer();
if (player)
{
// Reset player faction + allow combat + allow duels
player.SetFactionForRace(player.GetRace());
player.RemoveUnitFlag(UnitFlags.NonAttackable);
// save player
player.SaveToDB();
}
}
public override void Register()
{
OnEffectApply.Add(new EffectApplyHandler(OnApply, 0, AuraType.ModStun, AuraEffectHandleModes.Real));
OnEffectRemove.Add(new EffectApplyHandler(OnRemove, 0, AuraType.ModStun, AuraEffectHandleModes.Real));
}
}
[Script]
class spell_gen_stand : SpellScript
{
void HandleScript(uint eff)
{
Creature target = GetHitCreature();
if (!target)
return;
target.SetStandState(UnitStandStateType.Stand);
target.HandleEmoteCommand(Emote.StateNone);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
}
enum RequiredMixologySpells
{
Mixology = 53042,
// Flasks
FlaskOfTheFrostWyrm = 53755,
FlaskOfStoneblood = 53758,
FlaskOfEndlessRage = 53760,
FlaskOfPureMojo = 54212,
LesserFlaskOfResistance = 62380,
LesserFlaskOfToughness = 53752,
FlaskOfBlindingLight = 28521,
FlaskOfChromaticWonder = 42735,
FlaskOfFortification = 28518,
FlaskOfMightyRestoration = 28519,
FlaskOfPureDeath = 28540,
FlaskOfRelentlessAssault = 28520,
FlaskOfChromaticResistance = 17629,
FlaskOfDistilledWisdom = 17627,
FlaskOfSupremePower = 17628,
FlaskOfTheTitans = 17626,
// Elixirs
ElixirOfMightyAgility = 28497,
ElixirOfAccuracy = 60340,
ElixirOfDeadlyStrikes = 60341,
ElixirOfMightyDefense = 60343,
ElixirOfExpertise = 60344,
ElixirOfArmorPiercing = 60345,
ElixirOfLightningSpeed = 60346,
ElixirOfMightyFortitude = 53751,
ElixirOfMightyMageblood = 53764,
ElixirOfMightyStrength = 53748,
ElixirOfMightyToughts = 60347,
ElixirOfProtection = 53763,
ElixirOfSpirit = 53747,
GurusElixir = 53749,
ShadowpowerElixir = 33721,
WrathElixir = 53746,
ElixirOfEmpowerment = 28514,
ElixirOfMajorMageblood = 28509,
ElixirOfMajorShadowPower = 28503,
ElixirOfMajorDefense = 28502,
FelStrengthElixir = 38954,
ElixirOfIronskin = 39628,
ElixirOfMajorAgility = 54494,
ElixirOfDraenicWisdom = 39627,
ElixirOfMajorFirepower = 28501,
ElixirOfMajorFrostPower = 28493,
EarthenElixir = 39626,
ElixirOfMastery = 33726,
ElixirOfHealingPower = 28491,
ElixirOfMajorFortitude = 39625,
ElixirOfMajorStrength = 28490,
AdeptsElixir = 54452,
OnslaughtElixir = 33720,
MightyTrollsBloodElixir = 24361,
GreaterArcaneElixir = 17539,
ElixirOfTheMongoose = 17538,
ElixirOfBruteForce = 17537,
ElixirOfSages = 17535,
ElixirOfSuperiorDefense = 11348,
ElixirOfDemonslaying = 11406,
ElixirOfGreaterFirepower = 26276,
ElixirOfShadowPower = 11474,
MagebloodElixir = 24363,
ElixirOfGiants = 11405,
ElixirOfGreaterAgility = 11334,
ArcaneElixir = 11390,
ElixirOfGreaterIntellect = 11396,
ElixirOfGreaterDefense = 11349,
ElixirOfFrostPower = 21920,
ElixirOfAgility = 11328,
MajorTrollsBlloodElixir = 3223,
ElixirOfFortitude = 3593,
ElixirOfOgresStrength = 3164,
ElixirOfFirepower = 7844,
ElixirOfLesserAgility = 3160,
ElixirOfDefense = 3220,
StrongTrollsBloodElixir = 3222,
ElixirOfMinorAccuracy = 63729,
ElixirOfWisdom = 3166,
ElixirOfGianthGrowth = 8212,
ElixirOfMinorAgility = 2374,
ElixirOfMinorFortitude = 2378,
WeakTrollsBloodElixir = 3219,
ElixirOfLionsStrength = 2367,
ElixirOfMinorDefense = 673
}
[Script]
class spell_gen_mixology_bonus : AuraScript
{
int bonus;
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo((uint)RequiredMixologySpells.Mixology) && !spellInfo.GetEffects().Empty();
}
public override bool Load()
{
return GetCaster() && GetCaster().GetTypeId() == TypeId.Player;
}
void SetBonusValueForEffect(uint effIndex, int value, AuraEffect aurEff)
{
if (aurEff.GetEffIndex() == effIndex)
bonus = value;
}
void CalculateAmount(AuraEffect aurEff, ref int amount, ref bool canBeRecalculated)
{
if (GetCaster().HasAura((uint)RequiredMixologySpells.Mixology) && GetCaster().HasSpell(GetEffectInfo(0).TriggerSpell))
{
switch ((RequiredMixologySpells)GetId())
{
case RequiredMixologySpells.WeakTrollsBloodElixir:
case RequiredMixologySpells.MagebloodElixir:
bonus = amount;
break;
case RequiredMixologySpells.ElixirOfFrostPower:
case RequiredMixologySpells.LesserFlaskOfToughness:
case RequiredMixologySpells.LesserFlaskOfResistance:
bonus = MathFunctions.CalculatePct(amount, 80);
break;
case RequiredMixologySpells.ElixirOfMinorDefense:
case RequiredMixologySpells.ElixirOfLionsStrength:
case RequiredMixologySpells.ElixirOfMinorAgility:
case RequiredMixologySpells.MajorTrollsBlloodElixir:
case RequiredMixologySpells.ElixirOfShadowPower:
case RequiredMixologySpells.ElixirOfBruteForce:
case RequiredMixologySpells.MightyTrollsBloodElixir:
case RequiredMixologySpells.ElixirOfGreaterFirepower:
case RequiredMixologySpells.OnslaughtElixir:
case RequiredMixologySpells.EarthenElixir:
case RequiredMixologySpells.ElixirOfMajorAgility:
case RequiredMixologySpells.FlaskOfTheTitans:
case RequiredMixologySpells.FlaskOfRelentlessAssault:
case RequiredMixologySpells.FlaskOfStoneblood:
case RequiredMixologySpells.ElixirOfMinorAccuracy:
bonus = MathFunctions.CalculatePct(amount, 50);
break;
case RequiredMixologySpells.ElixirOfProtection:
bonus = 280;
break;
case RequiredMixologySpells.ElixirOfMajorDefense:
bonus = 200;
break;
case RequiredMixologySpells.ElixirOfGreaterDefense:
case RequiredMixologySpells.ElixirOfSuperiorDefense:
bonus = 140;
break;
case RequiredMixologySpells.ElixirOfFortitude:
bonus = 100;
break;
case RequiredMixologySpells.FlaskOfEndlessRage:
bonus = 82;
break;
case RequiredMixologySpells.ElixirOfDefense:
bonus = 70;
break;
case RequiredMixologySpells.ElixirOfDemonslaying:
bonus = 50;
break;
case RequiredMixologySpells.FlaskOfTheFrostWyrm:
bonus = 47;
break;
case RequiredMixologySpells.WrathElixir:
bonus = 32;
break;
case RequiredMixologySpells.ElixirOfMajorFrostPower:
case RequiredMixologySpells.ElixirOfMajorFirepower:
case RequiredMixologySpells.ElixirOfMajorShadowPower:
bonus = 29;
break;
case RequiredMixologySpells.ElixirOfMightyToughts:
bonus = 27;
break;
case RequiredMixologySpells.FlaskOfSupremePower:
case RequiredMixologySpells.FlaskOfBlindingLight:
case RequiredMixologySpells.FlaskOfPureDeath:
case RequiredMixologySpells.ShadowpowerElixir:
bonus = 23;
break;
case RequiredMixologySpells.ElixirOfMightyAgility:
case RequiredMixologySpells.FlaskOfDistilledWisdom:
case RequiredMixologySpells.ElixirOfSpirit:
case RequiredMixologySpells.ElixirOfMightyStrength:
case RequiredMixologySpells.FlaskOfPureMojo:
case RequiredMixologySpells.ElixirOfAccuracy:
case RequiredMixologySpells.ElixirOfDeadlyStrikes:
case RequiredMixologySpells.ElixirOfMightyDefense:
case RequiredMixologySpells.ElixirOfExpertise:
case RequiredMixologySpells.ElixirOfArmorPiercing:
case RequiredMixologySpells.ElixirOfLightningSpeed:
bonus = 20;
break;
case RequiredMixologySpells.FlaskOfChromaticResistance:
bonus = 17;
break;
case RequiredMixologySpells.ElixirOfMinorFortitude:
case RequiredMixologySpells.ElixirOfMajorStrength:
bonus = 15;
break;
case RequiredMixologySpells.FlaskOfMightyRestoration:
bonus = 13;
break;
case RequiredMixologySpells.ArcaneElixir:
bonus = 12;
break;
case RequiredMixologySpells.ElixirOfGreaterAgility:
case RequiredMixologySpells.ElixirOfGiants:
bonus = 11;
break;
case RequiredMixologySpells.ElixirOfAgility:
case RequiredMixologySpells.ElixirOfGreaterIntellect:
case RequiredMixologySpells.ElixirOfSages:
case RequiredMixologySpells.ElixirOfIronskin:
case RequiredMixologySpells.ElixirOfMightyMageblood:
bonus = 10;
break;
case RequiredMixologySpells.ElixirOfHealingPower:
bonus = 9;
break;
case RequiredMixologySpells.ElixirOfDraenicWisdom:
case RequiredMixologySpells.GurusElixir:
bonus = 8;
break;
case RequiredMixologySpells.ElixirOfFirepower:
case RequiredMixologySpells.ElixirOfMajorMageblood:
case RequiredMixologySpells.ElixirOfMastery:
bonus = 6;
break;
case RequiredMixologySpells.ElixirOfLesserAgility:
case RequiredMixologySpells.ElixirOfOgresStrength:
case RequiredMixologySpells.ElixirOfWisdom:
case RequiredMixologySpells.ElixirOfTheMongoose:
bonus = 5;
break;
case RequiredMixologySpells.StrongTrollsBloodElixir:
case RequiredMixologySpells.FlaskOfChromaticWonder:
bonus = 4;
break;
case RequiredMixologySpells.ElixirOfEmpowerment:
bonus = -10;
break;
case RequiredMixologySpells.AdeptsElixir:
SetBonusValueForEffect(0, 13, aurEff);
SetBonusValueForEffect(1, 13, aurEff);
SetBonusValueForEffect(2, 8, aurEff);
break;
case RequiredMixologySpells.ElixirOfMightyFortitude:
SetBonusValueForEffect(0, 160, aurEff);
break;
case RequiredMixologySpells.ElixirOfMajorFortitude:
SetBonusValueForEffect(0, 116, aurEff);
SetBonusValueForEffect(1, 6, aurEff);
break;
case RequiredMixologySpells.FelStrengthElixir:
SetBonusValueForEffect(0, 40, aurEff);
SetBonusValueForEffect(1, 40, aurEff);
break;
case RequiredMixologySpells.FlaskOfFortification:
SetBonusValueForEffect(0, 210, aurEff);
SetBonusValueForEffect(1, 5, aurEff);
break;
case RequiredMixologySpells.GreaterArcaneElixir:
SetBonusValueForEffect(0, 19, aurEff);
SetBonusValueForEffect(1, 19, aurEff);
SetBonusValueForEffect(2, 5, aurEff);
break;
case RequiredMixologySpells.ElixirOfGianthGrowth:
SetBonusValueForEffect(0, 5, aurEff);
break;
default:
Log.outError(LogFilter.Spells, "SpellId {0} couldn't be processed in spell_gen_mixology_bonus", GetId());
break;
}
amount += bonus;
}
}
public override void Register()
{
DoEffectCalcAmount.Add(new EffectCalcAmountHandler(CalculateAmount, SpellConst.EffectAll, AuraType.Any));
}
}
[Script]
class spell_gen_landmine_knockback_achievement : SpellScript
{
void HandleScript(uint effIndex)
{
Player target = GetHitPlayer();
if (target)
{
Aura aura = GetHitAura();
if (aura == null || aura.GetStackAmount() < 10)
return;
target.CastSpell(target, SpellIds.LandmineKnockbackAchievement, true);
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
}
[Script] // 34098 - ClearAllDebuffs
class spell_gen_clear_debuffs : SpellScript
{
void HandleScript(uint effIndex)
{
Unit target = GetHitUnit();
if (target)
{
target.RemoveOwnedAuras(aura =>
{
SpellInfo spellInfo = aura.GetSpellInfo();
return !spellInfo.IsPositive() && !spellInfo.IsPassive();
});
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
}
[Script]
class spell_gen_pony_mount_check : AuraScript
{
void HandleEffectPeriodic(AuraEffect aurEff)
{
Unit caster = GetCaster();
if (!caster)
return;
Player owner = caster.GetOwner().ToPlayer();
if (!owner || !owner.HasAchieved(SpellIds.AchievementPonyup))
return;
if (owner.IsMounted())
{
caster.Mount(SpellIds.MountPony);
caster.SetSpeedRate(UnitMoveType.Run, owner.GetSpeedRate(UnitMoveType.Run));
}
else if (caster.IsMounted())
{
caster.Dismount();
caster.SetSpeedRate(UnitMoveType.Run, owner.GetSpeedRate(UnitMoveType.Run));
}
}
public override void Register()
{
OnEffectPeriodic.Add(new EffectPeriodicHandler(HandleEffectPeriodic, 0, AuraType.PeriodicDummy));
}
}
// 40350 - Corrupting Plague
class CorruptingPlagueSearcher : ICheck<Unit>
{
public CorruptingPlagueSearcher(Unit obj, float distance)
{
_unit = obj;
_distance = distance;
}
public bool Invoke(Unit u)
{
if (_unit.GetDistance2d(u) < _distance &&
(u.GetEntry() == CreatureIds.ApexisFlayer || u.GetEntry() == CreatureIds.ShardHideBoar || u.GetEntry() == CreatureIds.AetherRay) &&
!u.HasAura(SpellIds.CorruptingPlague))
return true;
return false;
}
Unit _unit;
float _distance;
}
[Script] // 40349 - Corrupting Plague
class spell_corrupting_plague_aura : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.CorruptingPlague);
}
void OnPeriodic(AuraEffect aurEff)
{
Unit owner = GetTarget();
List<Creature> targets = new();
CorruptingPlagueSearcher creature_check = new(owner, 15.0f);
CreatureListSearcher creature_searcher = new(owner, targets, creature_check);
Cell.VisitGridObjects(owner, creature_searcher, 15.0f);
if (!targets.Empty())
return;
PreventDefaultAction();
}
public override void Register()
{
OnEffectPeriodic.Add(new EffectPeriodicHandler(OnPeriodic, 0, AuraType.PeriodicTriggerSpell));
}
}
[Script] // 40306 - Stasis Field
class spell_stasis_field_aura : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.StasisField);
}
void OnPeriodic(AuraEffect aurEff)
{
Unit owner = GetTarget();
List<Creature> targets = new();
StasisFieldSearcher creature_check = new(owner, 15.0f);
CreatureListSearcher creature_searcher = new(owner, targets, creature_check);
Cell.VisitGridObjects(owner, creature_searcher, 15.0f);
if (!targets.Empty())
return;
PreventDefaultAction();
}
public override void Register()
{
OnEffectPeriodic.Add(new EffectPeriodicHandler(OnPeriodic, 0, AuraType.PeriodicTriggerSpell));
}
}
[Script]
class spell_gen_vehicle_control_link : AuraScript
{
void OnRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
GetTarget().RemoveAurasDueToSpell(SpellIds.SiegeTankControl); //aurEff.GetAmount()
}
public override void Register()
{
AfterEffectRemove.Add(new EffectApplyHandler(OnRemove, 1, AuraType.Dummy, AuraEffectHandleModes.Real));
}
}
[Script] // 34779 - Freezing Circle
class spell_freezing_circle : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.FreezingCirclePitOfSaronNormal, SpellIds.FreezingCirclePitOfSaronHeroic, SpellIds.FreezingCircle, SpellIds.FreezingCircleScenario);
}
void HandleDamage(uint effIndex)
{
Unit caster = GetCaster();
uint spellId = 0;
Map map = caster.GetMap();
if (map.IsDungeon())
spellId = map.IsHeroic() ? SpellIds.FreezingCirclePitOfSaronHeroic : SpellIds.FreezingCirclePitOfSaronNormal;
else
spellId = map.GetId() == Misc.MapIdBloodInTheSnowScenario ? SpellIds.FreezingCircleScenario : SpellIds.FreezingCircle;
SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(spellId, GetCastDifficulty());
if (spellInfo != null)
if (!spellInfo.GetEffects().Empty())
SetHitDamage(spellInfo.GetEffect(0).CalcValue());
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDamage, 1, SpellEffectName.SchoolDamage));
}
}
[Script] // Used for some spells cast by vehicles or charmed creatures that do not send a cooldown event on their own
class spell_gen_charmed_unit_spell_cooldown : SpellScript
{
void HandleCast()
{
Unit caster = GetCaster();
Player owner = caster.GetCharmerOrOwnerPlayerOrPlayerItself();
if (owner != null)
{
SpellCooldownPkt spellCooldown = new();
spellCooldown.Caster = owner.GetGUID();
spellCooldown.Flags = SpellCooldownFlags.None;
spellCooldown.SpellCooldowns.Add(new SpellCooldownStruct(GetSpellInfo().Id, GetSpellInfo().RecoveryTime));
owner.SendPacket(spellCooldown);
}
}
public override void Register()
{
OnCast.Add(new CastHandler(HandleCast));
}
}
[Script]
class spell_gen_cannon_blast : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.CannonBlast);
}
void HandleScript(uint effIndex)
{
int bp = GetEffectValue();
Unit target = GetHitUnit();
CastSpellExtraArgs args = new(TriggerCastFlags.FullMask);
args.AddSpellMod(SpellValueMod.BasePoint0, bp);
target.CastSpell(target, SpellIds.CannonBlastDamage, args);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
}
[Script] // 169869 - Transformation Sickness
class spell_gen_decimatus_transformation_sickness : SpellScript
{
void HandleScript(uint effIndex)
{
Unit target = GetHitUnit();
if (target)
target.SetHealth(target.CountPctFromMaxHealth(25));
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 1, SpellEffectName.ScriptEffect));
}
}
[Script] // 189491 - Summon Towering Infernal.
class spell_gen_anetheron_summon_towering_infernal : SpellScript
{
void HandleDummy(uint effIndex)
{
GetCaster().CastSpell(GetHitUnit(), (uint)GetEffectValue(), true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
}
}
[Script]
class spell_gen_mark_of_kazrogal_hellfire : SpellScript
{
void FilterTargets(List<WorldObject> targets)
{
targets.RemoveAll(target =>
{
Unit unit = target.ToUnit();
if (unit)
return unit.GetPowerType() != PowerType.Mana;
return false;
});
}
public override void Register()
{
OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(FilterTargets, 0, Targets.UnitSrcAreaEnemy));
}
}
[Script]
class spell_gen_mark_of_kazrogal_hellfire_AuraScript : AuraScript
{
public override bool Validate(SpellInfo spell)
{
return ValidateSpellInfo(SpellIds.MarkOfKazrogalDamageHellfire);
}
void OnPeriodic(AuraEffect aurEff)
{
Unit target = GetTarget();
if (target.GetPower(PowerType.Mana) == 0)
{
target.CastSpell(target, SpellIds.MarkOfKazrogalDamageHellfire, new CastSpellExtraArgs(aurEff));
// Remove aura
SetDuration(0);
}
}
public override void Register()
{
OnEffectPeriodic.Add(new EffectPeriodicHandler(OnPeriodic, 0, AuraType.PowerBurn));
}
}
[Script]
class spell_gen_azgalor_rain_of_fire_hellfire_citadel : SpellScript
{
void HandleDummy(uint effIndex)
{
GetCaster().CastSpell(GetHitUnit(), (uint)GetEffectValue(), true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
}
}
[Script] // 99947 - Face Rage
class spell_gen_face_rage : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.FaceRage) && spellInfo.GetEffects().Count > 2;
}
void OnRemove(AuraEffect effect, AuraEffectHandleModes mode)
{
GetTarget().RemoveAurasDueToSpell(GetEffectInfo(2).TriggerSpell);
}
public override void Register()
{
OnEffectRemove.Add(new EffectApplyHandler(OnRemove, 0, AuraType.ModStun, AuraEffectHandleModes.Real));
}
}
[Script] // 187213 - Impatient Mind
class spell_gen_impatient_mind : AuraScript
{
public override bool Validate(SpellInfo spell)
{
return ValidateSpellInfo(SpellIds.ImpatientMind);
}
void OnRemove(AuraEffect effect, AuraEffectHandleModes mode)
{
GetTarget().RemoveAurasDueToSpell(effect.GetSpellEffectInfo().TriggerSpell);
}
public override void Register()
{
OnEffectRemove.Add(new EffectApplyHandler(OnRemove, 0, AuraType.ProcTriggerSpell, AuraEffectHandleModes.Real));
}
}
// 269083 - Enlisted
[Script] // 282559 - Enlisted
class spell_gen_war_mode_enlisted : AuraScript
{
void CalcWarModeBonus(AuraEffect aurEff, ref int amount, ref bool canBeRecalculated)
{
Player target = GetUnitOwner().ToPlayer();
if (target == null)
return;
if (target.GetTeamId() == Global.WorldMgr.GetWarModeDominantFaction())
return;
amount += Global.WorldMgr.GetWarModeOutnumberedFactionReward();
}
public override void Register()
{
SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(m_scriptSpellId, Difficulty.None);
if (spellInfo.HasAura(AuraType.ModXpPct))
DoEffectCalcAmount.Add(new EffectCalcAmountHandler(CalcWarModeBonus, SpellConst.EffectAll, AuraType.ModXpPct));
if (spellInfo.HasAura(AuraType.ModXpQuestPct))
DoEffectCalcAmount.Add(new EffectCalcAmountHandler(CalcWarModeBonus, SpellConst.EffectAll, AuraType.ModXpQuestPct));
if (spellInfo.HasAura(AuraType.ModCurrencyGainFromSource))
DoEffectCalcAmount.Add(new EffectCalcAmountHandler(CalcWarModeBonus, SpellConst.EffectAll, AuraType.ModCurrencyGainFromSource));
if (spellInfo.HasAura(AuraType.ModMoneyGain))
DoEffectCalcAmount.Add(new EffectCalcAmountHandler(CalcWarModeBonus, SpellConst.EffectAll, AuraType.ModMoneyGain));
if (spellInfo.HasAura(AuraType.ModAnimaGain))
DoEffectCalcAmount.Add(new EffectCalcAmountHandler(CalcWarModeBonus, SpellConst.EffectAll, AuraType.ModAnimaGain));
if (spellInfo.HasAura(AuraType.Dummy))
DoEffectCalcAmount.Add(new EffectCalcAmountHandler(CalcWarModeBonus, SpellConst.EffectAll, AuraType.Dummy));
}
}
[Script]
class spell_defender_of_azeroth_death_gate_selector : SpellScript
{
(WorldLocation, uint) StormwindInnLoc = (new WorldLocation(0, -8868.1f, 675.82f, 97.9f, 5.164778709411621093f), 5148);
(WorldLocation, uint) OrgrimmarInnLoc = (new WorldLocation(1, 1573.18f, -4441.62f, 16.06f, 1.818284034729003906f), 8618);
public override bool Validate(SpellInfo spell)
{
return ValidateSpellInfo(SpellIds.DeathGateTeleportStormwind, SpellIds.DeathGateTeleportOrgrimmar);
}
void HandleDummy(uint effIndex)
{
Player player = GetHitUnit().ToPlayer();
if (player == null)
return;
if (player.GetQuestStatus(QuestIds.DefenderOfAzerothAlliance) == QuestStatus.None && player.GetQuestStatus(QuestIds.DefenderOfAzerothHorde) == QuestStatus.None)
return;
(WorldLocation Loc, uint AreaId) bindLoc = player.GetTeam() == Team.Alliance ? StormwindInnLoc : OrgrimmarInnLoc;
player.SetHomebind(bindLoc.Loc, bindLoc.AreaId);
player.SendBindPointUpdate();
player.SendPlayerBound(player.GetGUID(), bindLoc.AreaId);
player.CastSpell(player, player.GetTeam() == Team.Alliance ? SpellIds.DeathGateTeleportStormwind : SpellIds.DeathGateTeleportOrgrimmar);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
}
}
[Script]
class spell_defender_of_azeroth_speak_with_mograine : SpellScript
{
void HandleDummy(uint effIndex)
{
if (!GetCaster())
return;
Player player = GetCaster().ToPlayer();
if (player == null)
return;
Creature nazgrim = GetHitUnit().FindNearestCreature(CreatureIds.Nazgrim, 10.0f);
if (nazgrim != null)
nazgrim.HandleEmoteCommand(Emote.OneshotPoint, player);
Creature trollbane = GetHitUnit().FindNearestCreature(CreatureIds.Trollbane, 10.0f);
if (trollbane != null)
trollbane.HandleEmoteCommand(Emote.OneshotPoint, player);
Creature whitemane = GetHitUnit().FindNearestCreature(CreatureIds.Whitemane, 10.0f);
if (whitemane != null)
whitemane.HandleEmoteCommand(Emote.OneshotPoint, player);
// @TODO: spawntracking - show death gate for casting player
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
}
}
[Script]// 118301 - Summon Battle Pet
class spell_summon_battle_pet : SpellScript
{
void HandleSummon(uint effIndex)
{
uint creatureId = (uint)GetSpellValue().EffectBasePoints[effIndex];
if (Global.ObjectMgr.GetCreatureTemplate(creatureId) != null)
{
PreventHitDefaultEffect(effIndex);
Unit caster = GetCaster();
var properties = CliDB.SummonPropertiesStorage.LookupByKey((uint)GetEffectInfo().MiscValueB);
uint duration = (uint)GetSpellInfo().CalcDuration(caster);
Position pos = GetHitDest().GetPosition();
Creature summon = caster.GetMap().SummonCreature(creatureId, pos, properties, duration, caster, GetSpellInfo().Id);
if (summon != null)
summon.SetImmuneToAll(true);
}
}
public override void Register()
{
OnEffectHit.Add(new EffectHandler(HandleSummon, 0, SpellEffectName.Summon));
}
}
[Script] // 45313 - Anchor Here
class spell_gen_anchor_here : SpellScript
{
void HandleScript(uint effIndex)
{
Creature creature = GetHitCreature();
if (creature != null)
creature.SetHomePosition(creature.GetPositionX(), creature.GetPositionY(), creature.GetPositionZ(), creature.GetOrientation());
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
}
// 40307 - Stasis Field
class StasisFieldSearcher : ICheck<Unit>
{
Unit _unit;
float _distance;
public StasisFieldSearcher(Unit obj, float distance)
{
_unit = obj;
_distance = distance;
}
public bool Invoke(Unit u)
{
if (_unit.GetDistance2d(u) < _distance &&
(u.GetEntry() == CreatureIds.ApexisFlayer || u.GetEntry() == CreatureIds.ShardHideBoar || u.GetEntry() == CreatureIds.AetherRay || u.GetEntry() == CreatureIds.DaggertailLizard) &&
!u.HasAura(SpellIds.StasisField))
return true;
return false;
}
}
}