30 lines
876 B
C#
30 lines
876 B
C#
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Framework.Constants;
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using Game.Entities;
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namespace Game.AI
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{
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class ScheduledChangeAI : CreatureAI
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{
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public ScheduledChangeAI(Creature creature) : base(creature) { }
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public override void MoveInLineOfSight(Unit unit) { }
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public override void AttackStart(Unit unit) { }
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public override void JustStartedThreateningMe(Unit unit) { }
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public override void JustEnteredCombat(Unit unit) { }
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public override void UpdateAI(uint diff) { }
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public override void JustAppeared() { }
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public override void EnterEvadeMode(EvadeReason why) { }
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public override void OnCharmed(bool isNew) { }
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}
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}
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