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286a200178dcbfcb67c3ce9f5c3e5b7e066a2e38
CypherCore/Source/Game/Spells
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History
hondacrx db44970987 Pet/Guardian AI hook re-organizing
Port From (https://github.com/TrinityCore/TrinityCore/commit/f7a7d02a7f50400cdc2be3c4722afeefe7efce80)
2020-07-22 15:27:19 -04:00
..
Auras
Core/Auras: Named two test realm aura types
2020-07-19 16:44:55 -04:00
Skills
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
2020-06-18 12:39:39 -04:00
Spell.cs
Pet/Guardian AI hook re-organizing
2020-07-22 15:27:19 -04:00
SpellCastTargets.cs
Refactoring of BNetServer
2020-07-12 00:06:43 -04:00
SpellEffects.cs
Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)
2020-07-22 14:21:29 -04:00
SpellHistory.cs
Refactoring of BNetServer
2020-07-12 00:06:43 -04:00
SpellInfo.cs
Core/Spells: Allows Dispersion under Freeze (stun by hunter trap)
2020-07-22 00:50:15 -04:00
SpellManager.cs
Core/Spells: Include more than first 2 spell effects when determining if a spell is negative
2020-07-14 16:58:41 -04:00
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