Files
CypherCore/Source/Game/Entities/Item/AzeriteItem.cs
T

272 lines
10 KiB
C#

/*
* Copyright (C) 2012-2019 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Text;
using Game.Network;
using Framework.Constants;
using Framework.Database;
using Game.Network.Packets;
using Game.DataStorage;
namespace Game.Entities
{
public class AzeriteItem : Item
{
AzeriteItemData m_azeriteItemData;
public AzeriteItem()
{
m_azeriteItemData = new AzeriteItemData();
ObjectTypeMask |= TypeMask.AzeriteItem;
ObjectTypeId = TypeId.AzeriteItem;
SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.DEBUGknowledgeWeek), -1);
}
public override bool Create(ulong guidlow, uint itemId, Player owner)
{
if (!base.Create(guidlow, itemId, owner))
return false;
SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.Level), 1u);
SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.KnowledgeLevel), GetCurrentKnowledgeLevel());
return true;
}
public override void SaveToDB(SQLTransaction trans)
{
base.SaveToDB(trans);
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE);
stmt.AddValue(0, GetGUID().GetCounter());
trans.Append(stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE);
stmt.AddValue(0, GetGUID().GetCounter());
stmt.AddValue(1, m_azeriteItemData.Xp);
stmt.AddValue(2, m_azeriteItemData.Level);
stmt.AddValue(3, m_azeriteItemData.KnowledgeLevel);
trans.Append(stmt);
}
public override bool LoadFromDB(ulong guid, ObjectGuid ownerGuid, SQLFields fields, uint entry)
{
if (!base.LoadFromDB(guid, ownerGuid, fields, entry))
return false;
bool needSave = false;
ulong xp = fields.Read<ulong>(43);
uint level = fields.Read<uint>(44);
uint knowledgeLevel = fields.Read<uint>(45);
if (!CliDB.AzeriteLevelInfoStorage.ContainsKey(level))
{
xp = 0;
level = 1;
knowledgeLevel = GetCurrentKnowledgeLevel();
needSave = true;
}
else if (level > PlayerConst.MaxAzeriteItemLevel)
{
xp = 0;
level = PlayerConst.MaxAzeriteItemLevel;
needSave = true;
}
if (knowledgeLevel != GetCurrentKnowledgeLevel())
{
// rescale XP to maintain same progress %
ulong oldMax = CalcTotalXPToNextLevel(level, knowledgeLevel);
knowledgeLevel = GetCurrentKnowledgeLevel();
ulong newMax = CalcTotalXPToNextLevel(level, knowledgeLevel);
xp = (ulong)(xp / (double)oldMax * newMax);
needSave = true;
}
else if (knowledgeLevel > PlayerConst.MaxAzeriteItemKnowledgeLevel)
{
knowledgeLevel = PlayerConst.MaxAzeriteItemKnowledgeLevel;
needSave = true;
}
SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.Xp), xp);
SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.Level), level);
SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.KnowledgeLevel), knowledgeLevel);
if (needSave)
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_ITEM_INSTANCE_AZERITE_ON_LOAD);
stmt.AddValue(0, xp);
stmt.AddValue(1, knowledgeLevel);
stmt.AddValue(2, guid);
DB.Characters.Execute(stmt);
}
return true;
}
public override void DeleteFromDB(SQLTransaction trans)
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE);
stmt.AddValue(0, GetGUID().GetCounter());
trans.Append(stmt);
base.DeleteFromDB(trans);
}
public override uint GetItemLevel(Player owner)
{
return CliDB.AzeriteLevelInfoStorage.LookupByKey(m_azeriteItemData.Level).ItemLevel;
}
uint GetCurrentKnowledgeLevel()
{
// count weeks from 26.06.2019
DateTime now = GameTime.GetDateAndTime();
DateTime beginDate = new DateTime(2019, 6, 26);
uint knowledge = 0;
while (beginDate < now && knowledge < PlayerConst.MaxAzeriteItemKnowledgeLevel)
{
++knowledge;
beginDate.AddDays(7);
}
return knowledge;
}
ulong CalcTotalXPToNextLevel(uint level, uint knowledgeLevel)
{
AzeriteLevelInfoRecord levelInfo = CliDB.AzeriteLevelInfoStorage.LookupByKey(level);
ulong totalXp = levelInfo.BaseExperienceToNextLevel * (ulong)CliDB.AzeriteKnowledgeMultiplierStorage.LookupByKey(knowledgeLevel).Multiplier;
return Math.Max(totalXp, levelInfo.MinimumExperienceToNextLevel);
}
public void GiveXP(ulong xp)
{
Player owner = GetOwner();
uint level = m_azeriteItemData.Level;
if (level < PlayerConst.MaxAzeriteItemLevel)
{
ulong currentXP = m_azeriteItemData.Xp;
ulong remainingXP = xp;
do
{
ulong totalXp = CalcTotalXPToNextLevel(level, m_azeriteItemData.KnowledgeLevel);
if (currentXP + remainingXP >= totalXp)
{
// advance to next level
++level;
remainingXP -= totalXp - currentXP;
currentXP = 0;
}
else
{
currentXP += remainingXP;
remainingXP = 0;
}
} while (remainingXP > 0 && level < PlayerConst.MaxAzeriteItemLevel);
SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.Xp), currentXP);
owner.UpdateCriteria(CriteriaTypes.HeartOfAzerothArtifactPowerEarned, xp);
// changing azerite level changes item level, need to update stats
if (m_azeriteItemData.Level != level)
{
if (IsEquipped())
owner._ApplyItemBonuses(this, GetSlot(), false);
SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData. Level), level);
owner.UpdateCriteria(CriteriaTypes.HeartOfAzerothLevelReached, level);
if (IsEquipped())
owner._ApplyItemBonuses(this, GetSlot(), true);
}
SetState(ItemUpdateState.Changed, owner);
}
AzeriteXpGain xpGain = new AzeriteXpGain();
xpGain.ItemGUID = GetGUID();
xpGain.XP = xp;
owner.SendPacket(xpGain);
}
public override void BuildValuesCreate(WorldPacket data, Player target)
{
UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
WorldPacket buffer = new WorldPacket();
buffer.WriteUInt8((byte)flags);
m_objectData.WriteCreate(buffer, flags, this, target);
m_itemData.WriteCreate(buffer, flags, this, target);
m_azeriteItemData.WriteCreate(buffer, flags, this, target);
data.WriteUInt32(buffer.GetSize());
data.WriteBytes(buffer);
}
public override void BuildValuesUpdate(WorldPacket data, Player target)
{
UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
WorldPacket buffer = new WorldPacket();
if (m_values.HasChanged(TypeId.Object))
m_objectData.WriteUpdate(buffer, flags, this, target);
if (m_values.HasChanged(TypeId.Item))
m_itemData.WriteUpdate(buffer, flags, this, target);
if (m_values.HasChanged(TypeId.AzeriteItem))
m_azeriteItemData.WriteUpdate(buffer, flags, this, target);
data.WriteUInt32(buffer.GetSize());
data.WriteUInt32(m_values.GetChangedObjectTypeMask());
data.WriteBytes(buffer);
}
public override void BuildValuesUpdateWithFlag(WorldPacket data, UpdateFieldFlag flags, Player target)
{
UpdateMask valuesMask = new UpdateMask(14);
valuesMask.Set((int)TypeId.Item);
valuesMask.Set((int)TypeId.AzeriteItem);
WorldPacket buffer = new WorldPacket();
buffer.WriteUInt32(valuesMask.GetBlock(0));
UpdateMask mask = new UpdateMask(40);
m_itemData.AppendAllowedFieldsMaskForFlag(mask, flags);
m_itemData.WriteUpdate(buffer, mask, flags, this, target);
UpdateMask mask2 = new UpdateMask(9);
m_azeriteItemData.AppendAllowedFieldsMaskForFlag(mask2, flags);
m_azeriteItemData.WriteUpdate(buffer, mask2, flags, this, target);
data.WriteUInt32(buffer.GetSize());
data.WriteBytes(buffer);
}
public override void ClearUpdateMask(bool remove)
{
m_values.ClearChangesMask(m_azeriteItemData);
base.ClearUpdateMask(remove);
}
}
}