Files
CypherCore/Source/BNetServer/Services/AuthenticationService.cs
T
2018-01-02 13:02:21 -05:00

443 lines
23 KiB
C#

/*
* Copyright (C) 2012-2018 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Bgs.Protocol;
using Bgs.Protocol.Authentication.V1;
using BNetServer.Services;
using Framework.Constants;
using Google.Protobuf;
namespace BNetServer.Networking
{
class AuthenticationService : ServiceBase
{
public AuthenticationService(Session session, uint serviceHash) : base(session, serviceHash) { }
public override void CallServerMethod(uint token, uint methodId, CodedInputStream stream)
{
switch (methodId)
{
case 1:
{
LogonRequest request = new LogonRequest();
request.MergeFrom(stream);
NoData response = new NoData();
BattlenetRpcErrorCode status = HandleLogon(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method AuthenticationService.Logon(bgs.protocol.authentication.v1.LogonRequest: {1}) returned bgs.protocol.NoData: {2} status {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(token, response);
else
SendResponse(token, status);
break;
}
case 2:
{
ModuleNotification request = new ModuleNotification();
request.MergeFrom(stream);
NoData response = new NoData();
BattlenetRpcErrorCode status = HandleModuleNotify(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method AuthenticationService.ModuleNotify(bgs.protocol.authentication.v1.ModuleNotification: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(token, response);
else
SendResponse(token, status);
break;
}
case 3:
{
ModuleMessageRequest request = new ModuleMessageRequest();
request.MergeFrom(stream);
NoData response = new NoData();
BattlenetRpcErrorCode status = HandleModuleMessage(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method AuthenticationService.ModuleMessage(bgs.protocol.authentication.v1.ModuleMessageRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(token, response);
else
SendResponse(token, status);
break;
}
case 4:
{
EntityId request = new EntityId();
request.MergeFrom(stream);
NoData response = new NoData();
BattlenetRpcErrorCode status = HandleSelectGameAccount_DEPRECATED(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method AuthenticationService.SelectGameAccount_DEPRECATED(bgs.protocol.EntityId: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(token, response);
else
SendResponse(token, status);
break;
}
case 5:
{
GenerateSSOTokenRequest request = new GenerateSSOTokenRequest();
request.MergeFrom(stream);
GenerateSSOTokenResponse response = new GenerateSSOTokenResponse();
BattlenetRpcErrorCode status = HandleGenerateSSOToken(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method AuthenticationService.GenerateSSOToken(bgs.protocol.authentication.v1.GenerateSSOTokenRequest: {1}) returned bgs.protocol.authentication.v1.GenerateSSOTokenResponse: {2} status: {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(token, response);
else
SendResponse(token, status);
break;
}
case 6:
{
SelectGameAccountRequest request = new SelectGameAccountRequest();
request.MergeFrom(stream);
NoData response = new NoData();
BattlenetRpcErrorCode status = HandleSelectGameAccount(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method AuthenticationService.SelectGameAccount(bgs.protocol.authentication.v1.SelectGameAccountRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(token, response);
else
SendResponse(token, status);
break;
}
case 7:
{
VerifyWebCredentialsRequest request = new VerifyWebCredentialsRequest();
request.MergeFrom(stream);
NoData response = new NoData();
BattlenetRpcErrorCode status = HandleVerifyWebCredentials(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method AuthenticationService.VerifyWebCredentials(bgs.protocol.authentication.v1.VerifyWebCredentialsRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(token, response);
else
SendResponse(token, status);
break;
}
case 8:
{
GenerateWebCredentialsRequest request = new GenerateWebCredentialsRequest();
request.MergeFrom(stream);
GenerateWebCredentialsResponse response = new GenerateWebCredentialsResponse();
BattlenetRpcErrorCode status = HandleGenerateWebCredentials(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method AuthenticationService.GenerateWebCredentials(bgs.protocol.authentication.v1.GenerateWebCredentialsRequest: {1}) returned bgs.protocol.authentication.v1.GenerateWebCredentialsResponse: {2} status: {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(token, response);
else
SendResponse(token, status);
break;
}
default:
Log.outError(LogFilter.ServiceProtobuf, "Bad method id {0}.", methodId);
SendResponse(token, BattlenetRpcErrorCode.RpcInvalidMethod);
break;
}
}
BattlenetRpcErrorCode HandleLogon(LogonRequest request, NoData response)
{
return _session.HandleLogon(request);
}
BattlenetRpcErrorCode HandleModuleNotify(ModuleNotification request, NoData response)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method AuthenticationService.ModuleNotify: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleModuleMessage(ModuleMessageRequest request, NoData response)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method AuthenticationService.ModuleMessage: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleSelectGameAccount_DEPRECATED(EntityId request, NoData response)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method AuthenticationService.SelectGameAccount_DEPRECATED: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleGenerateSSOToken(GenerateSSOTokenRequest request, GenerateSSOTokenResponse response)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method AuthenticationService.GenerateSSOToken: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleSelectGameAccount(SelectGameAccountRequest request, NoData response)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method AuthenticationService.SelectGameAccount: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleVerifyWebCredentials(VerifyWebCredentialsRequest request, NoData response)
{
return _session.HandleVerifyWebCredentials(request);
}
BattlenetRpcErrorCode HandleGenerateWebCredentials(GenerateWebCredentialsRequest request, GenerateWebCredentialsResponse response)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method AuthenticationService.GenerateWebCredentials: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
}
class AuthenticationListener : ServiceBase
{
public AuthenticationListener(Session session, uint serviceHash) : base(session, serviceHash) { }
public override void CallServerMethod(uint token, uint methodId, CodedInputStream stream)
{
switch (methodId)
{
case 1:
{
ModuleLoadRequest request = new ModuleLoadRequest();
request.MergeFrom(stream);
BattlenetRpcErrorCode status = HandleOnModuleLoad(request);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method AuthenticationListener.OnModuleLoad(bgs.protocol.authentication.v1.ModuleLoadRequest: {1}) status: {2}.",
GetCallerInfo(), request.ToString(), status);
if (status != 0)
SendResponse(token, status);
break;
}
case 2:
{
ModuleMessageRequest request = new ModuleMessageRequest();
request.MergeFrom(stream);
NoData response = new NoData();
BattlenetRpcErrorCode status = HandleOnModuleMessage(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method AuthenticationListener.OnModuleMessage(bgs.protocol.authentication.v1.ModuleMessageRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(token, response);
else
SendResponse(token, status);
break;
}
case 4:
{
ServerStateChangeRequest request = new ServerStateChangeRequest();
request.MergeFrom(stream);
BattlenetRpcErrorCode status = HandleOnServerStateChange(request);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method AuthenticationListener.OnServerStateChange(bgs.protocol.authentication.v1.ServerStateChangeRequest: {1}) status: {2}.",
GetCallerInfo(), request.ToString(), status);
if (status != 0)
SendResponse(token, status);
break;
}
case 5:
{
LogonResult request = new LogonResult();
request.MergeFrom(stream);
BattlenetRpcErrorCode status = HandleOnLogonComplete(request);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method AuthenticationListener.OnLogonComplete(bgs.protocol.authentication.v1.LogonResult: {1}) status: {2}.",
GetCallerInfo(), request.ToString(), status);
if (status != 0)
SendResponse(token, status);
break;
}
case 6:
{
MemModuleLoadRequest request = new MemModuleLoadRequest();
request.MergeFrom(stream);
MemModuleLoadResponse response = new MemModuleLoadResponse();
BattlenetRpcErrorCode status = HandleOnMemModuleLoad(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method AuthenticationListener.OnMemModuleLoad(bgs.protocol.authentication.v1.MemModuleLoadRequest: {1}) returned bgs.protocol.authentication.v1.MemModuleLoadResponse: {2} status: {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(token, response);
else
SendResponse(token, status);
break;
}
case 10:
{
LogonUpdateRequest request = new LogonUpdateRequest();
request.MergeFrom(stream);
BattlenetRpcErrorCode status = HandleOnLogonUpdate(request);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method AuthenticationListener.OnLogonUpdate(bgs.protocol.authentication.v1.LogonUpdateRequest: {1}) status: {2}.",
GetCallerInfo(), request.ToString(), status);
if (status != 0)
SendResponse(token, status);
break;
}
case 11:
{
VersionInfoNotification request = new VersionInfoNotification();
request.MergeFrom(stream);
BattlenetRpcErrorCode status = HandleOnVersionInfoUpdated(request);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method AuthenticationListener.OnVersionInfoUpdated(bgs.protocol.authentication.v1.VersionInfoNotification: {1}) status: {2}.",
GetCallerInfo(), request.ToString(), status);
if (status != 0)
SendResponse(token, status);
break;
}
case 12:
{
LogonQueueUpdateRequest request = new LogonQueueUpdateRequest();
request.MergeFrom(stream);
BattlenetRpcErrorCode status = HandleOnLogonQueueUpdate(request);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method AuthenticationListener.OnLogonQueueUpdate(bgs.protocol.authentication.v1.LogonQueueUpdateRequest: {1}) status: {2}.",
GetCallerInfo(), request.ToString(), status);
if (status != 0)
SendResponse(token, status);
break;
}
case 13:
{
NoData request = new NoData();
request.MergeFrom(stream);
BattlenetRpcErrorCode status = HandleOnLogonQueueEnd(request);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method AuthenticationListener.OnLogonQueueEnd(bgs.protocol.NoData: {1}) status: {2}.",
GetCallerInfo(), request.ToString(), status);
if (status != 0)
SendResponse(token, status);
break;
}
case 14:
{
GameAccountSelectedRequest request = new GameAccountSelectedRequest();
request.MergeFrom(stream);
BattlenetRpcErrorCode status = HandleOnGameAccountSelected(request);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method AuthenticationListener.OnGameAccountSelected(bgs.protocol.authentication.v1.GameAccountSelectedRequest: {1}) status: {2}.",
GetCallerInfo(), request.ToString(), status);
if (status != 0)
SendResponse(token, status);
break;
}
default:
Log.outError(LogFilter.ServiceProtobuf, "Bad method id {0}.", methodId);
SendResponse(token, BattlenetRpcErrorCode.RpcInvalidMethod);
break;
}
}
BattlenetRpcErrorCode HandleOnModuleLoad(ModuleLoadRequest request)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method AuthenticationListener.OnModuleLoad: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleOnModuleMessage(ModuleMessageRequest request, NoData response)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method AuthenticationListener.OnModuleMessage: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleOnServerStateChange(ServerStateChangeRequest request)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method AuthenticationListener.OnServerStateChange: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleOnLogonComplete(LogonResult request)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method AuthenticationListener.OnLogonComplete: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleOnMemModuleLoad(MemModuleLoadRequest request, MemModuleLoadResponse response)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method AuthenticationListener.OnMemModuleLoad: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleOnLogonUpdate(LogonUpdateRequest request)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method AuthenticationListener.OnLogonUpdate: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleOnVersionInfoUpdated(VersionInfoNotification request)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method AuthenticationListener.OnVersionInfoUpdated: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleOnLogonQueueUpdate(LogonQueueUpdateRequest request)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method AuthenticationListener.OnLogonQueueUpdate: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleOnLogonQueueEnd(NoData request)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method AuthenticationListener.OnLogonQueueEnd: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleOnGameAccountSelected(GameAccountSelectedRequest request)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method AuthenticationListener.OnGameAccountSelected: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
}
}