Files
CypherCore/Source/Game/Chat/Commands/SceneCommands.cs
T
2018-01-02 13:02:21 -05:00

110 lines
3.6 KiB
C#

/*
* Copyright (C) 2012-2018 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Framework.IO;
using Game.DataStorage;
using Game.Entities;
using System;
namespace Game.Chat
{
[CommandGroup("scene", RBACPermissions.CommandScene)]
class SceneCommands
{
[Command("cancel", RBACPermissions.CommandSceneCancel)]
static bool HandleCancelSceneCommand(StringArguments args, CommandHandler handler)
{
if (args.Empty())
return false;
Player target = handler.getSelectedPlayerOrSelf();
if (!target)
{
handler.SendSysMessage(CypherStrings.PlayerNotFound);
return false;
}
uint id = args.NextUInt32();
if (!CliDB.SceneScriptPackageStorage.HasRecord(id))
return false;
target.GetSceneMgr().CancelSceneByPackageId(id);
return true;
}
[Command("debug", RBACPermissions.CommandSceneDebug)]
static bool HandleDebugSceneCommand(StringArguments args, CommandHandler handler)
{
Player player = handler.GetSession().GetPlayer();
if (player)
{
player.GetSceneMgr().ToggleDebugSceneMode();
handler.SendSysMessage(player.GetSceneMgr().IsInDebugSceneMode() ? CypherStrings.CommandSceneDebugOn : CypherStrings.CommandSceneDebugOff);
}
return true;
}
[Command("play", RBACPermissions.CommandScenePlay)]
static bool HandlePlaySceneCommand(StringArguments args, CommandHandler handler)
{
if (args.Empty())
return false;
uint sceneId = args.NextUInt32();
Player target = handler.getSelectedPlayerOrSelf();
if (!target)
{
handler.SendSysMessage(CypherStrings.PlayerNotFound);
return false;
}
if (Global.ObjectMgr.GetSceneTemplate(sceneId) == null)
return false;
target.GetSceneMgr().PlayScene(sceneId);
return true;
}
[Command("playpackage", RBACPermissions.CommandScenePlayPackage)]
static bool HandlePlayScenePackageCommand(StringArguments args, CommandHandler handler)
{
if (args.Empty())
return false;
uint scenePackageId = args.NextUInt32();
if (!uint.TryParse(args.NextString(""), out uint flags))
flags = (uint)SceneFlags.Unk16;
Player target = handler.getSelectedPlayerOrSelf();
if (!target)
{
handler.SendSysMessage(CypherStrings.PlayerNotFound);
return false;
}
if (!CliDB.SceneScriptPackageStorage.HasRecord(scenePackageId))
return false;
target.GetSceneMgr().PlaySceneByPackageId(scenePackageId, (SceneFlags)flags);
return true;
}
}
}