Files
CypherCore/Source/Game/Handlers/ArtifactHandler.cs
T
2018-01-02 13:02:21 -05:00

237 lines
11 KiB
C#

/*
* Copyright (C) 2012-2018 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game.DataStorage;
using Game.Entities;
using Game.Network;
using Game.Network.Packets;
using System;
using System.Collections.Generic;
namespace Game
{
public partial class WorldSession
{
[WorldPacketHandler(ClientOpcodes.ArtifactAddPower)]
void HandleArtifactAddPower(ArtifactAddPower artifactAddPower)
{
if (!_player.GetGameObjectIfCanInteractWith(artifactAddPower.ForgeGUID, GameObjectTypes.ArtifactForge))
return;
Item artifact = _player.GetItemByGuid(artifactAddPower.ArtifactGUID);
if (!artifact)
return;
ulong xpCost = 0;
GtArtifactLevelXPRecord cost = CliDB.ArtifactLevelXPGameTable.GetRow(artifact.GetTotalPurchasedArtifactPowers() + 1);
if (cost != null)
xpCost = (ulong)(artifact.GetModifier(ItemModifier.ArtifactTier) == 1 ? cost.XP2 : cost.XP);
if (xpCost > artifact.GetUInt64Value(ItemFields.ArtifactXp))
return;
if (artifactAddPower.PowerChoices.Empty())
return;
ItemDynamicFieldArtifactPowers artifactPower = artifact.GetArtifactPower(artifactAddPower.PowerChoices[0].ArtifactPowerID);
if (artifactPower == null)
return;
ArtifactPowerRecord artifactPowerEntry = CliDB.ArtifactPowerStorage.LookupByKey(artifactPower.ArtifactPowerId);
if (artifactPowerEntry == null)
return;
if (artifactAddPower.PowerChoices[0].Rank != artifactPower.PurchasedRank + 1 ||
artifactAddPower.PowerChoices[0].Rank > artifactPowerEntry.MaxRank)
return;
var artifactPowerLinks = Global.DB2Mgr.GetArtifactPowerLinks(artifactPower.ArtifactPowerId);
if (artifactPowerLinks != null)
{
bool hasAnyLink = false;
foreach (uint artifactPowerLinkId in artifactPowerLinks)
{
ArtifactPowerRecord artifactPowerLink = CliDB.ArtifactPowerStorage.LookupByKey(artifactPowerLinkId);
if (artifactPowerLink == null)
continue;
ItemDynamicFieldArtifactPowers artifactPowerLinkLearned = artifact.GetArtifactPower(artifactPowerLinkId);
if (artifactPowerLinkLearned == null)
continue;
if (artifactPowerLinkLearned.PurchasedRank >= artifactPowerLink.MaxRank)
{
hasAnyLink = true;
break;
}
}
if (!hasAnyLink)
return;
}
ArtifactPowerRankRecord artifactPowerRank = Global.DB2Mgr.GetArtifactPowerRank(artifactPower.ArtifactPowerId, (byte)(artifactPower.CurrentRankWithBonus + 1 - 1)); // need data for next rank, but -1 because of how db2 data is structured
if (artifactPowerRank == null)
return;
ItemDynamicFieldArtifactPowers newPower = artifactPower;
++newPower.PurchasedRank;
++newPower.CurrentRankWithBonus;
artifact.SetArtifactPower(newPower);
if (artifact.IsEquipped())
{
_player.ApplyArtifactPowerRank(artifact, artifactPowerRank, true);
foreach (ItemDynamicFieldArtifactPowers power in artifact.GetArtifactPowers())
{
ArtifactPowerRecord scaledArtifactPowerEntry = CliDB.ArtifactPowerStorage.LookupByKey(power.ArtifactPowerId);
if (!scaledArtifactPowerEntry.Flags.HasAnyFlag(ArtifactPowerFlag.ScalesWithNumPowers))
continue;
ArtifactPowerRankRecord scaledArtifactPowerRank = Global.DB2Mgr.GetArtifactPowerRank(scaledArtifactPowerEntry.Id, 0);
if (scaledArtifactPowerRank == null)
continue;
ItemDynamicFieldArtifactPowers newScaledPower = power;
++newScaledPower.CurrentRankWithBonus;
artifact.SetArtifactPower(newScaledPower);
_player.ApplyArtifactPowerRank(artifact, scaledArtifactPowerRank, false);
_player.ApplyArtifactPowerRank(artifact, scaledArtifactPowerRank, true);
}
}
artifact.SetUInt64Value(ItemFields.ArtifactXp, artifact.GetUInt64Value(ItemFields.ArtifactXp) - xpCost);
artifact.SetState(ItemUpdateState.Changed, _player);
}
[WorldPacketHandler(ClientOpcodes.ArtifactSetAppearance)]
void HandleArtifactSetAppearance(ArtifactSetAppearance artifactSetAppearance)
{
if (!_player.GetGameObjectIfCanInteractWith(artifactSetAppearance.ForgeGUID, GameObjectTypes.ArtifactForge))
return;
ArtifactAppearanceRecord artifactAppearance = CliDB.ArtifactAppearanceStorage.LookupByKey(artifactSetAppearance.ArtifactAppearanceID);
if (artifactAppearance == null)
return;
Item artifact = _player.GetItemByGuid(artifactSetAppearance.ArtifactGUID);
if (!artifact)
return;
ArtifactAppearanceSetRecord artifactAppearanceSet = CliDB.ArtifactAppearanceSetStorage.LookupByKey(artifactAppearance.ArtifactAppearanceSetID);
if (artifactAppearanceSet == null || artifactAppearanceSet.ArtifactID != artifact.GetTemplate().GetArtifactID())
return;
PlayerConditionRecord playerCondition = CliDB.PlayerConditionStorage.LookupByKey(artifactAppearance.PlayerConditionID);
if (playerCondition != null)
if (!ConditionManager.IsPlayerMeetingCondition(_player, playerCondition))
return;
artifact.SetAppearanceModId(artifactAppearance.AppearanceModID);
artifact.SetModifier(ItemModifier.ArtifactAppearanceId, artifactAppearance.Id);
artifact.SetState(ItemUpdateState.Changed, _player);
Item childItem = _player.GetChildItemByGuid(artifact.GetChildItem());
if (childItem)
{
childItem.SetAppearanceModId(artifactAppearance.AppearanceModID);
childItem.SetState(ItemUpdateState.Changed, _player);
}
if (artifact.IsEquipped())
{
// change weapon appearance
_player.SetVisibleItemSlot(artifact.GetSlot(), artifact);
if (childItem)
_player.SetVisibleItemSlot(childItem.GetSlot(), childItem);
// change druid form appearance
if (artifactAppearance.ShapeshiftDisplayID != 0 && artifactAppearance.ModifiesShapeshiftFormDisplay != 0 && _player.GetShapeshiftForm() == (ShapeShiftForm)artifactAppearance.ModifiesShapeshiftFormDisplay)
_player.RestoreDisplayId();
}
}
[WorldPacketHandler(ClientOpcodes.ConfirmArtifactRespec)]
void HandleConfirmArtifactRespec(ConfirmArtifactRespec confirmArtifactRespec)
{
if (!_player.GetNPCIfCanInteractWith(confirmArtifactRespec.NpcGUID, NPCFlags.ArtifactPowerRespec))
return;
Item artifact = _player.GetItemByGuid(confirmArtifactRespec.ArtifactGUID);
if (!artifact)
return;
ulong xpCost = 0;
GtArtifactLevelXPRecord cost = CliDB.ArtifactLevelXPGameTable.GetRow(artifact.GetTotalPurchasedArtifactPowers() + 1);
if (cost != null)
xpCost = (ulong)(artifact.GetModifier(ItemModifier.ArtifactTier) == 1 ? cost.XP2 : cost.XP);
if (xpCost > artifact.GetUInt64Value(ItemFields.ArtifactXp))
return;
ulong newAmount = artifact.GetUInt64Value(ItemFields.ArtifactXp) - xpCost;
for (uint i = 0; i <= artifact.GetTotalPurchasedArtifactPowers(); ++i)
{
GtArtifactLevelXPRecord cost1 = CliDB.ArtifactLevelXPGameTable.GetRow(i);
if (cost1 != null)
newAmount += (ulong)(artifact.GetModifier(ItemModifier.ArtifactTier) == 1 ? cost1.XP2 : cost1.XP);
}
foreach (ItemDynamicFieldArtifactPowers artifactPower in artifact.GetArtifactPowers())
{
byte oldPurchasedRank = artifactPower.PurchasedRank;
if (oldPurchasedRank == 0)
continue;
ItemDynamicFieldArtifactPowers newPower = artifactPower;
newPower.PurchasedRank -= oldPurchasedRank;
newPower.CurrentRankWithBonus -= oldPurchasedRank;
artifact.SetArtifactPower(newPower);
if (artifact.IsEquipped())
{
ArtifactPowerRankRecord artifactPowerRank = Global.DB2Mgr.GetArtifactPowerRank(artifactPower.ArtifactPowerId, 0);
if (artifactPowerRank != null)
_player.ApplyArtifactPowerRank(artifact, artifactPowerRank, false);
}
}
foreach (ItemDynamicFieldArtifactPowers power in artifact.GetArtifactPowers())
{
ArtifactPowerRecord scaledArtifactPowerEntry = CliDB.ArtifactPowerStorage.LookupByKey(power.ArtifactPowerId);
if (!scaledArtifactPowerEntry.Flags.HasAnyFlag(ArtifactPowerFlag.ScalesWithNumPowers))
continue;
ArtifactPowerRankRecord scaledArtifactPowerRank = Global.DB2Mgr.GetArtifactPowerRank(scaledArtifactPowerEntry.Id, 0);
if (scaledArtifactPowerRank == null)
continue;
ItemDynamicFieldArtifactPowers newScaledPower = power;
newScaledPower.CurrentRankWithBonus = 0;
artifact.SetArtifactPower(newScaledPower);
_player.ApplyArtifactPowerRank(artifact, scaledArtifactPowerRank, false);
}
artifact.SetUInt64Value(ItemFields.ArtifactXp, newAmount);
artifact.SetState(ItemUpdateState.Changed, _player);
}
}
}