Files
CypherCore/Source/Game/Networking/Packets/TaxiPackets.cs
T

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C#

/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Framework.Dynamic;
using Game.Entities;
namespace Game.Networking.Packets
{
class TaxiNodeStatusQuery : ClientPacket
{
public TaxiNodeStatusQuery(WorldPacket packet) : base(packet) { }
public override void Read()
{
UnitGUID = _worldPacket.ReadPackedGuid();
}
public ObjectGuid UnitGUID;
}
class TaxiNodeStatusPkt : ServerPacket
{
public TaxiNodeStatusPkt() : base(ServerOpcodes.TaxiNodeStatus) { }
public override void Write()
{
_worldPacket .WritePackedGuid( Unit);
_worldPacket.WriteBits(Status, 2);
_worldPacket.FlushBits();
}
public TaxiNodeStatus Status; // replace with TaxiStatus enum
public ObjectGuid Unit;
}
public class ShowTaxiNodes : ServerPacket
{
public ShowTaxiNodes() : base(ServerOpcodes.ShowTaxiNodes) { }
public override void Write()
{
_worldPacket.WriteBit(WindowInfo.HasValue);
_worldPacket.FlushBits();
_worldPacket.WriteInt32(CanLandNodes.Length);
_worldPacket.WriteInt32(CanUseNodes.Length);
if (WindowInfo.HasValue)
{
_worldPacket.WritePackedGuid(WindowInfo.Value.UnitGUID);
_worldPacket.WriteInt32(WindowInfo.Value.CurrentNode);
}
foreach (var node in CanLandNodes)
_worldPacket.WriteUInt8(node);
foreach (var node in CanUseNodes)
_worldPacket.WriteUInt8(node);
}
public ShowTaxiNodesWindowInfo? WindowInfo;
public byte[] CanLandNodes = null; // Nodes known by player
public byte[] CanUseNodes = null; // Nodes available for use - this can temporarily disable a known node
}
class EnableTaxiNode : ClientPacket
{
public EnableTaxiNode(WorldPacket packet) : base(packet) { }
public override void Read()
{
Unit = _worldPacket.ReadPackedGuid();
}
public ObjectGuid Unit;
}
class TaxiQueryAvailableNodes : ClientPacket
{
public TaxiQueryAvailableNodes(WorldPacket packet) : base(packet) { }
public override void Read()
{
Unit = _worldPacket.ReadPackedGuid();
}
public ObjectGuid Unit;
}
class ActivateTaxi : ClientPacket
{
public ActivateTaxi(WorldPacket packet) : base(packet) { }
public override void Read()
{
Vendor = _worldPacket.ReadPackedGuid();
Node = _worldPacket.ReadUInt32();
GroundMountID = _worldPacket.ReadUInt32();
FlyingMountID = _worldPacket.ReadUInt32();
}
public ObjectGuid Vendor;
public uint Node;
public uint GroundMountID;
public uint FlyingMountID;
}
class NewTaxiPath : ServerPacket
{
public NewTaxiPath() : base(ServerOpcodes.NewTaxiPath) { }
public override void Write() { }
}
class ActivateTaxiReplyPkt : ServerPacket
{
public ActivateTaxiReplyPkt() : base(ServerOpcodes.ActivateTaxiReply) { }
public override void Write()
{
_worldPacket.WriteBits(Reply, 4);
_worldPacket.FlushBits();
}
public ActivateTaxiReply Reply;
}
class TaxiRequestEarlyLanding : ClientPacket
{
public TaxiRequestEarlyLanding(WorldPacket packet) : base(packet) { }
public override void Read() { }
}
public struct ShowTaxiNodesWindowInfo
{
public ObjectGuid UnitGUID;
public int CurrentNode;
}
}