Files
CypherCore/Source/Game/Text/ChatTextBuilder.cs
T
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00

84 lines
2.8 KiB
C#

/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game.DataStorage;
using Game.Entities;
using Game.Network;
using Game.Network.Packets;
using System.Collections.Generic;
namespace Game.Chat
{
public class MessageBuilder
{
public virtual ServerPacket Invoke(LocaleConstant locale = LocaleConstant.enUS) { return null; }
public virtual void Invoke(List<ServerPacket> data, LocaleConstant locale = LocaleConstant.enUS) { }
}
public class BroadcastTextBuilder : MessageBuilder
{
public BroadcastTextBuilder(Unit obj, ChatMsg msgtype, uint id, WorldObject target = null, uint achievementId = 0)
{
_source = obj;
_msgType = msgtype;
_textId = id;
_target = target;
_achievementId = achievementId;
}
public override ServerPacket Invoke(LocaleConstant locale)
{
BroadcastTextRecord bct = CliDB.BroadcastTextStorage.LookupByKey(_textId);
var packet = new ChatPkt();
packet.Initialize(_msgType, bct != null ? (Language)bct.Language : Language.Universal, _source, _target, bct != null ? Global.DB2Mgr.GetBroadcastTextValue(bct, locale, _source.GetGender()) : "", _achievementId, "", locale);
return packet;
}
Unit _source;
ChatMsg _msgType;
uint _textId;
WorldObject _target;
uint _achievementId;
}
public class CustomChatTextBuilder : MessageBuilder
{
public CustomChatTextBuilder(WorldObject obj, ChatMsg msgType, string text, Language language = Language.Universal, WorldObject target = null)
{
_source = obj;
_msgType = msgType;
_text = text;
_language = language;
_target = target;
}
public override ServerPacket Invoke(LocaleConstant locale)
{
var packet = new ChatPkt();
packet.Initialize(_msgType, _language, _source, _target, _text, 0, "", locale);
return packet;
}
WorldObject _source;
ChatMsg _msgType;
string _text;
Language _language;
WorldObject _target;
}
}