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296e818f773586383d72edc3584bad056c485067
CypherCore/Source/Game/Entities/Unit
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History
hondacrx 04250a71f8 Core/Units: Fixed crash (previously was a memory leak) when vehicle creatures are deleted without ever being added to world
Port From (https://github.com/TrinityCore/TrinityCore/commit/40cdf0750d40668692660db817c5fc19d53aea2e)
2023-09-04 08:02:03 -04:00
..
CharmInfo.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Comparer.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Unit.Combat.cs
Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE
2023-09-04 07:50:01 -04:00
Unit.cs
Core/Units: Fixed crash (previously was a memory leak) when vehicle creatures are deleted without ever being added to world
2023-09-04 08:02:03 -04:00
Unit.Fields.cs
Core/Spells: Fully prevent infinite proc loops and add logging to detect most spells that could possibly trigger this behavior at startup
2023-07-01 09:24:55 -04:00
Unit.Movement.cs
Core/Areas: Update AreaFlags
2023-05-23 08:07:33 -04:00
Unit.Pets.cs
Core: Update to 10.1.5
2023-08-21 07:22:33 -04:00
Unit.Spells.cs
Core/Auras: Implement SPELL_AURA_MOD_DAMAGE_PERCENT_DONE_BY_TARGET_AURA_MECHANIC
2023-09-04 07:55:44 -04:00
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