Files
CypherCore/Source/Game/Handlers/TokenHandler.cs
T
2021-03-20 22:48:48 -04:00

53 lines
1.8 KiB
C#

/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game.Networking;
using Game.Networking.Packets;
namespace Game
{
public partial class WorldSession
{
[WorldPacketHandler(ClientOpcodes.CommerceTokenGetLog)]
void HandleCommerceTokenGetLog(CommerceTokenGetLog commerceTokenGetLog)
{
CommerceTokenGetLogResponse response = new();
// @todo: fix 6.x implementation
response.UnkInt = commerceTokenGetLog.UnkInt;
response.Result = TokenResult.Success;
SendPacket(response);
}
[WorldPacketHandler(ClientOpcodes.CommerceTokenGetMarketPrice)]
void HandleCommerceTokenGetMarketPrice(CommerceTokenGetMarketPrice commerceTokenGetMarketPrice)
{
CommerceTokenGetMarketPriceResponse response = new();
// @todo: 6.x fix implementation
response.CurrentMarketPrice = 300000000;
response.UnkInt = commerceTokenGetMarketPrice.UnkInt;
response.Result = TokenResult.Success;
//packet.ReadUInt32("UnkInt32");
SendPacket(response);
}
}
}