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CypherCore/Source/Game/Spells
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History
hondacrx 7ef7bb1728 Core/Spells: Fixed spell channel object selection
Port From (https://github.com/TrinityCore/TrinityCore/commit/9619f7c2832c550d4606410a8cdbde5ee54c761d)
2021-04-14 10:30:02 -04:00
..
Auras
Core/Spells: Implement SPELL_EFFECT_TELEPORT_TO_RETURN_POINT
2021-03-29 16:36:05 -04:00
Skills
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
Spell.cs
Core/Spells: Fixed spell channel object selection
2021-04-14 10:30:02 -04:00
SpellCastTargets.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
SpellEffects.cs
Core/Auras: Fixes Zen Pilgrimage aura not being removed after teleport back.
2021-03-30 16:11:15 -04:00
SpellHistory.cs
Core/Misc: Change all unix time columns in character database to bigint (signed)
2021-04-06 23:32:52 -04:00
SpellInfo.cs
Scripts/Spells: Removed facing requirements from penance healing component
2021-04-14 10:20:09 -04:00
SpellManager.cs
Fix loading into world.
2021-04-13 01:23:54 -04:00
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