Files
CypherCore/Source/Game/Handlers/InspectHandler.cs
T

99 lines
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C#

/*
* Copyright (C) 2012-2019 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game.Entities;
using Game.Guilds;
using Game.Network;
using Game.Network.Packets;
namespace Game
{
public partial class WorldSession
{
[WorldPacketHandler(ClientOpcodes.Inspect)]
void HandleInspect(Inspect inspect)
{
Player player = Global.ObjAccessor.GetPlayer(_player, inspect.Target);
if (!player)
{
Log.outDebug(LogFilter.Network, "WorldSession.HandleInspectOpcode: Target {0} not found.", inspect.Target.ToString());
return;
}
if (!GetPlayer().IsWithinDistInMap(player, SharedConst.InspectDistance, false))
return;
if (GetPlayer().IsValidAttackTarget(player))
return;
InspectResult inspectResult = new InspectResult();
inspectResult.DisplayInfo.Initialize(player);
if (GetPlayer().CanBeGameMaster() || WorldConfig.GetIntValue(WorldCfg.TalentsInspecting) + (GetPlayer().GetTeamId() == player.GetTeamId() ? 1 : 0) > 1)
{
var talents = player.GetTalentMap(player.GetActiveTalentGroup());
foreach (var v in talents)
{
if (v.Value != PlayerSpellState.Removed)
inspectResult.Talents.Add((ushort)v.Key);
}
}
Guild guild = Global.GuildMgr.GetGuildById(player.GetGuildId());
if (guild)
{
inspectResult.GuildData.HasValue = true;
InspectGuildData guildData;
guildData.GuildGUID = guild.GetGUID();
guildData.NumGuildMembers = guild.GetMembersCount();
guildData.AchievementPoints = (int)guild.GetAchievementMgr().GetAchievementPoints();
inspectResult.GuildData.Set(guildData);
}
inspectResult.LifetimeMaxRank = player.m_activePlayerData.LifetimeMaxRank;
inspectResult.TodayHK = player.m_activePlayerData.TodayHonorableKills;
inspectResult.YesterdayHK = player.m_activePlayerData.YesterdayHonorableKills;
inspectResult.LifetimeHK = player.m_activePlayerData.LifetimeHonorableKills;
inspectResult.HonorLevel = player.m_playerData.HonorLevel;
SendPacket(inspectResult);
}
[WorldPacketHandler(ClientOpcodes.QueryInspectAchievements)]
void HandleQueryInspectAchievements(QueryInspectAchievements inspect)
{
Player player = Global.ObjAccessor.GetPlayer(_player, inspect.Guid);
if (!player)
{
Log.outDebug(LogFilter.Network, "WorldSession.HandleQueryInspectAchievements: [{0}] inspected unknown Player [{1}]", GetPlayer().GetGUID().ToString(), inspect.Guid.ToString());
return;
}
if (!GetPlayer().IsWithinDistInMap(player, SharedConst.InspectDistance, false))
return;
if (GetPlayer().IsValidAttackTarget(player))
return;
player.SendRespondInspectAchievements(GetPlayer());
}
}
}