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CypherCore/Scripts/Northrend/Nexus/EyeOfEternity/EyeOfEternity.cs
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C#

/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Framework.GameMath;
using Game.Entities;
using Game.Maps;
using Game.Scripting;
using System.Collections.Generic;
using System.Linq;
namespace Scripts.Northrend.Nexus.EyeOfEternity
{
struct EyeOfEternityConst
{
public const uint MaxEncounter = 1;
public const uint EventFocusingIris = 20711;
}
struct InstanceData
{
public const uint MalygosEvent = 1;
public const uint VortexHandling = 2;
public const uint PowerSparksHandling = 3;
public const uint RespawnIris = 4;
}
struct InstanceData64
{
public const uint Trigger = 0;
public const uint Malygos = 1;
public const uint Platform = 2;
public const uint AlexstraszaBunnyGUID = 3;
public const uint HeartOfMagicGUID = 4;
public const uint FocusingIrisGUID = 5;
public const uint GiftBoxBunnyGUID = 6;
}
struct InstanceNpcs
{
public const uint Malygos = 28859;
public const uint VortexTrigger = 30090;
public const uint PortalTrigger = 30118;
public const uint PowerSpark = 30084;
public const uint HoverDiskMelee = 30234;
public const uint HoverDiskCaster = 30248;
public const uint ArcaneOverload = 30282;
public const uint WyrmrestSkytalon = 30161;
public const uint Alexstrasza = 32295;
public const uint AlexstraszaBunny = 31253;
public const uint AlexstraszasGift = 32448;
public const uint SurgeOfPower = 30334;
}
struct InstanceGameObjects
{
public const uint NexusRaidPlatform = 193070;
public const uint ExitPortal = 193908;
public const uint FocusingIris10 = 193958;
public const uint FocusingIris25 = 193960;
public const uint AlexstraszaSGift10 = 193905;
public const uint AlexstraszaSGift25 = 193967;
public const uint HeartOfMagic10 = 194158;
public const uint HeartOfMagic25 = 194159;
}
struct InstanceSpells
{
public const uint Vortex4 = 55853; // Damage | Used To Enter To The Vehicle
public const uint Vortex5 = 56263; // Damage | Used To Enter To The Vehicle
public const uint PortalOpened = 61236;
public const uint RideRedDragonTriggered = 56072;
public const uint IrisOpened = 61012; // Visual When Starting Encounter
public const uint SummomRedDragonBuddy = 56070;
}
[Script]
class instance_eye_of_eternity : InstanceMapScript
{
public instance_eye_of_eternity() : base("instance_eye_of_eternity", 616) { }
class instance_eye_of_eternity_InstanceMapScript : InstanceScript
{
public instance_eye_of_eternity_InstanceMapScript(Map map) : base(map)
{
SetHeaders("EOE");
SetBossNumber(EyeOfEternityConst.MaxEncounter);
}
public override void OnPlayerEnter(Player player)
{
if (GetBossState(0) == EncounterState.Done)
player.CastSpell(player, InstanceSpells.SummomRedDragonBuddy, true);
}
public override bool SetBossState(uint type, EncounterState state)
{
if (!base.SetBossState(type, state))
return false;
if (type == InstanceData.MalygosEvent)
{
if (state == EncounterState.Fail)
{
foreach (var triggerGuid in portalTriggers)
{
Creature trigger = instance.GetCreature(triggerGuid);
if (trigger)
{
// just in case
trigger.RemoveAllAuras();
trigger.GetAI().Reset();
}
}
SpawnGameObject(InstanceGameObjects.ExitPortal, exitPortalPosition);
GameObject platform = instance.GetGameObject(platformGUID);
if (platform)
platform.RemoveFlag(GameObjectFields.Flags, GameObjectFlags.Destroyed);
}
else if (state == EncounterState.Done)
SpawnGameObject(InstanceGameObjects.ExitPortal, exitPortalPosition);
}
return true;
}
/// @todo this should be handled in map, maybe add a summon function in map
// There is no other way afaik...
void SpawnGameObject(uint entry, Position pos)
{
GameObject go = new GameObject();
if (go.Create(entry, instance, PhaseMasks.Normal, pos, Quaternion.WAxis, 255, GameObjectState.Ready))
instance.AddToMap(go);
}
public override void OnGameObjectCreate(GameObject go)
{
switch (go.GetEntry())
{
case InstanceGameObjects.NexusRaidPlatform:
platformGUID = go.GetGUID();
break;
case InstanceGameObjects.FocusingIris10:
case InstanceGameObjects.FocusingIris25:
irisGUID = go.GetGUID();
focusingIrisPosition = go.GetPosition();
break;
case InstanceGameObjects.ExitPortal:
exitPortalGUID = go.GetGUID();
exitPortalPosition = go.GetPosition();
break;
case InstanceGameObjects.HeartOfMagic10:
case InstanceGameObjects.HeartOfMagic25:
heartOfMagicGUID = go.GetGUID();
break;
default:
break;
}
}
public override void OnCreatureCreate(Creature creature)
{
switch (creature.GetEntry())
{
case InstanceNpcs.VortexTrigger:
vortexTriggers.Add(creature.GetGUID());
break;
case InstanceNpcs.Malygos:
malygosGUID = creature.GetGUID();
break;
case InstanceNpcs.PortalTrigger:
portalTriggers.Add(creature.GetGUID());
break;
case InstanceNpcs.AlexstraszaBunny:
alexstraszaBunnyGUID = creature.GetGUID();
break;
case InstanceNpcs.AlexstraszasGift:
giftBoxBunnyGUID = creature.GetGUID();
break;
}
}
public override void OnUnitDeath(Unit unit)
{
if (!unit.IsTypeId(TypeId.Player))
return;
// Player continues to be moving after death no matter if spline will be cleared along with all movements,
// so on next world tick was all about delay if box will pop or not (when new movement will be registered)
// since in EoE you never stop falling. However root at this precise* moment works,
// it will get cleared on release. If by any chance some lag happen "Reload()" and "RepopMe()" works,
// last test I made now gave me 50/0 of this bug so I can't do more about it.
unit.SetControlled(true, UnitState.Root);
}
public override void ProcessEvent(WorldObject obj, uint eventId)
{
if (eventId == EyeOfEternityConst.EventFocusingIris)
{
Creature alexstraszaBunny = instance.GetCreature(alexstraszaBunnyGUID);
if (alexstraszaBunny)
alexstraszaBunny.CastSpell(alexstraszaBunny, InstanceSpells.IrisOpened);
GameObject iris = instance.GetGameObject(irisGUID);
if (iris)
iris.SetFlag(GameObjectFields.Flags, GameObjectFlags.InUse);
Creature malygos = instance.GetCreature(malygosGUID);
if (malygos)
malygos.GetAI().DoAction(0); // ACTION_LAND_ENCOUNTER_START
GameObject exitPortal = instance.GetGameObject(exitPortalGUID);
if (exitPortal)
exitPortal.Delete();
}
}
void VortexHandling()
{
Creature malygos = instance.GetCreature(malygosGUID);
if (malygos)
{
var threatList = malygos.GetThreatManager().getThreatList();
foreach (var guid in vortexTriggers)
{
if (threatList.Empty())
return;
byte counter = 0;
Creature trigger = instance.GetCreature(guid);
if (trigger)
{
// each trigger have to cast the spell to 5 players.
foreach (var refe in threatList)
{
if (counter >= 5)
break;
Unit target = refe.getTarget();
if (target)
{
Player player = target.ToPlayer();
if (!player || player.IsGameMaster() || player.HasAura(InstanceSpells.Vortex4))
continue;
player.CastSpell(trigger, InstanceSpells.Vortex4, true);
counter++;
}
}
}
}
}
}
void PowerSparksHandling()
{
bool next = (lastPortalGUID == portalTriggers.Last() || !lastPortalGUID.IsEmpty() ? true : false);
foreach (var guid in portalTriggers)
{
if (next)
{
Creature trigger = instance.GetCreature(guid);
if (trigger)
{
lastPortalGUID = trigger.GetGUID();
trigger.CastSpell(trigger, InstanceSpells.PortalOpened, true);
return;
}
}
if (guid == lastPortalGUID)
next = true;
}
}
public override void SetData(uint data, uint value)
{
switch (data)
{
case InstanceData.VortexHandling:
VortexHandling();
break;
case InstanceData.PowerSparksHandling:
PowerSparksHandling();
break;
case InstanceData.RespawnIris:
SpawnGameObject(instance.GetDifficultyID() == Difficulty.Raid10N ? InstanceGameObjects.FocusingIris10 : InstanceGameObjects.FocusingIris25, focusingIrisPosition);
break;
}
}
public override ObjectGuid GetGuidData(uint data)
{
switch (data)
{
case InstanceData64.Trigger:
return vortexTriggers.First();
case InstanceData64.Malygos:
return malygosGUID;
case InstanceData64.Platform:
return platformGUID;
case InstanceData64.AlexstraszaBunnyGUID:
return alexstraszaBunnyGUID;
case InstanceData64.HeartOfMagicGUID:
return heartOfMagicGUID;
case InstanceData64.FocusingIrisGUID:
return irisGUID;
case InstanceData64.GiftBoxBunnyGUID:
return giftBoxBunnyGUID;
}
return ObjectGuid.Empty;
}
List<ObjectGuid> vortexTriggers = new List<ObjectGuid>();
List<ObjectGuid> portalTriggers = new List<ObjectGuid>();
ObjectGuid malygosGUID;
ObjectGuid irisGUID;
ObjectGuid lastPortalGUID;
ObjectGuid platformGUID;
ObjectGuid exitPortalGUID;
ObjectGuid heartOfMagicGUID;
ObjectGuid alexstraszaBunnyGUID;
ObjectGuid giftBoxBunnyGUID;
Position focusingIrisPosition;
Position exitPortalPosition;
}
public override InstanceScript GetInstanceScript(InstanceMap map)
{
return new instance_eye_of_eternity_InstanceMapScript(map);
}
}
}