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2f71dbfda0eb21aa26a4acb196662ef6de12aa2d
CypherCore/Source/Game/Spells
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Hondacrx 2f71dbfda0 Core/SAI: Implement waiting for actions on action list to finish before continuing the action list
Port From (https://github.com/TrinityCore/TrinityCore/commit/5dfac0ef142c1b59e41c51ab2cca48083be4cb9e)
2024-08-08 17:28:27 -04:00
..
Auras
Core/Auras: Fixed SPELL_ATTR10_ROLLING_PERIODIC for auras that have 0 base amount and only scale from spell/attack power
2024-08-05 14:55:03 -04:00
Skills
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Spell.cs
Core/SAI: Implement waiting for actions on action list to finish before continuing the action list
2024-08-08 17:28:27 -04:00
SpellCastRequest.cs
Misc cleanups
2024-02-21 00:06:06 -05:00
SpellCastTargets.cs
Core/Spells: Implement spell queue
2024-02-03 13:11:01 -05:00
SpellEffects.cs
Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
2024-08-04 15:18:22 -04:00
SpellHistory.cs
Misc fixes
2024-03-19 17:21:32 -04:00
SpellInfo.cs
Core/Spells: Fixed TARGET_UNIT_AREA_THREAT_LIST and TARGET_UNIT_AREA_TAP_LIST
2024-08-05 17:29:40 -04:00
SpellManager.cs
Core/Spells: "Fixed" Inescapable Torment talent dealing damage to priest when learning (and somtimes killing on login)
2024-08-05 14:35:05 -04:00
TraitManager.cs
Core/Misc: Turn ChrSpecialization into enum
2023-09-13 20:33:47 -04:00
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