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30db565fec60c89ecca1b81e2f6cafc6ddb5ea18
CypherCore/Source/Game/Entities/Creature
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hondacrx 9d1589afd4 Core/Creatures: Implemented CREATURE_STATIC_FLAG_4_NO_MELEE_APPROACH and fixed CREATURE_STATIC_FLAG_NO_MELEE_FLEE implementation (should cause fleeing from melee range)
Port From (https://github.com/TrinityCore/TrinityCore/commit/a748fddfa47216e1f516303e3bca9b5a86823748)
2024-02-24 15:18:07 -05:00
..
Creature.cs
Core/Creatures: Implemented CREATURE_STATIC_FLAG_4_NO_MELEE_APPROACH and fixed CREATURE_STATIC_FLAG_NO_MELEE_FLEE implementation (should cause fleeing from melee range)
2024-02-24 15:18:07 -05:00
Creature.Fields.cs
Core/Creatures: Move immunities to separate table and implemented setting immunties to dispel, spell effects, aura types, aoe and chain targeting
2024-02-06 17:21:07 -05:00
CreatureData.cs
Core/Creatures: Move immunities to separate table and implemented setting immunties to dispel, spell effects, aura types, aoe and chain targeting
2024-02-06 17:21:07 -05:00
CreatureGroups.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Gossip.cs
Core/Conditions: Refactor ConditionMgr internals to get rid of separate containers for some condition source types
2024-02-06 09:39:26 -05:00
Trainer.cs
Core/BattlePets: Move BattlePet stuff from SpellMgr to BattlePetMgr
2022-06-14 18:12:28 -04:00
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