Files
CypherCore/Source/Game/Entities/Object/Update/UpdateFields.cs
T

5900 lines
221 KiB
C#

/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Framework.Dynamic;
using Game.DataStorage;
using Game.Networking;
using Game.Networking.Packets;
using Game.Spells;
using System;
using System.Collections.Generic;
using System.Numerics;
namespace Game.Entities
{
public class ObjectFieldData : BaseUpdateData<WorldObject>
{
public UpdateField<uint> EntryId = new(0, 1);
public UpdateField<uint> DynamicFlags = new(0, 2);
public UpdateField<float> Scale = new(0, 3);
public ObjectFieldData() : base(0, TypeId.Object, 4) { }
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, WorldObject owner, Player receiver)
{
data.WriteUInt32(GetViewerDependentEntryId(this, owner, receiver));
data.WriteUInt32(GetViewerDependentDynamicFlags(this, owner, receiver));
data.WriteFloat(Scale);
}
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, WorldObject owner, Player receiver)
{
WriteUpdate(data, _changesMask, false, owner, receiver);
}
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, WorldObject owner, Player receiver)
{
data.WriteBits(changesMask.GetBlock(0), 4);
data.FlushBits();
if (changesMask[0])
{
if (changesMask[1])
{
data.WriteUInt32(GetViewerDependentEntryId(this, owner, receiver));
}
if (changesMask[2])
{
data.WriteUInt32(GetViewerDependentDynamicFlags(this, owner, receiver));
}
if (changesMask[3])
{
data.WriteFloat(Scale);
}
}
}
public override void ClearChangesMask()
{
ClearChangesMask(EntryId);
ClearChangesMask(DynamicFlags);
ClearChangesMask(Scale);
_changesMask.ResetAll();
}
uint GetViewerDependentEntryId(ObjectFieldData objectData, WorldObject obj, Player receiver)
{
uint entryId = objectData.EntryId;
Unit unit = obj.ToUnit();
if (unit != null)
{
TempSummon summon = unit.ToTempSummon();
if (summon != null)
if (summon.GetSummonerGUID() == receiver.GetGUID() && summon.GetCreatureIdVisibleToSummoner().HasValue)
entryId = summon.GetCreatureIdVisibleToSummoner().Value;
}
return entryId;
}
uint GetViewerDependentDynamicFlags(ObjectFieldData objectData, WorldObject obj, Player receiver)
{
uint unitDynFlags = objectData.DynamicFlags;
Unit unit = obj.ToUnit();
if (unit != null)
{
unitDynFlags &= ~(uint)UnitDynFlags.Tapped;
Creature creature = obj.ToCreature();
if (creature != null)
{
if (creature.HasLootRecipient() && !creature.IsTappedBy(receiver))
unitDynFlags |= (uint)UnitDynFlags.Tapped;
if (!receiver.IsAllowedToLoot(creature))
unitDynFlags &= ~(uint)UnitDynFlags.Lootable;
}
// unit UNIT_DYNFLAG_TRACK_UNIT should only be sent to caster of SPELL_AURA_MOD_STALKED auras
if (unitDynFlags.HasAnyFlag((uint)UnitDynFlags.TrackUnit))
if (!unit.HasAuraTypeWithCaster(AuraType.ModStalked, receiver.GetGUID()))
unitDynFlags &= ~(uint)UnitDynFlags.TrackUnit;
}
else
{
GameObject gameObject = obj.ToGameObject();
if (gameObject != null)
{
GameObjectDynamicLowFlags dynFlags = 0;
ushort pathProgress = 0xFFFF;
switch (gameObject.GetGoType())
{
case GameObjectTypes.QuestGiver:
if (gameObject.ActivateToQuest(receiver))
dynFlags |= GameObjectDynamicLowFlags.Activate;
break;
case GameObjectTypes.Chest:
case GameObjectTypes.Goober:
if (gameObject.ActivateToQuest(receiver))
dynFlags |= GameObjectDynamicLowFlags.Activate | GameObjectDynamicLowFlags.Sparkle | GameObjectDynamicLowFlags.Highlight;
else if (receiver.IsGameMaster())
dynFlags |= GameObjectDynamicLowFlags.Activate;
break;
case GameObjectTypes.Generic:
if (gameObject.ActivateToQuest(receiver))
dynFlags |= GameObjectDynamicLowFlags.Sparkle | GameObjectDynamicLowFlags.Highlight;
break;
case GameObjectTypes.Transport:
case GameObjectTypes.MapObjTransport:
{
dynFlags = (GameObjectDynamicLowFlags)((int)unitDynFlags & 0xFFFF);
pathProgress = (ushort)((int)unitDynFlags >> 16);
break;
}
case GameObjectTypes.CapturePoint:
if (!gameObject.CanInteractWithCapturePoint(receiver))
dynFlags |= GameObjectDynamicLowFlags.NoInterract;
else
dynFlags &= ~GameObjectDynamicLowFlags.NoInterract;
break;
default:
break;
}
unitDynFlags = ((uint)pathProgress << 16) | (uint)dynFlags;
}
}
return unitDynFlags;
}
}
public class ItemEnchantment : BaseUpdateData<Item>
{
public UpdateField<uint> ID = new(0, 1);
public UpdateField<uint> Duration = new(0, 2);
public UpdateField<short> Charges = new(0, 3);
public UpdateField<ushort> Inactive = new(0, 4);
public ItemEnchantment() : base(5) { }
public void WriteCreate(WorldPacket data, Item owner, Player receiver)
{
data.WriteUInt32(ID);
data.WriteUInt32(Duration);
data.WriteInt16(Charges);
data.WriteUInt16(Inactive);
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Item owner, Player receiver)
{
UpdateMask changesMask = _changesMask;
if (ignoreChangesMask)
changesMask.SetAll();
data.WriteBits(changesMask.GetBlock(0), 5);
data.FlushBits();
if (changesMask[0])
{
if (changesMask[1])
{
data.WriteUInt32(ID);
}
if (changesMask[2])
{
data.WriteUInt32(Duration);
}
if (changesMask[3])
{
data.WriteInt16(Charges);
}
if (changesMask[4])
{
data.WriteUInt16(Inactive);
}
}
}
public override void ClearChangesMask()
{
ClearChangesMask(ID);
ClearChangesMask(Duration);
ClearChangesMask(Charges);
ClearChangesMask(Inactive);
_changesMask.ResetAll();
}
}
public class ItemMod
{
public uint Value;
public byte Type;
public void WriteCreate(WorldPacket data, Item owner, Player receiver)
{
data.WriteUInt32(Value);
data.WriteUInt8(Type);
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Item owner, Player receiver)
{
data.WriteUInt32(Value);
data.WriteUInt8(Type);
}
}
public class ItemModList : BaseUpdateData<Item>
{
public DynamicUpdateField<ItemMod> Values = new(0, 0);
public ItemModList() : base(1) { }
public void WriteCreate(WorldPacket data, Item owner, Player receiver)
{
data.WriteBits(Values.Size(), 6);
for (int i = 0; i < Values.Size(); ++i)
{
Values[i].WriteCreate(data, owner, receiver);
}
data.FlushBits();
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Item owner, Player receiver)
{
UpdateMask changesMask = _changesMask;
if (ignoreChangesMask)
changesMask.SetAll();
data.WriteBits(changesMask.GetBlock(0), 1);
if (changesMask[0])
{
if (changesMask[0])
{
if (!ignoreChangesMask)
Values.WriteUpdateMask(data, 6);
else
WriteCompleteDynamicFieldUpdateMask(Values.Size(), data, 6);
}
}
data.FlushBits();
if (changesMask[0])
{
if (changesMask[0])
{
for (int i = 0; i < Values.Size(); ++i)
{
if (Values.HasChanged(i) || ignoreChangesMask)
{
Values[i].WriteUpdate(data, ignoreChangesMask, owner, receiver);
}
}
}
}
data.FlushBits();
}
public override void ClearChangesMask()
{
ClearChangesMask(Values);
_changesMask.ResetAll();
}
}
public class ArtifactPower
{
public ushort ArtifactPowerId;
public byte PurchasedRank;
public byte CurrentRankWithBonus;
public void WriteCreate(WorldPacket data, Item owner, Player receiver)
{
data.WriteUInt16(ArtifactPowerId);
data.WriteUInt8(PurchasedRank);
data.WriteUInt8(CurrentRankWithBonus);
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Item owner, Player receiver)
{
data.WriteUInt16(ArtifactPowerId);
data.WriteUInt8(PurchasedRank);
data.WriteUInt8(CurrentRankWithBonus);
}
}
public class SocketedGem : BaseUpdateData<Item>
{
public UpdateField<uint> ItemId = new(0, 1);
public UpdateField<byte> Context = new(0, 2);
public UpdateFieldArray<ushort> BonusListIDs = new(16, 3, 4);
public SocketedGem() : base(20) { }
public void WriteCreate(WorldPacket data, Item owner, Player receiver)
{
data.WriteUInt32(ItemId);
for (int i = 0; i < 16; ++i)
data.WriteUInt16(BonusListIDs[i]);
data.WriteUInt8(Context);
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Item owner, Player receiver)
{
UpdateMask changesMask = _changesMask;
if (ignoreChangesMask)
changesMask.SetAll();
data.WriteBits(changesMask.GetBlocksMask(0), 1);
if (changesMask.GetBlock(0) != 0)
data.WriteBits(changesMask.GetBlock(0), 32);
data.FlushBits();
if (changesMask[0])
{
if (changesMask[1])
{
data.WriteUInt32(ItemId);
}
if (changesMask[2])
{
data.WriteUInt8(Context);
}
}
if (changesMask[3])
{
for (int i = 0; i < 16; ++i)
{
if (changesMask[4 + i])
{
data.WriteUInt16(BonusListIDs[i]);
}
}
}
}
public override void ClearChangesMask()
{
ClearChangesMask(ItemId);
ClearChangesMask(Context);
ClearChangesMask(BonusListIDs);
_changesMask.ResetAll();
}
}
public class ItemData : BaseUpdateData<Item>
{
public UpdateField<List<uint>> BonusListIDs = new(0, 1);
public DynamicUpdateField<ArtifactPower> ArtifactPowers = new(0, 2);
public DynamicUpdateField<SocketedGem> Gems = new(0, 3);
public UpdateField<ObjectGuid> Owner = new(0, 4);
public UpdateField<ObjectGuid> ContainedIn = new(0, 5);
public UpdateField<ObjectGuid> Creator = new(0, 6);
public UpdateField<ObjectGuid> GiftCreator = new(0, 7);
public UpdateField<uint> StackCount = new(0, 8);
public UpdateField<uint> Expiration = new(0, 9);
public UpdateField<uint> DynamicFlags = new(0, 10);
public UpdateField<uint> Durability = new(0, 11);
public UpdateField<uint> MaxDurability = new(0, 12);
public UpdateField<uint> CreatePlayedTime = new(0, 13);
public UpdateField<int> Context = new(0, 14);
public UpdateField<long> CreateTime = new(0, 15);
public UpdateField<ulong> ArtifactXP = new(0, 16);
public UpdateField<byte> ItemAppearanceModID = new(0, 17);
public UpdateField<ItemModList> Modifiers = new(0, 18);
public UpdateField<uint> DynamicFlags2 = new(0, 19);
public UpdateFieldArray<int> SpellCharges = new(5, 20, 21);
public UpdateFieldArray<ItemEnchantment> Enchantment = new(13, 26, 27);
public ItemData() : base(0, TypeId.Item, 40) { }
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Item owner, Player receiver)
{
List<uint> bonusList = BonusListIDs;
data.WriteInt32(bonusList.Count);
for (int i = 0; i < bonusList.Count; ++i)
data.WriteUInt32(bonusList[i]);
data.WritePackedGuid(Owner);
data.WritePackedGuid(ContainedIn);
data.WritePackedGuid(Creator);
data.WritePackedGuid(GiftCreator);
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
{
data.WriteUInt32(StackCount);
data.WriteUInt32(Expiration);
for (int i = 0; i < 5; ++i)
{
data.WriteInt32(SpellCharges[i]);
}
}
data.WriteUInt32(DynamicFlags);
for (int i = 0; i < 13; ++i)
{
Enchantment[i].WriteCreate(data, owner, receiver);
}
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
{
data.WriteUInt32(Durability);
data.WriteUInt32(MaxDurability);
}
data.WriteUInt32(CreatePlayedTime);
data.WriteInt32(Context);
data.WriteInt64(CreateTime);
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
{
data.WriteUInt64(ArtifactXP);
data.WriteUInt8(ItemAppearanceModID);
}
data.WriteInt32(ArtifactPowers.Size());
data.WriteInt32(Gems.Size());
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
{
data.WriteUInt32(DynamicFlags2);
}
for (int i = 0; i < ArtifactPowers.Size(); ++i)
{
ArtifactPowers[i].WriteCreate(data, owner, receiver);
}
for (int i = 0; i < Gems.Size(); ++i)
{
Gems[i].WriteCreate(data, owner, receiver);
}
((ItemModList)Modifiers).WriteCreate(data, owner, receiver);
}
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Item owner, Player receiver)
{
UpdateMask allowedMaskForTarget = new(40, new uint[] { 0xFC04E4FFu, 0x000000FFu });
AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags);
WriteUpdate(data, _changesMask & allowedMaskForTarget, false, owner, receiver);
}
public void AppendAllowedFieldsMaskForFlag(UpdateMask allowedMaskForTarget, UpdateFieldFlag fieldVisibilityFlags)
{
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
allowedMaskForTarget.OR(new UpdateMask(40, new uint[] { 0x03FB1B00u, 0x00000000u }));
}
public void FilterDisallowedFieldsMaskForFlag(UpdateMask changesMask, UpdateFieldFlag fieldVisibilityFlags)
{
UpdateMask allowedMaskForTarget = new(40, new[] { 0xFC04E4FFu, 0x000000FFu });
AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags);
changesMask.AND(allowedMaskForTarget);
}
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, Item owner, Player receiver)
{
data.WriteBits(changesMask.GetBlocksMask(0), 2);
for (uint i = 0; i < 2; ++i)
if (changesMask.GetBlock(i) != 0)
data.WriteBits(changesMask.GetBlock(i), 32);
if (changesMask[0])
{
if (changesMask[1])
{
List<uint> bonusList = BonusListIDs;
data.WriteBits(bonusList.Count, 32);
for (int i = 0; i < bonusList.Count; ++i)
data.WriteUInt32(bonusList[i]);
}
}
data.FlushBits();
if (changesMask[0])
{
if (changesMask[2])
{
if (!ignoreNestedChangesMask)
ArtifactPowers.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(ArtifactPowers.Size(), data);
}
if (changesMask[3])
{
if (!ignoreNestedChangesMask)
Gems.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(Gems.Size(), data);
}
}
data.FlushBits();
if (changesMask[0])
{
if (changesMask[2])
{
for (int i = 0; i < ArtifactPowers.Size(); ++i)
{
if (ArtifactPowers.HasChanged(i) || ignoreNestedChangesMask)
{
ArtifactPowers[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (changesMask[3])
{
for (int i = 0; i < Gems.Size(); ++i)
{
if (Gems.HasChanged(i) || ignoreNestedChangesMask)
{
Gems[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (changesMask[4])
{
data.WritePackedGuid(Owner);
}
if (changesMask[5])
{
data.WritePackedGuid(ContainedIn);
}
if (changesMask[6])
{
data.WritePackedGuid(Creator);
}
if (changesMask[7])
{
data.WritePackedGuid(GiftCreator);
}
if (changesMask[8])
{
data.WriteUInt32(StackCount);
}
if (changesMask[9])
{
data.WriteUInt32(Expiration);
}
if (changesMask[10])
{
data.WriteUInt32(DynamicFlags);
}
if (changesMask[11])
{
data.WriteUInt32(Durability);
}
if (changesMask[12])
{
data.WriteUInt32(MaxDurability);
}
if (changesMask[13])
{
data.WriteUInt32(CreatePlayedTime);
}
if (changesMask[14])
{
data.WriteInt32(Context);
}
if (changesMask[15])
{
data.WriteInt64(CreateTime);
}
if (changesMask[16])
{
data.WriteUInt64(ArtifactXP);
}
if (changesMask[17])
{
data.WriteUInt8(ItemAppearanceModID);
}
if (changesMask[19])
{
data.WriteUInt32(DynamicFlags2);
}
if (changesMask[18])
{
((ItemModList)Modifiers).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
if (changesMask[20])
{
for (int i = 0; i < 5; ++i)
{
if (changesMask[21 + i])
{
data.WriteInt32(SpellCharges[i]);
}
}
}
if (changesMask[26])
{
for (int i = 0; i < 13; ++i)
{
if (changesMask[27 + i])
{
Enchantment[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
}
public override void ClearChangesMask()
{
ClearChangesMask(BonusListIDs);
ClearChangesMask(ArtifactPowers);
ClearChangesMask(Gems);
ClearChangesMask(Owner);
ClearChangesMask(ContainedIn);
ClearChangesMask(Creator);
ClearChangesMask(GiftCreator);
ClearChangesMask(StackCount);
ClearChangesMask(Expiration);
ClearChangesMask(DynamicFlags);
ClearChangesMask(Durability);
ClearChangesMask(MaxDurability);
ClearChangesMask(CreatePlayedTime);
ClearChangesMask(Context);
ClearChangesMask(CreateTime);
ClearChangesMask(ArtifactXP);
ClearChangesMask(ItemAppearanceModID);
ClearChangesMask(Modifiers);
ClearChangesMask(DynamicFlags2);
ClearChangesMask(SpellCharges);
ClearChangesMask(Enchantment);
_changesMask.ResetAll();
}
}
public class ContainerData : BaseUpdateData<Bag>
{
public UpdateField<uint> NumSlots = new(0, 1);
public UpdateFieldArray<ObjectGuid> Slots = new(36, 2, 3);
public ContainerData() : base(0, TypeId.Container, 39) { }
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Bag owner, Player receiver)
{
for (int i = 0; i < 36; ++i)
{
data.WritePackedGuid(Slots[i]);
}
data.WriteUInt32(NumSlots);
}
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Bag owner, Player receiver)
{
WriteUpdate(data, _changesMask, false, owner, receiver);
}
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, Bag owner, Player receiver)
{
data.WriteBits(_changesMask.GetBlocksMask(0), 2);
for (uint i = 0; i < 2; ++i)
if (_changesMask.GetBlock(i) != 0)
data.WriteBits(_changesMask.GetBlock(i), 32);
data.FlushBits();
if (_changesMask[0])
{
if (_changesMask[1])
{
data.WriteUInt32(NumSlots);
}
}
if (_changesMask[2])
{
for (int i = 0; i < 36; ++i)
{
if (_changesMask[3 + i])
{
data.WritePackedGuid(Slots[i]);
}
}
}
}
public override void ClearChangesMask()
{
ClearChangesMask(NumSlots);
ClearChangesMask(Slots);
_changesMask.ResetAll();
}
}
public class AzeriteEmpoweredItemData : BaseUpdateData<Item>
{
public UpdateFieldArray<int> Selections = new(5, 0, 1);
public AzeriteEmpoweredItemData() : base(0, TypeId.AzeriteEmpoweredItem, 6) { }
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Item owner, Player receiver)
{
for (int i = 0; i < 5; ++i)
{
data.WriteInt32(Selections[i]);
}
}
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, AzeriteEmpoweredItem owner, Player receiver)
{
WriteUpdate(data, _changesMask, false, owner, receiver);
}
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, AzeriteEmpoweredItem owner, Player receiver)
{
data.WriteBits(_changesMask.GetBlocksMask(0), 1);
if (_changesMask.GetBlock(0) != 0)
data.WriteBits(_changesMask.GetBlock(0), 32);
data.FlushBits();
if (_changesMask[0])
{
for (int i = 0; i < 5; ++i)
{
if (_changesMask[1 + i])
{
data.WriteInt32(Selections[i]);
}
}
}
}
public override void ClearChangesMask()
{
ClearChangesMask(Selections);
_changesMask.ResetAll();
}
}
public class UnlockedAzeriteEssence
{
public uint AzeriteEssenceID;
public uint Rank;
public void WriteCreate(WorldPacket data, AzeriteItem owner, Player receiver)
{
data.WriteUInt32(AzeriteEssenceID);
data.WriteUInt32(Rank);
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, AzeriteItem owner, Player receiver)
{
data.WriteUInt32(AzeriteEssenceID);
data.WriteUInt32(Rank);
}
}
public class SelectedAzeriteEssences : BaseUpdateData<AzeriteItem>
{
public UpdateField<bool> Enabled = new(0, 1);
public UpdateField<uint> SpecializationID = new(0, 2);
public UpdateFieldArray<uint> AzeriteEssenceID = new(4, 3, 4);
public SelectedAzeriteEssences() : base(8) { }
public void WriteCreate(WorldPacket data, AzeriteItem owner, Player receiver)
{
for (int i = 0; i < 4; ++i)
{
data.WriteUInt32(AzeriteEssenceID[i]);
}
data.WriteUInt32(SpecializationID);
data.WriteBit(Enabled);
data.FlushBits();
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, AzeriteItem owner, Player receiver)
{
UpdateMask changesMask = _changesMask;
if (ignoreChangesMask)
changesMask.SetAll();
data.WriteBits(changesMask.GetBlocksMask(0), 1);
if (changesMask.GetBlock(0) != 0)
data.WriteBits(changesMask.GetBlock(0), 32);
if (changesMask[0])
{
if (changesMask[1])
{
data.WriteBit(Enabled);
}
}
data.FlushBits();
if (changesMask[0])
{
if (changesMask[2])
{
data.WriteUInt32(SpecializationID);
}
}
if (changesMask[3])
{
for (int i = 0; i < 4; ++i)
{
if (changesMask[4 + i])
{
data.WriteUInt32(AzeriteEssenceID[i]);
}
}
}
data.FlushBits();
}
public override void ClearChangesMask()
{
ClearChangesMask(Enabled);
ClearChangesMask(SpecializationID);
ClearChangesMask(AzeriteEssenceID);
_changesMask.ResetAll();
}
}
public class AzeriteItemData : BaseUpdateData<AzeriteItem>
{
public UpdateField<bool> Enabled = new(0, 1);
public DynamicUpdateField<UnlockedAzeriteEssence> UnlockedEssences = new(0, 2);
public DynamicUpdateField<uint> UnlockedEssenceMilestones = new(0, 4);
public DynamicUpdateField<SelectedAzeriteEssences> SelectedEssences = new(0, 3);
public UpdateField<ulong> Xp = new(0, 5);
public UpdateField<uint> Level = new(0, 6);
public UpdateField<uint> AuraLevel = new(0, 7);
public UpdateField<uint> KnowledgeLevel = new(0, 8);
public UpdateField<int> DEBUGknowledgeWeek = new(0, 9);
public AzeriteItemData() : base(10) { }
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, AzeriteItem owner, Player receiver)
{
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
{
data.WriteUInt64(Xp);
data.WriteUInt32(Level);
data.WriteUInt32(AuraLevel);
data.WriteUInt32(KnowledgeLevel);
data.WriteInt32(DEBUGknowledgeWeek);
}
data.WriteInt32(UnlockedEssences.Size());
data.WriteInt32(SelectedEssences.Size());
data.WriteInt32(UnlockedEssenceMilestones.Size());
for (int i = 0; i < UnlockedEssences.Size(); ++i)
{
UnlockedEssences[i].WriteCreate(data, owner, receiver);
}
for (int i = 0; i < UnlockedEssenceMilestones.Size(); ++i)
{
data.WriteUInt32(UnlockedEssenceMilestones[i]);
}
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
{
data.WriteBit(Enabled);
}
for (int i = 0; i < SelectedEssences.Size(); ++i)
{
SelectedEssences[i].WriteCreate(data, owner, receiver);
}
data.FlushBits();
}
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, AzeriteItem owner, Player receiver)
{
UpdateMask allowedMaskForTarget = new(9, new[] { 0x0000001Du });
AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags);
WriteUpdate(data, _changesMask & allowedMaskForTarget, false, owner, receiver);
}
public void AppendAllowedFieldsMaskForFlag(UpdateMask allowedMaskForTarget, UpdateFieldFlag fieldVisibilityFlags)
{
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
allowedMaskForTarget.OR(new UpdateMask(9, new[] { 0x000003E2u }));
}
public void FilterDisallowedFieldsMaskForFlag(UpdateMask changesMask, UpdateFieldFlag fieldVisibilityFlags)
{
UpdateMask allowedMaskForTarget = new(9, new[] { 0x0000001Du });
AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags);
changesMask.AND(allowedMaskForTarget);
}
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, AzeriteItem owner, Player receiver)
{
data.WriteBits(changesMask.GetBlock(0), 10);
if (changesMask[0])
{
if (changesMask[1])
{
data.WriteBit(Enabled);
}
if (changesMask[2])
{
if (!ignoreNestedChangesMask)
UnlockedEssences.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(UnlockedEssences.Size(), data);
}
if (changesMask[3])
{
if (!ignoreNestedChangesMask)
SelectedEssences.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(SelectedEssences.Size(), data);
}
if (changesMask[4])
{
if (!ignoreNestedChangesMask)
UnlockedEssenceMilestones.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(UnlockedEssenceMilestones.Size(), data);
}
}
data.FlushBits();
if (changesMask[0])
{
if (changesMask[2])
{
for (int i = 0; i < UnlockedEssences.Size(); ++i)
{
if (UnlockedEssences.HasChanged(i) || ignoreNestedChangesMask)
{
UnlockedEssences[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (changesMask[4])
{
for (int i = 0; i < UnlockedEssenceMilestones.Size(); ++i)
{
if (UnlockedEssenceMilestones.HasChanged(i) || ignoreNestedChangesMask)
{
data.WriteUInt32(UnlockedEssenceMilestones[i]);
}
}
}
if (changesMask[3])
{
for (int i = 0; i < SelectedEssences.Size(); ++i)
{
if (SelectedEssences.HasChanged(i) || ignoreNestedChangesMask)
{
SelectedEssences[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (changesMask[5])
{
data.WriteUInt64(Xp);
}
if (changesMask[6])
{
data.WriteUInt32(Level);
}
if (changesMask[7])
{
data.WriteUInt32(AuraLevel);
}
if (changesMask[8])
{
data.WriteUInt32(KnowledgeLevel);
}
if (changesMask[9])
{
data.WriteInt32(DEBUGknowledgeWeek);
}
}
data.FlushBits();
}
public override void ClearChangesMask()
{
ClearChangesMask(Enabled);
ClearChangesMask(UnlockedEssences);
ClearChangesMask(UnlockedEssenceMilestones);
ClearChangesMask(SelectedEssences);
ClearChangesMask(Xp);
ClearChangesMask(Level);
ClearChangesMask(AuraLevel);
ClearChangesMask(KnowledgeLevel);
ClearChangesMask(DEBUGknowledgeWeek);
_changesMask.ResetAll();
}
}
public class SpellCastVisualField
{
public uint SpellXSpellVisualID;
public uint ScriptVisualID;
public void WriteCreate(WorldPacket data, WorldObject owner, Player receiver)
{
data.WriteUInt32(SpellXSpellVisualID);
data.WriteUInt32(ScriptVisualID);
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, WorldObject owner, Player receiver)
{
data.WriteUInt32(SpellXSpellVisualID);
data.WriteUInt32(ScriptVisualID);
}
}
public class UnitChannel
{
public uint SpellID;
public uint SpellXSpellVisualID;
public SpellCastVisualField SpellVisual = new();
public void WriteCreate(WorldPacket data, Unit owner, Player receiver)
{
data.WriteUInt32(SpellID);
SpellVisual.WriteCreate(data, owner, receiver);
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Unit owner, Player receiver)
{
data.WriteUInt32(SpellID);
SpellVisual.WriteUpdate(data, ignoreChangesMask, owner, receiver);
}
}
public class VisibleItem : BaseUpdateData<Unit>
{
public UpdateField<uint> ItemID = new(0, 1);
public UpdateField<uint> SecondaryItemModifiedAppearanceID = new(0, 2);
public UpdateField<ushort> ItemAppearanceModID = new(0, 3);
public UpdateField<ushort> ItemVisual = new(0, 4);
public VisibleItem() : base(5) { }
public void WriteCreate(WorldPacket data, Unit owner, Player receiver)
{
data.WriteUInt32(ItemID);
data.WriteUInt32(SecondaryItemModifiedAppearanceID);
data.WriteUInt16(ItemAppearanceModID);
data.WriteUInt16(ItemVisual);
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Unit owner, Player receiver)
{
UpdateMask changesMask = _changesMask;
if (ignoreChangesMask)
changesMask.SetAll();
data.WriteBits(changesMask.GetBlock(0), 5);
data.FlushBits();
if (changesMask[0])
{
if (changesMask[1])
{
data.WriteUInt32(ItemID);
}
if (changesMask[2])
{
data.WriteUInt32(SecondaryItemModifiedAppearanceID);
}
if (changesMask[3])
{
data.WriteUInt16(ItemAppearanceModID);
}
if (changesMask[4])
{
data.WriteUInt16(ItemVisual);
}
}
}
public override void ClearChangesMask()
{
ClearChangesMask(ItemID);
ClearChangesMask(SecondaryItemModifiedAppearanceID);
ClearChangesMask(ItemAppearanceModID);
ClearChangesMask(ItemVisual);
_changesMask.ResetAll();
}
}
public class PassiveSpellHistory
{
public int SpellID;
public int AuraSpellID;
public void WriteCreate(WorldPacket data, Unit owner, Player receiver)
{
data.WriteInt32(SpellID);
data.WriteInt32(AuraSpellID);
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Unit owner, Player receiver)
{
data.WriteInt32(SpellID);
data.WriteInt32(AuraSpellID);
}
}
public class UnitData : BaseUpdateData<Unit>
{
public UpdateField<List<uint>> StateWorldEffectIDs = new(0, 1);
public DynamicUpdateField<PassiveSpellHistory> PassiveSpells = new(0, 2);
public DynamicUpdateField<int> WorldEffects = new(0, 3);
public DynamicUpdateField<ObjectGuid> ChannelObjects = new(0, 4);
public UpdateField<uint> DisplayID = new(0, 5);
public UpdateField<uint> StateSpellVisualID = new(0, 6);
public UpdateField<uint> StateAnimID = new(0, 7);
public UpdateField<uint> StateAnimKitID = new(0, 8);
public UpdateField<uint> StateWorldEffectsQuestObjectiveID = new(0, 9);
public UpdateField<int> SpellOverrideNameID = new(0, 10);
public UpdateField<ObjectGuid> Charm = new(0, 11);
public UpdateField<ObjectGuid> Summon = new(0, 12);
public UpdateField<ObjectGuid> Critter = new(0, 13);
public UpdateField<ObjectGuid> CharmedBy = new(0, 14);
public UpdateField<ObjectGuid> SummonedBy = new(0, 15);
public UpdateField<ObjectGuid> CreatedBy = new(0, 16);
public UpdateField<ObjectGuid> DemonCreator = new(0, 17);
public UpdateField<ObjectGuid> LookAtControllerTarget = new(0, 18);
public UpdateField<ObjectGuid> Target = new(0, 19);
public UpdateField<ObjectGuid> BattlePetCompanionGUID = new(0, 20);
public UpdateField<ulong> BattlePetDBID = new(0, 21);
public UpdateField<UnitChannel> ChannelData = new(0, 22);
public UpdateField<uint> SummonedByHomeRealm = new(0, 23);
public UpdateField<byte> Race = new(0, 24);
public UpdateField<byte> ClassId = new(0, 25);
public UpdateField<byte> PlayerClassId = new(0, 26);
public UpdateField<byte> Sex = new(0, 27);
public UpdateField<byte> DisplayPower = new(0, 28);
public UpdateField<uint> OverrideDisplayPowerID = new(0, 29);
public UpdateField<ulong> Health = new(0, 30);
public UpdateField<ulong> MaxHealth = new(0, 31);
public UpdateField<uint> Level = new(32, 33);
public UpdateField<int> EffectiveLevel = new(32, 34);
public UpdateField<uint> ContentTuningID = new(32, 35);
public UpdateField<int> ScalingLevelMin = new(32, 36);
public UpdateField<int> ScalingLevelMax = new(32, 37);
public UpdateField<int> ScalingLevelDelta = new(32, 38);
public UpdateField<int> ScalingFactionGroup = new(32, 39);
public UpdateField<int> ScalingHealthItemLevelCurveID = new(32, 40);
public UpdateField<int> ScalingDamageItemLevelCurveID = new(32, 41);
public UpdateField<uint> FactionTemplate = new(32, 42);
public UpdateField<uint> Flags = new(32, 43);
public UpdateField<uint> Flags2 = new(32, 44);
public UpdateField<uint> Flags3 = new(32, 45);
public UpdateField<uint> AuraState = new(32, 46);
public UpdateField<uint> RangedAttackRoundBaseTime = new(32, 47);
public UpdateField<float> BoundingRadius = new(32, 48);
public UpdateField<float> CombatReach = new(32, 49);
public UpdateField<float> DisplayScale = new(32, 50);
public UpdateField<int> CreatureFamily = new(32, 51);
public UpdateField<int> CreatureType = new(32, 52);
public UpdateField<uint> NativeDisplayID = new(32, 53);
public UpdateField<float> NativeXDisplayScale = new(32, 54);
public UpdateField<uint> MountDisplayID = new(32, 55);
public UpdateField<uint> CosmeticMountDisplayID = new(32, 56);
public UpdateField<float> MinDamage = new(32, 57);
public UpdateField<float> MaxDamage = new(32, 58);
public UpdateField<float> MinOffHandDamage = new(32, 59);
public UpdateField<float> MaxOffHandDamage = new(32, 60);
public UpdateField<byte> StandState = new(32, 61);
public UpdateField<byte> PetTalentPoints = new(32, 62);
public UpdateField<byte> VisFlags = new(32, 63);
public UpdateField<byte> AnimTier = new(64, 65);
public UpdateField<uint> PetNumber = new(64, 66);
public UpdateField<uint> PetNameTimestamp = new(64, 67);
public UpdateField<uint> PetExperience = new(64, 68);
public UpdateField<uint> PetNextLevelExperience = new(64, 69);
public UpdateField<float> ModCastingSpeed = new(64, 70);
public UpdateField<float> ModCastingSpeedNeg = new(64, 71);
public UpdateField<float> ModSpellHaste = new(64, 72);
public UpdateField<float> ModHaste = new(64, 73);
public UpdateField<float> ModRangedHaste = new(64, 74);
public UpdateField<float> ModHasteRegen = new(64, 75);
public UpdateField<float> ModTimeRate = new(64, 76);
public UpdateField<uint> CreatedBySpell = new(64, 77);
public UpdateField<int> EmoteState = new(64, 78);
public UpdateField<uint> BaseMana = new(64, 79);
public UpdateField<uint> BaseHealth = new(64, 80);
public UpdateField<byte> SheatheState = new(64, 81);
public UpdateField<byte> PvpFlags = new(64, 82);
public UpdateField<byte> PetFlags = new(64, 83);
public UpdateField<byte> ShapeshiftForm = new(64, 84);
public UpdateField<int> AttackPower = new(64, 85);
public UpdateField<int> AttackPowerModPos = new(64, 86);
public UpdateField<int> AttackPowerModNeg = new(64, 87);
public UpdateField<float> AttackPowerMultiplier = new(64, 88);
public UpdateField<int> RangedAttackPower = new(64, 89);
public UpdateField<int> RangedAttackPowerModPos = new(64, 90);
public UpdateField<int> RangedAttackPowerModNeg = new(64, 91);
public UpdateField<float> RangedAttackPowerMultiplier = new(64, 92);
public UpdateField<int> MainHandWeaponAttackPower = new(64, 93);
public UpdateField<int> OffHandWeaponAttackPower = new(64, 94);
public UpdateField<int> RangedWeaponAttackPower = new(64, 95);
public UpdateField<int> SetAttackSpeedAura = new(96, 97);
public UpdateField<float> Lifesteal = new(96, 98);
public UpdateField<float> MinRangedDamage = new(96, 99);
public UpdateField<float> MaxRangedDamage = new(96, 100);
public UpdateField<float> ManaCostMultiplier = new(96, 101);
public UpdateField<float> MaxHealthModifier = new(96, 102);
public UpdateField<float> HoverHeight = new(96, 103);
public UpdateField<uint> MinItemLevelCutoff = new(96, 104);
public UpdateField<uint> MinItemLevel = new(96, 105);
public UpdateField<uint> MaxItemLevel = new(96, 106);
public UpdateField<int> AzeriteItemLevel = new(96, 107);
public UpdateField<uint> WildBattlePetLevel = new(96, 108);
public UpdateField<uint> BattlePetCompanionExperience = new(96, 109);
public UpdateField<uint> BattlePetCompanionNameTimestamp = new(96, 110);
public UpdateField<int> InteractSpellID = new(96, 111);
public UpdateField<int> ScaleDuration = new(96, 112);
public UpdateField<int> LooksLikeMountID = new(96, 113);
public UpdateField<int> LooksLikeCreatureID = new(96, 114);
public UpdateField<int> LookAtControllerID = new(96, 115);
public UpdateField<int> TaxiNodesID = new(96, 116);
public UpdateField<ObjectGuid> GuildGUID = new(96, 117);
public UpdateField<uint> SilencedSchoolMask = new(96, 118);
public UpdateField<ObjectGuid> NameplateAttachToGUID = new(96, 119); // When set, nameplate of this unit will instead appear on that object
public UpdateFieldArray<uint> NpcFlags = new(2, 120, 121);
public UpdateFieldArray<int> Power = new(7, 123, 124);
public UpdateFieldArray<uint> MaxPower = new(7, 123, 131);
public UpdateFieldArray<float> PowerRegenFlatModifier = new(7, 123, 138);
public UpdateFieldArray<float> PowerRegenInterruptedFlatModifier = new(7, 123, 145);
public UpdateFieldArray<VisibleItem> VirtualItems = new(3, 152, 153);
public UpdateFieldArray<uint> AttackRoundBaseTime = new(2, 156, 157);
public UpdateFieldArray<int> Stats = new(4, 159, 160);
public UpdateFieldArray<int> StatPosBuff = new(4, 159, 164);
public UpdateFieldArray<int> StatNegBuff = new(4, 159, 168);
public UpdateFieldArray<int> Resistances = new(7, 172, 173);
public UpdateFieldArray<int> BonusResistanceMods = new(7, 172, 180);
public UpdateFieldArray<int> ManaCostModifier = new(7, 172, 187);
public UnitData() : base(0, TypeId.Unit, 194) { }
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Unit owner, Player receiver)
{
data.WriteUInt32(GetViewerDependentDisplayId(this, owner, receiver));
for (int i = 0; i < 2; ++i)
data.WriteUInt32(GetViewerDependentNpcFlags(this, i, owner, receiver));
data.WriteUInt32(StateSpellVisualID);
data.WriteUInt32(StateAnimID);
data.WriteUInt32(StateAnimKitID);
data.WriteInt32(((List<uint>)StateWorldEffectIDs).Count);
data.WriteUInt32(StateWorldEffectsQuestObjectiveID);
data.WriteInt32(SpellOverrideNameID);
for (int i = 0; i < ((List<uint>)StateWorldEffectIDs).Count; ++i)
data.WriteUInt32(((List<uint>)StateWorldEffectIDs)[i]);
data.WritePackedGuid(Charm);
data.WritePackedGuid(Summon);
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
data.WritePackedGuid(Critter);
data.WritePackedGuid(CharmedBy);
data.WritePackedGuid(SummonedBy);
data.WritePackedGuid(CreatedBy);
data.WritePackedGuid(DemonCreator);
data.WritePackedGuid(LookAtControllerTarget);
data.WritePackedGuid(Target);
data.WritePackedGuid(BattlePetCompanionGUID);
data.WriteUInt64(BattlePetDBID);
((UnitChannel)ChannelData).WriteCreate(data, owner, receiver);
data.WriteUInt32(SummonedByHomeRealm);
data.WriteUInt8(Race);
data.WriteUInt8(ClassId);
data.WriteUInt8(PlayerClassId);
data.WriteUInt8(Sex);
data.WriteUInt8(DisplayPower);
data.WriteUInt32(OverrideDisplayPowerID);
data.WriteUInt64(Health);
for (int i = 0; i < 7; ++i)
{
data.WriteInt32(Power[i]);
data.WriteUInt32(MaxPower[i]);
}
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner) || fieldVisibilityFlags.HasFlag(UpdateFieldFlag.UnitAll))
{
for (int i = 0; i < 7; ++i)
{
data.WriteFloat(PowerRegenFlatModifier[i]);
data.WriteFloat(PowerRegenInterruptedFlatModifier[i]);
}
}
data.WriteUInt64(MaxHealth);
data.WriteUInt32(Level);
data.WriteInt32(EffectiveLevel);
data.WriteUInt32(ContentTuningID);
data.WriteInt32(ScalingLevelMin);
data.WriteInt32(ScalingLevelMax);
data.WriteInt32(ScalingLevelDelta);
data.WriteInt32(ScalingFactionGroup);
data.WriteInt32(ScalingHealthItemLevelCurveID);
data.WriteInt32(ScalingDamageItemLevelCurveID);
data.WriteUInt32(GetViewerDependentFactionTemplate(this, owner, receiver));
for (int i = 0; i < 3; ++i)
VirtualItems[i].WriteCreate(data, owner, receiver);
data.WriteUInt32(GetViewerDependentFlags(this, owner, receiver));
data.WriteUInt32(Flags2);
data.WriteUInt32(Flags3);
data.WriteUInt32(GetViewerDependentAuraState(this, owner, receiver));
for (int i = 0; i < 2; ++i)
data.WriteUInt32(AttackRoundBaseTime[i]);
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
data.WriteUInt32(RangedAttackRoundBaseTime);
data.WriteFloat(BoundingRadius);
data.WriteFloat(CombatReach);
data.WriteFloat(DisplayScale);
data.WriteInt32(CreatureFamily);
data.WriteInt32(CreatureType);
data.WriteUInt32(NativeDisplayID);
data.WriteFloat(NativeXDisplayScale);
data.WriteUInt32(MountDisplayID);
data.WriteUInt32(CosmeticMountDisplayID);
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner) || fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Empath))
{
data.WriteFloat(MinDamage);
data.WriteFloat(MaxDamage);
data.WriteFloat(MinOffHandDamage);
data.WriteFloat(MaxOffHandDamage);
}
data.WriteUInt8(StandState);
data.WriteUInt8(PetTalentPoints);
data.WriteUInt8(VisFlags);
data.WriteUInt8(AnimTier);
data.WriteUInt32(PetNumber);
data.WriteUInt32(PetNameTimestamp);
data.WriteUInt32(PetExperience);
data.WriteUInt32(PetNextLevelExperience);
data.WriteFloat(ModCastingSpeed);
data.WriteFloat(ModCastingSpeedNeg);
data.WriteFloat(ModSpellHaste);
data.WriteFloat(ModHaste);
data.WriteFloat(ModRangedHaste);
data.WriteFloat(ModHasteRegen);
data.WriteFloat(ModTimeRate);
data.WriteUInt32(CreatedBySpell);
data.WriteInt32(EmoteState);
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
{
for (int i = 0; i < 4; ++i)
{
data.WriteInt32(Stats[i]);
data.WriteInt32(StatPosBuff[i]);
data.WriteInt32(StatNegBuff[i]);
}
}
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner) || fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Empath))
{
for (int i = 0; i < 7; ++i)
{
data.WriteInt32(Resistances[i]);
}
}
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
{
for (int i = 0; i < 7; ++i)
{
data.WriteInt32(BonusResistanceMods[i]);
data.WriteInt32(ManaCostModifier[i]);
}
}
data.WriteUInt32(BaseMana);
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
data.WriteUInt32(BaseHealth);
data.WriteUInt8(SheatheState);
data.WriteUInt8((byte)GetViewerDependentPvpFlags(this, owner, receiver));
data.WriteUInt8(PetFlags);
data.WriteUInt8(ShapeshiftForm);
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
{
data.WriteInt32(AttackPower);
data.WriteInt32(AttackPowerModPos);
data.WriteInt32(AttackPowerModNeg);
data.WriteFloat(AttackPowerMultiplier);
data.WriteInt32(RangedAttackPower);
data.WriteInt32(RangedAttackPowerModPos);
data.WriteInt32(RangedAttackPowerModNeg);
data.WriteFloat(RangedAttackPowerMultiplier);
data.WriteInt32(MainHandWeaponAttackPower);
data.WriteInt32(OffHandWeaponAttackPower);
data.WriteInt32(RangedWeaponAttackPower);
data.WriteInt32(SetAttackSpeedAura);
data.WriteFloat(Lifesteal);
data.WriteFloat(MinRangedDamage);
data.WriteFloat(MaxRangedDamage);
data.WriteFloat(ManaCostMultiplier);
data.WriteFloat(MaxHealthModifier);
}
data.WriteFloat(HoverHeight);
data.WriteUInt32(MinItemLevelCutoff);
data.WriteUInt32(MinItemLevel);
data.WriteUInt32(MaxItemLevel);
data.WriteInt32(AzeriteItemLevel);
data.WriteUInt32(WildBattlePetLevel);
data.WriteUInt32(BattlePetCompanionExperience);
data.WriteUInt32(BattlePetCompanionNameTimestamp);
data.WriteInt32(InteractSpellID);
data.WriteInt32(ScaleDuration);
data.WriteInt32(LooksLikeMountID);
data.WriteInt32(LooksLikeCreatureID);
data.WriteInt32(LookAtControllerID);
data.WriteInt32(TaxiNodesID);
data.WritePackedGuid(GuildGUID);
data.WriteInt32(PassiveSpells.Size());
data.WriteInt32(WorldEffects.Size());
data.WriteInt32(ChannelObjects.Size());
data.WriteUInt32(SilencedSchoolMask);
data.WritePackedGuid(NameplateAttachToGUID);
for (int i = 0; i < PassiveSpells.Size(); ++i)
PassiveSpells[i].WriteCreate(data, owner, receiver);
for (int i = 0; i < WorldEffects.Size(); ++i)
data.WriteInt32(WorldEffects[i]);
for (int i = 0; i < ChannelObjects.Size(); ++i)
data.WritePackedGuid(ChannelObjects[i]);
}
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Unit owner, Player receiver)
{
UpdateMask allowedMaskForTarget = new(195, new uint[] { 0xFFFFDFFFu, 0xE1FF7FFFu, 0x001EFFFFu, 0xFFFFFF81u, 0x7F0003FFu, 0x00000000u, 0x00000000u });
AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags);
WriteUpdate(data, _changesMask & allowedMaskForTarget, false, owner, receiver);
}
public void AppendAllowedFieldsMaskForFlag(UpdateMask allowedMaskForTarget, UpdateFieldFlag fieldVisibilityFlags)
{
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
allowedMaskForTarget.OR(new UpdateMask(195, new uint[] { 0x00002000u, 0x1E008000u, 0xFFE10000u, 0x0800007Eu, 0x80FFFC00u, 0xFFFFFFFFu, 0x00000003u }));
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.UnitAll))
allowedMaskForTarget.OR(new UpdateMask(195, new uint[] { 0x00000000u, 0x00000000u, 0x00000000u, 0x08000000u, 0x00FFFC00u, 0x00000000u, 0x00000000u }));
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Empath))
allowedMaskForTarget.OR(new UpdateMask(195, new uint[] { 0x00000000u, 0x1E000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x000FF000u, 0x00000000u }));
}
public void FilterDisallowedFieldsMaskForFlag(UpdateMask changesMask, UpdateFieldFlag fieldVisibilityFlags)
{
UpdateMask allowedMaskForTarget = new(195, new[] { 0xFFFFDFFFu, 0xE1FF7FFFu, 0x001EFFFFu, 0xFFFFFF81u, 0x7F0003FFu, 0x00000000u, 0x00000000u });
AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags);
changesMask.AND(allowedMaskForTarget);
}
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, Unit owner, Player receiver)
{
data.WriteBits(changesMask.GetBlocksMask(0), 7);
for (uint i = 0; i < 7; ++i)
if (changesMask.GetBlock(i) != 0)
data.WriteBits(changesMask.GetBlock(i), 32);
if (changesMask[0])
{
if (changesMask[1])
{
data.WriteBits(((List<uint>)StateWorldEffectIDs).Count, 32);
for (int i = 0; i < ((List<uint>)StateWorldEffectIDs).Count; ++i)
{
data.WriteUInt32(((List<uint>)StateWorldEffectIDs)[i]);
}
}
}
data.FlushBits();
if (changesMask[0])
{
if (changesMask[2])
{
if (!ignoreNestedChangesMask)
PassiveSpells.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(PassiveSpells.Size(), data);
}
if (changesMask[3])
{
if (!ignoreNestedChangesMask)
WorldEffects.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(WorldEffects.Size(), data);
}
if (changesMask[4])
{
if (!ignoreNestedChangesMask)
ChannelObjects.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(ChannelObjects.Size(), data);
}
}
data.FlushBits();
if (changesMask[0])
{
if (changesMask[2])
{
for (int i = 0; i < PassiveSpells.Size(); ++i)
{
if (PassiveSpells.HasChanged(i) || ignoreNestedChangesMask)
{
PassiveSpells[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (changesMask[3])
{
for (int i = 0; i < WorldEffects.Size(); ++i)
{
if (WorldEffects.HasChanged(i) || ignoreNestedChangesMask)
{
data.WriteInt32(WorldEffects[i]);
}
}
}
if (changesMask[4])
{
for (int i = 0; i < ChannelObjects.Size(); ++i)
{
if (ChannelObjects.HasChanged(i) || ignoreNestedChangesMask)
{
data.WritePackedGuid(ChannelObjects[i]);
}
}
}
if (changesMask[5])
{
data.WriteUInt32(GetViewerDependentDisplayId(this, owner, receiver));
}
if (changesMask[6])
{
data.WriteUInt32(StateSpellVisualID);
}
if (changesMask[7])
{
data.WriteUInt32(StateAnimID);
}
if (changesMask[8])
{
data.WriteUInt32(StateAnimKitID);
}
if (changesMask[9])
{
data.WriteUInt32(StateWorldEffectsQuestObjectiveID);
}
if (changesMask[10])
{
data.WriteInt32(SpellOverrideNameID);
}
if (changesMask[11])
{
data.WritePackedGuid(Charm);
}
if (changesMask[12])
{
data.WritePackedGuid(Summon);
}
if (changesMask[13])
{
data.WritePackedGuid(Critter);
}
if (changesMask[14])
{
data.WritePackedGuid(CharmedBy);
}
if (changesMask[15])
{
data.WritePackedGuid(SummonedBy);
}
if (changesMask[16])
{
data.WritePackedGuid(CreatedBy);
}
if (changesMask[17])
{
data.WritePackedGuid(DemonCreator);
}
if (changesMask[18])
{
data.WritePackedGuid(LookAtControllerTarget);
}
if (changesMask[19])
{
data.WritePackedGuid(Target);
}
if (changesMask[20])
{
data.WritePackedGuid(BattlePetCompanionGUID);
}
if (changesMask[21])
{
data.WriteUInt64(BattlePetDBID);
}
if (changesMask[22])
{
((UnitChannel)ChannelData).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
if (changesMask[23])
{
data.WriteUInt32(SummonedByHomeRealm);
}
if (changesMask[24])
{
data.WriteUInt8(Race);
}
if (changesMask[25])
{
data.WriteUInt8(ClassId);
}
if (changesMask[26])
{
data.WriteUInt8(PlayerClassId);
}
if (changesMask[27])
{
data.WriteUInt8(Sex);
}
if (changesMask[28])
{
data.WriteUInt8(DisplayPower);
}
if (changesMask[29])
{
data.WriteUInt32(OverrideDisplayPowerID);
}
if (changesMask[30])
{
data.WriteUInt64(Health);
}
if (changesMask[31])
{
data.WriteUInt64(MaxHealth);
}
}
if (changesMask[32])
{
if (changesMask[33])
{
data.WriteUInt32(Level);
}
if (changesMask[34])
{
data.WriteInt32(EffectiveLevel);
}
if (changesMask[35])
{
data.WriteUInt32(ContentTuningID);
}
if (changesMask[36])
{
data.WriteInt32(ScalingLevelMin);
}
if (changesMask[37])
{
data.WriteInt32(ScalingLevelMax);
}
if (changesMask[38])
{
data.WriteInt32(ScalingLevelDelta);
}
if (changesMask[39])
{
data.WriteInt32(ScalingFactionGroup);
}
if (changesMask[40])
{
data.WriteInt32(ScalingHealthItemLevelCurveID);
}
if (changesMask[41])
{
data.WriteInt32(ScalingDamageItemLevelCurveID);
}
if (changesMask[42])
{
data.WriteUInt32(GetViewerDependentFactionTemplate(this, owner, receiver));
}
if (changesMask[43])
{
data.WriteUInt32(GetViewerDependentFlags(this, owner, receiver));
}
if (changesMask[44])
{
data.WriteUInt32(Flags2);
}
if (changesMask[45])
{
data.WriteUInt32(Flags3);
}
if (changesMask[46])
{
data.WriteUInt32(GetViewerDependentAuraState(this, owner, receiver));
}
if (changesMask[47])
{
data.WriteUInt32(RangedAttackRoundBaseTime);
}
if (changesMask[48])
{
data.WriteFloat(BoundingRadius);
}
if (changesMask[49])
{
data.WriteFloat(CombatReach);
}
if (changesMask[50])
{
data.WriteFloat(DisplayScale);
}
if (changesMask[51])
{
data.WriteInt32(CreatureFamily);
}
if (changesMask[52])
{
data.WriteInt32(CreatureType);
}
if (changesMask[53])
{
data.WriteUInt32(NativeDisplayID);
}
if (changesMask[54])
{
data.WriteFloat(NativeXDisplayScale);
}
if (changesMask[55])
{
data.WriteUInt32(MountDisplayID);
}
if (changesMask[56])
{
data.WriteUInt32(CosmeticMountDisplayID);
}
if (changesMask[57])
{
data.WriteFloat(MinDamage);
}
if (changesMask[58])
{
data.WriteFloat(MaxDamage);
}
if (changesMask[59])
{
data.WriteFloat(MinOffHandDamage);
}
if (changesMask[60])
{
data.WriteFloat(MaxOffHandDamage);
}
if (changesMask[61])
{
data.WriteUInt8(StandState);
}
if (changesMask[62])
{
data.WriteUInt8(PetTalentPoints);
}
if (changesMask[63])
{
data.WriteUInt8(VisFlags);
}
}
if (changesMask[64])
{
if (changesMask[65])
{
data.WriteUInt8(AnimTier);
}
if (changesMask[66])
{
data.WriteUInt32(PetNumber);
}
if (changesMask[67])
{
data.WriteUInt32(PetNameTimestamp);
}
if (changesMask[68])
{
data.WriteUInt32(PetExperience);
}
if (changesMask[69])
{
data.WriteUInt32(PetNextLevelExperience);
}
if (changesMask[70])
{
data.WriteFloat(ModCastingSpeed);
}
if (changesMask[71])
{
data.WriteFloat(ModCastingSpeedNeg);
}
if (changesMask[72])
{
data.WriteFloat(ModSpellHaste);
}
if (changesMask[73])
{
data.WriteFloat(ModHaste);
}
if (changesMask[74])
{
data.WriteFloat(ModRangedHaste);
}
if (changesMask[75])
{
data.WriteFloat(ModHasteRegen);
}
if (changesMask[76])
{
data.WriteFloat(ModTimeRate);
}
if (changesMask[77])
{
data.WriteUInt32(CreatedBySpell);
}
if (changesMask[78])
{
data.WriteInt32(EmoteState);
}
if (changesMask[79])
{
data.WriteUInt32(BaseMana);
}
if (changesMask[80])
{
data.WriteUInt32(BaseHealth);
}
if (changesMask[81])
{
data.WriteUInt8(SheatheState);
}
if (changesMask[82])
{
data.WriteUInt8((byte)GetViewerDependentPvpFlags(this, owner, receiver));
}
if (changesMask[83])
{
data.WriteUInt8(PetFlags);
}
if (changesMask[84])
{
data.WriteUInt8(ShapeshiftForm);
}
if (changesMask[85])
{
data.WriteInt32(AttackPower);
}
if (changesMask[86])
{
data.WriteInt32(AttackPowerModPos);
}
if (changesMask[87])
{
data.WriteInt32(AttackPowerModNeg);
}
if (changesMask[88])
{
data.WriteFloat(AttackPowerMultiplier);
}
if (changesMask[89])
{
data.WriteInt32(RangedAttackPower);
}
if (changesMask[90])
{
data.WriteInt32(RangedAttackPowerModPos);
}
if (changesMask[91])
{
data.WriteInt32(RangedAttackPowerModNeg);
}
if (changesMask[92])
{
data.WriteFloat(RangedAttackPowerMultiplier);
}
if (changesMask[93])
{
data.WriteInt32(MainHandWeaponAttackPower);
}
if (changesMask[94])
{
data.WriteInt32(OffHandWeaponAttackPower);
}
if (changesMask[95])
{
data.WriteInt32(RangedWeaponAttackPower);
}
}
if (changesMask[96])
{
if (changesMask[97])
{
data.WriteInt32(SetAttackSpeedAura);
}
if (changesMask[98])
{
data.WriteFloat(Lifesteal);
}
if (changesMask[99])
{
data.WriteFloat(MinRangedDamage);
}
if (changesMask[100])
{
data.WriteFloat(MaxRangedDamage);
}
if (changesMask[101])
{
data.WriteFloat(ManaCostMultiplier);
}
if (changesMask[102])
{
data.WriteFloat(MaxHealthModifier);
}
if (changesMask[103])
{
data.WriteFloat(HoverHeight);
}
if (changesMask[104])
{
data.WriteUInt32(MinItemLevelCutoff);
}
if (changesMask[105])
{
data.WriteUInt32(MinItemLevel);
}
if (changesMask[106])
{
data.WriteUInt32(MaxItemLevel);
}
if (changesMask[107])
{
data.WriteInt32(AzeriteItemLevel);
}
if (changesMask[108])
{
data.WriteUInt32(WildBattlePetLevel);
}
if (changesMask[109])
{
data.WriteUInt32(BattlePetCompanionExperience);
}
if (changesMask[110])
{
data.WriteUInt32(BattlePetCompanionNameTimestamp);
}
if (changesMask[111])
{
data.WriteInt32(InteractSpellID);
}
if (changesMask[112])
{
data.WriteInt32(ScaleDuration);
}
if (changesMask[113])
{
data.WriteInt32(LooksLikeMountID);
}
if (changesMask[114])
{
data.WriteInt32(LooksLikeCreatureID);
}
if (changesMask[115])
{
data.WriteInt32(LookAtControllerID);
}
if (changesMask[116])
{
data.WriteInt32(TaxiNodesID);
}
if (changesMask[117])
{
data.WritePackedGuid(GuildGUID);
}
if (changesMask[118])
{
data.WriteUInt32(SilencedSchoolMask);
}
if (changesMask[119])
{
data.WritePackedGuid(NameplateAttachToGUID);
}
}
if (changesMask[120])
{
for (int i = 0; i < 2; ++i)
{
if (changesMask[121 + i])
{
data.WriteUInt32(GetViewerDependentNpcFlags(this, i, owner, receiver));
}
}
}
if (changesMask[123])
{
for (int i = 0; i < 7; ++i)
{
if (changesMask[124 + i])
{
data.WriteInt32(Power[i]);
}
if (changesMask[131 + i])
{
data.WriteUInt32(MaxPower[i]);
}
if (changesMask[138 + i])
{
data.WriteFloat(PowerRegenFlatModifier[i]);
}
if (changesMask[145 + i])
{
data.WriteFloat(PowerRegenInterruptedFlatModifier[i]);
}
}
}
if (changesMask[152])
{
for (int i = 0; i < 3; ++i)
{
if (changesMask[153 + i])
{
VirtualItems[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (changesMask[156])
{
for (int i = 0; i < 2; ++i)
{
if (changesMask[157 + i])
{
data.WriteUInt32(AttackRoundBaseTime[i]);
}
}
}
if (changesMask[159])
{
for (int i = 0; i < 4; ++i)
{
if (changesMask[160 + i])
{
data.WriteInt32(Stats[i]);
}
if (changesMask[164 + i])
{
data.WriteInt32(StatPosBuff[i]);
}
if (changesMask[168 + i])
{
data.WriteInt32(StatNegBuff[i]);
}
}
}
if (changesMask[172])
{
for (int i = 0; i < 7; ++i)
{
if (changesMask[173 + i])
{
data.WriteInt32(Resistances[i]);
}
if (changesMask[180 + i])
{
data.WriteInt32(BonusResistanceMods[i]);
}
if (changesMask[187 + i])
{
data.WriteInt32(ManaCostModifier[i]);
}
}
}
}
public override void ClearChangesMask()
{
ClearChangesMask(StateWorldEffectIDs);
ClearChangesMask(PassiveSpells);
ClearChangesMask(WorldEffects);
ClearChangesMask(ChannelObjects);
ClearChangesMask(DisplayID);
ClearChangesMask(StateSpellVisualID);
ClearChangesMask(StateAnimID);
ClearChangesMask(StateAnimKitID);
ClearChangesMask(StateWorldEffectsQuestObjectiveID);
ClearChangesMask(SpellOverrideNameID);
ClearChangesMask(Charm);
ClearChangesMask(Summon);
ClearChangesMask(Critter);
ClearChangesMask(CharmedBy);
ClearChangesMask(SummonedBy);
ClearChangesMask(CreatedBy);
ClearChangesMask(DemonCreator);
ClearChangesMask(LookAtControllerTarget);
ClearChangesMask(Target);
ClearChangesMask(BattlePetCompanionGUID);
ClearChangesMask(BattlePetDBID);
ClearChangesMask(ChannelData);
ClearChangesMask(SummonedByHomeRealm);
ClearChangesMask(Race);
ClearChangesMask(ClassId);
ClearChangesMask(PlayerClassId);
ClearChangesMask(Sex);
ClearChangesMask(DisplayPower);
ClearChangesMask(OverrideDisplayPowerID);
ClearChangesMask(Health);
ClearChangesMask(MaxHealth);
ClearChangesMask(Level);
ClearChangesMask(EffectiveLevel);
ClearChangesMask(ContentTuningID);
ClearChangesMask(ScalingLevelMin);
ClearChangesMask(ScalingLevelMax);
ClearChangesMask(ScalingLevelDelta);
ClearChangesMask(ScalingFactionGroup);
ClearChangesMask(ScalingHealthItemLevelCurveID);
ClearChangesMask(ScalingDamageItemLevelCurveID);
ClearChangesMask(FactionTemplate);
ClearChangesMask(Flags);
ClearChangesMask(Flags2);
ClearChangesMask(Flags3);
ClearChangesMask(AuraState);
ClearChangesMask(RangedAttackRoundBaseTime);
ClearChangesMask(BoundingRadius);
ClearChangesMask(CombatReach);
ClearChangesMask(DisplayScale);
ClearChangesMask(CreatureFamily);
ClearChangesMask(CreatureType);
ClearChangesMask(NativeDisplayID);
ClearChangesMask(NativeXDisplayScale);
ClearChangesMask(MountDisplayID);
ClearChangesMask(CosmeticMountDisplayID);
ClearChangesMask(MinDamage);
ClearChangesMask(MaxDamage);
ClearChangesMask(MinOffHandDamage);
ClearChangesMask(MaxOffHandDamage);
ClearChangesMask(StandState);
ClearChangesMask(PetTalentPoints);
ClearChangesMask(VisFlags);
ClearChangesMask(AnimTier);
ClearChangesMask(PetNumber);
ClearChangesMask(PetNameTimestamp);
ClearChangesMask(PetExperience);
ClearChangesMask(PetNextLevelExperience);
ClearChangesMask(ModCastingSpeed);
ClearChangesMask(ModCastingSpeedNeg);
ClearChangesMask(ModSpellHaste);
ClearChangesMask(ModHaste);
ClearChangesMask(ModRangedHaste);
ClearChangesMask(ModHasteRegen);
ClearChangesMask(ModTimeRate);
ClearChangesMask(CreatedBySpell);
ClearChangesMask(EmoteState);
ClearChangesMask(BaseMana);
ClearChangesMask(BaseHealth);
ClearChangesMask(SheatheState);
ClearChangesMask(PvpFlags);
ClearChangesMask(PetFlags);
ClearChangesMask(ShapeshiftForm);
ClearChangesMask(AttackPower);
ClearChangesMask(AttackPowerModPos);
ClearChangesMask(AttackPowerModNeg);
ClearChangesMask(AttackPowerMultiplier);
ClearChangesMask(RangedAttackPower);
ClearChangesMask(RangedAttackPowerModPos);
ClearChangesMask(RangedAttackPowerModNeg);
ClearChangesMask(RangedAttackPowerMultiplier);
ClearChangesMask(MainHandWeaponAttackPower);
ClearChangesMask(OffHandWeaponAttackPower);
ClearChangesMask(RangedWeaponAttackPower);
ClearChangesMask(SetAttackSpeedAura);
ClearChangesMask(Lifesteal);
ClearChangesMask(MinRangedDamage);
ClearChangesMask(MaxRangedDamage);
ClearChangesMask(ManaCostMultiplier);
ClearChangesMask(MaxHealthModifier);
ClearChangesMask(HoverHeight);
ClearChangesMask(MinItemLevelCutoff);
ClearChangesMask(MinItemLevel);
ClearChangesMask(MaxItemLevel);
ClearChangesMask(AzeriteItemLevel);
ClearChangesMask(WildBattlePetLevel);
ClearChangesMask(BattlePetCompanionExperience);
ClearChangesMask(BattlePetCompanionNameTimestamp);
ClearChangesMask(InteractSpellID);
ClearChangesMask(ScaleDuration);
ClearChangesMask(LooksLikeMountID);
ClearChangesMask(LooksLikeCreatureID);
ClearChangesMask(LookAtControllerID);
ClearChangesMask(TaxiNodesID);
ClearChangesMask(GuildGUID);
ClearChangesMask(SilencedSchoolMask);
ClearChangesMask(NameplateAttachToGUID);
ClearChangesMask(NpcFlags);
ClearChangesMask(Power);
ClearChangesMask(MaxPower);
ClearChangesMask(PowerRegenFlatModifier);
ClearChangesMask(PowerRegenInterruptedFlatModifier);
ClearChangesMask(VirtualItems);
ClearChangesMask(AttackRoundBaseTime);
ClearChangesMask(Stats);
ClearChangesMask(StatPosBuff);
ClearChangesMask(StatNegBuff);
ClearChangesMask(Resistances);
ClearChangesMask(BonusResistanceMods);
ClearChangesMask(ManaCostModifier);
_changesMask.ResetAll();
}
uint GetViewerDependentDisplayId(UnitData unitData, Unit unit, Player receiver)
{
uint displayId = unitData.DisplayID;
if (unit.IsCreature())
{
CreatureTemplate cinfo = unit.ToCreature().GetCreatureTemplate();
TempSummon summon = unit.ToTempSummon();
if (summon != null)
{
if (summon.GetSummonerGUID() == receiver.GetGUID())
{
if (summon.GetCreatureIdVisibleToSummoner().HasValue)
cinfo = Global.ObjectMgr.GetCreatureTemplate(summon.GetCreatureIdVisibleToSummoner().Value);
if (summon.GetDisplayIdVisibleToSummoner().HasValue)
displayId = summon.GetDisplayIdVisibleToSummoner().Value;
}
}
// this also applies for transform auras
SpellInfo transform = Global.SpellMgr.GetSpellInfo(unit.GetTransformSpell(), unit.GetMap().GetDifficultyID());
if (transform != null)
{
foreach (var spellEffectInfo in transform.GetEffects())
{
if (spellEffectInfo.IsAura(AuraType.Transform))
{
CreatureTemplate transformInfo = Global.ObjectMgr.GetCreatureTemplate((uint)spellEffectInfo.MiscValue);
if (transformInfo != null)
{
cinfo = transformInfo;
break;
}
}
}
}
if (cinfo.FlagsExtra.HasAnyFlag(CreatureFlagsExtra.Trigger))
if (receiver.IsGameMaster())
displayId = cinfo.GetFirstVisibleModel().CreatureDisplayID;
}
return displayId;
}
uint GetViewerDependentNpcFlags(UnitData unitData, int i, Unit unit, Player receiver)
{
uint npcFlag = unitData.NpcFlags[i];
if (i == 0 && unit.IsCreature() && !receiver.CanSeeSpellClickOn(unit.ToCreature()))
npcFlag &= ~(uint)NPCFlags.SpellClick;
return npcFlag;
}
uint GetViewerDependentFactionTemplate(UnitData unitData, Unit unit, Player receiver)
{
uint factionTemplate = unitData.FactionTemplate;
if (unit.IsControlledByPlayer() && receiver != unit && WorldConfig.GetBoolValue(WorldCfg.AllowTwoSideInteractionGroup) && unit.IsInRaidWith(receiver))
{
FactionTemplateRecord ft1 = unit.GetFactionTemplateEntry();
FactionTemplateRecord ft2 = receiver.GetFactionTemplateEntry();
if (ft1 != null && ft2 != null && !ft1.IsFriendlyTo(ft2))
// pretend that all other HOSTILE players have own faction, to allow follow, heal, rezz (trade wont work)
factionTemplate = receiver.GetFaction();
}
return factionTemplate;
}
uint GetViewerDependentFlags(UnitData unitData, Unit unit, Player receiver)
{
uint flags = unitData.Flags;
// Update fields of triggers, transformed units or uninteractible units (values dependent on GM state)
if (receiver.IsGameMaster())
flags &= ~(uint)UnitFlags.Uninteractible;
return flags;
}
uint GetViewerDependentAuraState(UnitData unitData, Unit unit, Player receiver)
{
// Check per caster aura states to not enable using a spell in client if specified aura is not by target
return unit.BuildAuraStateUpdateForTarget(receiver);
}
uint GetViewerDependentPvpFlags(UnitData unitData, Unit unit, Player receiver)
{
uint pvpFlags = unitData.PvpFlags;
if (unit.IsControlledByPlayer() && receiver != unit && WorldConfig.GetBoolValue(WorldCfg.AllowTwoSideInteractionGroup) && unit.IsInRaidWith(receiver))
{
FactionTemplateRecord ft1 = unit.GetFactionTemplateEntry();
FactionTemplateRecord ft2 = receiver.GetFactionTemplateEntry();
if (ft1 != null && ft2 != null && !ft1.IsFriendlyTo(ft2))
// Allow targeting opposite faction in party when enabled in config
pvpFlags &= (uint)UnitPVPStateFlags.Sanctuary;
}
return pvpFlags;
}
}
public class ChrCustomizationChoice : IComparable<ChrCustomizationChoice>
{
public uint ChrCustomizationOptionID;
public uint ChrCustomizationChoiceID;
public void WriteCreate(WorldPacket data, WorldObject owner, Player receiver)
{
data.WriteUInt32(ChrCustomizationOptionID);
data.WriteUInt32(ChrCustomizationChoiceID);
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, WorldObject owner, Player receiver)
{
data.WriteUInt32(ChrCustomizationOptionID);
data.WriteUInt32(ChrCustomizationChoiceID);
}
public int CompareTo(ChrCustomizationChoice other)
{
return ChrCustomizationOptionID.CompareTo(other.ChrCustomizationOptionID);
}
}
public class QuestLog : BaseUpdateData<Player>
{
public UpdateField<uint> QuestID = new(0, 1);
public UpdateField<uint> StateFlags = new(0, 2);
public UpdateField<uint> EndTime = new(0, 3);
public UpdateField<uint> AcceptTime = new(0, 4);
public UpdateField<uint> ObjectiveFlags = new(0, 5);
public UpdateFieldArray<ushort> ObjectiveProgress = new(24, 6, 7);
public QuestLog() : base(31) { }
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
{
data.WriteUInt32(QuestID);
data.WriteUInt32(StateFlags);
data.WriteUInt32(EndTime);
data.WriteUInt32(AcceptTime);
data.WriteUInt32(ObjectiveFlags);
for (int i = 0; i < 24; ++i)
{
data.WriteUInt16(ObjectiveProgress[i]);
}
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
{
UpdateMask changesMask = _changesMask;
if (ignoreChangesMask)
changesMask.SetAll();
data.WriteBits(changesMask.GetBlocksMask(0), 1);
if (changesMask.GetBlock(0) != 0)
data.WriteBits(changesMask.GetBlock(0), 32);
data.FlushBits();
if (changesMask[0])
{
if (changesMask[1])
{
data.WriteUInt32(QuestID);
}
if (changesMask[2])
{
data.WriteUInt32(StateFlags);
}
if (changesMask[3])
{
data.WriteUInt32(EndTime);
}
if (changesMask[4])
{
data.WriteUInt32(AcceptTime);
}
if (changesMask[5])
{
data.WriteUInt32(ObjectiveFlags);
}
}
if (changesMask[6])
{
for (int i = 0; i < 24; ++i)
{
if (changesMask[7 + i])
{
data.WriteUInt16(ObjectiveProgress[i]);
}
}
}
}
public override void ClearChangesMask()
{
ClearChangesMask(QuestID);
ClearChangesMask(StateFlags);
ClearChangesMask(EndTime);
ClearChangesMask(AcceptTime);
ClearChangesMask(ObjectiveFlags);
ClearChangesMask(ObjectiveProgress);
_changesMask.ResetAll();
}
}
public class ArenaCooldown : BaseUpdateData<Player>
{
public UpdateField<int> SpellID = new(0, 1);
public UpdateField<int> Charges = new(0, 2);
public UpdateField<uint> Flags = new(0, 3);
public UpdateField<uint> StartTime = new(0, 4);
public UpdateField<uint> EndTime = new(0, 5);
public UpdateField<uint> NextChargeTime = new(0, 6);
public UpdateField<byte> MaxCharges = new(0, 7);
public ArenaCooldown() : base(8) { }
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
{
data.WriteInt32(SpellID);
data.WriteInt32(Charges);
data.WriteUInt32(Flags);
data.WriteUInt32(StartTime);
data.WriteUInt32(EndTime);
data.WriteUInt32(NextChargeTime);
data.WriteUInt8(MaxCharges);
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
{
UpdateMask changesMask = _changesMask;
if (ignoreChangesMask)
changesMask.SetAll();
data.WriteBits(changesMask.GetBlock(0), 8);
data.FlushBits();
if (changesMask[0])
{
if (changesMask[1])
{
data.WriteInt32(SpellID);
}
if (changesMask[2])
{
data.WriteInt32(Charges);
}
if (changesMask[3])
{
data.WriteUInt32(Flags);
}
if (changesMask[4])
{
data.WriteUInt32(StartTime);
}
if (changesMask[5])
{
data.WriteUInt32(EndTime);
}
if (changesMask[6])
{
data.WriteUInt32(NextChargeTime);
}
if (changesMask[7])
{
data.WriteUInt8(MaxCharges);
}
}
}
public override void ClearChangesMask()
{
ClearChangesMask(SpellID);
ClearChangesMask(Charges);
ClearChangesMask(Flags);
ClearChangesMask(StartTime);
ClearChangesMask(EndTime);
ClearChangesMask(NextChargeTime);
ClearChangesMask(MaxCharges);
_changesMask.ResetAll();
}
}
public class CTROptions
{
public uint ContentTuningConditionMask;
public uint Field_4;
public uint ExpansionLevelMask;
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
{
data.WriteUInt32(ContentTuningConditionMask);
data.WriteUInt32(Field_4);
data.WriteUInt32(ExpansionLevelMask);
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
{
data.WriteUInt32(ContentTuningConditionMask);
data.WriteUInt32(Field_4);
data.WriteUInt32(ExpansionLevelMask);
}
}
public class PlayerData : BaseUpdateData<Player>
{
public UpdateField<bool> HasQuestSession = new(0, 1);
public UpdateField<bool> HasLevelLink = new(0, 2);
public DynamicUpdateField<ChrCustomizationChoice> Customizations = new(0, 3);
public DynamicUpdateField<QuestLog> QuestSessionQuestLog = new(0, 4);
public DynamicUpdateField<ArenaCooldown> ArenaCooldowns = new(0, 5);
public UpdateField<ObjectGuid> DuelArbiter = new(0, 6);
public UpdateField<ObjectGuid> WowAccount = new(0, 7);
public UpdateField<ObjectGuid> LootTargetGUID = new(0, 8);
public UpdateField<uint> PlayerFlags = new(0, 9);
public UpdateField<uint> PlayerFlagsEx = new(0, 10);
public UpdateField<uint> GuildRankID = new(0, 11);
public UpdateField<uint> GuildDeleteDate = new(0, 12);
public UpdateField<uint> GuildLevel = new(0, 13);
public UpdateField<byte> PartyType = new(0, 14);
public UpdateField<byte> NativeSex = new(0, 15);
public UpdateField<byte> Inebriation = new(0, 16);
public UpdateField<byte> PvpTitle = new(0, 17);
public UpdateField<byte> ArenaFaction = new(0, 18);
public UpdateField<uint> DuelTeam = new(0, 19);
public UpdateField<int> GuildTimeStamp = new(0, 20);
public UpdateField<uint> PlayerTitle = new(0, 21);
public UpdateField<int> FakeInebriation = new(0, 22);
public UpdateField<uint> VirtualPlayerRealm = new(0, 23);
public UpdateField<uint> CurrentSpecID = new(0, 24);
public UpdateField<int> TaxiMountAnimKitID = new(0, 25);
public UpdateField<byte> CurrentBattlePetBreedQuality = new(0, 26);
public UpdateField<uint> HonorLevel = new(0, 27);
public UpdateField<int> Field_B0 = new(0, 28);
public UpdateField<int> Field_B4 = new(0, 29);
public UpdateField<CTROptions> CtrOptions = new(0, 30);
public UpdateField<int> CovenantID = new(0, 31);
public UpdateField<int> SoulbindID = new(32, 33);
public UpdateField<DungeonScoreSummary> DungeonScore = new(32, 34);
public UpdateFieldArray<QuestLog> QuestLog = new(125, 35, 36);
public UpdateFieldArray<VisibleItem> VisibleItems = new(19, 161, 162);
public UpdateFieldArray<float> AvgItemLevel = new(6, 181, 182);
public PlayerData() : base(0, TypeId.Player, 188) { }
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Player owner, Player receiver)
{
data.WritePackedGuid(DuelArbiter);
data.WritePackedGuid(WowAccount);
data.WritePackedGuid(LootTargetGUID);
data.WriteUInt32(PlayerFlags);
data.WriteUInt32(PlayerFlagsEx);
data.WriteUInt32(GuildRankID);
data.WriteUInt32(GuildDeleteDate);
data.WriteUInt32(GuildLevel);
data.WriteInt32(Customizations.Size());
data.WriteUInt8(PartyType);
data.WriteUInt8(NativeSex);
data.WriteUInt8(Inebriation);
data.WriteUInt8(PvpTitle);
data.WriteUInt8(ArenaFaction);
data.WriteUInt32(DuelTeam);
data.WriteInt32(GuildTimeStamp);
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.PartyMember))
{
for (int i = 0; i < 125; ++i)
{
QuestLog[i].WriteCreate(data, owner, receiver);
}
data.WriteInt32(QuestSessionQuestLog.Size());
}
for (int i = 0; i < 19; ++i)
{
VisibleItems[i].WriteCreate(data, owner, receiver);
}
data.WriteUInt32(PlayerTitle);
data.WriteInt32(FakeInebriation);
data.WriteUInt32(VirtualPlayerRealm);
data.WriteUInt32(CurrentSpecID);
data.WriteInt32(TaxiMountAnimKitID);
for (int i = 0; i < 6; ++i)
{
data.WriteFloat(AvgItemLevel[i]);
}
data.WriteUInt8(CurrentBattlePetBreedQuality);
data.WriteUInt32(HonorLevel);
data.WriteInt32(ArenaCooldowns.Size());
data.WriteInt32(Field_B0);
data.WriteInt32(Field_B4);
((CTROptions)CtrOptions).WriteCreate(data, owner, receiver);
data.WriteInt32(CovenantID);
data.WriteInt32(SoulbindID);
for (int i = 0; i < Customizations.Size(); ++i)
{
Customizations[i].WriteCreate(data, owner, receiver);
}
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.PartyMember))
{
for (int i = 0; i < QuestSessionQuestLog.Size(); ++i)
{
QuestSessionQuestLog[i].WriteCreate(data, owner, receiver);
}
}
for (int i = 0; i < ArenaCooldowns.Size(); ++i)
{
ArenaCooldowns[i].WriteCreate(data, owner, receiver);
}
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.PartyMember))
{
data.WriteBit(HasQuestSession);
}
data.WriteBit(HasLevelLink);
DungeonScore._value.Write(data);
data.FlushBits();
}
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Player owner, Player receiver)
{
UpdateMask allowedMaskForTarget = new(188, new[] { 0xFFFFFFEDu, 0x00000007u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0FFFFFFEu });
AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags);
WriteUpdate(data, _changesMask & allowedMaskForTarget, false, owner, receiver);
}
public void AppendAllowedFieldsMaskForFlag(UpdateMask allowedMaskForTarget, UpdateFieldFlag fieldVisibilityFlags)
{
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.PartyMember))
allowedMaskForTarget.OR(new UpdateMask(188, new[] { 0x00000012u, 0xFFFFFFF8u, 0xFFFFFFFFu, 0xFFFFFFFFu, 0xFFFFFFFFu, 0x00000001u }));
}
public void FilterDisallowedFieldsMaskForFlag(UpdateMask changesMask, UpdateFieldFlag fieldVisibilityFlags)
{
UpdateMask allowedMaskForTarget = new(188, new[] { 0xFFFFFFEDu, 0x00000007u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0FFFFFFEu });
AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags);
changesMask.AND(allowedMaskForTarget);
}
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, Player owner, Player receiver)
{
data.WriteBits(changesMask.GetBlocksMask(0), 6);
for (uint i = 0; i < 6; ++i)
if (changesMask.GetBlock(i) != 0)
data.WriteBits(changesMask.GetBlock(i), 32);
bool noQuestLogChangesMask = data.WriteBit(IsQuestLogChangesMaskSkipped());
if (changesMask[0])
{
if (changesMask[1])
{
data.WriteBit(HasQuestSession);
}
if (changesMask[2])
{
data.WriteBit(HasLevelLink);
}
if (changesMask[3])
{
if (!ignoreNestedChangesMask)
Customizations.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(Customizations.Size(), data);
}
if (changesMask[4])
{
if (!ignoreNestedChangesMask)
QuestSessionQuestLog.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(QuestSessionQuestLog.Size(), data);
}
if (changesMask[5])
{
if (!ignoreNestedChangesMask)
ArenaCooldowns.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(ArenaCooldowns.Size(), data);
}
}
data.FlushBits();
if (changesMask[0])
{
if (changesMask[3])
{
for (int i = 0; i < Customizations.Size(); ++i)
{
if (Customizations.HasChanged(i) || ignoreNestedChangesMask)
{
Customizations[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (changesMask[4])
{
for (int i = 0; i < QuestSessionQuestLog.Size(); ++i)
{
if (QuestSessionQuestLog.HasChanged(i) || ignoreNestedChangesMask)
{
if (noQuestLogChangesMask)
QuestSessionQuestLog[i].WriteCreate(data, owner, receiver);
else
QuestSessionQuestLog[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (changesMask[5])
{
for (int i = 0; i < ArenaCooldowns.Size(); ++i)
{
if (ArenaCooldowns.HasChanged(i) || ignoreNestedChangesMask)
{
ArenaCooldowns[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (changesMask[6])
{
data.WritePackedGuid(DuelArbiter);
}
if (changesMask[7])
{
data.WritePackedGuid(WowAccount);
}
if (changesMask[8])
{
data.WritePackedGuid(LootTargetGUID);
}
if (changesMask[9])
{
data.WriteUInt32(PlayerFlags);
}
if (changesMask[10])
{
data.WriteUInt32(PlayerFlagsEx);
}
if (changesMask[11])
{
data.WriteUInt32(GuildRankID);
}
if (changesMask[12])
{
data.WriteUInt32(GuildDeleteDate);
}
if (changesMask[13])
{
data.WriteUInt32(GuildLevel);
}
if (changesMask[14])
{
data.WriteUInt8(PartyType);
}
if (changesMask[15])
{
data.WriteUInt8(NativeSex);
}
if (changesMask[16])
{
data.WriteUInt8(Inebriation);
}
if (changesMask[17])
{
data.WriteUInt8(PvpTitle);
}
if (changesMask[18])
{
data.WriteUInt8(ArenaFaction);
}
if (changesMask[19])
{
data.WriteUInt32(DuelTeam);
}
if (changesMask[20])
{
data.WriteInt32(GuildTimeStamp);
}
if (changesMask[21])
{
data.WriteUInt32(PlayerTitle);
}
if (changesMask[22])
{
data.WriteInt32(FakeInebriation);
}
if (changesMask[23])
{
data.WriteUInt32(VirtualPlayerRealm);
}
if (changesMask[24])
{
data.WriteUInt32(CurrentSpecID);
}
if (changesMask[25])
{
data.WriteInt32(TaxiMountAnimKitID);
}
if (changesMask[26])
{
data.WriteUInt8(CurrentBattlePetBreedQuality);
}
if (changesMask[27])
{
data.WriteUInt32(HonorLevel);
}
if (changesMask[28])
{
data.WriteInt32(Field_B0);
}
if (changesMask[29])
{
data.WriteInt32(Field_B4);
}
if (changesMask[30])
{
((CTROptions)CtrOptions).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
if (changesMask[31])
{
data.WriteInt32(CovenantID);
}
}
if (changesMask[32])
{
if (changesMask[33])
{
data.WriteInt32(SoulbindID);
}
if (changesMask[34])
{
DungeonScore._value.Write(data);
}
}
if (changesMask[35])
{
for (int i = 0; i < 125; ++i)
{
if (changesMask[36 + i])
{
if (noQuestLogChangesMask)
QuestLog[i].WriteCreate(data, owner, receiver);
else
QuestLog[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (changesMask[161])
{
for (int i = 0; i < 19; ++i)
{
if (changesMask[162 + i])
{
VisibleItems[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (changesMask[181])
{
for (int i = 0; i < 6; ++i)
{
if (changesMask[182 + i])
{
data.WriteFloat(AvgItemLevel[i]);
}
}
}
data.FlushBits();
}
public override void ClearChangesMask()
{
ClearChangesMask(HasQuestSession);
ClearChangesMask(HasLevelLink);
ClearChangesMask(Customizations);
ClearChangesMask(QuestSessionQuestLog);
ClearChangesMask(ArenaCooldowns);
ClearChangesMask(DuelArbiter);
ClearChangesMask(WowAccount);
ClearChangesMask(LootTargetGUID);
ClearChangesMask(PlayerFlags);
ClearChangesMask(PlayerFlagsEx);
ClearChangesMask(GuildRankID);
ClearChangesMask(GuildDeleteDate);
ClearChangesMask(GuildLevel);
ClearChangesMask(PartyType);
ClearChangesMask(NativeSex);
ClearChangesMask(Inebriation);
ClearChangesMask(PvpTitle);
ClearChangesMask(ArenaFaction);
ClearChangesMask(DuelTeam);
ClearChangesMask(GuildTimeStamp);
ClearChangesMask(PlayerTitle);
ClearChangesMask(FakeInebriation);
ClearChangesMask(VirtualPlayerRealm);
ClearChangesMask(CurrentSpecID);
ClearChangesMask(TaxiMountAnimKitID);
ClearChangesMask(CurrentBattlePetBreedQuality);
ClearChangesMask(HonorLevel);
ClearChangesMask(Field_B0);
ClearChangesMask(Field_B4);
ClearChangesMask(CtrOptions);
ClearChangesMask(CovenantID);
ClearChangesMask(SoulbindID);
ClearChangesMask(DungeonScore);
ClearChangesMask(QuestLog);
ClearChangesMask(VisibleItems);
ClearChangesMask(AvgItemLevel);
_changesMask.ResetAll();
}
bool IsQuestLogChangesMaskSkipped() { return false; } // bandwidth savings aren't worth the cpu time
}
public class SkillInfo : BaseUpdateData<Player>
{
public UpdateFieldArray<ushort> SkillLineID = new(256, 0, 1);
public UpdateFieldArray<ushort> SkillStep = new(256, 0, 257);
public UpdateFieldArray<ushort> SkillRank = new(256, 0, 513);
public UpdateFieldArray<ushort> SkillStartingRank = new(256, 0, 769);
public UpdateFieldArray<ushort> SkillMaxRank = new(256, 0, 1025);
public UpdateFieldArray<ushort> SkillTempBonus = new(256, 0, 1281);
public UpdateFieldArray<ushort> SkillPermBonus = new(256, 0, 1537);
public SkillInfo() : base(1793) { }
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
{
for (int i = 0; i < 256; ++i)
{
data.WriteUInt16(SkillLineID[i]);
data.WriteUInt16(SkillStep[i]);
data.WriteUInt16(SkillRank[i]);
data.WriteUInt16(SkillStartingRank[i]);
data.WriteUInt16(SkillMaxRank[i]);
data.WriteUInt16(SkillTempBonus[i]);
data.WriteUInt16(SkillPermBonus[i]);
}
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
{
UpdateMask changesMask = _changesMask;
if (ignoreChangesMask)
changesMask.SetAll();
for (uint i = 0; i < 1; ++i)
data.WriteUInt32(changesMask.GetBlocksMask(i));
data.WriteBits(changesMask.GetBlocksMask(1), 25);
for (uint i = 0; i < 57; ++i)
if (changesMask.GetBlock(i) != 0)
data.WriteBits(changesMask.GetBlock(i), 32);
data.FlushBits();
if (changesMask[0])
{
for (int i = 0; i < 256; ++i)
{
if (changesMask[1 + i])
{
data.WriteUInt16(SkillLineID[i]);
}
if (changesMask[257 + i])
{
data.WriteUInt16(SkillStep[i]);
}
if (changesMask[513 + i])
{
data.WriteUInt16(SkillRank[i]);
}
if (changesMask[769 + i])
{
data.WriteUInt16(SkillStartingRank[i]);
}
if (changesMask[1025 + i])
{
data.WriteUInt16(SkillMaxRank[i]);
}
if (changesMask[1281 + i])
{
data.WriteUInt16(SkillTempBonus[i]);
}
if (changesMask[1537 + i])
{
data.WriteUInt16(SkillPermBonus[i]);
}
}
}
}
public override void ClearChangesMask()
{
ClearChangesMask(SkillLineID);
ClearChangesMask(SkillStep);
ClearChangesMask(SkillRank);
ClearChangesMask(SkillStartingRank);
ClearChangesMask(SkillMaxRank);
ClearChangesMask(SkillTempBonus);
ClearChangesMask(SkillPermBonus);
_changesMask.ResetAll();
}
}
public class RestInfo : BaseUpdateData<Player>
{
public UpdateField<uint> Threshold = new(0, 1);
public UpdateField<byte> StateID = new(0, 2);
public RestInfo() : base(3) { }
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
{
data.WriteUInt32(Threshold);
data.WriteUInt8(StateID);
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
{
UpdateMask changesMask = _changesMask;
if (ignoreChangesMask)
changesMask.SetAll();
data.WriteBits(changesMask.GetBlock(0), 3);
data.FlushBits();
if (changesMask[0])
{
if (changesMask[1])
{
data.WriteUInt32(Threshold);
}
if (changesMask[2])
{
data.WriteUInt8(StateID);
}
}
}
public override void ClearChangesMask()
{
ClearChangesMask(Threshold);
ClearChangesMask(StateID);
_changesMask.ResetAll();
}
}
public class PVPInfo : BaseUpdateData<Player>
{
public UpdateField<bool> Disqualified = new(0, 1);
public UpdateField<uint> WeeklyPlayed = new(0, 2);
public UpdateField<uint> WeeklyWon = new(0, 3);
public UpdateField<uint> SeasonPlayed = new(0, 4);
public UpdateField<uint> SeasonWon = new(0, 5);
public UpdateField<uint> Rating = new(0, 6);
public UpdateField<uint> WeeklyBestRating = new(0, 7);
public UpdateField<uint> SeasonBestRating = new(0, 8);
public UpdateField<uint> PvpTierID = new(0, 9);
public UpdateField<uint> WeeklyBestWinPvpTierID = new(0, 10);
public UpdateField<uint> Field_28 = new(0, 11);
public UpdateField<uint> Field_2C = new(0, 12);
public PVPInfo() : base(13) { }
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
{
data.WriteUInt32(WeeklyPlayed);
data.WriteUInt32(WeeklyWon);
data.WriteUInt32(SeasonPlayed);
data.WriteUInt32(SeasonWon);
data.WriteUInt32(Rating);
data.WriteUInt32(WeeklyBestRating);
data.WriteUInt32(SeasonBestRating);
data.WriteUInt32(PvpTierID);
data.WriteUInt32(WeeklyBestWinPvpTierID);
data.WriteUInt32(Field_28);
data.WriteUInt32(Field_2C);
data.WriteBit(Disqualified);
data.FlushBits();
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
{
UpdateMask changesMask = _changesMask;
if (ignoreChangesMask)
changesMask.SetAll();
data.WriteBits(changesMask.GetBlock(0), 13);
if (changesMask[0])
{
if (changesMask[1])
{
data.WriteBit(Disqualified);
}
}
data.FlushBits();
if (changesMask[0])
{
if (changesMask[2])
{
data.WriteUInt32(WeeklyPlayed);
}
if (changesMask[3])
{
data.WriteUInt32(WeeklyWon);
}
if (changesMask[4])
{
data.WriteUInt32(SeasonPlayed);
}
if (changesMask[5])
{
data.WriteUInt32(SeasonWon);
}
if (changesMask[6])
{
data.WriteUInt32(Rating);
}
if (changesMask[7])
{
data.WriteUInt32(WeeklyBestRating);
}
if (changesMask[8])
{
data.WriteUInt32(SeasonBestRating);
}
if (changesMask[9])
{
data.WriteUInt32(PvpTierID);
}
if (changesMask[10])
{
data.WriteUInt32(WeeklyBestWinPvpTierID);
}
if (changesMask[11])
{
data.WriteUInt32(Field_28);
}
if (changesMask[12])
{
data.WriteUInt32(Field_2C);
}
}
data.FlushBits();
}
public override void ClearChangesMask()
{
ClearChangesMask(Disqualified);
ClearChangesMask(WeeklyPlayed);
ClearChangesMask(WeeklyWon);
ClearChangesMask(SeasonPlayed);
ClearChangesMask(SeasonWon);
ClearChangesMask(Rating);
ClearChangesMask(WeeklyBestRating);
ClearChangesMask(SeasonBestRating);
ClearChangesMask(PvpTierID);
ClearChangesMask(WeeklyBestWinPvpTierID);
ClearChangesMask(Field_28);
ClearChangesMask(Field_2C);
_changesMask.ResetAll();
}
}
public class CharacterRestriction
{
public int Field_0;
public int Field_4;
public int Field_8;
public uint Type;
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
{
data.WriteInt32(Field_0);
data.WriteInt32(Field_4);
data.WriteInt32(Field_8);
data.WriteBits(Type, 5);
data.FlushBits();
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
{
data.WriteInt32(Field_0);
data.WriteInt32(Field_4);
data.WriteInt32(Field_8);
data.WriteBits(Type, 5);
data.FlushBits();
}
}
public class SpellPctModByLabel
{
public int ModIndex;
public float ModifierValue;
public int LabelID;
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
{
data.WriteInt32(ModIndex);
data.WriteFloat(ModifierValue);
data.WriteInt32(LabelID);
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
{
data.WriteInt32(ModIndex);
data.WriteFloat(ModifierValue);
data.WriteInt32(LabelID);
}
}
public class SpellFlatModByLabel
{
public int ModIndex;
public int ModifierValue;
public int LabelID;
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
{
data.WriteInt32(ModIndex);
data.WriteInt32(ModifierValue);
data.WriteInt32(LabelID);
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
{
data.WriteInt32(ModIndex);
data.WriteInt32(ModifierValue);
data.WriteInt32(LabelID);
}
}
public class Research
{
public short ResearchProjectID;
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
{
data.WriteInt16(ResearchProjectID);
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
{
data.WriteInt16(ResearchProjectID);
}
}
public class MawPower
{
public int Field_0;
public int Field_4;
public int Field_8;
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
{
data.WriteInt32(Field_0);
data.WriteInt32(Field_4);
data.WriteInt32(Field_8);
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
{
data.WriteInt32(Field_0);
data.WriteInt32(Field_4);
data.WriteInt32(Field_8);
}
}
public class MultiFloorExplore
{
public List<int> WorldMapOverlayIDs = new();
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
{
data.WriteInt32(WorldMapOverlayIDs.Count);
for (int i = 0; i < WorldMapOverlayIDs.Count; ++i)
{
data.WriteInt32(WorldMapOverlayIDs[i]);
}
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
{
data.WriteInt32(WorldMapOverlayIDs.Count);
for (int i = 0; i < WorldMapOverlayIDs.Count; ++i)
{
data.WriteInt32(WorldMapOverlayIDs[i]);
}
data.FlushBits();
}
}
public class RecipeProgressionInfo
{
public ushort RecipeProgressionGroupID;
public ushort Experience;
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
{
data.WriteUInt16(RecipeProgressionGroupID);
data.WriteUInt16(Experience);
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
{
data.WriteUInt16(RecipeProgressionGroupID);
data.WriteUInt16(Experience);
}
}
public class ActivePlayerUnk901 : BaseUpdateData<Player>
{
public UpdateField<ObjectGuid> Field_0 = new(0, 1);
public UpdateField<int> Field_10 = new(0, 2);
public ActivePlayerUnk901() : base(3) { }
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
{
data.WritePackedGuid(Field_0);
data.WriteInt32(Field_10);
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
{
UpdateMask changesMask = _changesMask;
if (ignoreChangesMask)
changesMask.SetAll();
data.WriteBits(changesMask.GetBlock(0), 3);
data.FlushBits();
if (changesMask[0])
{
if (changesMask[1])
{
data.WritePackedGuid(Field_0);
}
if (changesMask[2])
{
data.WriteInt32(Field_10);
}
}
}
public override void ClearChangesMask()
{
ClearChangesMask(Field_0);
ClearChangesMask(Field_10);
_changesMask.ResetAll();
}
}
public class ReplayedQuest : BaseUpdateData<Player>
{
public UpdateField<int> QuestID = new(0, 1);
public UpdateField<uint> ReplayTime = new(0, 2);
public ReplayedQuest() : base(3) { }
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
{
data.WriteInt32(QuestID);
data.WriteUInt32(ReplayTime);
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
{
UpdateMask changesMask = _changesMask;
if (ignoreChangesMask)
changesMask.SetAll();
data.WriteBits(changesMask.GetBlock(0), 3);
data.FlushBits();
if (changesMask[0])
{
if (changesMask[1])
{
data.WriteInt32(QuestID);
}
if (changesMask[2])
{
data.WriteUInt32(ReplayTime);
}
}
}
public override void ClearChangesMask()
{
ClearChangesMask(QuestID);
ClearChangesMask(ReplayTime);
_changesMask.ResetAll();
}
}
public class QuestSession : BaseUpdateData<Player>
{
public UpdateField<ObjectGuid> Owner = new(0, 1);
public UpdateFieldArray<ulong> QuestCompleted = new(875, 2, 3);
public QuestSession() : base(878) { }
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
{
data.WritePackedGuid(Owner);
for (int i = 0; i < 875; ++i)
{
data.WriteUInt64(QuestCompleted[i]);
}
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
{
UpdateMask changesMask = _changesMask;
if (ignoreChangesMask)
changesMask.SetAll();
data.WriteBits(changesMask.GetBlocksMask(0), 28);
for (uint i = 0; i < 28; ++i)
if (changesMask.GetBlock(i) != 0)
data.WriteBits(changesMask.GetBlock(i), 32);
data.FlushBits();
if (changesMask[0])
{
if (changesMask[1])
{
data.WritePackedGuid(Owner);
}
}
if (changesMask[2])
{
for (int i = 0; i < 875; ++i)
{
if (changesMask[3 + i])
{
data.WriteUInt64(QuestCompleted[i]);
}
}
}
}
public override void ClearChangesMask()
{
ClearChangesMask(Owner);
ClearChangesMask(QuestCompleted);
_changesMask.ResetAll();
}
}
public class ActivePlayerData : BaseUpdateData<Player>
{
public static int ExploredZonesSize;
public static int ExploredZonesBits;
public UpdateField<bool> BackpackAutoSortDisabled = new(0, 1);
public UpdateField<bool> BankAutoSortDisabled = new(0, 2);
public UpdateField<bool> SortBagsRightToLeft = new(0, 3);
public UpdateField<bool> InsertItemsLeftToRight = new(0, 4);
public UpdateFieldArray<DynamicUpdateField<Research>> Research = new(1, 27, 28);
public DynamicUpdateField<ulong> KnownTitles = new(0, 5);
public DynamicUpdateField<ushort> ResearchSites = new(0, 6);
public DynamicUpdateField<uint> ResearchSiteProgress = new(0, 7);
public DynamicUpdateField<uint> DailyQuestsCompleted = new(0, 8);
public DynamicUpdateField<int> AvailableQuestLineXQuestIDs = new(0, 9);
public DynamicUpdateField<uint> Heirlooms = new(0, 10);
public DynamicUpdateField<uint> HeirloomFlags = new(0, 11);
public DynamicUpdateField<uint> Toys = new(0, 12);
public DynamicUpdateField<uint> ToyFlags = new(0, 13);
public DynamicUpdateField<uint> Transmog = new(0, 14);
public DynamicUpdateField<uint> ConditionalTransmog = new(0, 15);
public DynamicUpdateField<uint> SelfResSpells = new(0, 16);
public DynamicUpdateField<uint> RuneforgePowers = new(0, 17);
public DynamicUpdateField<uint> TransmogIllusions = new(0, 18);
public DynamicUpdateField<SpellPctModByLabel> SpellPctModByLabel = new(0, 20);
public DynamicUpdateField<SpellFlatModByLabel> SpellFlatModByLabel = new(0, 21);
public DynamicUpdateField<MawPower> MawPowers = new(0, 22);
public DynamicUpdateField<MultiFloorExplore> MultiFloorExploration = new(0, 23);
public DynamicUpdateField<RecipeProgressionInfo> RecipeProgression = new(0, 24);
public DynamicUpdateField<ReplayedQuest> ReplayedQuests = new(0, 25);
public DynamicUpdateField<int> DisabledSpells = new(0, 26);
public DynamicUpdateField<CharacterRestriction> CharacterRestrictions = new(0, 19);
public UpdateField<ObjectGuid> FarsightObject = new(0, 29);
public UpdateField<ObjectGuid> SummonedBattlePetGUID = new(0, 30);
public UpdateField<ulong> Coinage = new(0, 31);
public UpdateField<uint> XP = new(0, 32);
public UpdateField<uint> NextLevelXP = new(0, 33);
public UpdateField<int> TrialXP = new(34, 35);
public UpdateField<SkillInfo> Skill = new(34, 36);
public UpdateField<uint> CharacterPoints = new(34, 37);
public UpdateField<uint> MaxTalentTiers = new(34, 38);
public UpdateField<uint> TrackCreatureMask = new(34, 39);
public UpdateField<float> MainhandExpertise = new(34, 40);
public UpdateField<float> OffhandExpertise = new(34, 41);
public UpdateField<float> RangedExpertise = new(34, 42);
public UpdateField<float> CombatRatingExpertise = new(34, 43);
public UpdateField<float> BlockPercentage = new(34, 44);
public UpdateField<float> DodgePercentage = new(34, 45);
public UpdateField<float> DodgePercentageFromAttribute = new(34, 46);
public UpdateField<float> ParryPercentage = new(34, 47);
public UpdateField<float> ParryPercentageFromAttribute = new(34, 48);
public UpdateField<float> CritPercentage = new(34, 49);
public UpdateField<float> RangedCritPercentage = new(34, 50);
public UpdateField<float> OffhandCritPercentage = new(34, 51);
public UpdateField<float> SpellCritPercentage = new(34, 52);
public UpdateField<uint> ShieldBlock = new(34, 53);
public UpdateField<float> ShieldBlockCritPercentage = new(34, 54);
public UpdateField<float> Mastery = new(34, 55);
public UpdateField<float> Speed = new(34, 56);
public UpdateField<float> Avoidance = new(34, 57);
public UpdateField<float> Sturdiness = new(34, 58);
public UpdateField<int> Versatility = new(34, 59);
public UpdateField<float> VersatilityBonus = new(34, 60);
public UpdateField<float> PvpPowerDamage = new(34, 61);
public UpdateField<float> PvpPowerHealing = new(34, 62);
public UpdateField<int> ModHealingDonePos = new(34, 63);
public UpdateField<float> ModHealingPercent = new(34, 64);
public UpdateField<float> ModPeriodicHealingDonePercent = new(34, 65);
public UpdateField<float> ModSpellPowerPercent = new(66, 67);
public UpdateField<float> ModResiliencePercent = new(66, 68);
public UpdateField<float> OverrideSpellPowerByAPPercent = new(66, 69);
public UpdateField<float> OverrideAPBySpellPowerPercent = new(66, 70);
public UpdateField<int> ModTargetResistance = new(66, 71);
public UpdateField<int> ModTargetPhysicalResistance = new(66, 72);
public UpdateField<uint> LocalFlags = new(66, 73);
public UpdateField<byte> GrantableLevels = new(66, 74);
public UpdateField<byte> MultiActionBars = new(66, 75);
public UpdateField<byte> LifetimeMaxRank = new(66, 76);
public UpdateField<byte> NumRespecs = new(66, 77);
public UpdateField<uint> PvpMedals = new(66, 78);
public UpdateField<ushort> TodayHonorableKills = new(66, 79);
public UpdateField<ushort> YesterdayHonorableKills = new(66, 80);
public UpdateField<uint> LifetimeHonorableKills = new(66, 81);
public UpdateField<uint> WatchedFactionIndex = new(66, 82);
public UpdateField<int> MaxLevel = new(66, 83);
public UpdateField<int> ScalingPlayerLevelDelta = new(66, 84);
public UpdateField<int> MaxCreatureScalingLevel = new(66, 85);
public UpdateField<uint> PetSpellPower = new(66, 86);
public UpdateField<float> UiHitModifier = new(66, 87);
public UpdateField<float> UiSpellHitModifier = new(66, 88);
public UpdateField<int> HomeRealmTimeOffset = new(66, 89);
public UpdateField<float> ModPetHaste = new(66, 90);
public UpdateField<sbyte> JailersTowerLevelMax = new(66, 91);
public UpdateField<sbyte> JailersTowerLevel = new(66, 92);
public UpdateField<byte> LocalRegenFlags = new(66, 93);
public UpdateField<byte> AuraVision = new(66, 94);
public UpdateField<byte> NumBackpackSlots = new(66, 95);
public UpdateField<uint> OverrideSpellsID = new(66, 96);
public UpdateField<ushort> LootSpecID = new(66, 97);
public UpdateField<uint> OverrideZonePVPType = new(98, 99);
public UpdateField<ObjectGuid> BnetAccount = new(98, 100);
public UpdateField<ulong> GuildClubMemberID = new(98, 101);
public UpdateField<uint> Honor = new(98, 102);
public UpdateField<uint> HonorNextLevel = new(98, 103);
public UpdateField<byte> NumBankSlots = new(98, 104);
public UpdateField<ActivePlayerUnk901> Field_1410 = new(98, 106);
public OptionalUpdateField<QuestSession> QuestSession = new(98, 105);
public UpdateField<int> UiChromieTimeExpansionID = new(98, 107);
public UpdateField<int> TransportServerTime = new(98, 108);
public UpdateField<uint> WeeklyRewardsPeriodSinceOrigin = new(98, 109); // week count since Cfg_RegionsEntry::ChallengeOrigin
public UpdateField<short> DEBUGSoulbindConduitRank = new(98, 110);
public UpdateField<DungeonScoreData> DungeonScore = new(98, 111);
public UpdateFieldArray<ObjectGuid> InvSlots = new(199, 112, 113);
public UpdateFieldArray<ulong> ExploredZones = new(240, 312, 313);
public UpdateFieldArray<RestInfo> RestInfo = new(2, 553, 554);
public UpdateFieldArray<int> ModDamageDonePos = new(7, 556, 557);
public UpdateFieldArray<int> ModDamageDoneNeg = new(7, 556, 564);
public UpdateFieldArray<float> ModDamageDonePercent = new(7, 556, 571);
public UpdateFieldArray<float> ModHealingDonePercent = new(7, 556, 578);
public UpdateFieldArray<float> WeaponDmgMultipliers = new(3, 585, 586);
public UpdateFieldArray<float> WeaponAtkSpeedMultipliers = new(3, 585, 589);
public UpdateFieldArray<uint> BuybackPrice = new(12, 592, 593);
public UpdateFieldArray<long> BuybackTimestamp = new(12, 592, 605);
public UpdateFieldArray<uint> CombatRatings = new(32, 617, 618);
public UpdateFieldArray<PVPInfo> PvpInfo = new(6, 650, 651);
public UpdateFieldArray<uint> NoReagentCostMask = new(4, 657, 658);
public UpdateFieldArray<uint> ProfessionSkillLine = new(2, 662, 663);
public UpdateFieldArray<uint> BagSlotFlags = new(4, 665, 666);
public UpdateFieldArray<uint> BankBagSlotFlags = new(7, 670, 671);
public UpdateFieldArray<ulong> QuestCompleted = new(875, 678, 679);
public ActivePlayerData() : base(0, TypeId.ActivePlayer, 1554)
{
ExploredZonesSize = ExploredZones.GetSize();
ExploredZonesBits = sizeof(ulong) * 8;
}
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Player owner, Player receiver)
{
for (int i = 0; i < 199; ++i)
{
data.WritePackedGuid(InvSlots[i]);
}
data.WritePackedGuid(FarsightObject);
data.WritePackedGuid(SummonedBattlePetGUID);
data.WriteInt32(KnownTitles.Size());
data.WriteUInt64(Coinage);
data.WriteUInt32(XP);
data.WriteUInt32(NextLevelXP);
data.WriteInt32(TrialXP);
((SkillInfo)Skill).WriteCreate(data, owner, receiver);
data.WriteUInt32(CharacterPoints);
data.WriteUInt32(MaxTalentTiers);
data.WriteUInt32(TrackCreatureMask);
data.WriteFloat(MainhandExpertise);
data.WriteFloat(OffhandExpertise);
data.WriteFloat(RangedExpertise);
data.WriteFloat(CombatRatingExpertise);
data.WriteFloat(BlockPercentage);
data.WriteFloat(DodgePercentage);
data.WriteFloat(DodgePercentageFromAttribute);
data.WriteFloat(ParryPercentage);
data.WriteFloat(ParryPercentageFromAttribute);
data.WriteFloat(CritPercentage);
data.WriteFloat(RangedCritPercentage);
data.WriteFloat(OffhandCritPercentage);
data.WriteFloat(SpellCritPercentage);
data.WriteUInt32(ShieldBlock);
data.WriteFloat(ShieldBlockCritPercentage);
data.WriteFloat(Mastery);
data.WriteFloat(Speed);
data.WriteFloat(Avoidance);
data.WriteFloat(Sturdiness);
data.WriteInt32(Versatility);
data.WriteFloat(VersatilityBonus);
data.WriteFloat(PvpPowerDamage);
data.WriteFloat(PvpPowerHealing);
for (int i = 0; i < 240; ++i)
{
data.WriteUInt64(ExploredZones[i]);
}
for (int i = 0; i < 2; ++i)
{
RestInfo[i].WriteCreate(data, owner, receiver);
}
for (int i = 0; i < 7; ++i)
{
data.WriteInt32(ModDamageDonePos[i]);
data.WriteInt32(ModDamageDoneNeg[i]);
data.WriteFloat(ModDamageDonePercent[i]);
data.WriteFloat(ModHealingDonePercent[i]);
}
data.WriteInt32(ModHealingDonePos);
data.WriteFloat(ModHealingPercent);
data.WriteFloat(ModPeriodicHealingDonePercent);
for (int i = 0; i < 3; ++i)
{
data.WriteFloat(WeaponDmgMultipliers[i]);
data.WriteFloat(WeaponAtkSpeedMultipliers[i]);
}
data.WriteFloat(ModSpellPowerPercent);
data.WriteFloat(ModResiliencePercent);
data.WriteFloat(OverrideSpellPowerByAPPercent);
data.WriteFloat(OverrideAPBySpellPowerPercent);
data.WriteInt32(ModTargetResistance);
data.WriteInt32(ModTargetPhysicalResistance);
data.WriteUInt32(LocalFlags);
data.WriteUInt8(GrantableLevels);
data.WriteUInt8(MultiActionBars);
data.WriteUInt8(LifetimeMaxRank);
data.WriteUInt8(NumRespecs);
data.WriteUInt32(PvpMedals);
for (int i = 0; i < 12; ++i)
{
data.WriteUInt32(BuybackPrice[i]);
data.WriteInt64(BuybackTimestamp[i]);
}
data.WriteUInt16(TodayHonorableKills);
data.WriteUInt16(YesterdayHonorableKills);
data.WriteUInt32(LifetimeHonorableKills);
data.WriteUInt32(WatchedFactionIndex);
for (int i = 0; i < 32; ++i)
{
data.WriteUInt32(CombatRatings[i]);
}
data.WriteInt32(MaxLevel);
data.WriteInt32(ScalingPlayerLevelDelta);
data.WriteInt32(MaxCreatureScalingLevel);
for (int i = 0; i < 4; ++i)
{
data.WriteUInt32(NoReagentCostMask[i]);
}
data.WriteUInt32(PetSpellPower);
for (int i = 0; i < 2; ++i)
{
data.WriteUInt32(ProfessionSkillLine[i]);
}
data.WriteFloat(UiHitModifier);
data.WriteFloat(UiSpellHitModifier);
data.WriteInt32(HomeRealmTimeOffset);
data.WriteFloat(ModPetHaste);
data.WriteInt8(JailersTowerLevelMax);
data.WriteInt8(JailersTowerLevel);
data.WriteUInt8(LocalRegenFlags);
data.WriteUInt8(AuraVision);
data.WriteUInt8(NumBackpackSlots);
data.WriteUInt32(OverrideSpellsID);
data.WriteUInt16(LootSpecID);
data.WriteUInt32(OverrideZonePVPType);
data.WritePackedGuid(BnetAccount);
data.WriteUInt64(GuildClubMemberID);
for (int i = 0; i < 4; ++i)
{
data.WriteUInt32(BagSlotFlags[i]);
}
for (int i = 0; i < 7; ++i)
{
data.WriteUInt32(BankBagSlotFlags[i]);
}
for (int i = 0; i < 875; ++i)
{
data.WriteUInt64(QuestCompleted[i]);
}
data.WriteUInt32(Honor);
data.WriteUInt32(HonorNextLevel);
data.WriteUInt8(NumBankSlots);
data.WriteInt32(ResearchSites.Size());
data.WriteInt32(ResearchSiteProgress.Size());
data.WriteInt32(DailyQuestsCompleted.Size());
data.WriteInt32(AvailableQuestLineXQuestIDs.Size());
data.WriteInt32(Heirlooms.Size());
data.WriteInt32(HeirloomFlags.Size());
data.WriteInt32(Toys.Size());
data.WriteInt32(ToyFlags.Size());
data.WriteInt32(Transmog.Size());
data.WriteInt32(ConditionalTransmog.Size());
data.WriteInt32(SelfResSpells.Size());
data.WriteInt32(RuneforgePowers.Size());
data.WriteInt32(TransmogIllusions.Size());
data.WriteInt32(CharacterRestrictions.Size());
data.WriteInt32(SpellPctModByLabel.Size());
data.WriteInt32(SpellFlatModByLabel.Size());
for (int i = 0; i < 1; ++i)
{
data.WriteInt32(Research[i].Size());
for (int j = 0; j < Research[i].Size(); ++j)
{
Research[i][j].WriteCreate(data, owner, receiver);
}
}
data.WriteInt32(MawPowers.Size());
data.WriteInt32(MultiFloorExploration.Size());
data.WriteInt32(RecipeProgression.Size());
data.WriteInt32(ReplayedQuests.Size());
data.WriteInt32(DisabledSpells.Size());
data.WriteInt32(UiChromieTimeExpansionID);
data.WriteInt32(TransportServerTime);
data.WriteUInt32(WeeklyRewardsPeriodSinceOrigin);
data.WriteInt16(DEBUGSoulbindConduitRank);
for (int i = 0; i < KnownTitles.Size(); ++i)
{
data.WriteUInt64(KnownTitles[i]);
}
for (int i = 0; i < ResearchSites.Size(); ++i)
{
data.WriteUInt16(ResearchSites[i]);
}
for (int i = 0; i < ResearchSiteProgress.Size(); ++i)
{
data.WriteUInt32(ResearchSiteProgress[i]);
}
for (int i = 0; i < DailyQuestsCompleted.Size(); ++i)
{
data.WriteUInt32(DailyQuestsCompleted[i]);
}
for (int i = 0; i < AvailableQuestLineXQuestIDs.Size(); ++i)
{
data.WriteInt32(AvailableQuestLineXQuestIDs[i]);
}
for (int i = 0; i < Heirlooms.Size(); ++i)
{
data.WriteUInt32(Heirlooms[i]);
}
for (int i = 0; i < HeirloomFlags.Size(); ++i)
{
data.WriteUInt32(HeirloomFlags[i]);
}
for (int i = 0; i < Toys.Size(); ++i)
{
data.WriteUInt32(Toys[i]);
}
for (int i = 0; i < ToyFlags.Size(); ++i)
{
data.WriteUInt32(ToyFlags[i]);
}
for (int i = 0; i < Transmog.Size(); ++i)
{
data.WriteUInt32(Transmog[i]);
}
for (int i = 0; i < ConditionalTransmog.Size(); ++i)
{
data.WriteUInt32(ConditionalTransmog[i]);
}
for (int i = 0; i < SelfResSpells.Size(); ++i)
{
data.WriteUInt32(SelfResSpells[i]);
}
for (int i = 0; i < RuneforgePowers.Size(); ++i)
{
data.WriteUInt32(RuneforgePowers[i]);
}
for (int i = 0; i < TransmogIllusions.Size(); ++i)
{
data.WriteUInt32(TransmogIllusions[i]);
}
for (int i = 0; i < SpellPctModByLabel.Size(); ++i)
{
SpellPctModByLabel[i].WriteCreate(data, owner, receiver);
}
for (int i = 0; i < SpellFlatModByLabel.Size(); ++i)
{
SpellFlatModByLabel[i].WriteCreate(data, owner, receiver);
}
for (int i = 0; i < MawPowers.Size(); ++i)
{
MawPowers[i].WriteCreate(data, owner, receiver);
}
for (int i = 0; i < MultiFloorExploration.Size(); ++i)
{
MultiFloorExploration[i].WriteCreate(data, owner, receiver);
}
for (int i = 0; i < RecipeProgression.Size(); ++i)
{
RecipeProgression[i].WriteCreate(data, owner, receiver);
}
for (int i = 0; i < ReplayedQuests.Size(); ++i)
{
ReplayedQuests[i].WriteCreate(data, owner, receiver);
}
for (int i = 0; i < DisabledSpells.Size(); ++i)
{
data.WriteInt32(DisabledSpells[i]);
}
for (int i = 0; i < 6; ++i)
{
PvpInfo[i].WriteCreate(data, owner, receiver);
}
data.FlushBits();
data.WriteBit(BackpackAutoSortDisabled);
data.WriteBit(BankAutoSortDisabled);
data.WriteBit(SortBagsRightToLeft);
data.WriteBit(InsertItemsLeftToRight);
data.WriteBits(QuestSession.HasValue(), 1);
((ActivePlayerUnk901)Field_1410).WriteCreate(data, owner, receiver);
if (QuestSession.HasValue())
{
QuestSession.GetValue().WriteCreate(data, owner, receiver);
}
DungeonScore._value.Write(data);
for (int i = 0; i < CharacterRestrictions.Size(); ++i)
{
CharacterRestrictions[i].WriteCreate(data, owner, receiver);
}
data.FlushBits();
}
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Player owner, Player receiver)
{
WriteUpdate(data, _changesMask, false, owner, receiver);
}
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, Player owner, Player receiver)
{
for (uint i = 0; i < 1; ++i)
data.WriteUInt32(changesMask.GetBlocksMask(i));
data.WriteBits(changesMask.GetBlocksMask(1), 17);
for (uint i = 0; i < 49; ++i)
if (changesMask.GetBlock(i) != 0)
data.WriteBits(changesMask.GetBlock(i), 32);
if (changesMask[0])
{
if (changesMask[1])
{
data.WriteBit(BackpackAutoSortDisabled);
}
if (changesMask[2])
{
data.WriteBit(BankAutoSortDisabled);
}
if (changesMask[3])
{
data.WriteBit(SortBagsRightToLeft);
}
if (changesMask[4])
{
data.WriteBit(InsertItemsLeftToRight);
}
if (changesMask[5])
{
if (!ignoreNestedChangesMask)
KnownTitles.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(KnownTitles.Size(), data);
}
if (changesMask[6])
{
if (!ignoreNestedChangesMask)
ResearchSites.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(ResearchSites.Size(), data);
}
if (changesMask[7])
{
if (!ignoreNestedChangesMask)
ResearchSiteProgress.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(ResearchSiteProgress.Size(), data);
}
if (changesMask[8])
{
if (!ignoreNestedChangesMask)
DailyQuestsCompleted.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(DailyQuestsCompleted.Size(), data);
}
if (changesMask[9])
{
if (!ignoreNestedChangesMask)
AvailableQuestLineXQuestIDs.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(AvailableQuestLineXQuestIDs.Size(), data);
}
if (changesMask[10])
{
if (!ignoreNestedChangesMask)
Heirlooms.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(Heirlooms.Size(), data);
}
if (changesMask[11])
{
if (!ignoreNestedChangesMask)
HeirloomFlags.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(HeirloomFlags.Size(), data);
}
if (changesMask[12])
{
if (!ignoreNestedChangesMask)
Toys.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(Toys.Size(), data);
}
if (changesMask[13])
{
if (!ignoreNestedChangesMask)
ToyFlags.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(ToyFlags.Size(), data);
}
if (changesMask[14])
{
if (!ignoreNestedChangesMask)
Transmog.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(Transmog.Size(), data);
}
if (changesMask[15])
{
if (!ignoreNestedChangesMask)
ConditionalTransmog.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(ConditionalTransmog.Size(), data);
}
if (changesMask[16])
{
if (!ignoreNestedChangesMask)
SelfResSpells.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(SelfResSpells.Size(), data);
}
if (changesMask[17])
{
if (!ignoreNestedChangesMask)
RuneforgePowers.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(RuneforgePowers.Size(), data);
}
if (changesMask[18])
{
if (!ignoreNestedChangesMask)
TransmogIllusions.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(TransmogIllusions.Size(), data);
}
if (changesMask[19])
{
if (!ignoreNestedChangesMask)
CharacterRestrictions.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(CharacterRestrictions.Size(), data);
}
if (changesMask[20])
{
if (!ignoreNestedChangesMask)
SpellPctModByLabel.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(SpellPctModByLabel.Size(), data);
}
if (changesMask[21])
{
if (!ignoreNestedChangesMask)
SpellFlatModByLabel.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(SpellFlatModByLabel.Size(), data);
}
}
if (changesMask[27])
{
for (int i = 0; i < 1; ++i)
{
if (changesMask[28 + i])
{
if (!ignoreNestedChangesMask)
Research[i].WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(Research[i].Size(), data);
for (int j = 0; j < Research[i].Size(); ++j)
{
if (Research[i].HasChanged(j) || ignoreNestedChangesMask)
{
Research[i][j].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
}
}
data.FlushBits();
if (changesMask[0])
{
if (changesMask[22])
{
if (!ignoreNestedChangesMask)
MawPowers.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(MawPowers.Size(), data);
}
if (changesMask[23])
{
if (!ignoreNestedChangesMask)
MultiFloorExploration.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(MultiFloorExploration.Size(), data);
}
if (changesMask[24])
{
if (!ignoreNestedChangesMask)
RecipeProgression.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(RecipeProgression.Size(), data);
}
if (changesMask[25])
{
if (!ignoreNestedChangesMask)
ReplayedQuests.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(ReplayedQuests.Size(), data);
}
if (changesMask[26])
{
if (!ignoreNestedChangesMask)
DisabledSpells.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(DisabledSpells.Size(), data);
}
}
data.FlushBits();
if (changesMask[0])
{
if (changesMask[5])
{
for (int i = 0; i < KnownTitles.Size(); ++i)
{
if (KnownTitles.HasChanged(i) || ignoreNestedChangesMask)
{
data.WriteUInt64(KnownTitles[i]);
}
}
}
if (changesMask[6])
{
for (int i = 0; i < ResearchSites.Size(); ++i)
{
if (ResearchSites.HasChanged(i) || ignoreNestedChangesMask)
{
data.WriteUInt16(ResearchSites[i]);
}
}
}
if (changesMask[7])
{
for (int i = 0; i < ResearchSiteProgress.Size(); ++i)
{
if (ResearchSiteProgress.HasChanged(i) || ignoreNestedChangesMask)
{
data.WriteUInt32(ResearchSiteProgress[i]);
}
}
}
if (changesMask[8])
{
for (int i = 0; i < DailyQuestsCompleted.Size(); ++i)
{
if (DailyQuestsCompleted.HasChanged(i) || ignoreNestedChangesMask)
{
data.WriteUInt32(DailyQuestsCompleted[i]);
}
}
}
if (changesMask[9])
{
for (int i = 0; i < AvailableQuestLineXQuestIDs.Size(); ++i)
{
if (AvailableQuestLineXQuestIDs.HasChanged(i) || ignoreNestedChangesMask)
{
data.WriteInt32(AvailableQuestLineXQuestIDs[i]);
}
}
}
if (changesMask[10])
{
for (int i = 0; i < Heirlooms.Size(); ++i)
{
if (Heirlooms.HasChanged(i) || ignoreNestedChangesMask)
{
data.WriteUInt32(Heirlooms[i]);
}
}
}
if (changesMask[11])
{
for (int i = 0; i < HeirloomFlags.Size(); ++i)
{
if (HeirloomFlags.HasChanged(i) || ignoreNestedChangesMask)
{
data.WriteUInt32(HeirloomFlags[i]);
}
}
}
if (changesMask[12])
{
for (int i = 0; i < Toys.Size(); ++i)
{
if (Toys.HasChanged(i) || ignoreNestedChangesMask)
{
data.WriteUInt32(Toys[i]);
}
}
}
if (changesMask[13])
{
for (int i = 0; i < ToyFlags.Size(); ++i)
{
if (ToyFlags.HasChanged(i) || ignoreNestedChangesMask)
{
data.WriteUInt32(ToyFlags[i]);
}
}
}
if (changesMask[14])
{
for (int i = 0; i < Transmog.Size(); ++i)
{
if (Transmog.HasChanged(i) || ignoreNestedChangesMask)
{
data.WriteUInt32(Transmog[i]);
}
}
}
if (changesMask[15])
{
for (int i = 0; i < ConditionalTransmog.Size(); ++i)
{
if (ConditionalTransmog.HasChanged(i) || ignoreNestedChangesMask)
{
data.WriteUInt32(ConditionalTransmog[i]);
}
}
}
if (changesMask[16])
{
for (int i = 0; i < SelfResSpells.Size(); ++i)
{
if (SelfResSpells.HasChanged(i) || ignoreNestedChangesMask)
{
data.WriteUInt32(SelfResSpells[i]);
}
}
}
if (changesMask[17])
{
for (int i = 0; i < RuneforgePowers.Size(); ++i)
{
if (RuneforgePowers.HasChanged(i) || ignoreNestedChangesMask)
{
data.WriteUInt32(RuneforgePowers[i]);
}
}
}
if (changesMask[18])
{
for (int i = 0; i < TransmogIllusions.Size(); ++i)
{
if (TransmogIllusions.HasChanged(i) || ignoreNestedChangesMask)
{
data.WriteUInt32(TransmogIllusions[i]);
}
}
}
if (changesMask[20])
{
for (int i = 0; i < SpellPctModByLabel.Size(); ++i)
{
if (SpellPctModByLabel.HasChanged(i) || ignoreNestedChangesMask)
{
SpellPctModByLabel[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (changesMask[21])
{
for (int i = 0; i < SpellFlatModByLabel.Size(); ++i)
{
if (SpellFlatModByLabel.HasChanged(i) || ignoreNestedChangesMask)
{
SpellFlatModByLabel[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (changesMask[22])
{
for (int i = 0; i < MawPowers.Size(); ++i)
{
if (MawPowers.HasChanged(i) || ignoreNestedChangesMask)
{
MawPowers[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (changesMask[23])
{
for (int i = 0; i < MultiFloorExploration.Size(); ++i)
{
if (MultiFloorExploration.HasChanged(i) || ignoreNestedChangesMask)
{
MultiFloorExploration[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (changesMask[24])
{
for (int i = 0; i < RecipeProgression.Size(); ++i)
{
if (RecipeProgression.HasChanged(i) || ignoreNestedChangesMask)
{
RecipeProgression[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (changesMask[25])
{
for (int i = 0; i < ReplayedQuests.Size(); ++i)
{
if (ReplayedQuests.HasChanged(i) || ignoreNestedChangesMask)
{
ReplayedQuests[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (changesMask[26])
{
for (int i = 0; i < DisabledSpells.Size(); ++i)
{
if (DisabledSpells.HasChanged(i) || ignoreNestedChangesMask)
{
data.WriteInt32(DisabledSpells[i]);
}
}
}
if (changesMask[19])
{
for (int i = 0; i < CharacterRestrictions.Size(); ++i)
{
if (CharacterRestrictions.HasChanged(i) || ignoreNestedChangesMask)
{
CharacterRestrictions[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (changesMask[29])
{
data.WritePackedGuid(FarsightObject);
}
if (changesMask[30])
{
data.WritePackedGuid(SummonedBattlePetGUID);
}
if (changesMask[31])
{
data.WriteUInt64(Coinage);
}
if (changesMask[32])
{
data.WriteUInt32(XP);
}
if (changesMask[33])
{
data.WriteUInt32(NextLevelXP);
}
}
if (changesMask[34])
{
if (changesMask[35])
{
data.WriteInt32(TrialXP);
}
if (changesMask[36])
{
((SkillInfo)Skill).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
if (changesMask[37])
{
data.WriteUInt32(CharacterPoints);
}
if (changesMask[38])
{
data.WriteUInt32(MaxTalentTiers);
}
if (changesMask[39])
{
data.WriteUInt32(TrackCreatureMask);
}
if (changesMask[40])
{
data.WriteFloat(MainhandExpertise);
}
if (changesMask[41])
{
data.WriteFloat(OffhandExpertise);
}
if (changesMask[42])
{
data.WriteFloat(RangedExpertise);
}
if (changesMask[43])
{
data.WriteFloat(CombatRatingExpertise);
}
if (changesMask[44])
{
data.WriteFloat(BlockPercentage);
}
if (changesMask[45])
{
data.WriteFloat(DodgePercentage);
}
if (changesMask[46])
{
data.WriteFloat(DodgePercentageFromAttribute);
}
if (changesMask[47])
{
data.WriteFloat(ParryPercentage);
}
if (changesMask[48])
{
data.WriteFloat(ParryPercentageFromAttribute);
}
if (changesMask[49])
{
data.WriteFloat(CritPercentage);
}
if (changesMask[50])
{
data.WriteFloat(RangedCritPercentage);
}
if (changesMask[51])
{
data.WriteFloat(OffhandCritPercentage);
}
if (changesMask[52])
{
data.WriteFloat(SpellCritPercentage);
}
if (changesMask[53])
{
data.WriteUInt32(ShieldBlock);
}
if (changesMask[54])
{
data.WriteFloat(ShieldBlockCritPercentage);
}
if (changesMask[55])
{
data.WriteFloat(Mastery);
}
if (changesMask[56])
{
data.WriteFloat(Speed);
}
if (changesMask[57])
{
data.WriteFloat(Avoidance);
}
if (changesMask[58])
{
data.WriteFloat(Sturdiness);
}
if (changesMask[59])
{
data.WriteInt32(Versatility);
}
if (changesMask[60])
{
data.WriteFloat(VersatilityBonus);
}
if (changesMask[61])
{
data.WriteFloat(PvpPowerDamage);
}
if (changesMask[62])
{
data.WriteFloat(PvpPowerHealing);
}
if (changesMask[63])
{
data.WriteInt32(ModHealingDonePos);
}
if (changesMask[64])
{
data.WriteFloat(ModHealingPercent);
}
if (changesMask[65])
{
data.WriteFloat(ModPeriodicHealingDonePercent);
}
}
if (changesMask[66])
{
if (changesMask[67])
{
data.WriteFloat(ModSpellPowerPercent);
}
if (changesMask[68])
{
data.WriteFloat(ModResiliencePercent);
}
if (changesMask[69])
{
data.WriteFloat(OverrideSpellPowerByAPPercent);
}
if (changesMask[70])
{
data.WriteFloat(OverrideAPBySpellPowerPercent);
}
if (changesMask[71])
{
data.WriteInt32(ModTargetResistance);
}
if (changesMask[72])
{
data.WriteInt32(ModTargetPhysicalResistance);
}
if (changesMask[73])
{
data.WriteUInt32(LocalFlags);
}
if (changesMask[74])
{
data.WriteUInt8(GrantableLevels);
}
if (changesMask[75])
{
data.WriteUInt8(MultiActionBars);
}
if (changesMask[76])
{
data.WriteUInt8(LifetimeMaxRank);
}
if (changesMask[77])
{
data.WriteUInt8(NumRespecs);
}
if (changesMask[78])
{
data.WriteUInt32(PvpMedals);
}
if (changesMask[79])
{
data.WriteUInt16(TodayHonorableKills);
}
if (changesMask[80])
{
data.WriteUInt16(YesterdayHonorableKills);
}
if (changesMask[81])
{
data.WriteUInt32(LifetimeHonorableKills);
}
if (changesMask[82])
{
data.WriteUInt32(WatchedFactionIndex);
}
if (changesMask[83])
{
data.WriteInt32(MaxLevel);
}
if (changesMask[84])
{
data.WriteInt32(ScalingPlayerLevelDelta);
}
if (changesMask[85])
{
data.WriteInt32(MaxCreatureScalingLevel);
}
if (changesMask[86])
{
data.WriteUInt32(PetSpellPower);
}
if (changesMask[87])
{
data.WriteFloat(UiHitModifier);
}
if (changesMask[88])
{
data.WriteFloat(UiSpellHitModifier);
}
if (changesMask[89])
{
data.WriteInt32(HomeRealmTimeOffset);
}
if (changesMask[90])
{
data.WriteFloat(ModPetHaste);
}
if (changesMask[91])
{
data.WriteInt8(JailersTowerLevelMax);
}
if (changesMask[92])
{
data.WriteInt8(JailersTowerLevel);
}
if (changesMask[93])
{
data.WriteUInt8(LocalRegenFlags);
}
if (changesMask[94])
{
data.WriteUInt8(AuraVision);
}
if (changesMask[95])
{
data.WriteUInt8(NumBackpackSlots);
}
if (changesMask[96])
{
data.WriteUInt32(OverrideSpellsID);
}
if (changesMask[97])
{
data.WriteUInt16(LootSpecID);
}
}
if (changesMask[98])
{
if (changesMask[99])
{
data.WriteUInt32(OverrideZonePVPType);
}
if (changesMask[100])
{
data.WritePackedGuid(BnetAccount);
}
if (changesMask[101])
{
data.WriteUInt64(GuildClubMemberID);
}
if (changesMask[102])
{
data.WriteUInt32(Honor);
}
if (changesMask[103])
{
data.WriteUInt32(HonorNextLevel);
}
if (changesMask[104])
{
data.WriteUInt8(NumBankSlots);
}
if (changesMask[107])
{
data.WriteInt32(UiChromieTimeExpansionID);
}
if (changesMask[108])
{
data.WriteInt32(TransportServerTime);
}
if (changesMask[109])
{
data.WriteUInt32(WeeklyRewardsPeriodSinceOrigin);
}
if (changesMask[110])
{
data.WriteInt16(DEBUGSoulbindConduitRank);
}
}
if (changesMask[98])
{
data.WriteBits(QuestSession.HasValue(), 1);
if (changesMask[106])
{
((ActivePlayerUnk901)Field_1410).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
if (changesMask[105])
{
if (QuestSession.HasValue())
{
QuestSession.GetValue().WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
if (changesMask[111])
{
DungeonScore._value.Write(data);
}
}
if (changesMask[112])
{
for (int i = 0; i < 199; ++i)
{
if (changesMask[113 + i])
{
data.WritePackedGuid(InvSlots[i]);
}
}
}
if (changesMask[312])
{
for (int i = 0; i < 240; ++i)
{
if (changesMask[313 + i])
{
data.WriteUInt64(ExploredZones[i]);
}
}
}
if (changesMask[553])
{
for (int i = 0; i < 2; ++i)
{
if (changesMask[554 + i])
{
RestInfo[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (changesMask[556])
{
for (int i = 0; i < 7; ++i)
{
if (changesMask[557 + i])
{
data.WriteInt32(ModDamageDonePos[i]);
}
if (changesMask[564 + i])
{
data.WriteInt32(ModDamageDoneNeg[i]);
}
if (changesMask[571 + i])
{
data.WriteFloat(ModDamageDonePercent[i]);
}
if (changesMask[578 + i])
{
data.WriteFloat(ModHealingDonePercent[i]);
}
}
}
if (changesMask[585])
{
for (int i = 0; i < 3; ++i)
{
if (changesMask[586 + i])
{
data.WriteFloat(WeaponDmgMultipliers[i]);
}
if (changesMask[589 + i])
{
data.WriteFloat(WeaponAtkSpeedMultipliers[i]);
}
}
}
if (changesMask[592])
{
for (int i = 0; i < 12; ++i)
{
if (changesMask[593 + i])
{
data.WriteUInt32(BuybackPrice[i]);
}
if (changesMask[605 + i])
{
data.WriteInt64(BuybackTimestamp[i]);
}
}
}
if (changesMask[617])
{
for (int i = 0; i < 32; ++i)
{
if (changesMask[618 + i])
{
data.WriteUInt32(CombatRatings[i]);
}
}
}
if (changesMask[657])
{
for (int i = 0; i < 4; ++i)
{
if (changesMask[658 + i])
{
data.WriteUInt32(NoReagentCostMask[i]);
}
}
}
if (changesMask[662])
{
for (int i = 0; i < 2; ++i)
{
if (changesMask[663 + i])
{
data.WriteUInt32(ProfessionSkillLine[i]);
}
}
}
if (changesMask[665])
{
for (int i = 0; i < 4; ++i)
{
if (changesMask[666 + i])
{
data.WriteUInt32(BagSlotFlags[i]);
}
}
}
if (changesMask[670])
{
for (int i = 0; i < 7; ++i)
{
if (changesMask[671 + i])
{
data.WriteUInt32(BankBagSlotFlags[i]);
}
}
}
if (changesMask[678])
{
for (int i = 0; i < 875; ++i)
{
if (changesMask[679 + i])
{
data.WriteUInt64(QuestCompleted[i]);
}
}
}
if (changesMask[650])
{
for (int i = 0; i < 6; ++i)
{
if (changesMask[651 + i])
{
PvpInfo[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
data.FlushBits();
}
public override void ClearChangesMask()
{
ClearChangesMask(BackpackAutoSortDisabled);
ClearChangesMask(BankAutoSortDisabled);
ClearChangesMask(SortBagsRightToLeft);
ClearChangesMask(InsertItemsLeftToRight);
ClearChangesMask(Research);
ClearChangesMask(KnownTitles);
ClearChangesMask(ResearchSites);
ClearChangesMask(ResearchSiteProgress);
ClearChangesMask(DailyQuestsCompleted);
ClearChangesMask(AvailableQuestLineXQuestIDs);
ClearChangesMask(Heirlooms);
ClearChangesMask(HeirloomFlags);
ClearChangesMask(Toys);
ClearChangesMask(ToyFlags);
ClearChangesMask(Transmog);
ClearChangesMask(ConditionalTransmog);
ClearChangesMask(SelfResSpells);
ClearChangesMask(RuneforgePowers);
ClearChangesMask(TransmogIllusions);
ClearChangesMask(SpellPctModByLabel);
ClearChangesMask(SpellFlatModByLabel);
ClearChangesMask(MawPowers);
ClearChangesMask(MultiFloorExploration);
ClearChangesMask(RecipeProgression);
ClearChangesMask(ReplayedQuests);
ClearChangesMask(DisabledSpells);
ClearChangesMask(CharacterRestrictions);
ClearChangesMask(FarsightObject);
ClearChangesMask(SummonedBattlePetGUID);
ClearChangesMask(Coinage);
ClearChangesMask(XP);
ClearChangesMask(NextLevelXP);
ClearChangesMask(TrialXP);
ClearChangesMask(Skill);
ClearChangesMask(CharacterPoints);
ClearChangesMask(MaxTalentTiers);
ClearChangesMask(TrackCreatureMask);
ClearChangesMask(MainhandExpertise);
ClearChangesMask(OffhandExpertise);
ClearChangesMask(RangedExpertise);
ClearChangesMask(CombatRatingExpertise);
ClearChangesMask(BlockPercentage);
ClearChangesMask(DodgePercentage);
ClearChangesMask(DodgePercentageFromAttribute);
ClearChangesMask(ParryPercentage);
ClearChangesMask(ParryPercentageFromAttribute);
ClearChangesMask(CritPercentage);
ClearChangesMask(RangedCritPercentage);
ClearChangesMask(OffhandCritPercentage);
ClearChangesMask(SpellCritPercentage);
ClearChangesMask(ShieldBlock);
ClearChangesMask(ShieldBlockCritPercentage);
ClearChangesMask(Mastery);
ClearChangesMask(Speed);
ClearChangesMask(Avoidance);
ClearChangesMask(Sturdiness);
ClearChangesMask(Versatility);
ClearChangesMask(VersatilityBonus);
ClearChangesMask(PvpPowerDamage);
ClearChangesMask(PvpPowerHealing);
ClearChangesMask(ModHealingDonePos);
ClearChangesMask(ModHealingPercent);
ClearChangesMask(ModPeriodicHealingDonePercent);
ClearChangesMask(ModSpellPowerPercent);
ClearChangesMask(ModResiliencePercent);
ClearChangesMask(OverrideSpellPowerByAPPercent);
ClearChangesMask(OverrideAPBySpellPowerPercent);
ClearChangesMask(ModTargetResistance);
ClearChangesMask(ModTargetPhysicalResistance);
ClearChangesMask(LocalFlags);
ClearChangesMask(GrantableLevels);
ClearChangesMask(MultiActionBars);
ClearChangesMask(LifetimeMaxRank);
ClearChangesMask(NumRespecs);
ClearChangesMask(PvpMedals);
ClearChangesMask(TodayHonorableKills);
ClearChangesMask(YesterdayHonorableKills);
ClearChangesMask(LifetimeHonorableKills);
ClearChangesMask(WatchedFactionIndex);
ClearChangesMask(MaxLevel);
ClearChangesMask(ScalingPlayerLevelDelta);
ClearChangesMask(MaxCreatureScalingLevel);
ClearChangesMask(PetSpellPower);
ClearChangesMask(UiHitModifier);
ClearChangesMask(UiSpellHitModifier);
ClearChangesMask(HomeRealmTimeOffset);
ClearChangesMask(ModPetHaste);
ClearChangesMask(JailersTowerLevelMax);
ClearChangesMask(JailersTowerLevel);
ClearChangesMask(LocalRegenFlags);
ClearChangesMask(AuraVision);
ClearChangesMask(NumBackpackSlots);
ClearChangesMask(OverrideSpellsID);
ClearChangesMask(LootSpecID);
ClearChangesMask(OverrideZonePVPType);
ClearChangesMask(BnetAccount);
ClearChangesMask(GuildClubMemberID);
ClearChangesMask(Honor);
ClearChangesMask(HonorNextLevel);
ClearChangesMask(NumBankSlots);
ClearChangesMask(Field_1410);
ClearChangesMask(QuestSession);
ClearChangesMask(UiChromieTimeExpansionID);
ClearChangesMask(TransportServerTime);
ClearChangesMask(WeeklyRewardsPeriodSinceOrigin);
ClearChangesMask(DEBUGSoulbindConduitRank);
ClearChangesMask(DungeonScore);
ClearChangesMask(InvSlots);
ClearChangesMask(ExploredZones);
ClearChangesMask(RestInfo);
ClearChangesMask(ModDamageDonePos);
ClearChangesMask(ModDamageDoneNeg);
ClearChangesMask(ModDamageDonePercent);
ClearChangesMask(ModHealingDonePercent);
ClearChangesMask(WeaponDmgMultipliers);
ClearChangesMask(WeaponAtkSpeedMultipliers);
ClearChangesMask(BuybackPrice);
ClearChangesMask(BuybackTimestamp);
ClearChangesMask(CombatRatings);
ClearChangesMask(PvpInfo);
ClearChangesMask(NoReagentCostMask);
ClearChangesMask(ProfessionSkillLine);
ClearChangesMask(BagSlotFlags);
ClearChangesMask(BankBagSlotFlags);
ClearChangesMask(QuestCompleted);
_changesMask.ResetAll();
}
}
public class GameObjectFieldData : BaseUpdateData<GameObject>
{
public UpdateField<List<uint>> StateWorldEffectIDs = new(0, 1);
public DynamicUpdateField<int> EnableDoodadSets = new(0, 2);
public UpdateField<uint> DisplayID = new(0, 3);
public UpdateField<uint> SpellVisualID = new(0, 4);
public UpdateField<uint> StateSpellVisualID = new(0, 5);
public UpdateField<uint> SpawnTrackingStateAnimID = new(0, 6);
public UpdateField<uint> SpawnTrackingStateAnimKitID = new(0, 7);
public UpdateField<uint> StateWorldEffectsQuestObjectiveID = new(0, 8);
public UpdateField<ObjectGuid> CreatedBy = new(0, 9);
public UpdateField<ObjectGuid> GuildGUID = new(0, 10);
public UpdateField<uint> Flags = new(0, 11);
public UpdateField<Quaternion> ParentRotation = new(0, 12);
public UpdateField<uint> FactionTemplate = new(0, 13);
public UpdateField<sbyte> State = new(0, 14);
public UpdateField<sbyte> TypeID = new(0, 15);
public UpdateField<byte> PercentHealth = new(0, 16);
public UpdateField<uint> ArtKit = new(0, 17);
public UpdateField<uint> CustomParam = new(0, 18);
public UpdateField<uint> Level = new(0, 19);
public UpdateField<uint> AnimGroupInstance = new(0, 20);
public GameObjectFieldData() : base(0, TypeId.GameObject, 21) { }
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, GameObject owner, Player receiver)
{
data.WriteUInt32(DisplayID);
data.WriteUInt32(SpellVisualID);
data.WriteUInt32(StateSpellVisualID);
data.WriteUInt32(SpawnTrackingStateAnimID);
data.WriteUInt32(SpawnTrackingStateAnimKitID);
data.WriteInt32(((List<uint>)StateWorldEffectIDs).Count);
data.WriteUInt32(StateWorldEffectsQuestObjectiveID);
for (int i = 0; i < ((List<uint>)StateWorldEffectIDs).Count; ++i)
{
data.WriteUInt32(((List<uint>)StateWorldEffectIDs)[i]);
}
data.WritePackedGuid(CreatedBy);
data.WritePackedGuid(GuildGUID);
data.WriteUInt32(GetViewerGameObjectFlags(this, owner, receiver));
Quaternion rotation = ParentRotation;
data.WriteFloat(rotation.X);
data.WriteFloat(rotation.Y);
data.WriteFloat(rotation.Z);
data.WriteFloat(rotation.W);
data.WriteUInt32(FactionTemplate);
data.WriteInt8(State);
data.WriteInt8(TypeID);
data.WriteUInt8(PercentHealth);
data.WriteUInt32(ArtKit);
data.WriteInt32(EnableDoodadSets.Size());
data.WriteUInt32(CustomParam);
data.WriteUInt32(Level);
data.WriteUInt32(AnimGroupInstance);
for (int i = 0; i < EnableDoodadSets.Size(); ++i)
{
data.WriteInt32(EnableDoodadSets[i]);
}
}
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, GameObject owner, Player receiver)
{
WriteUpdate(data, _changesMask, false, owner, receiver);
}
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, GameObject owner, Player receiver)
{
data.WriteBits(changesMask.GetBlock(0), 21);
if (changesMask[0])
{
if (changesMask[1])
{
data.WriteBits(((List<uint>)StateWorldEffectIDs).Count, 32);
for (int i = 0; i < ((List<uint>)StateWorldEffectIDs).Count; ++i)
{
data.WriteUInt32(((List<uint>)StateWorldEffectIDs)[i]);
}
}
}
data.FlushBits();
if (changesMask[0])
{
if (changesMask[2])
{
if (!ignoreNestedChangesMask)
EnableDoodadSets.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(EnableDoodadSets.Size(), data);
}
}
data.FlushBits();
if (changesMask[0])
{
if (changesMask[2])
{
for (int i = 0; i < EnableDoodadSets.Size(); ++i)
{
if (EnableDoodadSets.HasChanged(i) || ignoreNestedChangesMask)
{
data.WriteInt32(EnableDoodadSets[i]);
}
}
}
if (changesMask[3])
{
data.WriteUInt32(DisplayID);
}
if (changesMask[4])
{
data.WriteUInt32(SpellVisualID);
}
if (changesMask[5])
{
data.WriteUInt32(StateSpellVisualID);
}
if (changesMask[6])
{
data.WriteUInt32(SpawnTrackingStateAnimID);
}
if (changesMask[7])
{
data.WriteUInt32(SpawnTrackingStateAnimKitID);
}
if (changesMask[8])
{
data.WriteUInt32(StateWorldEffectsQuestObjectiveID);
}
if (changesMask[9])
{
data.WritePackedGuid(CreatedBy);
}
if (changesMask[10])
{
data.WritePackedGuid(GuildGUID);
}
if (changesMask[11])
{
data.WriteUInt32(GetViewerGameObjectFlags(this, owner, receiver));
}
if (changesMask[12])
{
data.WriteFloat(((Quaternion)ParentRotation).X);
data.WriteFloat(((Quaternion)ParentRotation).Y);
data.WriteFloat(((Quaternion)ParentRotation).Z);
data.WriteFloat(((Quaternion)ParentRotation).W);
}
if (changesMask[13])
{
data.WriteUInt32(FactionTemplate);
}
if (changesMask[14])
{
data.WriteInt8(State);
}
if (changesMask[15])
{
data.WriteInt8(TypeID);
}
if (changesMask[16])
{
data.WriteUInt8(PercentHealth);
}
if (changesMask[17])
{
data.WriteUInt32(ArtKit);
}
if (changesMask[18])
{
data.WriteUInt32(CustomParam);
}
if (changesMask[19])
{
data.WriteUInt32(Level);
}
if (changesMask[20])
{
data.WriteUInt32(AnimGroupInstance);
}
}
}
public override void ClearChangesMask()
{
ClearChangesMask(StateWorldEffectIDs);
ClearChangesMask(EnableDoodadSets);
ClearChangesMask(DisplayID);
ClearChangesMask(SpellVisualID);
ClearChangesMask(StateSpellVisualID);
ClearChangesMask(SpawnTrackingStateAnimID);
ClearChangesMask(SpawnTrackingStateAnimKitID);
ClearChangesMask(StateWorldEffectsQuestObjectiveID);
ClearChangesMask(CreatedBy);
ClearChangesMask(GuildGUID);
ClearChangesMask(Flags);
ClearChangesMask(ParentRotation);
ClearChangesMask(FactionTemplate);
ClearChangesMask(State);
ClearChangesMask(TypeID);
ClearChangesMask(PercentHealth);
ClearChangesMask(ArtKit);
ClearChangesMask(CustomParam);
ClearChangesMask(Level);
ClearChangesMask(AnimGroupInstance);
_changesMask.ResetAll();
}
uint GetViewerGameObjectFlags(GameObjectFieldData gameObjectData, GameObject gameObject, Player receiver)
{
uint flags = gameObjectData.Flags;
if (gameObject.GetGoType() == GameObjectTypes.Chest)
if (gameObject.GetGoInfo().Chest.usegrouplootrules != 0 && !gameObject.IsLootAllowedFor(receiver))
flags |= (uint)(GameObjectFlags.Locked | GameObjectFlags.NotSelectable);
return flags;
}
}
public class DynamicObjectData : BaseUpdateData<DynamicObject>
{
public UpdateField<ObjectGuid> Caster = new(0, 1);
public UpdateField<byte> Type = new(0, 2);
public UpdateField<SpellCastVisualField> SpellVisual = new(0, 3);
public UpdateField<uint> SpellID = new(0, 4);
public UpdateField<float> Radius = new(0, 5);
public UpdateField<uint> CastTime = new(0, 6);
public DynamicObjectData() : base(0, TypeId.DynamicObject, 7) { }
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, DynamicObject owner, Player receiver)
{
data.WritePackedGuid(Caster);
data.WriteUInt8(Type);
((SpellCastVisualField)SpellVisual).WriteCreate(data, owner, receiver);
data.WriteUInt32(SpellID);
data.WriteFloat(Radius);
data.WriteUInt32(CastTime);
}
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, DynamicObject owner, Player receiver)
{
WriteUpdate(data, _changesMask, false, owner, receiver);
}
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, DynamicObject owner, Player receiver)
{
data.WriteBits(_changesMask.GetBlock(0), 7);
data.FlushBits();
if (_changesMask[0])
{
if (_changesMask[1])
{
data.WritePackedGuid(Caster);
}
if (_changesMask[2])
{
data.WriteUInt8(Type);
}
if (_changesMask[3])
{
((SpellCastVisualField)SpellVisual).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
if (_changesMask[4])
{
data.WriteUInt32(SpellID);
}
if (_changesMask[5])
{
data.WriteFloat(Radius);
}
if (_changesMask[6])
{
data.WriteUInt32(CastTime);
}
}
}
public override void ClearChangesMask()
{
ClearChangesMask(Caster);
ClearChangesMask(Type);
ClearChangesMask(SpellVisual);
ClearChangesMask(SpellID);
ClearChangesMask(Radius);
ClearChangesMask(CastTime);
_changesMask.ResetAll();
}
}
public class CorpseData : BaseUpdateData<Corpse>
{
public DynamicUpdateField<ChrCustomizationChoice> Customizations = new(0, 1);
public UpdateField<uint> DynamicFlags = new(0, 2);
public UpdateField<ObjectGuid> Owner = new(0, 3);
public UpdateField<ObjectGuid> PartyGUID = new(0, 4);
public UpdateField<ObjectGuid> GuildGUID = new(0, 5);
public UpdateField<uint> DisplayID = new(0, 6);
public UpdateField<byte> RaceID = new(0, 7);
public UpdateField<byte> Sex = new(0, 8);
public UpdateField<byte> Class = new(0, 9);
public UpdateField<uint> Flags = new(0, 10);
public UpdateField<int> FactionTemplate = new(0, 11);
public UpdateField<uint> StateSpellVisualKitID = new(0, 12);
public UpdateFieldArray<uint> Items = new(19, 13, 14);
public CorpseData() : base(0, TypeId.Corpse, 33) { }
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Corpse owner, Player receiver)
{
data.WriteUInt32(DynamicFlags);
data.WritePackedGuid(Owner);
data.WritePackedGuid(PartyGUID);
data.WritePackedGuid(GuildGUID);
data.WriteUInt32(DisplayID);
for (int i = 0; i < 19; ++i)
{
data.WriteUInt32(Items[i]);
}
data.WriteUInt8(RaceID);
data.WriteUInt8(Sex);
data.WriteUInt8(Class);
data.WriteInt32(Customizations.Size());
data.WriteUInt32(Flags);
data.WriteInt32(FactionTemplate);
data.WriteUInt32(StateSpellVisualKitID);
for (int i = 0; i < Customizations.Size(); ++i)
{
Customizations[i].WriteCreate(data, owner, receiver);
}
}
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Corpse owner, Player receiver)
{
WriteUpdate(data, _changesMask, false, owner, receiver);
}
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, Corpse owner, Player receiver)
{
data.WriteBits(changesMask.GetBlocksMask(0), 2);
for (uint i = 0; i < 2; ++i)
if (changesMask.GetBlock(i) != 0)
data.WriteBits(changesMask.GetBlock(i), 32);
if (changesMask[0])
{
if (changesMask[1])
{
if (!ignoreNestedChangesMask)
Customizations.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(Customizations.Size(), data);
}
}
data.FlushBits();
if (changesMask[0])
{
if (changesMask[1])
{
for (int i = 0; i < Customizations.Size(); ++i)
{
if (Customizations.HasChanged(i) || ignoreNestedChangesMask)
{
Customizations[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (changesMask[2])
{
data.WriteUInt32(DynamicFlags);
}
if (changesMask[3])
{
data.WritePackedGuid(Owner);
}
if (changesMask[4])
{
data.WritePackedGuid(PartyGUID);
}
if (changesMask[5])
{
data.WritePackedGuid(GuildGUID);
}
if (changesMask[6])
{
data.WriteUInt32(DisplayID);
}
if (changesMask[7])
{
data.WriteUInt8(RaceID);
}
if (changesMask[8])
{
data.WriteUInt8(Sex);
}
if (changesMask[9])
{
data.WriteUInt8(Class);
}
if (changesMask[10])
{
data.WriteUInt32(Flags);
}
if (changesMask[11])
{
data.WriteInt32(FactionTemplate);
}
if (changesMask[12])
{
data.WriteUInt32(StateSpellVisualKitID);
}
}
if (changesMask[13])
{
for (int i = 0; i < 19; ++i)
{
if (changesMask[14 + i])
{
data.WriteUInt32(Items[i]);
}
}
}
}
public override void ClearChangesMask()
{
ClearChangesMask(Customizations);
ClearChangesMask(DynamicFlags);
ClearChangesMask(Owner);
ClearChangesMask(PartyGUID);
ClearChangesMask(GuildGUID);
ClearChangesMask(DisplayID);
ClearChangesMask(RaceID);
ClearChangesMask(Sex);
ClearChangesMask(Class);
ClearChangesMask(Flags);
ClearChangesMask(FactionTemplate);
ClearChangesMask(StateSpellVisualKitID);
ClearChangesMask(Items);
_changesMask.ResetAll();
}
}
public class ScaleCurve : BaseUpdateData<AreaTrigger>
{
public UpdateField<bool> OverrideActive = new(0, 1);
public UpdateField<uint> StartTimeOffset = new(0, 2);
public UpdateField<uint> ParameterCurve = new(0, 3);
public UpdateFieldArray<Vector2> Points = new(2, 4, 5);
public ScaleCurve() : base(7) { }
public void WriteCreate(WorldPacket data, AreaTrigger owner, Player receiver)
{
data.WriteUInt32(StartTimeOffset);
for (int i = 0; i < 2; ++i)
{
data.WriteVector2(Points[i]);
}
data.WriteUInt32(ParameterCurve);
data.WriteBit((bool)OverrideActive);
data.FlushBits();
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, AreaTrigger owner, Player receiver)
{
UpdateMask changesMask = _changesMask;
if (ignoreChangesMask)
changesMask.SetAll();
data.WriteBits(changesMask.GetBlock(0), 7);
if (changesMask[0])
{
if (changesMask[1])
{
data.WriteBit(OverrideActive);
}
}
data.FlushBits();
if (changesMask[0])
{
if (changesMask[2])
{
data.WriteUInt32(StartTimeOffset);
}
if (changesMask[3])
{
data.WriteUInt32(ParameterCurve);
}
}
if (changesMask[4])
{
for (int i = 0; i < 2; ++i)
{
if (changesMask[5 + i])
{
data.WriteVector2(Points[i]);
}
}
}
data.FlushBits();
}
public override void ClearChangesMask()
{
ClearChangesMask(OverrideActive);
ClearChangesMask(StartTimeOffset);
ClearChangesMask(ParameterCurve);
ClearChangesMask(Points);
_changesMask.ResetAll();
}
}
public class VisualAnim : BaseUpdateData<AreaTrigger>
{
public UpdateField<bool> Field_C = new(0, 1);
public UpdateField<int> AnimationDataID = new(0, 2);
public UpdateField<uint> AnimKitID = new(0, 3);
public UpdateField<uint> AnimProgress = new(0, 4);
public VisualAnim() : base(0, TypeId.AreaTrigger, 5) { }
public void WriteCreate(WorldPacket data, AreaTrigger owner, Player receiver)
{
data.WriteInt32(AnimationDataID);
data.WriteUInt32(AnimKitID);
data.WriteUInt32(AnimProgress);
data.WriteBit(Field_C);
data.FlushBits();
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, AreaTrigger owner, Player receiver)
{
UpdateMask changesMask = _changesMask;
if (ignoreChangesMask)
changesMask.SetAll();
data.WriteBits(changesMask.GetBlock(0), 5);
if (changesMask[0])
{
if (changesMask[1])
{
data.WriteBit(Field_C);
}
}
data.FlushBits();
if (changesMask[0])
{
if (changesMask[2])
{
data.WriteInt32(AnimationDataID);
}
if (changesMask[3])
{
data.WriteUInt32(AnimKitID);
}
if (changesMask[4])
{
data.WriteUInt32(AnimProgress);
}
}
data.FlushBits();
}
public override void ClearChangesMask()
{
ClearChangesMask(Field_C);
ClearChangesMask(AnimationDataID);
ClearChangesMask(AnimKitID);
ClearChangesMask(AnimProgress);
_changesMask.ResetAll();
}
}
public class AreaTriggerFieldData : BaseUpdateData<AreaTrigger>
{
public UpdateField<ScaleCurve> OverrideScaleCurve = new(0, 1);
public UpdateField<ScaleCurve> ExtraScaleCurve = new(0, 2);
public UpdateField<ObjectGuid> Caster = new(0, 3);
public UpdateField<uint> Duration = new(0, 4);
public UpdateField<uint> TimeToTarget = new(0, 5);
public UpdateField<uint> TimeToTargetScale = new(0, 6);
public UpdateField<uint> TimeToTargetExtraScale = new(0, 7);
public UpdateField<uint> SpellID = new(0, 8);
public UpdateField<uint> SpellForVisuals = new(0, 9);
public UpdateField<SpellCastVisualField> SpellVisual = new(0, 10);
public UpdateField<float> BoundsRadius2D = new(0, 11);
public UpdateField<uint> DecalPropertiesID = new(0, 12);
public UpdateField<ObjectGuid> CreatingEffectGUID = new(0, 13);
public UpdateField<uint> Field_80 = new(0, 14);
public UpdateField<uint> Field_84 = new(0, 15);
public UpdateField<ObjectGuid> Field_88 = new(0, 16);
public UpdateField<VisualAnim> VisualAnim = new(0, 17);
public AreaTriggerFieldData() : base(0, TypeId.AreaTrigger, 18) { }
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, AreaTrigger owner, Player receiver)
{
((ScaleCurve)OverrideScaleCurve).WriteCreate(data, owner, receiver);
data.WritePackedGuid(Caster);
data.WriteUInt32(Duration);
data.WriteUInt32(TimeToTarget);
data.WriteUInt32(TimeToTargetScale);
data.WriteUInt32(TimeToTargetExtraScale);
data.WriteUInt32(SpellID);
data.WriteUInt32(SpellForVisuals);
((SpellCastVisualField)SpellVisual).WriteCreate(data, owner, receiver);
data.WriteFloat(BoundsRadius2D);
data.WriteUInt32(DecalPropertiesID);
data.WritePackedGuid(CreatingEffectGUID);
data.WriteUInt32(Field_80);
data.WriteUInt32(Field_84);
data.WritePackedGuid(Field_88);
((ScaleCurve)ExtraScaleCurve).WriteCreate(data, owner, receiver);
((VisualAnim)VisualAnim).WriteCreate(data, owner, receiver);
}
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, AreaTrigger owner, Player receiver)
{
WriteUpdate(data, _changesMask, false, owner, receiver);
}
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, AreaTrigger owner, Player receiver)
{
data.WriteBits(_changesMask.GetBlock(0), 18);
data.FlushBits();
if (_changesMask[0])
{
if (_changesMask[1])
{
((ScaleCurve)OverrideScaleCurve).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
if (_changesMask[3])
{
data.WritePackedGuid(Caster);
}
if (_changesMask[4])
{
data.WriteUInt32(Duration);
}
if (_changesMask[5])
{
data.WriteUInt32(TimeToTarget);
}
if (_changesMask[6])
{
data.WriteUInt32(TimeToTargetScale);
}
if (_changesMask[7])
{
data.WriteUInt32(TimeToTargetExtraScale);
}
if (_changesMask[8])
{
data.WriteUInt32(SpellID);
}
if (_changesMask[9])
{
data.WriteUInt32(SpellForVisuals);
}
if (_changesMask[10])
{
((SpellCastVisualField)SpellVisual).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
if (_changesMask[11])
{
data.WriteFloat(BoundsRadius2D);
}
if (_changesMask[12])
{
data.WriteUInt32(DecalPropertiesID);
}
if (_changesMask[13])
{
data.WritePackedGuid(CreatingEffectGUID);
}
if (changesMask[14])
{
data.WriteUInt32(Field_80);
}
if (changesMask[15])
{
data.WriteUInt32(Field_84);
}
if (changesMask[16])
{
data.WritePackedGuid(Field_88);
}
if (_changesMask[2])
{
((ScaleCurve)ExtraScaleCurve).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
if (changesMask[17])
{
((VisualAnim)VisualAnim).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
public override void ClearChangesMask()
{
ClearChangesMask(OverrideScaleCurve);
ClearChangesMask(ExtraScaleCurve);
ClearChangesMask(Caster);
ClearChangesMask(Duration);
ClearChangesMask(TimeToTarget);
ClearChangesMask(TimeToTargetScale);
ClearChangesMask(TimeToTargetExtraScale);
ClearChangesMask(SpellID);
ClearChangesMask(SpellForVisuals);
ClearChangesMask(SpellVisual);
ClearChangesMask(BoundsRadius2D);
ClearChangesMask(DecalPropertiesID);
ClearChangesMask(CreatingEffectGUID);
ClearChangesMask(Field_80);
ClearChangesMask(Field_84);
ClearChangesMask(Field_88);
ClearChangesMask(VisualAnim);
_changesMask.ResetAll();
}
}
public class SceneObjectData : BaseUpdateData<WorldObject>
{
public UpdateField<int> ScriptPackageID = new(0, 1);
public UpdateField<uint> RndSeedVal = new(0, 2);
public UpdateField<ObjectGuid> CreatedBy = new(0, 3);
public UpdateField<uint> SceneType = new(0, 4);
public SceneObjectData() : base(5) { }
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, WorldObject owner, Player receiver)
{
data.WriteInt32(ScriptPackageID);
data.WriteUInt32(RndSeedVal);
data.WritePackedGuid(CreatedBy);
data.WriteUInt32(SceneType);
}
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, WorldObject owner, Player receiver)
{
WriteUpdate(data, _changesMask, false, owner, receiver);
}
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, WorldObject owner, Player receiver)
{
data.WriteBits(_changesMask.GetBlock(0), 5);
data.FlushBits();
if (_changesMask[0])
{
if (_changesMask[1])
{
data.WriteInt32(ScriptPackageID);
}
if (_changesMask[2])
{
data.WriteUInt32(RndSeedVal);
}
if (_changesMask[3])
{
data.WritePackedGuid(CreatedBy);
}
if (_changesMask[4])
{
data.WriteUInt32(SceneType);
}
}
}
public override void ClearChangesMask()
{
ClearChangesMask(ScriptPackageID);
ClearChangesMask(RndSeedVal);
ClearChangesMask(CreatedBy);
ClearChangesMask(SceneType);
_changesMask.ResetAll();
}
}
public class ConversationLine
{
public uint ConversationLineID;
public uint StartTime;
public uint UiCameraID;
public byte ActorIndex;
public byte Flags;
public byte ChatType;
public void WriteCreate(WorldPacket data, Conversation owner, Player receiver)
{
data.WriteUInt32(ConversationLineID);
data.WriteUInt32(GetViewerStartTime(this, owner, receiver));
data.WriteUInt32(UiCameraID);
data.WriteUInt8(ActorIndex);
data.WriteUInt8(Flags);
data.WriteUInt8(ChatType);
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Conversation owner, Player receiver)
{
data.WriteUInt32(ConversationLineID);
data.WriteUInt32(GetViewerStartTime(this, owner, receiver));
data.WriteUInt32(UiCameraID);
data.WriteUInt8(ActorIndex);
data.WriteUInt8(Flags);
data.WriteUInt8(ChatType);
}
public uint GetViewerStartTime(ConversationLine conversationLine, Conversation conversation, Player receiver)
{
uint startTime = conversationLine.StartTime;
Locale locale = receiver.GetSession().GetSessionDbLocaleIndex();
TimeSpan localizedStartTime = conversation.GetLineStartTime(locale, (int)conversationLine.ConversationLineID);
if (localizedStartTime != TimeSpan.Zero)
startTime = (uint)localizedStartTime.TotalMilliseconds;
return startTime;
}
}
public class ConversationActorField
{
public uint CreatureID;
public uint CreatureDisplayInfoID;
public ObjectGuid ActorGUID;
public int Id;
public ConversationActorType Type;
public uint NoActorObject;
public void WriteCreate(WorldPacket data, Conversation owner, Player receiver)
{
data.WriteUInt32(CreatureID);
data.WriteUInt32(CreatureDisplayInfoID);
data.WritePackedGuid(ActorGUID);
data.WriteInt32(Id);
data.WriteBits(Type, 1);
data.WriteBits(NoActorObject, 1);
data.FlushBits();
}
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Conversation owner, Player receiver)
{
data.WriteUInt32(CreatureID);
data.WriteUInt32(CreatureDisplayInfoID);
data.WritePackedGuid(ActorGUID);
data.WriteInt32(Id);
data.WriteBits(Type, 1);
data.WriteBits(NoActorObject, 1);
data.FlushBits();
}
}
public class ConversationData : BaseUpdateData<Conversation>
{
public UpdateField<bool> DontPlayBroadcastTextSounds = new(0, 1);
public UpdateField<List<ConversationLine>> Lines = new(0, 2);
public DynamicUpdateField<ConversationActorField> Actors = new(0, 3);
public UpdateField<uint> LastLineEndTime = new(0, 4);
public UpdateField<uint> Progress = new(0, 5);
public UpdateField<uint> Flags = new(0, 6);
public ConversationData() : base(0, TypeId.Conversation, 7) { }
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Conversation owner, Player receiver)
{
data.WriteInt32(((List<ConversationLine>)Lines).Count);
data.WriteUInt32(GetViewerLastLineEndTime(this, owner, receiver));
data.WriteUInt32(Progress);
for (int i = 0; i < ((List<ConversationLine>)Lines).Count; ++i)
{
((List<ConversationLine>)Lines)[i].WriteCreate(data, owner, receiver);
}
data.WriteBit(DontPlayBroadcastTextSounds);
data.WriteInt32(Actors.Size());
for (int i = 0; i < Actors.Size(); ++i)
{
Actors[i].WriteCreate(data, owner, receiver);
}
data.FlushBits();
}
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Conversation owner, Player receiver)
{
WriteUpdate(data, _changesMask, false, owner, receiver);
}
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, Conversation owner, Player receiver)
{
data.WriteBits(_changesMask.GetBlock(0), 6);
if (_changesMask[0])
{
if (_changesMask[1])
{
data.WriteBit(DontPlayBroadcastTextSounds);
}
if (changesMask[2])
{
List<ConversationLine> list = Lines;
data.WriteBits(list.Count, 32);
for (int i = 0; i < list.Count; ++i)
{
list[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
data.FlushBits();
if (_changesMask[0])
{
if (_changesMask[3])
{
if (!ignoreNestedChangesMask)
Actors.WriteUpdateMask(data);
else
WriteCompleteDynamicFieldUpdateMask(Actors.Size(), data);
}
}
data.FlushBits();
if (_changesMask[0])
{
if (_changesMask[3])
{
for (int i = 0; i < Actors.Size(); ++i)
{
if (Actors.HasChanged(i) || ignoreNestedChangesMask)
{
Actors[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
}
}
}
if (_changesMask[4])
{
data.WriteUInt32(GetViewerLastLineEndTime(this, owner, receiver));
}
if (_changesMask[5])
{
data.WriteUInt32(Progress);
}
}
data.FlushBits();
}
public override void ClearChangesMask()
{
ClearChangesMask(DontPlayBroadcastTextSounds);
ClearChangesMask(Lines);
ClearChangesMask(Actors);
ClearChangesMask(LastLineEndTime);
ClearChangesMask(Progress);
_changesMask.ResetAll();
}
public uint GetViewerLastLineEndTime(ConversationData conversationLineData, Conversation conversation, Player receiver)
{
Locale locale = receiver.GetSession().GetSessionDbLocaleIndex();
return (uint)conversation.GetLastLineEndTime(locale).TotalMilliseconds;
}
}
}