31ffbf3512
Port From (https://github.com/TrinityCore/TrinityCore/commit/c1df555e1691d788918845f95252358f25e54bb5)
699 lines
30 KiB
C#
699 lines
30 KiB
C#
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Framework.Constants;
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using Framework.Database;
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using Game.BattleGrounds;
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using Game.DataStorage;
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using Game.Entities;
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using Game.Misc;
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using Game.Networking;
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using Game.Networking.Packets;
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using System;
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using System.Collections.Generic;
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namespace Game
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{
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public partial class WorldSession
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{
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[WorldPacketHandler(ClientOpcodes.TabardVendorActivate, Processing = PacketProcessing.Inplace)]
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void HandleTabardVendorActivate(Hello packet)
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{
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Creature unit = GetPlayer().GetNPCIfCanInteractWith(packet.Unit, NPCFlags.TabardDesigner, NPCFlags2.None);
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if (!unit)
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{
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Log.outDebug(LogFilter.Network, "WORLD: HandleTabardVendorActivateOpcode - {0} not found or you can not interact with him.", packet.Unit.ToString());
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return;
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}
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// remove fake death
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if (GetPlayer().HasUnitState(UnitState.Died))
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GetPlayer().RemoveAurasByType(AuraType.FeignDeath);
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SendTabardVendorActivate(packet.Unit);
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}
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public void SendTabardVendorActivate(ObjectGuid guid)
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{
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NPCInteractionOpenResult npcInteraction = new();
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npcInteraction.Npc = guid;
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npcInteraction.InteractionType = PlayerInteractionType.TabardVendor;
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npcInteraction.Success = true;
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SendPacket(npcInteraction);
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}
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[WorldPacketHandler(ClientOpcodes.TrainerList, Processing = PacketProcessing.Inplace)]
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void HandleTrainerList(Hello packet)
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{
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Creature npc = GetPlayer().GetNPCIfCanInteractWith(packet.Unit, NPCFlags.Trainer, NPCFlags2.None);
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if (!npc)
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{
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Log.outDebug(LogFilter.Network, $"WorldSession.SendTrainerList - {packet.Unit} not found or you can not interact with him.");
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return;
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}
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uint trainerId = npc.GetTrainerId();
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if (trainerId != 0)
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SendTrainerList(npc, trainerId);
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else
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Log.outDebug(LogFilter.Network, $"WorldSession.SendTrainerList - Creature id {npc.GetEntry()} has no trainer data.");
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}
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public void SendTrainerList(Creature npc, uint trainerId)
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{
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// remove fake death
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if (GetPlayer().HasUnitState(UnitState.Died))
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GetPlayer().RemoveAurasByType(AuraType.FeignDeath);
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Trainer trainer = Global.ObjectMgr.GetTrainer(trainerId);
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if (trainer == null)
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{
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Log.outDebug(LogFilter.Network, $"WORLD: SendTrainerList - trainer spells not found for trainer {npc.GetGUID()} id {trainerId}");
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return;
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}
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_player.PlayerTalkClass.GetInteractionData().Reset();
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_player.PlayerTalkClass.GetInteractionData().SourceGuid = npc.GetGUID();
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_player.PlayerTalkClass.GetInteractionData().TrainerId = trainerId;
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trainer.SendSpells(npc, _player, GetSessionDbLocaleIndex());
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}
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[WorldPacketHandler(ClientOpcodes.TrainerBuySpell, Processing = PacketProcessing.Inplace)]
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void HandleTrainerBuySpell(TrainerBuySpell packet)
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{
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Creature npc = _player.GetNPCIfCanInteractWith(packet.TrainerGUID, NPCFlags.Trainer, NPCFlags2.None);
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if (npc == null)
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{
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Log.outDebug(LogFilter.Network, $"WORLD: HandleTrainerBuySpell - {packet.TrainerGUID} not found or you can not interact with him.");
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return;
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}
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// remove fake death
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if (_player.HasUnitState(UnitState.Died))
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_player.RemoveAurasByType(AuraType.FeignDeath);
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if (_player.PlayerTalkClass.GetInteractionData().SourceGuid != packet.TrainerGUID)
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return;
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if (_player.PlayerTalkClass.GetInteractionData().TrainerId != packet.TrainerID)
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return;
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// check present spell in trainer spell list
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Trainer trainer = Global.ObjectMgr.GetTrainer(packet.TrainerID);
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if (trainer == null)
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return;
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trainer.TeachSpell(npc, _player, packet.SpellID);
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}
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void SendTrainerBuyFailed(ObjectGuid trainerGUID, uint spellID, TrainerFailReason trainerFailedReason)
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{
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TrainerBuyFailed trainerBuyFailed = new();
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trainerBuyFailed.TrainerGUID = trainerGUID;
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trainerBuyFailed.SpellID = spellID; // should be same as in packet from client
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trainerBuyFailed.TrainerFailedReason = trainerFailedReason; // 1 == "Not enough money for trainer service." 0 == "Trainer service %d unavailable."
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SendPacket(trainerBuyFailed);
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}
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[WorldPacketHandler(ClientOpcodes.TalkToGossip, Processing = PacketProcessing.Inplace)]
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void HandleGossipHello(Hello packet)
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{
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Creature unit = GetPlayer().GetNPCIfCanInteractWith(packet.Unit, NPCFlags.Gossip, NPCFlags2.None);
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if (unit == null)
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{
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Log.outDebug(LogFilter.Network, "WORLD: HandleGossipHello - {0} not found or you can not interact with him.", packet.Unit.ToString());
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return;
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}
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// set faction visible if needed
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var factionTemplateEntry = CliDB.FactionTemplateStorage.LookupByKey(unit.GetFaction());
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if (factionTemplateEntry != null)
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GetPlayer().GetReputationMgr().SetVisible(factionTemplateEntry);
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GetPlayer().RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.Interacting);
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// Stop the npc if moving
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uint pause = unit.GetMovementTemplate().GetInteractionPauseTimer();
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if (pause != 0)
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unit.PauseMovement(pause);
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unit.SetHomePosition(unit.GetPosition());
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if (unit.IsAreaSpiritHealer())
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{
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_player.SetAreaSpiritHealer(unit);
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_player.SendAreaSpiritHealerTime(unit);
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}
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_player.PlayerTalkClass.ClearMenus();
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if (!unit.GetAI().OnGossipHello(_player))
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{
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GetPlayer().PrepareGossipMenu(unit, _player.GetGossipMenuForSource(unit), true);
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GetPlayer().SendPreparedGossip(unit);
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}
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}
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[WorldPacketHandler(ClientOpcodes.GossipSelectOption)]
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void HandleGossipSelectOption(GossipSelectOption packet)
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{
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GossipMenuItem gossipMenuItem = _player.PlayerTalkClass.GetGossipMenu().GetItem(packet.GossipOptionID);
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if (gossipMenuItem == null)
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return;
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// Prevent cheating on C# scripted menus
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if (GetPlayer().PlayerTalkClass.GetInteractionData().SourceGuid != packet.GossipUnit)
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return;
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Creature unit = null;
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GameObject go = null;
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if (packet.GossipUnit.IsCreatureOrVehicle())
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{
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unit = GetPlayer().GetNPCIfCanInteractWith(packet.GossipUnit, NPCFlags.Gossip, NPCFlags2.None);
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if (unit == null)
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{
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Log.outDebug(LogFilter.Network, "WORLD: HandleGossipSelectOption - {0} not found or you can't interact with him.", packet.GossipUnit.ToString());
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return;
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}
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}
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else if (packet.GossipUnit.IsGameObject())
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{
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go = GetPlayer().GetGameObjectIfCanInteractWith(packet.GossipUnit);
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if (go == null)
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{
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Log.outDebug(LogFilter.Network, "WORLD: HandleGossipSelectOption - {0} not found or you can't interact with it.", packet.GossipUnit.ToString());
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return;
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}
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}
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else
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{
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Log.outDebug(LogFilter.Network, "WORLD: HandleGossipSelectOption - unsupported {0}.", packet.GossipUnit.ToString());
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return;
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}
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// remove fake death
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if (GetPlayer().HasUnitState(UnitState.Died))
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GetPlayer().RemoveAurasByType(AuraType.FeignDeath);
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if ((unit && unit.GetScriptId() != unit.LastUsedScriptID) || (go != null && go.GetScriptId() != go.LastUsedScriptID))
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{
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Log.outDebug(LogFilter.Network, "WORLD: HandleGossipSelectOption - Script reloaded while in use, ignoring and set new scipt id");
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if (unit != null)
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unit.LastUsedScriptID = unit.GetScriptId();
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if (go != null)
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go.LastUsedScriptID = go.GetScriptId();
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GetPlayer().PlayerTalkClass.SendCloseGossip();
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return;
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}
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if (!string.IsNullOrEmpty(packet.PromotionCode))
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{
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if (unit != null)
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{
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if (!unit.GetAI().OnGossipSelectCode(_player, packet.GossipID, gossipMenuItem.OrderIndex, packet.PromotionCode))
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GetPlayer().OnGossipSelect(unit, packet.GossipOptionID, packet.GossipID);
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}
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else
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{
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if (!go.GetAI().OnGossipSelectCode(_player, packet.GossipID, gossipMenuItem.OrderIndex, packet.PromotionCode))
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_player.OnGossipSelect(go, packet.GossipOptionID, packet.GossipID);
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}
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}
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else
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{
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if (unit != null)
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{
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if (!unit.GetAI().OnGossipSelect(_player, packet.GossipID, gossipMenuItem.OrderIndex))
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GetPlayer().OnGossipSelect(unit, packet.GossipOptionID, packet.GossipID);
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}
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else
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{
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if (!go.GetAI().OnGossipSelect(_player, packet.GossipID, gossipMenuItem.OrderIndex))
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GetPlayer().OnGossipSelect(go, packet.GossipOptionID, packet.GossipID);
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}
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}
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}
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[WorldPacketHandler(ClientOpcodes.SpiritHealerActivate)]
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void HandleSpiritHealerActivate(SpiritHealerActivate packet)
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{
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Creature unit = GetPlayer().GetNPCIfCanInteractWith(packet.Healer, NPCFlags.SpiritHealer, NPCFlags2.None);
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if (!unit)
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{
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Log.outDebug(LogFilter.Network, "WORLD: HandleSpiritHealerActivateOpcode - {0} not found or you can not interact with him.", packet.Healer.ToString());
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return;
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}
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// remove fake death
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if (GetPlayer().HasUnitState(UnitState.Died))
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GetPlayer().RemoveAurasByType(AuraType.FeignDeath);
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SendSpiritResurrect();
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}
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void SendSpiritResurrect()
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{
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GetPlayer().ResurrectPlayer(0.5f, true);
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GetPlayer().DurabilityLossAll(0.25f, true);
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// get corpse nearest graveyard
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WorldSafeLocsEntry corpseGrave = null;
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WorldLocation corpseLocation = GetPlayer().GetCorpseLocation();
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if (GetPlayer().HasCorpse())
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{
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corpseGrave = Global.ObjectMgr.GetClosestGraveyard(corpseLocation, GetPlayer().GetTeam(), GetPlayer());
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}
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// now can spawn bones
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GetPlayer().SpawnCorpseBones();
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// teleport to nearest from corpse graveyard, if different from nearest to player ghost
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if (corpseGrave != null)
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{
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WorldSafeLocsEntry ghostGrave = Global.ObjectMgr.GetClosestGraveyard(GetPlayer(), GetPlayer().GetTeam(), GetPlayer());
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if (corpseGrave != ghostGrave)
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GetPlayer().TeleportTo(corpseGrave.Loc);
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}
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}
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[WorldPacketHandler(ClientOpcodes.BinderActivate, Processing = PacketProcessing.Inplace)]
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void HandleBinderActivate(Hello packet)
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{
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if (!GetPlayer().IsInWorld || !GetPlayer().IsAlive())
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return;
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Creature unit = GetPlayer().GetNPCIfCanInteractWith(packet.Unit, NPCFlags.Innkeeper, NPCFlags2.None);
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if (!unit)
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{
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Log.outDebug(LogFilter.Network, "WORLD: HandleBinderActivate - {0} not found or you can not interact with him.", packet.Unit.ToString());
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return;
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}
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// remove fake death
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if (GetPlayer().HasUnitState(UnitState.Died))
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GetPlayer().RemoveAurasByType(AuraType.FeignDeath);
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SendBindPoint(unit);
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}
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void SendBindPoint(Creature npc)
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{
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// prevent set homebind to instances in any case
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if (GetPlayer().GetMap().Instanceable())
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return;
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uint bindspell = 3286;
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// send spell for homebinding (3286)
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npc.CastSpell(GetPlayer(), bindspell, true);
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GetPlayer().PlayerTalkClass.SendCloseGossip();
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}
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[WorldPacketHandler(ClientOpcodes.RequestStabledPets, Processing = PacketProcessing.Inplace)]
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void HandleRequestStabledPets(RequestStabledPets packet)
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{
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if (!CheckStableMaster(packet.StableMaster))
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return;
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// remove fake death
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if (GetPlayer().HasUnitState(UnitState.Died))
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GetPlayer().RemoveAurasByType(AuraType.FeignDeath);
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// remove mounts this fix bug where getting pet from stable while mounted deletes pet.
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if (GetPlayer().IsMounted())
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GetPlayer().RemoveAurasByType(AuraType.Mounted);
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SendStablePet(packet.StableMaster);
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}
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public void SendStablePet(ObjectGuid guid)
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{
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PetStableList packet = new();
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packet.StableMaster = guid;
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PetStable petStable = GetPlayer().GetPetStable();
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if (petStable == null)
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{
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SendPacket(packet);
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return;
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}
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for (uint petSlot = 0; petSlot < petStable.ActivePets.Length; ++petSlot)
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{
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if (petStable.ActivePets[petSlot] == null)
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continue;
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PetStable.PetInfo pet = petStable.ActivePets[petSlot];
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PetStableInfo stableEntry;
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stableEntry.PetSlot = petSlot + (int)PetSaveMode.FirstActiveSlot;
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stableEntry.PetNumber = pet.PetNumber;
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stableEntry.CreatureID = pet.CreatureId;
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stableEntry.DisplayID = pet.DisplayId;
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stableEntry.ExperienceLevel = pet.Level;
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stableEntry.PetFlags = PetStableinfo.Active;
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stableEntry.PetName = pet.Name;
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packet.Pets.Add(stableEntry);
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}
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for (uint petSlot = 0; petSlot < petStable.StabledPets.Length; ++petSlot)
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{
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if (petStable.StabledPets[petSlot] == null)
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continue;
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PetStable.PetInfo pet = petStable.StabledPets[petSlot];
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PetStableInfo stableEntry;
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stableEntry.PetSlot = petSlot + (int)PetSaveMode.FirstStableSlot;
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stableEntry.PetNumber = pet.PetNumber;
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stableEntry.CreatureID = pet.CreatureId;
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stableEntry.DisplayID = pet.DisplayId;
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stableEntry.ExperienceLevel = pet.Level;
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stableEntry.PetFlags = PetStableinfo.Inactive;
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stableEntry.PetName = pet.Name;
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packet.Pets.Add(stableEntry);
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}
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SendPacket(packet);
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}
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void SendPetStableResult(StableResult result)
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{
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PetStableResult petStableResult = new();
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petStableResult.Result = result;
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SendPacket(petStableResult);
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}
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[WorldPacketHandler(ClientOpcodes.SetPetSlot)]
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void HandleSetPetSlot(SetPetSlot setPetSlot)
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{
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if (!CheckStableMaster(setPetSlot.StableMaster) || setPetSlot.DestSlot >= (byte)PetSaveMode.LastStableSlot)
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{
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SendPetStableResult(StableResult.InternalError);
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return;
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}
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GetPlayer().RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.Interacting);
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PetStable petStable = GetPlayer().GetPetStable();
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if (petStable == null)
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{
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SendPetStableResult(StableResult.InternalError);
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return;
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}
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(PetStable.PetInfo srcPet, PetSaveMode srcPetSlot) = Pet.GetLoadPetInfo(petStable, 0, setPetSlot.PetNumber, null);
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PetSaveMode dstPetSlot = (PetSaveMode)setPetSlot.DestSlot;
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PetStable.PetInfo dstPet = Pet.GetLoadPetInfo(petStable, 0, 0, dstPetSlot).Item1;
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if (srcPet == null || srcPet.Type != PetType.Hunter)
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{
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SendPetStableResult(StableResult.InternalError);
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return;
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}
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if (dstPet != null && dstPet.Type != PetType.Hunter)
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{
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SendPetStableResult(StableResult.InternalError);
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return;
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}
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PetStable.PetInfo src = null;
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PetStable.PetInfo dst = null;
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PetSaveMode? newActivePetIndex = null;
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if (SharedConst.IsActivePetSlot(srcPetSlot) && SharedConst.IsActivePetSlot(dstPetSlot))
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{
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// active<.active: only swap ActivePets and CurrentPetIndex (do not despawn pets)
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src = petStable.ActivePets[srcPetSlot - PetSaveMode.FirstActiveSlot];
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dst = petStable.ActivePets[dstPetSlot - PetSaveMode.FirstActiveSlot];
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if (petStable.GetCurrentActivePetIndex().Value == (uint)srcPetSlot)
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newActivePetIndex = dstPetSlot;
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else if (petStable.GetCurrentActivePetIndex().Value == (uint)dstPetSlot)
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newActivePetIndex = srcPetSlot;
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}
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else if (SharedConst.IsStabledPetSlot(srcPetSlot) && SharedConst.IsStabledPetSlot(dstPetSlot))
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{
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// stabled<.stabled: only swap StabledPets
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src = petStable.StabledPets[srcPetSlot - PetSaveMode.FirstStableSlot];
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dst = petStable.StabledPets[dstPetSlot - PetSaveMode.FirstStableSlot];
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}
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else if (SharedConst.IsActivePetSlot(srcPetSlot) && SharedConst.IsStabledPetSlot(dstPetSlot))
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{
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// active<.stabled: swap petStable contents and despawn active pet if it is involved in swap
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if (petStable.CurrentPetIndex.Value == (uint)srcPetSlot)
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{
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Pet oldPet = _player.GetPet();
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if (oldPet != null && !oldPet.IsAlive())
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{
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SendPetStableResult(StableResult.InternalError);
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return;
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}
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_player.RemovePet(oldPet, PetSaveMode.NotInSlot);
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}
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if (dstPet != null)
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{
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CreatureTemplate creatureInfo = Global.ObjectMgr.GetCreatureTemplate(dstPet.CreatureId);
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if (creatureInfo == null || !creatureInfo.IsTameable(_player.CanTameExoticPets(), creatureInfo.GetDifficulty(Difficulty.None)))
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{
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SendPetStableResult(StableResult.CantControlExotic);
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return;
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}
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}
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src = petStable.ActivePets[srcPetSlot - PetSaveMode.FirstActiveSlot];
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dst = petStable.StabledPets[dstPetSlot - PetSaveMode.FirstStableSlot];
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}
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else if (SharedConst.IsStabledPetSlot(srcPetSlot) && SharedConst.IsActivePetSlot(dstPetSlot))
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{
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// stabled<.active: swap petStable contents and despawn active pet if it is involved in swap
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if (petStable.CurrentPetIndex.Value == (uint)dstPetSlot)
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{
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Pet oldPet = _player.GetPet();
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if (oldPet != null && !oldPet.IsAlive())
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{
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SendPetStableResult(StableResult.InternalError);
|
|
return;
|
|
}
|
|
|
|
_player.RemovePet(oldPet, PetSaveMode.NotInSlot);
|
|
}
|
|
|
|
CreatureTemplate creatureInfo = Global.ObjectMgr.GetCreatureTemplate(srcPet.CreatureId);
|
|
if (creatureInfo == null || !creatureInfo.IsTameable(_player.CanTameExoticPets(), creatureInfo.GetDifficulty(Difficulty.None)))
|
|
{
|
|
SendPetStableResult(StableResult.CantControlExotic);
|
|
return;
|
|
}
|
|
|
|
src = petStable.StabledPets[srcPetSlot - PetSaveMode.FirstStableSlot];
|
|
dst = petStable.ActivePets[dstPetSlot - PetSaveMode.FirstActiveSlot];
|
|
}
|
|
|
|
SQLTransaction trans = new();
|
|
|
|
PreparedStatement stmt = CharacterDatabase.GetPreparedStatement(CharStatements.UPD_CHAR_PET_SLOT_BY_ID);
|
|
stmt.AddValue(0, (short)dstPetSlot);
|
|
stmt.AddValue(1, _player.GetGUID().GetCounter());
|
|
stmt.AddValue(2, srcPet.PetNumber);
|
|
trans.Append(stmt);
|
|
|
|
if (dstPet != null)
|
|
{
|
|
stmt = CharacterDatabase.GetPreparedStatement(CharStatements.UPD_CHAR_PET_SLOT_BY_ID);
|
|
stmt.AddValue(0, (short)srcPetSlot);
|
|
stmt.AddValue(1, _player.GetGUID().GetCounter());
|
|
stmt.AddValue(2, dstPet.PetNumber);
|
|
trans.Append(stmt);
|
|
}
|
|
|
|
AddTransactionCallback(DB.Characters.AsyncCommitTransaction(trans)).AfterComplete(success =>
|
|
{
|
|
var currentPlayerGuid = _player.GetGUID();
|
|
if (_player && _player.GetGUID() == currentPlayerGuid)
|
|
{
|
|
if (success)
|
|
{
|
|
Extensions.Swap(ref src, ref dst);
|
|
if (newActivePetIndex.HasValue)
|
|
GetPlayer().GetPetStable().SetCurrentActivePetIndex((uint)newActivePetIndex.Value);
|
|
SendPetStableResult(StableResult.StableSuccess);
|
|
}
|
|
else
|
|
{
|
|
SendPetStableResult(StableResult.InternalError);
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
[WorldPacketHandler(ClientOpcodes.RepairItem, Processing = PacketProcessing.Inplace)]
|
|
void HandleRepairItem(RepairItem packet)
|
|
{
|
|
Creature unit = GetPlayer().GetNPCIfCanInteractWith(packet.NpcGUID, NPCFlags.Repair, NPCFlags2.None);
|
|
if (!unit)
|
|
{
|
|
Log.outDebug(LogFilter.Network, "WORLD: HandleRepairItemOpcode - {0} not found or you can not interact with him.", packet.NpcGUID.ToString());
|
|
return;
|
|
}
|
|
|
|
// remove fake death
|
|
if (GetPlayer().HasUnitState(UnitState.Died))
|
|
GetPlayer().RemoveAurasByType(AuraType.FeignDeath);
|
|
|
|
// reputation discount
|
|
float discountMod = GetPlayer().GetReputationPriceDiscount(unit);
|
|
|
|
if (!packet.ItemGUID.IsEmpty())
|
|
{
|
|
Log.outDebug(LogFilter.Network, "ITEM: Repair {0}, at {1}", packet.ItemGUID.ToString(), packet.NpcGUID.ToString());
|
|
|
|
Item item = GetPlayer().GetItemByGuid(packet.ItemGUID);
|
|
if (item)
|
|
GetPlayer().DurabilityRepair(item.GetPos(), true, discountMod);
|
|
}
|
|
else
|
|
{
|
|
Log.outDebug(LogFilter.Network, "ITEM: Repair all items at {0}", packet.NpcGUID.ToString());
|
|
GetPlayer().DurabilityRepairAll(true, discountMod, packet.UseGuildBank);
|
|
}
|
|
}
|
|
|
|
[WorldPacketHandler(ClientOpcodes.ListInventory, Processing = PacketProcessing.Inplace)]
|
|
void HandleListInventory(Hello packet)
|
|
{
|
|
if (!GetPlayer().IsAlive())
|
|
return;
|
|
|
|
SendListInventory(packet.Unit);
|
|
}
|
|
|
|
public void SendListInventory(ObjectGuid vendorGuid)
|
|
{
|
|
Creature vendor = GetPlayer().GetNPCIfCanInteractWith(vendorGuid, NPCFlags.Vendor, NPCFlags2.None);
|
|
if (vendor == null)
|
|
{
|
|
Log.outDebug(LogFilter.Network, "WORLD: SendListInventory - {0} not found or you can not interact with him.", vendorGuid.ToString());
|
|
GetPlayer().SendSellError(SellResult.CantFindVendor, null, ObjectGuid.Empty);
|
|
return;
|
|
}
|
|
|
|
// remove fake death
|
|
if (GetPlayer().HasUnitState(UnitState.Died))
|
|
GetPlayer().RemoveAurasByType(AuraType.FeignDeath);
|
|
|
|
// Stop the npc if moving
|
|
uint pause = vendor.GetMovementTemplate().GetInteractionPauseTimer();
|
|
if (pause != 0)
|
|
vendor.PauseMovement(pause);
|
|
vendor.SetHomePosition(vendor.GetPosition());
|
|
|
|
VendorItemData vendorItems = vendor.GetVendorItems();
|
|
int rawItemCount = vendorItems != null ? vendorItems.GetItemCount() : 0;
|
|
|
|
VendorInventory packet = new();
|
|
packet.Vendor = vendor.GetGUID();
|
|
|
|
float discountMod = GetPlayer().GetReputationPriceDiscount(vendor);
|
|
byte count = 0;
|
|
for (uint slot = 0; slot < rawItemCount; ++slot)
|
|
{
|
|
VendorItem vendorItem = vendorItems.GetItem(slot);
|
|
if (vendorItem == null)
|
|
continue;
|
|
|
|
VendorItemPkt item = new();
|
|
|
|
PlayerConditionRecord playerCondition = CliDB.PlayerConditionStorage.LookupByKey(vendorItem.PlayerConditionId);
|
|
if (playerCondition != null)
|
|
if (!ConditionManager.IsPlayerMeetingCondition(_player, playerCondition))
|
|
item.PlayerConditionFailed = (int)playerCondition.Id;
|
|
|
|
if (vendorItem.Type == ItemVendorType.Item)
|
|
{
|
|
ItemTemplate itemTemplate = Global.ObjectMgr.GetItemTemplate(vendorItem.item);
|
|
if (itemTemplate == null)
|
|
continue;
|
|
|
|
int leftInStock = vendorItem.maxcount == 0 ? -1 : (int)vendor.GetVendorItemCurrentCount(vendorItem);
|
|
if (!GetPlayer().IsGameMaster())
|
|
{
|
|
if (!Convert.ToBoolean(itemTemplate.GetAllowableClass() & GetPlayer().GetClassMask()) && itemTemplate.GetBonding() == ItemBondingType.OnAcquire)
|
|
continue;
|
|
|
|
if ((itemTemplate.HasFlag(ItemFlags2.FactionHorde) && GetPlayer().GetTeam() == Team.Alliance) ||
|
|
(itemTemplate.HasFlag(ItemFlags2.FactionAlliance) && GetPlayer().GetTeam() == Team.Horde))
|
|
continue;
|
|
|
|
if (leftInStock == 0)
|
|
continue;
|
|
}
|
|
|
|
if (!Global.ConditionMgr.IsObjectMeetingVendorItemConditions(vendor.GetEntry(), vendorItem.item, _player, vendor))
|
|
{
|
|
Log.outDebug(LogFilter.Condition, "SendListInventory: conditions not met for creature entry {0} item {1}", vendor.GetEntry(), vendorItem.item);
|
|
continue;
|
|
}
|
|
|
|
ulong price = (ulong)Math.Floor(itemTemplate.GetBuyPrice() * discountMod);
|
|
price = itemTemplate.GetBuyPrice() > 0 ? Math.Max(1ul, price) : price;
|
|
|
|
int priceMod = GetPlayer().GetTotalAuraModifier(AuraType.ModVendorItemsPrices);
|
|
if (priceMod != 0)
|
|
price -= MathFunctions.CalculatePct(price, priceMod);
|
|
|
|
item.MuID = (int)slot + 1;
|
|
item.Durability = (int)itemTemplate.MaxDurability;
|
|
item.ExtendedCostID = (int)vendorItem.ExtendedCost;
|
|
item.Type = (int)vendorItem.Type;
|
|
item.Quantity = leftInStock;
|
|
item.StackCount = (int)itemTemplate.GetBuyCount();
|
|
item.Price = (ulong)price;
|
|
item.DoNotFilterOnVendor = vendorItem.IgnoreFiltering;
|
|
item.Refundable = itemTemplate.HasFlag(ItemFlags.ItemPurchaseRecord) && vendorItem.ExtendedCost != 0 && itemTemplate.GetMaxStackSize() == 1;
|
|
|
|
item.Item.ItemID = vendorItem.item;
|
|
if (!vendorItem.BonusListIDs.Empty())
|
|
{
|
|
item.Item.ItemBonus = new();
|
|
item.Item.ItemBonus.BonusListIDs = vendorItem.BonusListIDs;
|
|
}
|
|
|
|
packet.Items.Add(item);
|
|
}
|
|
else if (vendorItem.Type == ItemVendorType.Currency)
|
|
{
|
|
CurrencyTypesRecord currencyTemplate = CliDB.CurrencyTypesStorage.LookupByKey(vendorItem.item);
|
|
if (currencyTemplate == null)
|
|
continue;
|
|
|
|
if (vendorItem.ExtendedCost == 0)
|
|
continue; // there's no price defined for currencies, only extendedcost is used
|
|
|
|
item.MuID = (int)slot + 1; // client expects counting to start at 1
|
|
item.ExtendedCostID = (int)vendorItem.ExtendedCost;
|
|
item.Item.ItemID = vendorItem.item;
|
|
item.Type = (int)vendorItem.Type;
|
|
item.StackCount = (int)vendorItem.maxcount;
|
|
item.DoNotFilterOnVendor = vendorItem.IgnoreFiltering;
|
|
|
|
packet.Items.Add(item);
|
|
}
|
|
else
|
|
continue;
|
|
|
|
if (++count >= SharedConst.MaxVendorItems)
|
|
break;
|
|
}
|
|
|
|
packet.Reason = (byte)(count != 0 ? VendorInventoryReason.None : VendorInventoryReason.Empty);
|
|
|
|
SendPacket(packet);
|
|
}
|
|
}
|
|
}
|