1273 lines
44 KiB
C#
1273 lines
44 KiB
C#
/*
|
|
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
using Framework.Constants;
|
|
using Framework.GameMath;
|
|
using Game.Entities;
|
|
using Game.Movement;
|
|
using Game.Scripting;
|
|
using Game.Spells;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Scripts.Spells.Warrior
|
|
{
|
|
struct SpellIds
|
|
{
|
|
public const uint BloodthirstHeal = 117313;
|
|
public const uint Charge = 34846;
|
|
public const uint ChargeEffect = 218104;
|
|
public const uint ChargeEffectBlazingTrail = 198337;
|
|
public const uint ChargePauseRageDecay = 109128;
|
|
public const uint ChargeRootEffect = 105771;
|
|
public const uint ChargeSlowEffect = 236027;
|
|
public const uint ColossusSmash = 86346;
|
|
public const uint Execute = 20647;
|
|
public const uint GlyphOfTheBlazingTrail = 123779;
|
|
public const uint GlyphOfHeroicLeap = 159708;
|
|
public const uint GlyphOfHeroicLeapBuff = 133278;
|
|
public const uint HeroicLeapJump = 178368;
|
|
public const uint ImpendingVictory = 202168;
|
|
public const uint ImpendingVictoryHeal = 202166;
|
|
public const uint ImprovedHeroicLeap = 157449;
|
|
public const uint JuggernautCritBonusBuff = 65156;
|
|
public const uint JuggernautCritBonusTalent = 64976;
|
|
public const uint LastStandTriggered = 12976;
|
|
public const uint MortalStrike = 12294;
|
|
public const uint RallyingCry = 97463;
|
|
public const uint Rend = 94009;
|
|
public const uint RetaliationDamage = 22858;
|
|
public const uint SecoundWindProcRank1 = 29834;
|
|
public const uint SecoundWindProcRank2 = 29838;
|
|
public const uint SecoundWindTriggerRank1 = 29841;
|
|
public const uint SecoundWindTriggerRank2 = 29842;
|
|
public const uint ShieldSlam = 23922;
|
|
public const uint Shockwave = 46968;
|
|
public const uint ShockwaveStun = 132168;
|
|
public const uint Slam = 50782;
|
|
public const uint Stoicism = 70845;
|
|
public const uint StormBoltStun = 132169;
|
|
public const uint SweepingStrikesExtraAttack = 26654;
|
|
public const uint Taunt = 355;
|
|
public const uint TraumaEffect = 215537;
|
|
public const uint UnrelentingAssaultRank1 = 46859;
|
|
public const uint UnrelentingAssaultRank2 = 46860;
|
|
public const uint UnrelentingAssaultTrigger1 = 64849;
|
|
public const uint UnrelentingAssaultTrigger2 = 64850;
|
|
public const uint Vengeance = 76691;
|
|
public const uint Victorious = 32216;
|
|
public const uint VictoriousRushHeal = 118779;
|
|
}
|
|
|
|
struct Misc
|
|
{
|
|
public const uint SpellVisualBlazingCharge = 26423;
|
|
}
|
|
|
|
[Script] // 23881 - Bloodthirst
|
|
class spell_warr_bloodthirst : SpellScriptLoader
|
|
{
|
|
public spell_warr_bloodthirst() : base("spell_warr_bloodthirst") { }
|
|
|
|
class spell_warr_bloodthirst_SpellScript : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.BloodthirstHeal);
|
|
}
|
|
|
|
void HandleDummy(uint effIndex)
|
|
{
|
|
GetCaster().CastSpell(GetCaster(), SpellIds.BloodthirstHeal, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHit.Add(new EffectHandler(HandleDummy, 3, SpellEffectName.Dummy));
|
|
}
|
|
}
|
|
|
|
public override SpellScript GetSpellScript()
|
|
{
|
|
return new spell_warr_bloodthirst_SpellScript();
|
|
}
|
|
}
|
|
|
|
[Script] // 100 - Charge
|
|
class spell_warr_charge : SpellScriptLoader
|
|
{
|
|
public spell_warr_charge() : base("spell_warr_charge") { }
|
|
|
|
class spell_warr_charge_SpellScript : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.ChargeEffect, SpellIds.ChargeEffectBlazingTrail);
|
|
}
|
|
|
|
void HandleDummy(uint effIndex)
|
|
{
|
|
uint spellId = SpellIds.ChargeEffect;
|
|
if (GetCaster().HasAura(SpellIds.GlyphOfTheBlazingTrail))
|
|
spellId = SpellIds.ChargeEffectBlazingTrail;
|
|
|
|
GetCaster().CastSpell(GetHitUnit(), spellId, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
|
|
}
|
|
}
|
|
|
|
public override SpellScript GetSpellScript()
|
|
{
|
|
return new spell_warr_charge_SpellScript();
|
|
}
|
|
}
|
|
|
|
[Script] // 126661 - Warrior Charge Drop Fire Periodic
|
|
class spell_warr_charge_drop_fire_periodic : SpellScriptLoader
|
|
{
|
|
public spell_warr_charge_drop_fire_periodic() : base("spell_warr_charge_drop_fire_periodic") { }
|
|
|
|
class spell_warr_charge_drop_fire_periodic_AuraScript : AuraScript
|
|
{
|
|
void DropFireVisual(AuraEffect aurEff)
|
|
{
|
|
PreventDefaultAction();
|
|
if (GetTarget().IsSplineEnabled())
|
|
{
|
|
for (uint i = 0; i < 5; ++i)
|
|
{
|
|
int timeOffset = (int)(6 * i * aurEff.GetPeriod() / 25);
|
|
Vector4 loc = GetTarget().moveSpline.ComputePosition(timeOffset);
|
|
GetTarget().SendPlaySpellVisual(new Vector3(loc.X, loc.Y, loc.Z), 0.0f, Misc.SpellVisualBlazingCharge, 0, 0, 1.0f, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectPeriodic.Add(new EffectPeriodicHandler(DropFireVisual, 0, AuraType.PeriodicTriggerSpell));
|
|
}
|
|
}
|
|
|
|
public override AuraScript GetAuraScript()
|
|
{
|
|
return new spell_warr_charge_drop_fire_periodic_AuraScript();
|
|
}
|
|
}
|
|
|
|
// 198337 - Charge Effect (dropping Blazing Trail)
|
|
[Script] // 218104 - Charge Effect
|
|
class spell_warr_charge_effect : SpellScriptLoader
|
|
{
|
|
public spell_warr_charge_effect() : base("spell_warr_charge_effect") { }
|
|
|
|
class spell_warr_charge_effect_SpellScript : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.ChargePauseRageDecay, SpellIds.ChargeRootEffect, SpellIds.ChargeSlowEffect);
|
|
}
|
|
|
|
void HandleCharge(uint effIndex)
|
|
{
|
|
Unit caster = GetCaster();
|
|
Unit target = GetHitUnit();
|
|
caster.CastCustomSpell(SpellIds.ChargePauseRageDecay, SpellValueMod.BasePoint0, 0, caster, true);
|
|
caster.CastSpell(target, SpellIds.ChargeRootEffect, true);
|
|
caster.CastSpell(target, SpellIds.ChargeSlowEffect, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectLaunchTarget.Add(new EffectHandler(HandleCharge, 0, SpellEffectName.Charge));
|
|
}
|
|
}
|
|
|
|
public override SpellScript GetSpellScript()
|
|
{
|
|
return new spell_warr_charge_effect_SpellScript();
|
|
}
|
|
}
|
|
|
|
// Updated 4.3.4
|
|
[Script]
|
|
class spell_warr_concussion_blow : SpellScriptLoader
|
|
{
|
|
public spell_warr_concussion_blow() : base("spell_warr_concussion_blow") { }
|
|
|
|
class spell_warr_concussion_blow_SpellScript : SpellScript
|
|
{
|
|
void HandleDummy(uint effIndex)
|
|
{
|
|
SetHitDamage((int)MathFunctions.CalculatePct(GetCaster().GetTotalAttackPowerValue(WeaponAttackType.BaseAttack), GetEffectValue()));
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 2, SpellEffectName.Dummy));
|
|
}
|
|
}
|
|
|
|
public override SpellScript GetSpellScript()
|
|
{
|
|
return new spell_warr_concussion_blow_SpellScript();
|
|
}
|
|
}
|
|
|
|
// Updated 4.3.4
|
|
[Script] // 5308 - Execute
|
|
class spell_warr_execute : SpellScriptLoader
|
|
{
|
|
public spell_warr_execute() : base("spell_warr_execute") { }
|
|
|
|
class spell_warr_execute_SpellScript : SpellScript
|
|
{
|
|
void HandleEffect(uint effIndex)
|
|
{
|
|
/*
|
|
Unit caster = GetCaster();
|
|
if (GetHitUnit())
|
|
{
|
|
SpellInfo spellInfo = GetSpellInfo();
|
|
int rageUsed = Math.Min(200 - spellInfo.CalcPowerCost(caster, spellInfo.SchoolMask), caster.GetPower(PowerType.Rage));
|
|
int newRage = Math.Max(0, caster.GetPower(PowerType.Rage) - rageUsed);
|
|
|
|
// Sudden Death rage save
|
|
AuraEffect aurEff = caster.GetAuraEffect(AuraType.ProcTriggerSpell, SpellFamilyNames.Generic, 1989, 0); // Icon SuddenDeath
|
|
if (aurEff != null)
|
|
{
|
|
int ragesave = aurEff.GetSpellInfo().GetEffect(0).CalcValue() * 10;
|
|
newRage = Math.Max(newRage, ragesave);
|
|
}
|
|
|
|
caster.SetPower(PowerType.Rage, newRage);
|
|
|
|
// Formula taken from the DBC: "${10+$AP*0.437*$m1/100}"
|
|
int baseDamage = (int)(10 + caster.GetTotalAttackPowerValue(WeaponAttackType.BaseAttack) * 0.437f * GetEffectValue() / 100.0f);
|
|
// Formula taken from the DBC: "${$ap*0.874*$m1/100-1} = 20 rage"
|
|
int moreDamage = (int)(rageUsed * (caster.GetTotalAttackPowerValue(WeaponAttackType.BaseAttack) * 0.874f * GetEffectValue() / 100.0f - 1) / 200);
|
|
SetHitDamage(baseDamage + moreDamage);
|
|
}
|
|
*/
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new EffectHandler(HandleEffect, 0, SpellEffectName.SchoolDamage));
|
|
}
|
|
}
|
|
|
|
public override SpellScript GetSpellScript()
|
|
{
|
|
return new spell_warr_execute_SpellScript();
|
|
}
|
|
}
|
|
|
|
// 58387 - Glyph of Sunder Armor
|
|
[Script]
|
|
class spell_warr_glyph_of_sunder_armor : SpellScriptLoader
|
|
{
|
|
public spell_warr_glyph_of_sunder_armor() : base("spell_warr_glyph_of_sunder_armor") { }
|
|
|
|
class spell_warr_glyph_of_sunder_armor_AuraScript : AuraScript
|
|
{
|
|
void HandleEffectCalcSpellMod(AuraEffect aurEff, ref SpellModifier spellMod)
|
|
{
|
|
if (spellMod == null)
|
|
{
|
|
spellMod = new SpellModifier(aurEff.GetBase());
|
|
spellMod.op = (SpellModOp)aurEff.GetMiscValue();
|
|
spellMod.type = SpellModType.Flat;
|
|
spellMod.spellId = GetId();
|
|
spellMod.mask = GetSpellInfo().GetEffect(aurEff.GetEffIndex()).SpellClassMask;
|
|
}
|
|
|
|
spellMod.value = aurEff.GetAmount();
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoEffectCalcSpellMod.Add(new EffectCalcSpellModHandler(HandleEffectCalcSpellMod, 0, AuraType.Dummy));
|
|
}
|
|
}
|
|
|
|
public override AuraScript GetAuraScript()
|
|
{
|
|
return new spell_warr_glyph_of_sunder_armor_AuraScript();
|
|
}
|
|
}
|
|
|
|
[Script] // Heroic leap - 6544
|
|
class spell_warr_heroic_leap : SpellScriptLoader
|
|
{
|
|
public spell_warr_heroic_leap() : base("spell_warr_heroic_leap") { }
|
|
|
|
class spell_warr_heroic_leap_SpellScript : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.HeroicLeapJump);
|
|
}
|
|
|
|
SpellCastResult CheckElevation()
|
|
{
|
|
WorldLocation dest = GetExplTargetDest();
|
|
if (dest != null)
|
|
{
|
|
if (GetCaster().HasUnitMovementFlag(MovementFlag.Root))
|
|
return SpellCastResult.Rooted;
|
|
|
|
if (GetCaster().GetMap().Instanceable())
|
|
{
|
|
float range = GetSpellInfo().GetMaxRange(true, GetCaster()) * 1.5f;
|
|
|
|
PathGenerator generatedPath = new PathGenerator(GetCaster());
|
|
generatedPath.SetPathLengthLimit(range);
|
|
|
|
bool result = generatedPath.CalculatePath(dest.GetPositionX(), dest.GetPositionY(), dest.GetPositionZ(), false, true);
|
|
if (generatedPath.GetPathType().HasAnyFlag(PathType.Short))
|
|
return SpellCastResult.OutOfRange;
|
|
else if (!result || generatedPath.GetPathType().HasAnyFlag(PathType.NoPath))
|
|
{
|
|
result = generatedPath.CalculatePath(dest.GetPositionX(), dest.GetPositionY(), dest.GetPositionZ(), false, false);
|
|
if (generatedPath.GetPathType().HasAnyFlag(PathType.Short))
|
|
return SpellCastResult.OutOfRange;
|
|
else if (!result || generatedPath.GetPathType().HasAnyFlag(PathType.NoPath))
|
|
return SpellCastResult.NoPath;
|
|
}
|
|
}
|
|
else if (dest.GetPositionZ() > GetCaster().GetPositionZ() + 4.0f)
|
|
return SpellCastResult.NoPath;
|
|
|
|
return SpellCastResult.SpellCastOk;
|
|
}
|
|
|
|
return SpellCastResult.NoValidTargets;
|
|
}
|
|
|
|
void HandleDummy(uint effIndex)
|
|
{
|
|
WorldLocation dest = GetHitDest();
|
|
if (dest != null)
|
|
GetCaster().CastSpell(dest.GetPositionX(), dest.GetPositionY(), dest.GetPositionZ(), SpellIds.HeroicLeapJump, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnCheckCast.Add(new CheckCastHandler(CheckElevation));
|
|
OnEffectHit.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
|
|
}
|
|
}
|
|
|
|
public override SpellScript GetSpellScript()
|
|
{
|
|
return new spell_warr_heroic_leap_SpellScript();
|
|
}
|
|
}
|
|
|
|
[Script] // Heroic Leap (triggered by Heroic Leap (6544)) - 178368
|
|
class spell_warr_heroic_leap_jump : SpellScriptLoader
|
|
{
|
|
public spell_warr_heroic_leap_jump() : base("spell_warr_heroic_leap_jump") { }
|
|
|
|
class spell_warr_heroic_leap_jump_SpellScript : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.GlyphOfHeroicLeap,
|
|
SpellIds.GlyphOfHeroicLeapBuff,
|
|
SpellIds.ImprovedHeroicLeap,
|
|
SpellIds.Taunt);
|
|
}
|
|
|
|
void AfterJump(uint effIndex)
|
|
{
|
|
if (GetCaster().HasAura(SpellIds.GlyphOfHeroicLeap))
|
|
GetCaster().CastSpell(GetCaster(), SpellIds.GlyphOfHeroicLeapBuff, true);
|
|
if (GetCaster().HasAura(SpellIds.ImprovedHeroicLeap))
|
|
GetCaster().GetSpellHistory().ResetCooldown(SpellIds.Taunt, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHit.Add(new EffectHandler(AfterJump, 1, SpellEffectName.JumpDest));
|
|
}
|
|
}
|
|
|
|
public override SpellScript GetSpellScript()
|
|
{
|
|
return new spell_warr_heroic_leap_jump_SpellScript();
|
|
}
|
|
}
|
|
|
|
[Script] // 202168 - Impending Victory
|
|
class spell_warr_impending_victory : SpellScriptLoader
|
|
{
|
|
public spell_warr_impending_victory() : base("spell_warr_impending_victory") { }
|
|
|
|
class spell_warr_impending_victory_SpellScript : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.ImpendingVictoryHeal);
|
|
}
|
|
|
|
void HandleAfterCast()
|
|
{
|
|
Unit caster = GetCaster();
|
|
caster.CastSpell(caster, SpellIds.ImpendingVictoryHeal, true);
|
|
caster.RemoveAurasDueToSpell(SpellIds.Victorious);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
AfterCast.Add(new CastHandler(HandleAfterCast));
|
|
}
|
|
}
|
|
|
|
public override SpellScript GetSpellScript()
|
|
{
|
|
return new spell_warr_impending_victory_SpellScript();
|
|
}
|
|
}
|
|
|
|
// 5246 - Intimidating Shout
|
|
[Script]
|
|
class spell_warr_intimidating_shout : SpellScriptLoader
|
|
{
|
|
public spell_warr_intimidating_shout() : base("spell_warr_intimidating_shout") { }
|
|
|
|
class spell_warr_intimidating_shout_SpellScript : SpellScript
|
|
{
|
|
void FilterTargets(List<WorldObject> unitList)
|
|
{
|
|
unitList.Remove(GetExplTargetWorldObject());
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(FilterTargets, 1, Targets.UnitSrcAreaEnemy));
|
|
OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(FilterTargets, 2, Targets.UnitSrcAreaEnemy));
|
|
}
|
|
}
|
|
|
|
public override SpellScript GetSpellScript()
|
|
{
|
|
return new spell_warr_intimidating_shout_SpellScript();
|
|
}
|
|
}
|
|
|
|
// 70844 - Item - Warrior T10 Protection 4P Bonus
|
|
[Script] /// 7.1.5
|
|
class spell_warr_item_t10_prot_4p_bonus : SpellScriptLoader
|
|
{
|
|
public spell_warr_item_t10_prot_4p_bonus() : base("spell_warr_item_t10_prot_4p_bonus") { }
|
|
|
|
class spell_warr_item_t10_prot_4p_bonus_AuraScript : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.Stoicism);
|
|
}
|
|
|
|
void HandleProc(ProcEventInfo eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
Unit target = eventInfo.GetActionTarget();
|
|
int bp0 = (int)MathFunctions.CalculatePct(target.GetMaxHealth(), GetSpellInfo().GetEffect(1).CalcValue());
|
|
target.CastCustomSpell(SpellIds.Stoicism, SpellValueMod.BasePoint0, bp0, (Unit)null, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnProc.Add(new AuraProcHandler(HandleProc));
|
|
}
|
|
}
|
|
|
|
public override AuraScript GetAuraScript()
|
|
{
|
|
return new spell_warr_item_t10_prot_4p_bonus_AuraScript();
|
|
}
|
|
}
|
|
|
|
// -84583 Lambs to the Slaughter
|
|
[Script]
|
|
class spell_warr_lambs_to_the_slaughter : SpellScriptLoader
|
|
{
|
|
public spell_warr_lambs_to_the_slaughter() : base("spell_warr_lambs_to_the_slaughter") { }
|
|
|
|
class spell_warr_lambs_to_the_slaughter_AuraScript : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.MortalStrike, SpellIds.Rend);
|
|
}
|
|
|
|
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
Aura aur = eventInfo.GetProcTarget().GetAura(SpellIds.Rend, GetTarget().GetGUID());
|
|
if (aur != null)
|
|
aur.SetDuration(aur.GetSpellInfo().GetMaxDuration(), true);
|
|
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.ProcTriggerSpell));
|
|
}
|
|
}
|
|
|
|
public override AuraScript GetAuraScript()
|
|
{
|
|
return new spell_warr_lambs_to_the_slaughter_AuraScript();
|
|
}
|
|
}
|
|
|
|
// Updated 4.3.4
|
|
// 12975 - Last Stand
|
|
[Script]
|
|
class spell_warr_last_stand : SpellScriptLoader
|
|
{
|
|
public spell_warr_last_stand() : base("spell_warr_last_stand") { }
|
|
|
|
class spell_warr_last_stand_SpellScript : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.LastStandTriggered);
|
|
}
|
|
|
|
void HandleDummy(uint effIndex)
|
|
{
|
|
Unit caster = GetCaster();
|
|
int healthModSpellBasePoints0 = (int)(caster.CountPctFromMaxHealth(GetEffectValue()));
|
|
caster.CastCustomSpell(caster, SpellIds.LastStandTriggered, healthModSpellBasePoints0, 0, 0, true, null);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
// add dummy effect spell handler to Last Stand
|
|
OnEffectHit.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
|
|
}
|
|
}
|
|
|
|
public override SpellScript GetSpellScript()
|
|
{
|
|
return new spell_warr_last_stand_SpellScript();
|
|
}
|
|
}
|
|
|
|
// 7384 - Overpower
|
|
[Script]
|
|
class spell_warr_overpower : SpellScriptLoader
|
|
{
|
|
public spell_warr_overpower() : base("spell_warr_overpower") { }
|
|
|
|
class spell_warr_overpower_SpellScript : SpellScript
|
|
{
|
|
void HandleEffect(uint effIndex)
|
|
{
|
|
uint spellId = 0;
|
|
if (GetCaster().HasAura(SpellIds.UnrelentingAssaultRank1))
|
|
spellId = SpellIds.UnrelentingAssaultTrigger1;
|
|
else if (GetCaster().HasAura(SpellIds.UnrelentingAssaultRank2))
|
|
spellId = SpellIds.UnrelentingAssaultTrigger2;
|
|
|
|
if (spellId == 0)
|
|
return;
|
|
|
|
Player target = GetHitPlayer();
|
|
if (target)
|
|
if (target.IsNonMeleeSpellCast(false, false, true)) // UNIT_STATE_CASTING should not be used here, it's present during a tick for instant casts
|
|
target.CastSpell(target, spellId, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new EffectHandler(HandleEffect, 0, SpellEffectName.Any));
|
|
}
|
|
}
|
|
|
|
public override SpellScript GetSpellScript()
|
|
{
|
|
return new spell_warr_overpower_SpellScript();
|
|
}
|
|
}
|
|
|
|
// 97462 - Rallying Cry
|
|
[Script]
|
|
class spell_warr_rallying_cry : SpellScriptLoader
|
|
{
|
|
public spell_warr_rallying_cry() : base("spell_warr_rallying_cry") { }
|
|
|
|
class spell_warr_rallying_cry_SpellScript : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.RallyingCry);
|
|
}
|
|
|
|
public override bool Load()
|
|
{
|
|
return GetCaster().IsTypeId(TypeId.Player);
|
|
}
|
|
|
|
void HandleScript(uint effIndex)
|
|
{
|
|
int basePoints0 = (int)(GetHitUnit().CountPctFromMaxHealth(GetEffectValue()));
|
|
|
|
GetCaster().CastCustomSpell(GetHitUnit(), SpellIds.RallyingCry, basePoints0, 0, 0, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.Dummy));
|
|
}
|
|
}
|
|
|
|
public override SpellScript GetSpellScript()
|
|
{
|
|
return new spell_warr_rallying_cry_SpellScript();
|
|
}
|
|
}
|
|
|
|
// 94009 - Rend
|
|
[Script]
|
|
class spell_warr_rend : SpellScriptLoader
|
|
{
|
|
public spell_warr_rend() : base("spell_warr_rend") { }
|
|
|
|
class spell_warr_rend_AuraScript : AuraScript
|
|
{
|
|
void CalculateAmount(AuraEffect aurEff, ref int amount, ref bool canBeRecalculated)
|
|
{
|
|
Unit caster = GetCaster();
|
|
if (caster)
|
|
{
|
|
canBeRecalculated = false;
|
|
|
|
// $0.25 * (($MWB + $mwb) / 2 + $AP / 14 * $MWS) bonus per tick
|
|
float ap = caster.GetTotalAttackPowerValue(WeaponAttackType.BaseAttack);
|
|
int mws = (int)caster.GetBaseAttackTime(WeaponAttackType.BaseAttack);
|
|
float mwbMin = caster.GetWeaponDamageRange(WeaponAttackType.BaseAttack, WeaponDamageRange.MinDamage);
|
|
float mwbMax = caster.GetWeaponDamageRange(WeaponAttackType.BaseAttack, WeaponDamageRange.MaxDamage);
|
|
float mwb = ((mwbMin + mwbMax) / 2 + ap * mws / 14000) * 0.25f;
|
|
amount += (int)(caster.ApplyEffectModifiers(GetSpellInfo(), aurEff.GetEffIndex(), mwb));
|
|
}
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoEffectCalcAmount.Add(new EffectCalcAmountHandler(CalculateAmount, 0, AuraType.PeriodicDamage));
|
|
}
|
|
}
|
|
|
|
public override AuraScript GetAuraScript()
|
|
{
|
|
return new spell_warr_rend_AuraScript();
|
|
}
|
|
}
|
|
|
|
// 20230 - Retaliation
|
|
[Script]
|
|
class spell_warr_retaliation : SpellScriptLoader
|
|
{
|
|
public spell_warr_retaliation() : base("spell_warr_retaliation") { }
|
|
|
|
class spell_warr_retaliation_AuraScript : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.RetaliationDamage);
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo eventInfo)
|
|
{
|
|
// check attack comes not from behind and warrior is not stunned
|
|
return GetTarget().isInFront(eventInfo.GetProcTarget(), MathFunctions.PI) && !GetTarget().HasUnitState(UnitState.Stunned);
|
|
}
|
|
|
|
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
GetTarget().CastSpell(eventInfo.GetProcTarget(), SpellIds.RetaliationDamage, true, null, aurEff);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoCheckProc.Add(new CheckProcHandler(CheckProc));
|
|
OnEffectProc.Add(new EffectProcHandler(HandleEffectProc, 0, AuraType.Dummy));
|
|
}
|
|
}
|
|
|
|
public override AuraScript GetAuraScript()
|
|
{
|
|
return new spell_warr_retaliation_AuraScript();
|
|
}
|
|
}
|
|
|
|
// 64380, 65941 - Shattering Throw
|
|
[Script]
|
|
class spell_warr_shattering_throw : SpellScriptLoader
|
|
{
|
|
public spell_warr_shattering_throw() : base("spell_warr_shattering_throw") { }
|
|
|
|
class spell_warr_shattering_throw_SpellScript : SpellScript
|
|
{
|
|
void HandleScript(uint effIndex)
|
|
{
|
|
PreventHitDefaultEffect(effIndex);
|
|
|
|
// remove shields, will still display immune to damage part
|
|
Unit target = GetHitUnit();
|
|
if (target)
|
|
target.RemoveAurasWithMechanic(1 << (int)Mechanics.Immune_Shield, AuraRemoveMode.EnemySpell);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
|
|
}
|
|
}
|
|
|
|
public override SpellScript GetSpellScript()
|
|
{
|
|
return new spell_warr_shattering_throw_SpellScript();
|
|
}
|
|
}
|
|
|
|
// Updated 4.3.4
|
|
[Script]
|
|
class spell_warr_slam : SpellScriptLoader
|
|
{
|
|
public spell_warr_slam() : base("spell_warr_slam") { }
|
|
|
|
class spell_warr_slam_SpellScript : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.Slam);
|
|
}
|
|
|
|
void HandleDummy(uint effIndex)
|
|
{
|
|
if (GetHitUnit())
|
|
GetCaster().CastCustomSpell(SpellIds.Slam, SpellValueMod.BasePoint0, GetEffectValue(), GetHitUnit(), TriggerCastFlags.FullMask);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
|
|
}
|
|
}
|
|
|
|
public override SpellScript GetSpellScript()
|
|
{
|
|
return new spell_warr_slam_SpellScript();
|
|
}
|
|
}
|
|
|
|
[Script]
|
|
class spell_warr_second_wind_proc : SpellScriptLoader
|
|
{
|
|
public spell_warr_second_wind_proc() : base("spell_warr_second_wind_proc") { }
|
|
|
|
class spell_warr_second_wind_proc_AuraScript : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.SecoundWindProcRank1, SpellIds.SecoundWindProcRank2, SpellIds.SecoundWindTriggerRank1, SpellIds.SecoundWindTriggerRank2);
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo eventInfo)
|
|
{
|
|
if (eventInfo.GetProcTarget() == GetTarget())
|
|
return false;
|
|
if (eventInfo.GetDamageInfo().GetSpellInfo() == null ||
|
|
(eventInfo.GetDamageInfo().GetSpellInfo().GetAllEffectsMechanicMask() & ((1 << (int)Mechanics.Root) | (1 << (int)Mechanics.Stun))) == 0)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
uint spellId = 0;
|
|
|
|
if (GetSpellInfo().Id == SpellIds.SecoundWindProcRank1)
|
|
spellId = SpellIds.SecoundWindTriggerRank1;
|
|
else if (GetSpellInfo().Id == SpellIds.SecoundWindProcRank2)
|
|
spellId = SpellIds.SecoundWindTriggerRank2;
|
|
if (spellId == 0)
|
|
return;
|
|
|
|
GetTarget().CastSpell(GetTarget(), spellId, true, null, aurEff);
|
|
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoCheckProc.Add(new CheckProcHandler(CheckProc));
|
|
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
|
|
}
|
|
}
|
|
|
|
public override AuraScript GetAuraScript()
|
|
{
|
|
return new spell_warr_second_wind_proc_AuraScript();
|
|
}
|
|
}
|
|
|
|
[Script]
|
|
class spell_warr_second_wind_trigger : SpellScriptLoader
|
|
{
|
|
public spell_warr_second_wind_trigger() : base("spell_warr_second_wind_trigger") { }
|
|
|
|
class spell_warr_second_wind_trigger_AuraScript : AuraScript
|
|
{
|
|
void CalculateAmount(AuraEffect aurEff, ref int amount, ref bool canBeRecalculated)
|
|
{
|
|
amount = (int)(GetUnitOwner().CountPctFromMaxHealth(amount));
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoEffectCalcAmount.Add(new EffectCalcAmountHandler(CalculateAmount, 1, AuraType.PeriodicHeal));
|
|
}
|
|
}
|
|
|
|
public override AuraScript GetAuraScript()
|
|
{
|
|
return new spell_warr_second_wind_trigger_AuraScript();
|
|
}
|
|
}
|
|
|
|
[Script] // 46968 - Shockwave
|
|
class spell_warr_shockwave : SpellScriptLoader
|
|
{
|
|
public spell_warr_shockwave() : base("spell_warr_shockwave") { }
|
|
|
|
class spell_warr_shockwave_SpellScript : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
if (!ValidateSpellInfo(SpellIds.Shockwave, SpellIds.ShockwaveStun))
|
|
return false;
|
|
|
|
return spellInfo.GetEffect(0) != null && spellInfo.GetEffect(3) != null;
|
|
}
|
|
|
|
public override bool Load()
|
|
{
|
|
return GetCaster().IsTypeId(TypeId.Player);
|
|
}
|
|
|
|
void HandleStun(uint effIndex)
|
|
{
|
|
GetCaster().CastSpell(GetHitUnit(), SpellIds.ShockwaveStun, true);
|
|
++_targetCount;
|
|
}
|
|
|
|
// Cooldown reduced by 20 sec if it strikes at least 3 targets.
|
|
void HandleAfterCast()
|
|
{
|
|
if (_targetCount >= (uint)GetSpellInfo().GetEffect(0).CalcValue())
|
|
GetCaster().ToPlayer().GetSpellHistory().ModifyCooldown(GetSpellInfo().Id, -(GetSpellInfo().GetEffect(3).CalcValue() * Time.InMilliseconds));
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new EffectHandler(HandleStun, 0, SpellEffectName.Dummy));
|
|
AfterCast.Add(new CastHandler(HandleAfterCast));
|
|
}
|
|
|
|
uint _targetCount = 0;
|
|
}
|
|
|
|
public override SpellScript GetSpellScript()
|
|
{
|
|
return new spell_warr_shockwave_SpellScript();
|
|
}
|
|
}
|
|
|
|
[Script] // 107570 - Storm Bolt
|
|
class spell_warr_storm_bolt : SpellScriptLoader
|
|
{
|
|
public spell_warr_storm_bolt() : base("spell_warr_storm_bolt") { }
|
|
|
|
class spell_warr_storm_bolt_SpellScript : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.StormBoltStun);
|
|
}
|
|
|
|
void HandleOnHit(uint effIndex)
|
|
{
|
|
GetCaster().CastSpell(GetHitUnit(), SpellIds.StormBoltStun, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new EffectHandler(HandleOnHit, 1, SpellEffectName.Dummy));
|
|
}
|
|
}
|
|
|
|
public override SpellScript GetSpellScript()
|
|
{
|
|
return new spell_warr_storm_bolt_SpellScript();
|
|
}
|
|
}
|
|
|
|
// 52437 - Sudden Death
|
|
[Script]
|
|
class spell_warr_sudden_death : SpellScriptLoader
|
|
{
|
|
public spell_warr_sudden_death() : base("spell_warr_sudden_death") { }
|
|
|
|
class spell_warr_sudden_death_AuraScript : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.ColossusSmash);
|
|
}
|
|
|
|
void HandleApply(AuraEffect aurEff, AuraEffectHandleModes mode)
|
|
{
|
|
// Remove cooldown on Colossus Smash
|
|
Player player = GetTarget().ToPlayer();
|
|
if (player)
|
|
player.GetSpellHistory().ResetCooldown(SpellIds.ColossusSmash, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
AfterEffectApply.Add(new EffectApplyHandler(HandleApply, 0, AuraType.Dummy, AuraEffectHandleModes.Real)); // correct?
|
|
}
|
|
}
|
|
|
|
public override AuraScript GetAuraScript()
|
|
{
|
|
return new spell_warr_sudden_death_AuraScript();
|
|
}
|
|
}
|
|
|
|
// 12328, 18765, 35429 - Sweeping Strikes
|
|
[Script]
|
|
class spell_warr_sweeping_strikes : SpellScriptLoader
|
|
{
|
|
public spell_warr_sweeping_strikes() : base("spell_warr_sweeping_strikes") { }
|
|
|
|
class spell_warr_sweeping_strikes_AuraScript : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.SweepingStrikesExtraAttack);
|
|
}
|
|
|
|
public override bool Load()
|
|
{
|
|
_procTarget = null;
|
|
return true;
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo eventInfo)
|
|
{
|
|
_procTarget = eventInfo.GetActor().SelectNearbyTarget(eventInfo.GetProcTarget());
|
|
return _procTarget;
|
|
}
|
|
|
|
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
GetTarget().CastSpell(_procTarget, SpellIds.SweepingStrikesExtraAttack, true, null, aurEff);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoCheckProc.Add(new CheckProcHandler(CheckProc));
|
|
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
|
|
}
|
|
|
|
Unit _procTarget;
|
|
}
|
|
|
|
public override AuraScript GetAuraScript()
|
|
{
|
|
return new spell_warr_sweeping_strikes_AuraScript();
|
|
}
|
|
}
|
|
|
|
// -46951 - Sword and Board
|
|
[Script]
|
|
class spell_warr_sword_and_board : SpellScriptLoader
|
|
{
|
|
public spell_warr_sword_and_board() : base("spell_warr_sword_and_board") { }
|
|
|
|
class spell_warr_sword_and_board_AuraScript : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.ShieldSlam);
|
|
}
|
|
|
|
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
// Remove cooldown on Shield Slam
|
|
Player player = GetTarget().ToPlayer();
|
|
if (player)
|
|
player.GetSpellHistory().ResetCooldown(SpellIds.ShieldSlam, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.ProcTriggerSpell));
|
|
}
|
|
}
|
|
|
|
public override AuraScript GetAuraScript()
|
|
{
|
|
return new spell_warr_sword_and_board_AuraScript();
|
|
}
|
|
}
|
|
|
|
[Script] // 215538 - Trauma
|
|
class spell_warr_trauma : SpellScriptLoader
|
|
{
|
|
public spell_warr_trauma() : base("spell_warr_trauma") { }
|
|
|
|
class spell_warr_trauma_AuraScript : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.TraumaEffect);
|
|
}
|
|
|
|
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
Unit target = eventInfo.GetActionTarget();
|
|
//Get the Remaining Damage from the aura (if exist)
|
|
int remainingDamage = (int)target.GetRemainingPeriodicAmount(target.GetGUID(), SpellIds.TraumaEffect, AuraType.PeriodicDamage);
|
|
//Get 25% of damage from the spell casted (Slam & Whirlwind) plus Remaining Damage from Aura
|
|
int damage = (int)(MathFunctions.CalculatePct(eventInfo.GetDamageInfo().GetDamage(), aurEff.GetAmount()) / Global.SpellMgr.GetSpellInfo(SpellIds.TraumaEffect).GetMaxTicks(Difficulty.None)) + remainingDamage;
|
|
GetCaster().CastCustomSpell(SpellIds.TraumaEffect, SpellValueMod.BasePoint0, damage, target, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
|
|
}
|
|
}
|
|
|
|
public override AuraScript GetAuraScript()
|
|
{
|
|
return new spell_warr_trauma_AuraScript();
|
|
}
|
|
}
|
|
|
|
[Script] // 28845 - Cheat Death
|
|
class spell_warr_t3_prot_8p_bonus : SpellScriptLoader
|
|
{
|
|
public spell_warr_t3_prot_8p_bonus() : base("spell_warr_t3_prot_8p_bonus") { }
|
|
|
|
class spell_warr_t3_prot_8p_bonus_AuraScript : AuraScript
|
|
{
|
|
bool CheckProc(ProcEventInfo eventInfo)
|
|
{
|
|
if (eventInfo.GetActionTarget().HealthBelowPct(20))
|
|
return true;
|
|
|
|
DamageInfo damageInfo = eventInfo.GetDamageInfo();
|
|
if (damageInfo != null && damageInfo.GetDamage() != 0)
|
|
if (GetTarget().HealthBelowPctDamaged(20, damageInfo.GetDamage()))
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoCheckProc.Add(new CheckProcHandler(CheckProc));
|
|
}
|
|
}
|
|
|
|
public override AuraScript GetAuraScript()
|
|
{
|
|
return new spell_warr_t3_prot_8p_bonus_AuraScript();
|
|
}
|
|
}
|
|
|
|
[Script] // 32215 - Victorious State
|
|
class spell_warr_victorious_state : SpellScriptLoader
|
|
{
|
|
public spell_warr_victorious_state() : base("spell_warr_victorious_state") { }
|
|
|
|
class spell_warr_victorious_state_Aurascript : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.ImpendingVictory);
|
|
}
|
|
|
|
void HandleOnProc(AuraEffect aurEff, ProcEventInfo procInfo)
|
|
{
|
|
if (procInfo.GetActor().GetTypeId() == TypeId.Player && procInfo.GetActor().GetUInt32Value(PlayerFields.CurrentSpecId) == (uint)TalentSpecialization.WarriorFury)
|
|
PreventDefaultAction();
|
|
|
|
procInfo.GetActor().GetSpellHistory().ResetCooldown(SpellIds.ImpendingVictory, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectProc.Add(new EffectProcHandler(HandleOnProc, 0, AuraType.ProcTriggerSpell));
|
|
}
|
|
}
|
|
|
|
public override AuraScript GetAuraScript()
|
|
{
|
|
return new spell_warr_victorious_state_Aurascript();
|
|
}
|
|
}
|
|
|
|
[Script] // 34428 - Victory Rush
|
|
class spell_warr_victory_rush : SpellScriptLoader
|
|
{
|
|
public spell_warr_victory_rush() : base("spell_warr_victory_rush") { }
|
|
|
|
class spell_warr_victory_rush_SpellScript : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.Victorious, SpellIds.VictoriousRushHeal);
|
|
}
|
|
|
|
void HandleHeal()
|
|
{
|
|
Unit caster = GetCaster();
|
|
|
|
caster.CastSpell(caster, SpellIds.VictoriousRushHeal, true);
|
|
caster.RemoveAurasDueToSpell(SpellIds.Victorious);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
AfterCast.Add(new CastHandler(HandleHeal));
|
|
}
|
|
}
|
|
|
|
public override SpellScript GetSpellScript()
|
|
{
|
|
return new spell_warr_victory_rush_SpellScript();
|
|
}
|
|
}
|
|
|
|
// 50720 - Vigilance
|
|
[Script]
|
|
class spell_warr_vigilance : SpellScriptLoader
|
|
{
|
|
public spell_warr_vigilance() : base("spell_warr_vigilance") { }
|
|
|
|
class spell_warr_vigilance_AuraScript : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.Vengeance);
|
|
}
|
|
|
|
public override bool Load()
|
|
{
|
|
//_procTarget = null;
|
|
return true;
|
|
}
|
|
|
|
/*bool CheckProc(ProcEventInfo eventInfo)
|
|
{
|
|
_procTarget = GetCaster();
|
|
return _procTarget && eventInfo.GetDamageInfo() != null;
|
|
}
|
|
|
|
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
int damage = (int)(MathFunctions.CalculatePct(eventInfo.GetDamageInfo().GetDamage(), aurEff.GetSpellInfo().GetEffect(1).CalcValue()));
|
|
|
|
GetTarget().CastSpell(_procTarget, SpellIds.VigilanceProc, true, null, aurEff);
|
|
_procTarget.CastCustomSpell(_procTarget, SpellIds.Vengeance, damage, damage, damage, true, null, aurEff);
|
|
}*/
|
|
|
|
void HandleRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
|
|
{
|
|
Unit caster = GetCaster();
|
|
if (caster)
|
|
{
|
|
if (caster.HasAura(SpellIds.Vengeance))
|
|
caster.RemoveAurasDueToSpell(SpellIds.Vengeance);
|
|
}
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
//DoCheckProc.Add(new CheckProcHandler(CheckProc));
|
|
//OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.ProcTriggerSpell));
|
|
OnEffectRemove.Add(new EffectApplyHandler(HandleRemove, 0, AuraType.ProcTriggerSpell, AuraEffectHandleModes.Real));
|
|
}
|
|
|
|
//Unit _procTarget;
|
|
}
|
|
|
|
public override AuraScript GetAuraScript()
|
|
{
|
|
return new spell_warr_vigilance_AuraScript();
|
|
}
|
|
}
|
|
|
|
// 50725 Vigilance
|
|
[Script]
|
|
class spell_warr_vigilance_trigger : SpellScriptLoader
|
|
{
|
|
public spell_warr_vigilance_trigger() : base("spell_warr_vigilance_trigger") { }
|
|
|
|
class spell_warr_vigilance_trigger_SpellScript : SpellScript
|
|
{
|
|
void HandleScript(uint effIndex)
|
|
{
|
|
PreventHitDefaultEffect(effIndex);
|
|
|
|
// Remove Taunt cooldown
|
|
Player target = GetHitPlayer();
|
|
if (target)
|
|
target.GetSpellHistory().ResetCooldown(SpellIds.Taunt, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
|
|
}
|
|
}
|
|
|
|
public override SpellScript GetSpellScript()
|
|
{
|
|
return new spell_warr_vigilance_trigger_SpellScript();
|
|
}
|
|
}
|
|
}
|