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CypherCore/Source/Game/Conditions
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hondacrx 15ae7a7c66 Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
2020-08-23 21:52:32 -04:00
..
Condition.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
ConditionManager.cs
Dynamic Creature/Go spawning
2020-08-23 21:52:32 -04:00
DisableManager.cs
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
2020-06-18 12:39:39 -04:00
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