Files
CypherCore/Source/Framework/Realm/ClientBuildHelper.cs
T

80 lines
2.1 KiB
C#

// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
namespace Framework.ClientBuild
{
struct ClientBuildPlatformType
{
public static int Windows = "Win".fourcc();
public static int macOS = "Mac".fourcc();
}
struct ClientBuildArch
{
public static int x86 = "x86".fourcc();
public static int x64 = "x64".fourcc();
public static int Arm32 = "A32".fourcc();
public static int Arm64 = "A64".fourcc();
public static int WA32 = "WA32".fourcc();
}
struct ClientBuildType
{
public static int Retail = "WoW".fourcc();
public static int RetailChina = "WoWC".fourcc();
public static int Beta = "WoWB".fourcc();
public static int BetaRelease = "WoWE".fourcc();
public static int Ptr = "WoWT".fourcc();
public static int PtrRelease = "WoWR".fourcc();
}
public class ClientBuildHelper
{
public static bool IsValid(string platform)
{
switch (platform)
{
case "Win":
case "Wn64":
case "WinA":
case "Mac":
case "Mc64":
case "MacA":
return true;
default:
break;
}
return false;
}
}
public class ClientBuildVariantId
{
public int Platform;
public int Arch;
public int Type;
}
public class ClientBuildAuthKey
{
public static int Size = 16;
public ClientBuildVariantId Variant;
public byte[] Key = new byte[Size];
}
public class ClientBuildInfo
{
public uint Build;
public uint MajorVersion;
public uint MinorVersion;
public uint BugfixVersion;
public char[] HotfixVersion = new char[4];
public List<ClientBuildAuthKey> AuthKeys = new();
}
}