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38197f79966f403ca18f2fa35ac172eebccaee38
CypherCore/Source/Game/Collision
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hondacrx 3cd58e4a17 Core/Maps: Move terrain data handling out of Map class
Port From (https://github.com/TrinityCore/TrinityCore/commit/16a06346aea16ffd6ee84081cedfdb0c75ac0b38)
2022-07-24 16:31:00 -04:00
..
Management
Core/Maps: Move terrain data handling out of Map class
2022-07-24 16:31:00 -04:00
Maps
Core/Maps: Move terrain data handling out of Map class
2022-07-24 16:31:00 -04:00
Models
Fixes using gameobject like chairs, also fixes indoor checks
2022-07-13 15:02:06 -04:00
BoundingIntervalHierarchy.cs
Core/Vmaps: Use provided invDirection from G3D::Ray instead of calculating it ourselves
2022-05-31 14:23:49 -04:00
BoundingIntervalHierarchyWrap.cs
Core/VMaps: Fixes getting no area/zone info, which caused you to be dismounted.
2022-06-23 15:55:45 -04:00
Callbacks.cs
Core/VMaps: Fixes getting no area/zone info, which caused you to be dismounted.
2022-06-23 15:55:45 -04:00
DynamicTree.cs
Core/Common: Merge TimeTrackerSmall with TimeTracker
2022-03-02 14:06:04 -05:00
RegularGrid2D.cs
More cleanups of custom classes in favor of .NET runtime types.
2021-11-15 18:04:57 -05:00
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