Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
3a890782b5d29bf7073ce2eb4eb178ae208edc08
CypherCore/Source/Game/Collision/Models
T
History
Hondacrx 74fe86a16a Core/Vmaps: Don't ignore model rotation when calculating liquid level
Port From (https://github.com/TrinityCore/TrinityCore/commit/53b4501ce9b072cfffe7de7f348094f443e36950)
2025-02-23 13:05:53 -05:00
..
GameObjectModel.cs
Added missing GameObjectModel::iLosBlockingDisabled initialization in constructor
2024-09-01 16:23:25 -04:00
IModel.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
ModelInstance.cs
Core/Vmaps: Don't ignore model rotation when calculating liquid level
2025-02-23 13:05:53 -05:00
WorldModel.cs
Core/Vmaps: Fixed use after free and deadlocks when loading a model file fails
2024-08-31 18:44:32 -04:00
Powered by Gitea Version: 1.26.4 Page: 26ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API