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3a976b2353cb6a3d4f7faf5601bf2feffa8fd6dd
CypherCore/Source/Game/Spells
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History
hondacrx d0c623ba39 Core/Battlegrounds: Rework Eye of the Storm
Port From (https://github.com/TrinityCore/TrinityCore/commit/32af4bf8fa2936904a6bebe16445e66ef26340ce)
2024-03-02 14:46:47 -05:00
..
Auras
Core/Creatures: implemented most movement related static flags and migrated existing movement data into static flags
2024-02-29 17:08:30 -05:00
Skills
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Spell.cs
Core/Spells: Don't modify item charges in all slots on a single item spell cast
2024-02-27 13:46:44 -05:00
SpellCastRequest.cs
Misc cleanups
2024-02-21 00:06:06 -05:00
SpellCastTargets.cs
Core/Spells: Implement spell queue
2024-02-03 13:11:01 -05:00
SpellEffects.cs
Core/Creatures: Implemented UNIT_NPC_FLAG_GOSSIP as viewer dependent and update npcflags on quest changes
2024-02-24 16:07:23 -05:00
SpellHistory.cs
Core/Spells: Implemented pausing spell cooldowns
2024-02-29 22:25:59 -05:00
SpellInfo.cs
Core/Battlegrounds: Rework Eye of the Storm
2024-03-02 14:46:47 -05:00
SpellManager.cs
Core/Auras: Allow SPELL_AURA_MECHANIC_IMMUNITY_MASK to apply aoe/chain targeting immunity
2024-02-21 18:00:19 -05:00
TraitManager.cs
Core/Misc: Turn ChrSpecialization into enum
2023-09-13 20:33:47 -04:00
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