Files
CypherCore/Source/Scripts/Outlands/HellfirePeninsula.cs
T

302 lines
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C#

/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game;
using Game.AI;
using Game.Entities;
using Game.Scripting;
namespace Scripts.Outlands
{
struct Aeranas
{
public const uint SaySummon = 0;
public const uint SayFree = 1;
public const uint FactionHostile = 16;
public const uint FactionFriendly = 35;
public const uint SpellEncelopingWinds = 15535;
public const uint SpellShock = 12553;
}
[Script]
class npc_aeranas : ScriptedAI
{
public npc_aeranas(Creature creature) : base(creature) { }
public override void Reset()
{
faction_Timer = 8000;
envelopingWinds_Timer = 9000;
shock_Timer = 5000;
me.RemoveNpcFlag(NPCFlags.QuestGiver);
me.SetFaction(Aeranas.FactionFriendly);
Talk(Aeranas.SaySummon);
}
public override void UpdateAI(uint diff)
{
if (faction_Timer != 0)
{
if (faction_Timer <= diff)
{
me.SetFaction(Aeranas.FactionHostile);
faction_Timer = 0;
}
else
faction_Timer -= diff;
}
if (!UpdateVictim())
return;
if (HealthBelowPct(30))
{
me.SetFaction(Aeranas.FactionFriendly);
me.AddNpcFlag(NPCFlags.QuestGiver);
me.RemoveAllAuras();
me.GetThreatManager().ClearAllThreat();
me.CombatStop(true);
Talk(Aeranas.SayFree);
return;
}
if (shock_Timer <= diff)
{
DoCastVictim(Aeranas.SpellShock);
shock_Timer = 10000;
}
else
shock_Timer -= diff;
if (envelopingWinds_Timer <= diff)
{
DoCastVictim(Aeranas.SpellEncelopingWinds);
envelopingWinds_Timer = 25000;
}
else
envelopingWinds_Timer -= diff;
DoMeleeAttackIfReady();
}
uint faction_Timer;
uint envelopingWinds_Timer;
uint shock_Timer;
}
struct AncestralWolf
{
public const uint EmoteWoldLiftHead = 0;
public const uint EmoteWolfHowl = 1;
public const uint SayWolfWelcome = 2;
public const uint SpellAncestralWoldBuff = 29981;
public const uint NpcRyga = 17123;
}
[Script]
class npc_ancestral_wolf : EscortAI
{
public npc_ancestral_wolf(Creature creature) : base(creature)
{
if (creature.GetOwner() && creature.GetOwner().IsTypeId(TypeId.Player))
Start(false, false, creature.GetOwner().GetGUID());
else
Log.outError(LogFilter.Scripts, "Scripts: npc_ancestral_wolf can not obtain owner or owner is not a player.");
creature.SetSpeed(UnitMoveType.Walk, 1.5f);
Reset();
}
public override void Reset()
{
ryga = null;
DoCast(me, AncestralWolf.SpellAncestralWoldBuff, true);
}
public override void MoveInLineOfSight(Unit who)
{
if (!ryga && who.GetEntry() == AncestralWolf.NpcRyga && me.IsWithinDistInMap(who, 15.0f))
{
Creature temp = who.ToCreature();
if (temp)
ryga = temp;
}
base.MoveInLineOfSight(who);
}
public override void WaypointReached(uint waypointId, uint pathId)
{
switch (waypointId)
{
case 0:
Talk(AncestralWolf.EmoteWoldLiftHead);
break;
case 2:
Talk(AncestralWolf.EmoteWolfHowl);
break;
case 50:
if (ryga && ryga.IsAlive() && !ryga.IsInCombat())
ryga.GetAI().Talk(AncestralWolf.SayWolfWelcome);
break;
}
}
Creature ryga;
}
[Script]
class npc_wounded_blood_elf : EscortAI
{
public npc_wounded_blood_elf(Creature creature) : base(creature) { }
public override void Reset() { }
public override void EnterCombat(Unit who)
{
if (HasEscortState(EscortState.Escorting))
Talk(SAY_ELF_AGGRO);
}
public override void JustSummoned(Creature summoned)
{
summoned.GetAI().AttackStart(me);
}
public override void QuestAccept(Player player, Quest quest)
{
if (quest.Id == QUEST_ROAD_TO_FALCON_WATCH)
{
me.SetFaction(FACTION_FALCON_WATCH_QUEST);
Start(true, false, player.GetGUID());
}
}
public override void WaypointReached(uint waypointId, uint pathId)
{
Player player = GetPlayerForEscort();
if (!player)
return;
switch (waypointId)
{
case 0:
Talk(SAY_ELF_START, player);
break;
case 9:
Talk(SAY_ELF_SUMMON1, player);
// Spawn two Haal'eshi Talonguard
DoSpawnCreature(NPC_HAALESHI_TALONGUARD, -15, -15, 0, 0, TempSummonType.TimedDespawnOOC, 5000);
DoSpawnCreature(NPC_HAALESHI_TALONGUARD, -17, -17, 0, 0, TempSummonType.TimedDespawnOOC, 5000);
break;
case 13:
Talk(SAY_ELF_RESTING, player);
break;
case 14:
Talk(SAY_ELF_SUMMON2, player);
// Spawn two Haal'eshi Windwalker
DoSpawnCreature(NPC_HAALESHI_WINDWALKER, -15, -15, 0, 0, TempSummonType.TimedDespawnOOC, 5000);
DoSpawnCreature(NPC_HAALESHI_WINDWALKER, -17, -17, 0, 0, TempSummonType.TimedDespawnOOC, 5000);
break;
case 27:
Talk(SAY_ELF_COMPLETE, player);
// Award quest credit
player.GroupEventHappens(QUEST_ROAD_TO_FALCON_WATCH, me);
break;
}
}
const uint SAY_ELF_START = 0;
const uint SAY_ELF_SUMMON1 = 1;
const uint SAY_ELF_RESTING = 2;
const uint SAY_ELF_SUMMON2 = 3;
const uint SAY_ELF_COMPLETE = 4;
const uint SAY_ELF_AGGRO = 5;
const uint QUEST_ROAD_TO_FALCON_WATCH = 9375;
const uint NPC_HAALESHI_WINDWALKER = 16966;
const uint NPC_HAALESHI_TALONGUARD = 16967;
const uint FACTION_FALCON_WATCH_QUEST = 775;
}
[Script]
class npc_fel_guard_hound : ScriptedAI
{
public npc_fel_guard_hound(Creature creature) : base(creature) { }
public override void Reset()
{
checkTimer = 5000; //check for creature every 5 sec
helboarGUID.Clear();
}
public override void MovementInform(MovementGeneratorType type, uint id)
{
if (type != MovementGeneratorType.Point || id != 1)
return;
Creature helboar = me.GetMap().GetCreature(helboarGUID);
if (helboar)
{
helboar.RemoveCorpse();
DoCast(SPELL_SUMMON_POO);
Player owner = me.GetCharmerOrOwnerPlayerOrPlayerItself();
if (owner)
me.GetMotionMaster().MoveFollow(owner, 0.0f, 0.0f);
}
}
public override void UpdateAI(uint diff)
{
if (checkTimer <= diff)
{
Creature helboar = me.FindNearestCreature(NPC_DERANGED_HELBOAR, 10.0f, false);
if (helboar)
{
if (helboar.GetGUID() != helboarGUID && me.GetMotionMaster().GetCurrentMovementGeneratorType() != MovementGeneratorType.Point && !me.FindCurrentSpellBySpellId(SPELL_SUMMON_POO))
{
helboarGUID = helboar.GetGUID();
me.GetMotionMaster().MovePoint(1, helboar.GetPositionX(), helboar.GetPositionY(), helboar.GetPositionZ());
}
}
checkTimer = 5000;
}
else checkTimer -= diff;
if (!UpdateVictim())
return;
DoMeleeAttackIfReady();
}
uint checkTimer;
ObjectGuid helboarGUID;
const uint SPELL_SUMMON_POO = 37688;
const uint NPC_DERANGED_HELBOAR = 16863;
}
}