5c439a6bae
Port From (https://github.com/TrinityCore/TrinityCore/commit/b71b121c51214d220163a3c278f212b6804ad644)
95 lines
3.8 KiB
C#
95 lines
3.8 KiB
C#
/*
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* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game;
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using Game.Entities;
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using Game.Scripting;
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using Game.Spells;
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using System;
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namespace Scripts.DragonIsles
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{
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struct SpellIds
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{
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// Spells
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public const uint DracthyrLogin = 369728; // teleports to random room, plays scene for the room, binds the home position
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public const uint Stasis1 = 369735; // triggers 366620
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public const uint Stasis2 = 366620; // triggers 366636
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public const uint Stasis3 = 366636; // removes 365560, sends first quest (64864)
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public const uint Stasis4 = 365560; // freeze the target
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public const uint DracthyrMovieRoom01 = 394245; // scene for room 1
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public const uint DracthyrMovieRoom02 = 394279; // scene for room 2
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public const uint DracthyrMovieRoom03 = 394281; // scene for room 3
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public const uint DracthyrMovieRoom04 = 394282; // scene for room 4
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//public const uint DracthyrMovieRoom05 = 394283, // scene for room 5 (only plays sound, unused?)
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}
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struct MiscConst
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{
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public static Tuple<uint, Position>[] LoginRoomData =
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{
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Tuple.Create(SpellIds.DracthyrMovieRoom01, new Position(5725.32f, -3024.26f, 251.047f, 0.01745329238474369f)),
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Tuple.Create(SpellIds.DracthyrMovieRoom02, new Position( 5743.03f, -3067.28f, 251.047f, 0.798488140106201171f)),
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Tuple.Create(SpellIds.DracthyrMovieRoom03, new Position(5787.1597f, -3083.3906f, 251.04698f, 1.570796370506286621f)),
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Tuple.Create(SpellIds.DracthyrMovieRoom04, new Position(5829.32f, -3064.49f, 251.047f, 2.364955902099609375f))
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};
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}
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[Script] // 369728 - Dracthyr Login
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class spell_dracthyr_login : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.DracthyrMovieRoom01, SpellIds.DracthyrMovieRoom02, SpellIds.DracthyrMovieRoom03, SpellIds.DracthyrMovieRoom04);
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}
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void HandleTeleport(uint effIndex)
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{
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var room = MiscConst.LoginRoomData[RandomHelper.URand(0, 3)];
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WorldLocation dest = GetHitUnit().GetWorldLocation();
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SetExplTargetDest(dest);
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GetHitDest().Relocate(room.Item2);
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GetCaster().CastSpell(GetHitUnit(), room.Item1, true);
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleTeleport, 0, SpellEffectName.TeleportUnits));
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}
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}
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[Script] // 3730 - Dracthyr Evoker Intro (Post Movie)
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class scene_dracthyr_evoker_intro : SceneScript
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{
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public scene_dracthyr_evoker_intro() : base("scene_dracthyr_evoker_intro") { }
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public override void OnSceneComplete(Player player, uint sceneInstanceID, SceneTemplate sceneTemplate)
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{
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player.CastSpell(player, SpellIds.Stasis1, true);
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}
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public override void OnSceneCancel(Player player, uint sceneInstanceID, SceneTemplate sceneTemplate)
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{
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player.CastSpell(player, SpellIds.Stasis1, true);
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}
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}
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}
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