40444525b2
Port From (https://github.com/TrinityCore/TrinityCore/commit/630b60eb0dcd3d9ce41582664ab822b049365431)
5876 lines
220 KiB
C#
5876 lines
220 KiB
C#
/*
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* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Framework.Dynamic;
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using Game.DataStorage;
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using Game.Networking;
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using Game.Networking.Packets;
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using Game.Spells;
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using System;
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using System.Collections.Generic;
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using System.Numerics;
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namespace Game.Entities
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{
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public class ObjectFieldData : BaseUpdateData<WorldObject>
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{
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public UpdateField<uint> EntryId = new(0, 1);
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public UpdateField<uint> DynamicFlags = new(0, 2);
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public UpdateField<float> Scale = new(0, 3);
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public ObjectFieldData() : base(0, TypeId.Object, 4) { }
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public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, WorldObject owner, Player receiver)
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{
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data.WriteUInt32(EntryId);
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data.WriteUInt32(GetViewerDependentDynamicFlags(this, owner, receiver));
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data.WriteFloat(Scale);
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}
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public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, WorldObject owner, Player receiver)
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{
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WriteUpdate(data, _changesMask, false, owner, receiver);
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}
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public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, WorldObject owner, Player receiver)
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{
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data.WriteBits(changesMask.GetBlock(0), 4);
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data.FlushBits();
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if (changesMask[0])
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{
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if (changesMask[1])
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{
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data.WriteUInt32(EntryId);
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}
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if (changesMask[2])
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{
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data.WriteUInt32(GetViewerDependentDynamicFlags(this, owner, receiver));
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}
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if (changesMask[3])
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{
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data.WriteFloat(Scale);
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}
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}
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}
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public override void ClearChangesMask()
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{
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ClearChangesMask(EntryId);
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ClearChangesMask(DynamicFlags);
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ClearChangesMask(Scale);
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_changesMask.ResetAll();
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}
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uint GetViewerDependentDynamicFlags(ObjectFieldData objectData, WorldObject obj, Player receiver)
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{
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uint unitDynFlags = objectData.DynamicFlags;
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Unit unit = obj.ToUnit();
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if (unit != null)
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{
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unitDynFlags &= ~(uint)UnitDynFlags.Tapped;
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Creature creature = obj.ToCreature();
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if (creature != null)
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{
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if (creature.HasLootRecipient() && !creature.IsTappedBy(receiver))
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unitDynFlags |= (uint)UnitDynFlags.Tapped;
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if (!receiver.IsAllowedToLoot(creature))
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unitDynFlags &= ~(uint)UnitDynFlags.Lootable;
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}
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// unit UNIT_DYNFLAG_TRACK_UNIT should only be sent to caster of SPELL_AURA_MOD_STALKED auras
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if (unitDynFlags.HasAnyFlag((uint)UnitDynFlags.TrackUnit))
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if (!unit.HasAuraTypeWithCaster(AuraType.ModStalked, receiver.GetGUID()))
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unitDynFlags &= ~(uint)UnitDynFlags.TrackUnit;
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}
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else
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{
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GameObject gameObject = obj.ToGameObject();
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if (gameObject != null)
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{
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GameObjectDynamicLowFlags dynFlags = 0;
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ushort pathProgress = 0xFFFF;
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switch (gameObject.GetGoType())
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{
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case GameObjectTypes.QuestGiver:
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if (gameObject.ActivateToQuest(receiver))
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dynFlags |= GameObjectDynamicLowFlags.Activate;
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break;
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case GameObjectTypes.Chest:
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case GameObjectTypes.Goober:
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if (gameObject.ActivateToQuest(receiver))
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dynFlags |= GameObjectDynamicLowFlags.Activate | GameObjectDynamicLowFlags.Sparkle | GameObjectDynamicLowFlags.Highlight;
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else if (receiver.IsGameMaster())
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dynFlags |= GameObjectDynamicLowFlags.Activate;
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break;
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case GameObjectTypes.Generic:
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if (gameObject.ActivateToQuest(receiver))
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dynFlags |= GameObjectDynamicLowFlags.Sparkle | GameObjectDynamicLowFlags.Highlight;
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break;
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case GameObjectTypes.Transport:
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{
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dynFlags = (GameObjectDynamicLowFlags)((int)unitDynFlags & 0xFFFF);
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pathProgress = (ushort)((int)unitDynFlags >> 16);
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break;
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}
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case GameObjectTypes.MapObjTransport:
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{
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Transport transport = gameObject.ToTransport();
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uint transportPeriod = transport.GetTransportPeriod();
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if (transportPeriod != 0)
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{
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float timer = (float)(transport.GetTimer() % transportPeriod);
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pathProgress = (ushort)(timer / (float)transportPeriod * 65535.0f);
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}
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break;
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}
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case GameObjectTypes.CapturePoint:
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if (!gameObject.CanInteractWithCapturePoint(receiver))
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dynFlags |= GameObjectDynamicLowFlags.NoInterract;
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else
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dynFlags &= ~GameObjectDynamicLowFlags.NoInterract;
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break;
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default:
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break;
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}
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unitDynFlags = (uint)((pathProgress << 16) | (ushort)dynFlags);
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}
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}
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return unitDynFlags;
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}
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}
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public class ItemEnchantment : BaseUpdateData<Item>
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{
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public UpdateField<uint> ID = new(0, 1);
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public UpdateField<uint> Duration = new(0, 2);
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public UpdateField<short> Charges = new(0, 3);
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public UpdateField<ushort> Inactive = new(0, 4);
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public ItemEnchantment() : base(5) { }
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public void WriteCreate(WorldPacket data, Item owner, Player receiver)
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{
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data.WriteUInt32(ID);
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data.WriteUInt32(Duration);
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data.WriteInt16(Charges);
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data.WriteUInt16(Inactive);
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}
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public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Item owner, Player receiver)
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{
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UpdateMask changesMask = _changesMask;
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if (ignoreChangesMask)
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changesMask.SetAll();
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data.WriteBits(changesMask.GetBlock(0), 5);
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data.FlushBits();
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if (changesMask[0])
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{
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if (changesMask[1])
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{
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data.WriteUInt32(ID);
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}
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if (changesMask[2])
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{
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data.WriteUInt32(Duration);
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}
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if (changesMask[3])
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{
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data.WriteInt16(Charges);
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}
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if (changesMask[4])
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{
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data.WriteUInt16(Inactive);
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}
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}
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}
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public override void ClearChangesMask()
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{
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ClearChangesMask(ID);
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ClearChangesMask(Duration);
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ClearChangesMask(Charges);
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ClearChangesMask(Inactive);
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_changesMask.ResetAll();
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}
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}
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public class ItemMod
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{
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public uint Value;
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public byte Type;
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public void WriteCreate(WorldPacket data, Item owner, Player receiver)
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{
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data.WriteUInt32(Value);
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data.WriteUInt8(Type);
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}
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public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Item owner, Player receiver)
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{
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data.WriteUInt32(Value);
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data.WriteUInt8(Type);
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}
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}
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public class ItemModList : BaseUpdateData<Item>
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{
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public DynamicUpdateField<ItemMod> Values = new(0, 0);
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public ItemModList() : base(1) { }
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public void WriteCreate(WorldPacket data, Item owner, Player receiver)
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{
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data.WriteBits(Values.Size(), 6);
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for (int i = 0; i < Values.Size(); ++i)
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{
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Values[i].WriteCreate(data, owner, receiver);
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}
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data.FlushBits();
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}
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public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Item owner, Player receiver)
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{
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UpdateMask changesMask = _changesMask;
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if (ignoreChangesMask)
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changesMask.SetAll();
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data.WriteBits(changesMask.GetBlock(0), 1);
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if (changesMask[0])
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{
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if (changesMask[0])
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{
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if (!ignoreChangesMask)
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Values.WriteUpdateMask(data, 6);
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else
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WriteCompleteDynamicFieldUpdateMask(Values.Size(), data, 6);
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}
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}
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data.FlushBits();
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if (changesMask[0])
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{
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if (changesMask[0])
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{
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for (int i = 0; i < Values.Size(); ++i)
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{
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if (Values.HasChanged(i) || ignoreChangesMask)
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{
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Values[i].WriteUpdate(data, ignoreChangesMask, owner, receiver);
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}
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}
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}
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}
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data.FlushBits();
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}
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public override void ClearChangesMask()
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{
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ClearChangesMask(Values);
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_changesMask.ResetAll();
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}
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}
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public class ArtifactPower
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{
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public ushort ArtifactPowerId;
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public byte PurchasedRank;
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public byte CurrentRankWithBonus;
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public void WriteCreate(WorldPacket data, Item owner, Player receiver)
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{
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data.WriteUInt16(ArtifactPowerId);
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data.WriteUInt8(PurchasedRank);
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data.WriteUInt8(CurrentRankWithBonus);
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}
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public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Item owner, Player receiver)
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{
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data.WriteUInt16(ArtifactPowerId);
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data.WriteUInt8(PurchasedRank);
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data.WriteUInt8(CurrentRankWithBonus);
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}
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}
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public class SocketedGem : BaseUpdateData<Item>
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{
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public UpdateField<uint> ItemId = new(0, 1);
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public UpdateField<byte> Context = new(0, 2);
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public UpdateFieldArray<ushort> BonusListIDs = new(16, 3, 4);
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public SocketedGem() : base(20) { }
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public void WriteCreate(WorldPacket data, Item owner, Player receiver)
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{
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data.WriteUInt32(ItemId);
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for (int i = 0; i < 16; ++i)
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data.WriteUInt16(BonusListIDs[i]);
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data.WriteUInt8(Context);
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}
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public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Item owner, Player receiver)
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{
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UpdateMask changesMask = _changesMask;
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if (ignoreChangesMask)
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changesMask.SetAll();
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data.WriteBits(changesMask.GetBlocksMask(0), 1);
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if (changesMask.GetBlock(0) != 0)
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data.WriteBits(changesMask.GetBlock(0), 32);
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data.FlushBits();
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if (changesMask[0])
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{
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if (changesMask[1])
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{
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data.WriteUInt32(ItemId);
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}
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if (changesMask[2])
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{
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data.WriteUInt8(Context);
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}
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}
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if (changesMask[3])
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{
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for (int i = 0; i < 16; ++i)
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{
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if (changesMask[4 + i])
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{
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data.WriteUInt16(BonusListIDs[i]);
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}
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}
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}
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}
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public override void ClearChangesMask()
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{
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ClearChangesMask(ItemId);
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ClearChangesMask(Context);
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ClearChangesMask(BonusListIDs);
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_changesMask.ResetAll();
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}
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}
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public class ItemData : BaseUpdateData<Item>
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{
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public UpdateField<List<uint>> BonusListIDs = new(0, 1);
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public DynamicUpdateField<ArtifactPower> ArtifactPowers = new(0, 2);
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public DynamicUpdateField<SocketedGem> Gems = new(0, 3);
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public UpdateField<ObjectGuid> Owner = new(0, 4);
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public UpdateField<ObjectGuid> ContainedIn = new(0, 5);
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public UpdateField<ObjectGuid> Creator = new(0, 6);
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public UpdateField<ObjectGuid> GiftCreator = new(0, 7);
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public UpdateField<uint> StackCount = new(0, 8);
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public UpdateField<uint> Expiration = new(0, 9);
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public UpdateField<uint> DynamicFlags = new(0, 10);
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public UpdateField<uint> Durability = new(0, 11);
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public UpdateField<uint> MaxDurability = new(0, 12);
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public UpdateField<uint> CreatePlayedTime = new(0, 13);
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public UpdateField<int> Context = new(0, 14);
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public UpdateField<long> CreateTime = new(0, 15);
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public UpdateField<ulong> ArtifactXP = new(0, 16);
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public UpdateField<byte> ItemAppearanceModID = new(0, 17);
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public UpdateField<ItemModList> Modifiers = new(0, 18);
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public UpdateField<uint> DynamicFlags2 = new(0, 19);
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public UpdateFieldArray<int> SpellCharges = new(5, 20, 21);
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public UpdateFieldArray<ItemEnchantment> Enchantment = new(13, 26, 27);
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public ItemData() : base(0, TypeId.Item, 40) { }
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public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Item owner, Player receiver)
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{
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List<uint> bonusList = BonusListIDs;
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data.WriteInt32(bonusList.Count);
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for (int i = 0; i < bonusList.Count; ++i)
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data.WriteUInt32(bonusList[i]);
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data.WritePackedGuid(Owner);
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data.WritePackedGuid(ContainedIn);
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data.WritePackedGuid(Creator);
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data.WritePackedGuid(GiftCreator);
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if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
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{
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data.WriteUInt32(StackCount);
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data.WriteUInt32(Expiration);
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for (int i = 0; i < 5; ++i)
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{
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data.WriteInt32(SpellCharges[i]);
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}
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}
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data.WriteUInt32(DynamicFlags);
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for (int i = 0; i < 13; ++i)
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{
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Enchantment[i].WriteCreate(data, owner, receiver);
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}
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if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
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{
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data.WriteUInt32(Durability);
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data.WriteUInt32(MaxDurability);
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}
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data.WriteUInt32(CreatePlayedTime);
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data.WriteInt32(Context);
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data.WriteInt64(CreateTime);
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if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
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{
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data.WriteUInt64(ArtifactXP);
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data.WriteUInt8(ItemAppearanceModID);
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}
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data.WriteInt32(ArtifactPowers.Size());
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data.WriteInt32(Gems.Size());
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if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
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{
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data.WriteUInt32(DynamicFlags2);
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}
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for (int i = 0; i < ArtifactPowers.Size(); ++i)
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{
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ArtifactPowers[i].WriteCreate(data, owner, receiver);
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}
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for (int i = 0; i < Gems.Size(); ++i)
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{
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Gems[i].WriteCreate(data, owner, receiver);
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}
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((ItemModList)Modifiers).WriteCreate(data, owner, receiver);
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}
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public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Item owner, Player receiver)
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{
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UpdateMask allowedMaskForTarget = new(40, new uint[] { 0xFC04E4FFu, 0x000000FFu });
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AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags);
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WriteUpdate(data, _changesMask & allowedMaskForTarget, false, owner, receiver);
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}
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public void AppendAllowedFieldsMaskForFlag(UpdateMask allowedMaskForTarget, UpdateFieldFlag fieldVisibilityFlags)
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{
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if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
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allowedMaskForTarget.OR(new UpdateMask(40, new uint[] { 0x03FB1B00u, 0x00000000u }));
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}
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public void FilterDisallowedFieldsMaskForFlag(UpdateMask changesMask, UpdateFieldFlag fieldVisibilityFlags)
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{
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UpdateMask allowedMaskForTarget = new(40, new[] { 0xFC04E4FFu, 0x000000FFu });
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AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags);
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changesMask.AND(allowedMaskForTarget);
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}
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public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, Item owner, Player receiver)
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{
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data.WriteBits(changesMask.GetBlocksMask(0), 2);
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for (uint i = 0; i < 2; ++i)
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if (changesMask.GetBlock(i) != 0)
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data.WriteBits(changesMask.GetBlock(i), 32);
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if (changesMask[0])
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{
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if (changesMask[1])
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{
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List<uint> bonusList = BonusListIDs;
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data.WriteBits(bonusList.Count, 32);
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for (int i = 0; i < bonusList.Count; ++i)
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data.WriteUInt32(bonusList[i]);
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}
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}
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data.FlushBits();
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if (changesMask[0])
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{
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if (changesMask[2])
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{
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if (!ignoreNestedChangesMask)
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ArtifactPowers.WriteUpdateMask(data);
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else
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WriteCompleteDynamicFieldUpdateMask(ArtifactPowers.Size(), data);
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}
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if (changesMask[3])
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{
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if (!ignoreNestedChangesMask)
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Gems.WriteUpdateMask(data);
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else
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WriteCompleteDynamicFieldUpdateMask(Gems.Size(), data);
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}
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}
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data.FlushBits();
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if (changesMask[0])
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{
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if (changesMask[2])
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{
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for (int i = 0; i < ArtifactPowers.Size(); ++i)
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{
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if (ArtifactPowers.HasChanged(i) || ignoreNestedChangesMask)
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{
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ArtifactPowers[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
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}
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}
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}
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if (changesMask[3])
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{
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for (int i = 0; i < Gems.Size(); ++i)
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{
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if (Gems.HasChanged(i) || ignoreNestedChangesMask)
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{
|
|
Gems[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[4])
|
|
{
|
|
data.WritePackedGuid(Owner);
|
|
}
|
|
if (changesMask[5])
|
|
{
|
|
data.WritePackedGuid(ContainedIn);
|
|
}
|
|
if (changesMask[6])
|
|
{
|
|
data.WritePackedGuid(Creator);
|
|
}
|
|
if (changesMask[7])
|
|
{
|
|
data.WritePackedGuid(GiftCreator);
|
|
}
|
|
if (changesMask[8])
|
|
{
|
|
data.WriteUInt32(StackCount);
|
|
}
|
|
if (changesMask[9])
|
|
{
|
|
data.WriteUInt32(Expiration);
|
|
}
|
|
if (changesMask[10])
|
|
{
|
|
data.WriteUInt32(DynamicFlags);
|
|
}
|
|
if (changesMask[11])
|
|
{
|
|
data.WriteUInt32(Durability);
|
|
}
|
|
if (changesMask[12])
|
|
{
|
|
data.WriteUInt32(MaxDurability);
|
|
}
|
|
if (changesMask[13])
|
|
{
|
|
data.WriteUInt32(CreatePlayedTime);
|
|
}
|
|
if (changesMask[14])
|
|
{
|
|
data.WriteInt32(Context);
|
|
}
|
|
if (changesMask[15])
|
|
{
|
|
data.WriteInt64(CreateTime);
|
|
}
|
|
if (changesMask[16])
|
|
{
|
|
data.WriteUInt64(ArtifactXP);
|
|
}
|
|
if (changesMask[17])
|
|
{
|
|
data.WriteUInt8(ItemAppearanceModID);
|
|
}
|
|
if (changesMask[19])
|
|
{
|
|
data.WriteUInt32(DynamicFlags2);
|
|
}
|
|
if (changesMask[18])
|
|
{
|
|
((ItemModList)Modifiers).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
if (changesMask[20])
|
|
{
|
|
for (int i = 0; i < 5; ++i)
|
|
{
|
|
if (changesMask[21 + i])
|
|
{
|
|
data.WriteInt32(SpellCharges[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[26])
|
|
{
|
|
for (int i = 0; i < 13; ++i)
|
|
{
|
|
if (changesMask[27 + i])
|
|
{
|
|
Enchantment[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(BonusListIDs);
|
|
ClearChangesMask(ArtifactPowers);
|
|
ClearChangesMask(Gems);
|
|
ClearChangesMask(Owner);
|
|
ClearChangesMask(ContainedIn);
|
|
ClearChangesMask(Creator);
|
|
ClearChangesMask(GiftCreator);
|
|
ClearChangesMask(StackCount);
|
|
ClearChangesMask(Expiration);
|
|
ClearChangesMask(DynamicFlags);
|
|
ClearChangesMask(Durability);
|
|
ClearChangesMask(MaxDurability);
|
|
ClearChangesMask(CreatePlayedTime);
|
|
ClearChangesMask(Context);
|
|
ClearChangesMask(CreateTime);
|
|
ClearChangesMask(ArtifactXP);
|
|
ClearChangesMask(ItemAppearanceModID);
|
|
ClearChangesMask(Modifiers);
|
|
ClearChangesMask(DynamicFlags2);
|
|
ClearChangesMask(SpellCharges);
|
|
ClearChangesMask(Enchantment);
|
|
_changesMask.ResetAll();
|
|
}
|
|
}
|
|
|
|
public class ContainerData : BaseUpdateData<Bag>
|
|
{
|
|
public UpdateField<uint> NumSlots = new(0, 1);
|
|
public UpdateFieldArray<ObjectGuid> Slots = new(36, 2, 3);
|
|
|
|
public ContainerData() : base(0, TypeId.Container, 39) { }
|
|
|
|
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Bag owner, Player receiver)
|
|
{
|
|
for (int i = 0; i < 36; ++i)
|
|
{
|
|
data.WritePackedGuid(Slots[i]);
|
|
}
|
|
data.WriteUInt32(NumSlots);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Bag owner, Player receiver)
|
|
{
|
|
WriteUpdate(data, _changesMask, false, owner, receiver);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, Bag owner, Player receiver)
|
|
{
|
|
data.WriteBits(_changesMask.GetBlocksMask(0), 2);
|
|
for (uint i = 0; i < 2; ++i)
|
|
if (_changesMask.GetBlock(i) != 0)
|
|
data.WriteBits(_changesMask.GetBlock(i), 32);
|
|
|
|
data.FlushBits();
|
|
if (_changesMask[0])
|
|
{
|
|
if (_changesMask[1])
|
|
{
|
|
data.WriteUInt32(NumSlots);
|
|
}
|
|
}
|
|
if (_changesMask[2])
|
|
{
|
|
for (int i = 0; i < 36; ++i)
|
|
{
|
|
if (_changesMask[3 + i])
|
|
{
|
|
data.WritePackedGuid(Slots[i]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(NumSlots);
|
|
ClearChangesMask(Slots);
|
|
_changesMask.ResetAll();
|
|
}
|
|
}
|
|
|
|
public class AzeriteEmpoweredItemData : BaseUpdateData<Item>
|
|
{
|
|
public UpdateFieldArray<int> Selections = new(5, 0, 1);
|
|
|
|
public AzeriteEmpoweredItemData() : base(0, TypeId.AzeriteEmpoweredItem, 6) { }
|
|
|
|
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Item owner, Player receiver)
|
|
{
|
|
for (int i = 0; i < 5; ++i)
|
|
{
|
|
data.WriteInt32(Selections[i]);
|
|
}
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, AzeriteEmpoweredItem owner, Player receiver)
|
|
{
|
|
WriteUpdate(data, _changesMask, false, owner, receiver);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, AzeriteEmpoweredItem owner, Player receiver)
|
|
{
|
|
data.WriteBits(_changesMask.GetBlocksMask(0), 1);
|
|
if (_changesMask.GetBlock(0) != 0)
|
|
data.WriteBits(_changesMask.GetBlock(0), 32);
|
|
|
|
data.FlushBits();
|
|
if (_changesMask[0])
|
|
{
|
|
for (int i = 0; i < 5; ++i)
|
|
{
|
|
if (_changesMask[1 + i])
|
|
{
|
|
data.WriteInt32(Selections[i]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(Selections);
|
|
_changesMask.ResetAll();
|
|
}
|
|
}
|
|
|
|
public class UnlockedAzeriteEssence
|
|
{
|
|
public uint AzeriteEssenceID;
|
|
public uint Rank;
|
|
|
|
public void WriteCreate(WorldPacket data, AzeriteItem owner, Player receiver)
|
|
{
|
|
data.WriteUInt32(AzeriteEssenceID);
|
|
data.WriteUInt32(Rank);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, AzeriteItem owner, Player receiver)
|
|
{
|
|
data.WriteUInt32(AzeriteEssenceID);
|
|
data.WriteUInt32(Rank);
|
|
}
|
|
}
|
|
|
|
public class SelectedAzeriteEssences : BaseUpdateData<AzeriteItem>
|
|
{
|
|
public UpdateField<bool> Enabled = new(0, 1);
|
|
public UpdateField<uint> SpecializationID = new(0, 2);
|
|
public UpdateFieldArray<uint> AzeriteEssenceID = new(4, 3, 4);
|
|
|
|
public SelectedAzeriteEssences() : base(8) { }
|
|
|
|
public void WriteCreate(WorldPacket data, AzeriteItem owner, Player receiver)
|
|
{
|
|
for (int i = 0; i < 4; ++i)
|
|
{
|
|
data.WriteUInt32(AzeriteEssenceID[i]);
|
|
}
|
|
data.WriteUInt32(SpecializationID);
|
|
data.WriteBit(Enabled);
|
|
data.FlushBits();
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, AzeriteItem owner, Player receiver)
|
|
{
|
|
UpdateMask changesMask = _changesMask;
|
|
if (ignoreChangesMask)
|
|
changesMask.SetAll();
|
|
|
|
data.WriteBits(changesMask.GetBlocksMask(0), 1);
|
|
if (changesMask.GetBlock(0) != 0)
|
|
data.WriteBits(changesMask.GetBlock(0), 32);
|
|
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[1])
|
|
{
|
|
data.WriteBit(Enabled);
|
|
}
|
|
}
|
|
data.FlushBits();
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[2])
|
|
{
|
|
data.WriteUInt32(SpecializationID);
|
|
}
|
|
}
|
|
if (changesMask[3])
|
|
{
|
|
for (int i = 0; i < 4; ++i)
|
|
{
|
|
if (changesMask[4 + i])
|
|
{
|
|
data.WriteUInt32(AzeriteEssenceID[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
data.FlushBits();
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(Enabled);
|
|
ClearChangesMask(SpecializationID);
|
|
ClearChangesMask(AzeriteEssenceID);
|
|
_changesMask.ResetAll();
|
|
}
|
|
}
|
|
|
|
public class AzeriteItemData : BaseUpdateData<AzeriteItem>
|
|
{
|
|
public UpdateField<bool> Enabled = new(0, 1);
|
|
public DynamicUpdateField<UnlockedAzeriteEssence> UnlockedEssences = new(0, 2);
|
|
public DynamicUpdateField<uint> UnlockedEssenceMilestones = new(0, 4);
|
|
public DynamicUpdateField<SelectedAzeriteEssences> SelectedEssences = new(0, 3);
|
|
public UpdateField<ulong> Xp = new(0, 5);
|
|
public UpdateField<uint> Level = new(0, 6);
|
|
public UpdateField<uint> AuraLevel = new(0, 7);
|
|
public UpdateField<uint> KnowledgeLevel = new(0, 8);
|
|
public UpdateField<int> DEBUGknowledgeWeek = new(0, 9);
|
|
|
|
public AzeriteItemData() : base(10) { }
|
|
|
|
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, AzeriteItem owner, Player receiver)
|
|
{
|
|
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
|
|
{
|
|
data.WriteUInt64(Xp);
|
|
data.WriteUInt32(Level);
|
|
data.WriteUInt32(AuraLevel);
|
|
data.WriteUInt32(KnowledgeLevel);
|
|
data.WriteInt32(DEBUGknowledgeWeek);
|
|
}
|
|
data.WriteInt32(UnlockedEssences.Size());
|
|
data.WriteInt32(SelectedEssences.Size());
|
|
data.WriteInt32(UnlockedEssenceMilestones.Size());
|
|
for (int i = 0; i < UnlockedEssences.Size(); ++i)
|
|
{
|
|
UnlockedEssences[i].WriteCreate(data, owner, receiver);
|
|
}
|
|
for (int i = 0; i < UnlockedEssenceMilestones.Size(); ++i)
|
|
{
|
|
data.WriteUInt32(UnlockedEssenceMilestones[i]);
|
|
}
|
|
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
|
|
{
|
|
data.WriteBit(Enabled);
|
|
}
|
|
for (int i = 0; i < SelectedEssences.Size(); ++i)
|
|
{
|
|
SelectedEssences[i].WriteCreate(data, owner, receiver);
|
|
}
|
|
data.FlushBits();
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, AzeriteItem owner, Player receiver)
|
|
{
|
|
UpdateMask allowedMaskForTarget = new(9, new[] { 0x0000001Du });
|
|
AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags);
|
|
WriteUpdate(data, _changesMask & allowedMaskForTarget, false, owner, receiver);
|
|
}
|
|
|
|
public void AppendAllowedFieldsMaskForFlag(UpdateMask allowedMaskForTarget, UpdateFieldFlag fieldVisibilityFlags)
|
|
{
|
|
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
|
|
allowedMaskForTarget.OR(new UpdateMask(9, new[] { 0x000003E2u }));
|
|
}
|
|
|
|
public void FilterDisallowedFieldsMaskForFlag(UpdateMask changesMask, UpdateFieldFlag fieldVisibilityFlags)
|
|
{
|
|
UpdateMask allowedMaskForTarget = new(9, new[] { 0x0000001Du });
|
|
AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags);
|
|
changesMask.AND(allowedMaskForTarget);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, AzeriteItem owner, Player receiver)
|
|
{
|
|
data.WriteBits(changesMask.GetBlock(0), 10);
|
|
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[1])
|
|
{
|
|
data.WriteBit(Enabled);
|
|
}
|
|
if (changesMask[2])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
UnlockedEssences.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(UnlockedEssences.Size(), data);
|
|
}
|
|
if (changesMask[3])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
SelectedEssences.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(SelectedEssences.Size(), data);
|
|
}
|
|
if (changesMask[4])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
UnlockedEssenceMilestones.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(UnlockedEssenceMilestones.Size(), data);
|
|
}
|
|
}
|
|
data.FlushBits();
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[2])
|
|
{
|
|
for (int i = 0; i < UnlockedEssences.Size(); ++i)
|
|
{
|
|
if (UnlockedEssences.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
UnlockedEssences[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[4])
|
|
{
|
|
for (int i = 0; i < UnlockedEssenceMilestones.Size(); ++i)
|
|
{
|
|
if (UnlockedEssenceMilestones.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
data.WriteUInt32(UnlockedEssenceMilestones[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[3])
|
|
{
|
|
for (int i = 0; i < SelectedEssences.Size(); ++i)
|
|
{
|
|
if (SelectedEssences.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
SelectedEssences[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[5])
|
|
{
|
|
data.WriteUInt64(Xp);
|
|
}
|
|
if (changesMask[6])
|
|
{
|
|
data.WriteUInt32(Level);
|
|
}
|
|
if (changesMask[7])
|
|
{
|
|
data.WriteUInt32(AuraLevel);
|
|
}
|
|
if (changesMask[8])
|
|
{
|
|
data.WriteUInt32(KnowledgeLevel);
|
|
}
|
|
if (changesMask[9])
|
|
{
|
|
data.WriteInt32(DEBUGknowledgeWeek);
|
|
}
|
|
}
|
|
data.FlushBits();
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(Enabled);
|
|
ClearChangesMask(UnlockedEssences);
|
|
ClearChangesMask(UnlockedEssenceMilestones);
|
|
ClearChangesMask(SelectedEssences);
|
|
ClearChangesMask(Xp);
|
|
ClearChangesMask(Level);
|
|
ClearChangesMask(AuraLevel);
|
|
ClearChangesMask(KnowledgeLevel);
|
|
ClearChangesMask(DEBUGknowledgeWeek);
|
|
_changesMask.ResetAll();
|
|
}
|
|
}
|
|
|
|
public class SpellCastVisualField
|
|
{
|
|
public uint SpellXSpellVisualID;
|
|
public uint ScriptVisualID;
|
|
|
|
public void WriteCreate(WorldPacket data, WorldObject owner, Player receiver)
|
|
{
|
|
data.WriteUInt32(SpellXSpellVisualID);
|
|
data.WriteUInt32(ScriptVisualID);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, WorldObject owner, Player receiver)
|
|
{
|
|
data.WriteUInt32(SpellXSpellVisualID);
|
|
data.WriteUInt32(ScriptVisualID);
|
|
}
|
|
}
|
|
|
|
public class UnitChannel
|
|
{
|
|
public uint SpellID;
|
|
public uint SpellXSpellVisualID;
|
|
public SpellCastVisualField SpellVisual = new();
|
|
|
|
public void WriteCreate(WorldPacket data, Unit owner, Player receiver)
|
|
{
|
|
data.WriteUInt32(SpellID);
|
|
SpellVisual.WriteCreate(data, owner, receiver);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Unit owner, Player receiver)
|
|
{
|
|
data.WriteUInt32(SpellID);
|
|
SpellVisual.WriteUpdate(data, ignoreChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
|
|
public class VisibleItem : BaseUpdateData<Unit>
|
|
{
|
|
public UpdateField<uint> ItemID = new(0, 1);
|
|
public UpdateField<uint> SecondaryItemModifiedAppearanceID = new(0, 2);
|
|
public UpdateField<ushort> ItemAppearanceModID = new(0, 3);
|
|
public UpdateField<ushort> ItemVisual = new(0, 4);
|
|
|
|
public VisibleItem() : base(5) { }
|
|
|
|
public void WriteCreate(WorldPacket data, Unit owner, Player receiver)
|
|
{
|
|
data.WriteUInt32(ItemID);
|
|
data.WriteUInt32(SecondaryItemModifiedAppearanceID);
|
|
data.WriteUInt16(ItemAppearanceModID);
|
|
data.WriteUInt16(ItemVisual);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Unit owner, Player receiver)
|
|
{
|
|
UpdateMask changesMask = _changesMask;
|
|
if (ignoreChangesMask)
|
|
changesMask.SetAll();
|
|
|
|
data.WriteBits(changesMask.GetBlock(0), 5);
|
|
|
|
data.FlushBits();
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[1])
|
|
{
|
|
data.WriteUInt32(ItemID);
|
|
}
|
|
if (changesMask[2])
|
|
{
|
|
data.WriteUInt32(SecondaryItemModifiedAppearanceID);
|
|
}
|
|
if (changesMask[3])
|
|
{
|
|
data.WriteUInt16(ItemAppearanceModID);
|
|
}
|
|
if (changesMask[4])
|
|
{
|
|
data.WriteUInt16(ItemVisual);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(ItemID);
|
|
ClearChangesMask(SecondaryItemModifiedAppearanceID);
|
|
ClearChangesMask(ItemAppearanceModID);
|
|
ClearChangesMask(ItemVisual);
|
|
_changesMask.ResetAll();
|
|
}
|
|
}
|
|
|
|
public class PassiveSpellHistory
|
|
{
|
|
public int SpellID;
|
|
public int AuraSpellID;
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|
|
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public void WriteCreate(WorldPacket data, Unit owner, Player receiver)
|
|
{
|
|
data.WriteInt32(SpellID);
|
|
data.WriteInt32(AuraSpellID);
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|
}
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|
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public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Unit owner, Player receiver)
|
|
{
|
|
data.WriteInt32(SpellID);
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data.WriteInt32(AuraSpellID);
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|
}
|
|
}
|
|
|
|
public class UnitData : BaseUpdateData<Unit>
|
|
{
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public UpdateField<List<uint>> StateWorldEffectIDs = new(0, 1);
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public DynamicUpdateField<PassiveSpellHistory> PassiveSpells = new(0, 2);
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public DynamicUpdateField<int> WorldEffects = new(0, 3);
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public DynamicUpdateField<ObjectGuid> ChannelObjects = new(0, 4);
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|
public UpdateField<uint> DisplayID = new(0, 5);
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public UpdateField<uint> StateSpellVisualID = new(0, 6);
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|
public UpdateField<uint> StateAnimID = new(0, 7);
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|
public UpdateField<uint> StateAnimKitID = new(0, 8);
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|
public UpdateField<uint> StateWorldEffectsQuestObjectiveID = new(0, 9);
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|
public UpdateField<int> SpellOverrideNameID = new(0, 10);
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|
public UpdateField<ObjectGuid> Charm = new(0, 11);
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|
public UpdateField<ObjectGuid> Summon = new(0, 12);
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|
public UpdateField<ObjectGuid> Critter = new(0, 13);
|
|
public UpdateField<ObjectGuid> CharmedBy = new(0, 14);
|
|
public UpdateField<ObjectGuid> SummonedBy = new(0, 15);
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|
public UpdateField<ObjectGuid> CreatedBy = new(0, 16);
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|
public UpdateField<ObjectGuid> DemonCreator = new(0, 17);
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|
public UpdateField<ObjectGuid> LookAtControllerTarget = new(0, 18);
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|
public UpdateField<ObjectGuid> Target = new(0, 19);
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|
public UpdateField<ObjectGuid> BattlePetCompanionGUID = new(0, 20);
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|
public UpdateField<ulong> BattlePetDBID = new(0, 21);
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|
public UpdateField<UnitChannel> ChannelData = new(0, 22);
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|
public UpdateField<uint> SummonedByHomeRealm = new(0, 23);
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|
public UpdateField<byte> Race = new(0, 24);
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|
public UpdateField<byte> ClassId = new(0, 25);
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|
public UpdateField<byte> PlayerClassId = new(0, 26);
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|
public UpdateField<byte> Sex = new(0, 27);
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|
public UpdateField<byte> DisplayPower = new(0, 28);
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|
public UpdateField<uint> OverrideDisplayPowerID = new(0, 29);
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|
public UpdateField<ulong> Health = new(0, 30);
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|
public UpdateField<ulong> MaxHealth = new(0, 31);
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|
public UpdateField<uint> Level = new(32, 33);
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|
public UpdateField<int> EffectiveLevel = new(32, 34);
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|
public UpdateField<uint> ContentTuningID = new(32, 35);
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|
public UpdateField<int> ScalingLevelMin = new(32, 36);
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|
public UpdateField<int> ScalingLevelMax = new(32, 37);
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|
public UpdateField<int> ScalingLevelDelta = new(32, 38);
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|
public UpdateField<int> ScalingFactionGroup = new(32, 39);
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public UpdateField<int> ScalingHealthItemLevelCurveID = new(32, 40);
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|
public UpdateField<int> ScalingDamageItemLevelCurveID = new(32, 41);
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public UpdateField<uint> FactionTemplate = new(32, 42);
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|
public UpdateField<uint> Flags = new(32, 43);
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|
public UpdateField<uint> Flags2 = new(32, 44);
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|
public UpdateField<uint> Flags3 = new(32, 45);
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public UpdateField<uint> AuraState = new(32, 46);
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|
public UpdateField<uint> RangedAttackRoundBaseTime = new(32, 47);
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|
public UpdateField<float> BoundingRadius = new(32, 48);
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|
public UpdateField<float> CombatReach = new(32, 49);
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|
public UpdateField<float> DisplayScale = new(32, 50);
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|
public UpdateField<int> CreatureFamily = new(32, 51);
|
|
public UpdateField<int> CreatureType = new(32, 52);
|
|
public UpdateField<uint> NativeDisplayID = new(32, 53);
|
|
public UpdateField<float> NativeXDisplayScale = new(32, 54);
|
|
public UpdateField<uint> MountDisplayID = new(32, 55);
|
|
public UpdateField<uint> CosmeticMountDisplayID = new(32, 56);
|
|
public UpdateField<float> MinDamage = new(32, 57);
|
|
public UpdateField<float> MaxDamage = new(32, 58);
|
|
public UpdateField<float> MinOffHandDamage = new(32, 59);
|
|
public UpdateField<float> MaxOffHandDamage = new(32, 60);
|
|
public UpdateField<byte> StandState = new(32, 61);
|
|
public UpdateField<byte> PetTalentPoints = new(32, 62);
|
|
public UpdateField<byte> VisFlags = new(32, 63);
|
|
public UpdateField<byte> AnimTier = new(64, 65);
|
|
public UpdateField<uint> PetNumber = new(64, 66);
|
|
public UpdateField<uint> PetNameTimestamp = new(64, 67);
|
|
public UpdateField<uint> PetExperience = new(64, 68);
|
|
public UpdateField<uint> PetNextLevelExperience = new(64, 69);
|
|
public UpdateField<float> ModCastingSpeed = new(64, 70);
|
|
public UpdateField<float> ModCastingSpeedNeg = new(64, 71);
|
|
public UpdateField<float> ModSpellHaste = new(64, 72);
|
|
public UpdateField<float> ModHaste = new(64, 73);
|
|
public UpdateField<float> ModRangedHaste = new(64, 74);
|
|
public UpdateField<float> ModHasteRegen = new(64, 75);
|
|
public UpdateField<float> ModTimeRate = new(64, 76);
|
|
public UpdateField<uint> CreatedBySpell = new(64, 77);
|
|
public UpdateField<int> EmoteState = new(64, 78);
|
|
public UpdateField<uint> BaseMana = new(64, 79);
|
|
public UpdateField<uint> BaseHealth = new(64, 80);
|
|
public UpdateField<byte> SheatheState = new(64, 81);
|
|
public UpdateField<byte> PvpFlags = new(64, 82);
|
|
public UpdateField<byte> PetFlags = new(64, 83);
|
|
public UpdateField<byte> ShapeshiftForm = new(64, 84);
|
|
public UpdateField<int> AttackPower = new(64, 85);
|
|
public UpdateField<int> AttackPowerModPos = new(64, 86);
|
|
public UpdateField<int> AttackPowerModNeg = new(64, 87);
|
|
public UpdateField<float> AttackPowerMultiplier = new(64, 88);
|
|
public UpdateField<int> RangedAttackPower = new(64, 89);
|
|
public UpdateField<int> RangedAttackPowerModPos = new(64, 90);
|
|
public UpdateField<int> RangedAttackPowerModNeg = new(64, 91);
|
|
public UpdateField<float> RangedAttackPowerMultiplier = new(64, 92);
|
|
public UpdateField<int> MainHandWeaponAttackPower = new(64, 93);
|
|
public UpdateField<int> OffHandWeaponAttackPower = new(64, 94);
|
|
public UpdateField<int> RangedWeaponAttackPower = new(64, 95);
|
|
public UpdateField<int> SetAttackSpeedAura = new(96, 97);
|
|
public UpdateField<float> Lifesteal = new(96, 98);
|
|
public UpdateField<float> MinRangedDamage = new(96, 99);
|
|
public UpdateField<float> MaxRangedDamage = new(96, 100);
|
|
public UpdateField<float> ManaCostMultiplier = new(96, 101);
|
|
public UpdateField<float> MaxHealthModifier = new(96, 102);
|
|
public UpdateField<float> HoverHeight = new(96, 103);
|
|
public UpdateField<uint> MinItemLevelCutoff = new(96, 104);
|
|
public UpdateField<uint> MinItemLevel = new(96, 105);
|
|
public UpdateField<uint> MaxItemLevel = new(96, 106);
|
|
public UpdateField<int> AzeriteItemLevel = new(96, 107);
|
|
public UpdateField<uint> WildBattlePetLevel = new(96, 108);
|
|
public UpdateField<uint> BattlePetCompanionExperience = new(96, 109);
|
|
public UpdateField<uint> BattlePetCompanionNameTimestamp = new(96, 110);
|
|
public UpdateField<int> InteractSpellID = new(96, 111);
|
|
public UpdateField<int> ScaleDuration = new(96, 112);
|
|
public UpdateField<int> LooksLikeMountID = new(96, 113);
|
|
public UpdateField<int> LooksLikeCreatureID = new(96, 114);
|
|
public UpdateField<int> LookAtControllerID = new(96, 115);
|
|
public UpdateField<int> TaxiNodesID = new(96, 116);
|
|
public UpdateField<ObjectGuid> GuildGUID = new(96, 117);
|
|
public UpdateField<uint> SilencedSchoolMask = new(96, 118);
|
|
public UpdateField<ObjectGuid> NameplateAttachToGUID = new(96, 119); // When set, nameplate of this unit will instead appear on that object
|
|
public UpdateFieldArray<uint> NpcFlags = new(2, 120, 121);
|
|
public UpdateFieldArray<int> Power = new(7, 123, 124);
|
|
public UpdateFieldArray<uint> MaxPower = new(7, 123, 131);
|
|
public UpdateFieldArray<float> PowerRegenFlatModifier = new(7, 123, 138);
|
|
public UpdateFieldArray<float> PowerRegenInterruptedFlatModifier = new(7, 123, 145);
|
|
public UpdateFieldArray<VisibleItem> VirtualItems = new(3, 152, 153);
|
|
public UpdateFieldArray<uint> AttackRoundBaseTime = new(2, 156, 157);
|
|
public UpdateFieldArray<int> Stats = new(4, 159, 160);
|
|
public UpdateFieldArray<int> StatPosBuff = new(4, 159, 164);
|
|
public UpdateFieldArray<int> StatNegBuff = new(4, 159, 168);
|
|
public UpdateFieldArray<int> Resistances = new(7, 172, 173);
|
|
public UpdateFieldArray<int> BonusResistanceMods = new(7, 172, 180);
|
|
public UpdateFieldArray<int> ManaCostModifier = new(7, 172, 187);
|
|
|
|
public UnitData() : base(0, TypeId.Unit, 194) { }
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|
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public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Unit owner, Player receiver)
|
|
{
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|
data.WriteUInt32(GetViewerDependentDisplayId(this, owner, receiver));
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for (int i = 0; i < 2; ++i)
|
|
data.WriteUInt32(GetViewerDependentNpcFlags(this, i, owner, receiver));
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|
|
|
data.WriteUInt32(StateSpellVisualID);
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|
data.WriteUInt32(StateAnimID);
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|
data.WriteUInt32(StateAnimKitID);
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|
data.WriteInt32(((List<uint>)StateWorldEffectIDs).Count);
|
|
data.WriteUInt32(StateWorldEffectsQuestObjectiveID);
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|
data.WriteInt32(SpellOverrideNameID);
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|
for (int i = 0; i < ((List<uint>)StateWorldEffectIDs).Count; ++i)
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|
data.WriteUInt32(((List<uint>)StateWorldEffectIDs)[i]);
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|
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data.WritePackedGuid(Charm);
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|
data.WritePackedGuid(Summon);
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|
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
|
|
data.WritePackedGuid(Critter);
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|
|
|
data.WritePackedGuid(CharmedBy);
|
|
data.WritePackedGuid(SummonedBy);
|
|
data.WritePackedGuid(CreatedBy);
|
|
data.WritePackedGuid(DemonCreator);
|
|
data.WritePackedGuid(LookAtControllerTarget);
|
|
data.WritePackedGuid(Target);
|
|
data.WritePackedGuid(BattlePetCompanionGUID);
|
|
data.WriteUInt64(BattlePetDBID);
|
|
((UnitChannel)ChannelData).WriteCreate(data, owner, receiver);
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|
data.WriteUInt32(SummonedByHomeRealm);
|
|
data.WriteUInt8(Race);
|
|
data.WriteUInt8(ClassId);
|
|
data.WriteUInt8(PlayerClassId);
|
|
data.WriteUInt8(Sex);
|
|
data.WriteUInt8(DisplayPower);
|
|
data.WriteUInt32(OverrideDisplayPowerID);
|
|
data.WriteUInt64(Health);
|
|
for (int i = 0; i < 7; ++i)
|
|
{
|
|
data.WriteInt32(Power[i]);
|
|
data.WriteUInt32(MaxPower[i]);
|
|
}
|
|
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner) || fieldVisibilityFlags.HasFlag(UpdateFieldFlag.UnitAll))
|
|
{
|
|
for (int i = 0; i < 7; ++i)
|
|
{
|
|
data.WriteFloat(PowerRegenFlatModifier[i]);
|
|
data.WriteFloat(PowerRegenInterruptedFlatModifier[i]);
|
|
}
|
|
}
|
|
data.WriteUInt64(MaxHealth);
|
|
data.WriteUInt32(Level);
|
|
data.WriteInt32(EffectiveLevel);
|
|
data.WriteUInt32(ContentTuningID);
|
|
data.WriteInt32(ScalingLevelMin);
|
|
data.WriteInt32(ScalingLevelMax);
|
|
data.WriteInt32(ScalingLevelDelta);
|
|
data.WriteInt32(ScalingFactionGroup);
|
|
data.WriteInt32(ScalingHealthItemLevelCurveID);
|
|
data.WriteInt32(ScalingDamageItemLevelCurveID);
|
|
data.WriteUInt32(GetViewerDependentFactionTemplate(this, owner, receiver));
|
|
for (int i = 0; i < 3; ++i)
|
|
VirtualItems[i].WriteCreate(data, owner, receiver);
|
|
|
|
data.WriteUInt32(GetViewerDependentFlags(this, owner, receiver));
|
|
data.WriteUInt32(Flags2);
|
|
data.WriteUInt32(Flags3);
|
|
data.WriteUInt32(GetViewerDependentAuraState(this, owner, receiver));
|
|
for (int i = 0; i < 2; ++i)
|
|
data.WriteUInt32(AttackRoundBaseTime[i]);
|
|
|
|
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
|
|
data.WriteUInt32(RangedAttackRoundBaseTime);
|
|
|
|
data.WriteFloat(BoundingRadius);
|
|
data.WriteFloat(CombatReach);
|
|
data.WriteFloat(DisplayScale);
|
|
data.WriteInt32(CreatureFamily);
|
|
data.WriteInt32(CreatureType);
|
|
data.WriteUInt32(NativeDisplayID);
|
|
data.WriteFloat(NativeXDisplayScale);
|
|
data.WriteUInt32(MountDisplayID);
|
|
data.WriteUInt32(CosmeticMountDisplayID);
|
|
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner) || fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Empath))
|
|
{
|
|
data.WriteFloat(MinDamage);
|
|
data.WriteFloat(MaxDamage);
|
|
data.WriteFloat(MinOffHandDamage);
|
|
data.WriteFloat(MaxOffHandDamage);
|
|
}
|
|
data.WriteUInt8(StandState);
|
|
data.WriteUInt8(PetTalentPoints);
|
|
data.WriteUInt8(VisFlags);
|
|
data.WriteUInt8(AnimTier);
|
|
data.WriteUInt32(PetNumber);
|
|
data.WriteUInt32(PetNameTimestamp);
|
|
data.WriteUInt32(PetExperience);
|
|
data.WriteUInt32(PetNextLevelExperience);
|
|
data.WriteFloat(ModCastingSpeed);
|
|
data.WriteFloat(ModCastingSpeedNeg);
|
|
data.WriteFloat(ModSpellHaste);
|
|
data.WriteFloat(ModHaste);
|
|
data.WriteFloat(ModRangedHaste);
|
|
data.WriteFloat(ModHasteRegen);
|
|
data.WriteFloat(ModTimeRate);
|
|
data.WriteUInt32(CreatedBySpell);
|
|
data.WriteInt32(EmoteState);
|
|
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
|
|
{
|
|
for (int i = 0; i < 4; ++i)
|
|
{
|
|
data.WriteInt32(Stats[i]);
|
|
data.WriteInt32(StatPosBuff[i]);
|
|
data.WriteInt32(StatNegBuff[i]);
|
|
}
|
|
}
|
|
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner) || fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Empath))
|
|
{
|
|
for (int i = 0; i < 7; ++i)
|
|
{
|
|
data.WriteInt32(Resistances[i]);
|
|
}
|
|
}
|
|
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
|
|
{
|
|
for (int i = 0; i < 7; ++i)
|
|
{
|
|
data.WriteInt32(BonusResistanceMods[i]);
|
|
data.WriteInt32(ManaCostModifier[i]);
|
|
}
|
|
}
|
|
data.WriteUInt32(BaseMana);
|
|
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
|
|
data.WriteUInt32(BaseHealth);
|
|
|
|
data.WriteUInt8(SheatheState);
|
|
data.WriteUInt8((byte)GetViewerDependentPvpFlags(this, owner, receiver));
|
|
data.WriteUInt8(PetFlags);
|
|
data.WriteUInt8(ShapeshiftForm);
|
|
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
|
|
{
|
|
data.WriteInt32(AttackPower);
|
|
data.WriteInt32(AttackPowerModPos);
|
|
data.WriteInt32(AttackPowerModNeg);
|
|
data.WriteFloat(AttackPowerMultiplier);
|
|
data.WriteInt32(RangedAttackPower);
|
|
data.WriteInt32(RangedAttackPowerModPos);
|
|
data.WriteInt32(RangedAttackPowerModNeg);
|
|
data.WriteFloat(RangedAttackPowerMultiplier);
|
|
data.WriteInt32(MainHandWeaponAttackPower);
|
|
data.WriteInt32(OffHandWeaponAttackPower);
|
|
data.WriteInt32(RangedWeaponAttackPower);
|
|
data.WriteInt32(SetAttackSpeedAura);
|
|
data.WriteFloat(Lifesteal);
|
|
data.WriteFloat(MinRangedDamage);
|
|
data.WriteFloat(MaxRangedDamage);
|
|
data.WriteFloat(ManaCostMultiplier);
|
|
data.WriteFloat(MaxHealthModifier);
|
|
}
|
|
data.WriteFloat(HoverHeight);
|
|
data.WriteUInt32(MinItemLevelCutoff);
|
|
data.WriteUInt32(MinItemLevel);
|
|
data.WriteUInt32(MaxItemLevel);
|
|
data.WriteInt32(AzeriteItemLevel);
|
|
data.WriteUInt32(WildBattlePetLevel);
|
|
data.WriteUInt32(BattlePetCompanionExperience);
|
|
data.WriteUInt32(BattlePetCompanionNameTimestamp);
|
|
data.WriteInt32(InteractSpellID);
|
|
data.WriteInt32(ScaleDuration);
|
|
data.WriteInt32(LooksLikeMountID);
|
|
data.WriteInt32(LooksLikeCreatureID);
|
|
data.WriteInt32(LookAtControllerID);
|
|
data.WriteInt32(TaxiNodesID);
|
|
data.WritePackedGuid(GuildGUID);
|
|
data.WriteInt32(PassiveSpells.Size());
|
|
data.WriteInt32(WorldEffects.Size());
|
|
data.WriteInt32(ChannelObjects.Size());
|
|
data.WriteUInt32(SilencedSchoolMask);
|
|
data.WritePackedGuid(NameplateAttachToGUID);
|
|
|
|
for (int i = 0; i < PassiveSpells.Size(); ++i)
|
|
PassiveSpells[i].WriteCreate(data, owner, receiver);
|
|
|
|
for (int i = 0; i < WorldEffects.Size(); ++i)
|
|
data.WriteInt32(WorldEffects[i]);
|
|
|
|
for (int i = 0; i < ChannelObjects.Size(); ++i)
|
|
data.WritePackedGuid(ChannelObjects[i]);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Unit owner, Player receiver)
|
|
{
|
|
UpdateMask allowedMaskForTarget = new(195, new uint[] { 0xFFFFDFFFu, 0xE1FF7FFFu, 0x001EFFFFu, 0xFFFFFF81u, 0x7F0003FFu, 0x00000000u, 0x00000000u });
|
|
AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags);
|
|
WriteUpdate(data, _changesMask & allowedMaskForTarget, false, owner, receiver);
|
|
}
|
|
|
|
public void AppendAllowedFieldsMaskForFlag(UpdateMask allowedMaskForTarget, UpdateFieldFlag fieldVisibilityFlags)
|
|
{
|
|
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Owner))
|
|
allowedMaskForTarget.OR(new UpdateMask(195, new uint[] { 0x00002000u, 0x1E008000u, 0xFFE10000u, 0x0800007Eu, 0x80FFFC00u, 0xFFFFFFFFu, 0x00000003u }));
|
|
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.UnitAll))
|
|
allowedMaskForTarget.OR(new UpdateMask(195, new uint[] { 0x00000000u, 0x00000000u, 0x00000000u, 0x08000000u, 0x00FFFC00u, 0x00000000u, 0x00000000u }));
|
|
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.Empath))
|
|
allowedMaskForTarget.OR(new UpdateMask(195, new uint[] { 0x00000000u, 0x1E000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x000FF000u, 0x00000000u }));
|
|
}
|
|
|
|
public void FilterDisallowedFieldsMaskForFlag(UpdateMask changesMask, UpdateFieldFlag fieldVisibilityFlags)
|
|
{
|
|
UpdateMask allowedMaskForTarget = new(195, new[] { 0xFFFFDFFFu, 0xE1FF7FFFu, 0x001EFFFFu, 0xFFFFFF81u, 0x7F0003FFu, 0x00000000u, 0x00000000u });
|
|
AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags);
|
|
changesMask.AND(allowedMaskForTarget);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, Unit owner, Player receiver)
|
|
{
|
|
data.WriteBits(changesMask.GetBlocksMask(0), 7);
|
|
for (uint i = 0; i < 7; ++i)
|
|
if (changesMask.GetBlock(i) != 0)
|
|
data.WriteBits(changesMask.GetBlock(i), 32);
|
|
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[1])
|
|
{
|
|
data.WriteBits(((List<uint>)StateWorldEffectIDs).Count, 32);
|
|
for (int i = 0; i < ((List<uint>)StateWorldEffectIDs).Count; ++i)
|
|
{
|
|
data.WriteUInt32(((List<uint>)StateWorldEffectIDs)[i]);
|
|
}
|
|
}
|
|
}
|
|
data.FlushBits();
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[2])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
PassiveSpells.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(PassiveSpells.Size(), data);
|
|
}
|
|
if (changesMask[3])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
WorldEffects.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(WorldEffects.Size(), data);
|
|
}
|
|
if (changesMask[4])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
ChannelObjects.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(ChannelObjects.Size(), data);
|
|
}
|
|
}
|
|
data.FlushBits();
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[2])
|
|
{
|
|
for (int i = 0; i < PassiveSpells.Size(); ++i)
|
|
{
|
|
if (PassiveSpells.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
PassiveSpells[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[3])
|
|
{
|
|
for (int i = 0; i < WorldEffects.Size(); ++i)
|
|
{
|
|
if (WorldEffects.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
data.WriteInt32(WorldEffects[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[4])
|
|
{
|
|
for (int i = 0; i < ChannelObjects.Size(); ++i)
|
|
{
|
|
if (ChannelObjects.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
data.WritePackedGuid(ChannelObjects[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[5])
|
|
{
|
|
data.WriteUInt32(GetViewerDependentDisplayId(this, owner, receiver));
|
|
}
|
|
if (changesMask[6])
|
|
{
|
|
data.WriteUInt32(StateSpellVisualID);
|
|
}
|
|
if (changesMask[7])
|
|
{
|
|
data.WriteUInt32(StateAnimID);
|
|
}
|
|
if (changesMask[8])
|
|
{
|
|
data.WriteUInt32(StateAnimKitID);
|
|
}
|
|
if (changesMask[9])
|
|
{
|
|
data.WriteUInt32(StateWorldEffectsQuestObjectiveID);
|
|
}
|
|
if (changesMask[10])
|
|
{
|
|
data.WriteInt32(SpellOverrideNameID);
|
|
}
|
|
if (changesMask[11])
|
|
{
|
|
data.WritePackedGuid(Charm);
|
|
}
|
|
if (changesMask[12])
|
|
{
|
|
data.WritePackedGuid(Summon);
|
|
}
|
|
if (changesMask[13])
|
|
{
|
|
data.WritePackedGuid(Critter);
|
|
}
|
|
if (changesMask[14])
|
|
{
|
|
data.WritePackedGuid(CharmedBy);
|
|
}
|
|
if (changesMask[15])
|
|
{
|
|
data.WritePackedGuid(SummonedBy);
|
|
}
|
|
if (changesMask[16])
|
|
{
|
|
data.WritePackedGuid(CreatedBy);
|
|
}
|
|
if (changesMask[17])
|
|
{
|
|
data.WritePackedGuid(DemonCreator);
|
|
}
|
|
if (changesMask[18])
|
|
{
|
|
data.WritePackedGuid(LookAtControllerTarget);
|
|
}
|
|
if (changesMask[19])
|
|
{
|
|
data.WritePackedGuid(Target);
|
|
}
|
|
if (changesMask[20])
|
|
{
|
|
data.WritePackedGuid(BattlePetCompanionGUID);
|
|
}
|
|
if (changesMask[21])
|
|
{
|
|
data.WriteUInt64(BattlePetDBID);
|
|
}
|
|
if (changesMask[22])
|
|
{
|
|
((UnitChannel)ChannelData).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
if (changesMask[23])
|
|
{
|
|
data.WriteUInt32(SummonedByHomeRealm);
|
|
}
|
|
if (changesMask[24])
|
|
{
|
|
data.WriteUInt8(Race);
|
|
}
|
|
if (changesMask[25])
|
|
{
|
|
data.WriteUInt8(ClassId);
|
|
}
|
|
if (changesMask[26])
|
|
{
|
|
data.WriteUInt8(PlayerClassId);
|
|
}
|
|
if (changesMask[27])
|
|
{
|
|
data.WriteUInt8(Sex);
|
|
}
|
|
if (changesMask[28])
|
|
{
|
|
data.WriteUInt8(DisplayPower);
|
|
}
|
|
if (changesMask[29])
|
|
{
|
|
data.WriteUInt32(OverrideDisplayPowerID);
|
|
}
|
|
if (changesMask[30])
|
|
{
|
|
data.WriteUInt64(Health);
|
|
}
|
|
if (changesMask[31])
|
|
{
|
|
data.WriteUInt64(MaxHealth);
|
|
}
|
|
}
|
|
if (changesMask[32])
|
|
{
|
|
if (changesMask[33])
|
|
{
|
|
data.WriteUInt32(Level);
|
|
}
|
|
if (changesMask[34])
|
|
{
|
|
data.WriteInt32(EffectiveLevel);
|
|
}
|
|
if (changesMask[35])
|
|
{
|
|
data.WriteUInt32(ContentTuningID);
|
|
}
|
|
if (changesMask[36])
|
|
{
|
|
data.WriteInt32(ScalingLevelMin);
|
|
}
|
|
if (changesMask[37])
|
|
{
|
|
data.WriteInt32(ScalingLevelMax);
|
|
}
|
|
if (changesMask[38])
|
|
{
|
|
data.WriteInt32(ScalingLevelDelta);
|
|
}
|
|
if (changesMask[39])
|
|
{
|
|
data.WriteInt32(ScalingFactionGroup);
|
|
}
|
|
if (changesMask[40])
|
|
{
|
|
data.WriteInt32(ScalingHealthItemLevelCurveID);
|
|
}
|
|
if (changesMask[41])
|
|
{
|
|
data.WriteInt32(ScalingDamageItemLevelCurveID);
|
|
}
|
|
if (changesMask[42])
|
|
{
|
|
data.WriteUInt32(GetViewerDependentFactionTemplate(this, owner, receiver));
|
|
}
|
|
if (changesMask[43])
|
|
{
|
|
data.WriteUInt32(GetViewerDependentFlags(this, owner, receiver));
|
|
}
|
|
if (changesMask[44])
|
|
{
|
|
data.WriteUInt32(Flags2);
|
|
}
|
|
if (changesMask[45])
|
|
{
|
|
data.WriteUInt32(Flags3);
|
|
}
|
|
if (changesMask[46])
|
|
{
|
|
data.WriteUInt32(GetViewerDependentAuraState(this, owner, receiver));
|
|
}
|
|
if (changesMask[47])
|
|
{
|
|
data.WriteUInt32(RangedAttackRoundBaseTime);
|
|
}
|
|
if (changesMask[48])
|
|
{
|
|
data.WriteFloat(BoundingRadius);
|
|
}
|
|
if (changesMask[49])
|
|
{
|
|
data.WriteFloat(CombatReach);
|
|
}
|
|
if (changesMask[50])
|
|
{
|
|
data.WriteFloat(DisplayScale);
|
|
}
|
|
if (changesMask[51])
|
|
{
|
|
data.WriteInt32(CreatureFamily);
|
|
}
|
|
if (changesMask[52])
|
|
{
|
|
data.WriteInt32(CreatureType);
|
|
}
|
|
if (changesMask[53])
|
|
{
|
|
data.WriteUInt32(NativeDisplayID);
|
|
}
|
|
if (changesMask[54])
|
|
{
|
|
data.WriteFloat(NativeXDisplayScale);
|
|
}
|
|
if (changesMask[55])
|
|
{
|
|
data.WriteUInt32(MountDisplayID);
|
|
}
|
|
if (changesMask[56])
|
|
{
|
|
data.WriteUInt32(CosmeticMountDisplayID);
|
|
}
|
|
if (changesMask[57])
|
|
{
|
|
data.WriteFloat(MinDamage);
|
|
}
|
|
if (changesMask[58])
|
|
{
|
|
data.WriteFloat(MaxDamage);
|
|
}
|
|
if (changesMask[59])
|
|
{
|
|
data.WriteFloat(MinOffHandDamage);
|
|
}
|
|
if (changesMask[60])
|
|
{
|
|
data.WriteFloat(MaxOffHandDamage);
|
|
}
|
|
if (changesMask[61])
|
|
{
|
|
data.WriteUInt8(StandState);
|
|
}
|
|
if (changesMask[62])
|
|
{
|
|
data.WriteUInt8(PetTalentPoints);
|
|
}
|
|
if (changesMask[63])
|
|
{
|
|
data.WriteUInt8(VisFlags);
|
|
}
|
|
}
|
|
if (changesMask[64])
|
|
{
|
|
if (changesMask[65])
|
|
{
|
|
data.WriteUInt8(AnimTier);
|
|
}
|
|
if (changesMask[66])
|
|
{
|
|
data.WriteUInt32(PetNumber);
|
|
}
|
|
if (changesMask[67])
|
|
{
|
|
data.WriteUInt32(PetNameTimestamp);
|
|
}
|
|
if (changesMask[68])
|
|
{
|
|
data.WriteUInt32(PetExperience);
|
|
}
|
|
if (changesMask[69])
|
|
{
|
|
data.WriteUInt32(PetNextLevelExperience);
|
|
}
|
|
if (changesMask[70])
|
|
{
|
|
data.WriteFloat(ModCastingSpeed);
|
|
}
|
|
if (changesMask[71])
|
|
{
|
|
data.WriteFloat(ModCastingSpeedNeg);
|
|
}
|
|
if (changesMask[72])
|
|
{
|
|
data.WriteFloat(ModSpellHaste);
|
|
}
|
|
if (changesMask[73])
|
|
{
|
|
data.WriteFloat(ModHaste);
|
|
}
|
|
if (changesMask[74])
|
|
{
|
|
data.WriteFloat(ModRangedHaste);
|
|
}
|
|
if (changesMask[75])
|
|
{
|
|
data.WriteFloat(ModHasteRegen);
|
|
}
|
|
if (changesMask[76])
|
|
{
|
|
data.WriteFloat(ModTimeRate);
|
|
}
|
|
if (changesMask[77])
|
|
{
|
|
data.WriteUInt32(CreatedBySpell);
|
|
}
|
|
if (changesMask[78])
|
|
{
|
|
data.WriteInt32(EmoteState);
|
|
}
|
|
if (changesMask[79])
|
|
{
|
|
data.WriteUInt32(BaseMana);
|
|
}
|
|
if (changesMask[80])
|
|
{
|
|
data.WriteUInt32(BaseHealth);
|
|
}
|
|
if (changesMask[81])
|
|
{
|
|
data.WriteUInt8(SheatheState);
|
|
}
|
|
if (changesMask[82])
|
|
{
|
|
data.WriteUInt8((byte)GetViewerDependentPvpFlags(this, owner, receiver));
|
|
}
|
|
if (changesMask[83])
|
|
{
|
|
data.WriteUInt8(PetFlags);
|
|
}
|
|
if (changesMask[84])
|
|
{
|
|
data.WriteUInt8(ShapeshiftForm);
|
|
}
|
|
if (changesMask[85])
|
|
{
|
|
data.WriteInt32(AttackPower);
|
|
}
|
|
if (changesMask[86])
|
|
{
|
|
data.WriteInt32(AttackPowerModPos);
|
|
}
|
|
if (changesMask[87])
|
|
{
|
|
data.WriteInt32(AttackPowerModNeg);
|
|
}
|
|
if (changesMask[88])
|
|
{
|
|
data.WriteFloat(AttackPowerMultiplier);
|
|
}
|
|
if (changesMask[89])
|
|
{
|
|
data.WriteInt32(RangedAttackPower);
|
|
}
|
|
if (changesMask[90])
|
|
{
|
|
data.WriteInt32(RangedAttackPowerModPos);
|
|
}
|
|
if (changesMask[91])
|
|
{
|
|
data.WriteInt32(RangedAttackPowerModNeg);
|
|
}
|
|
if (changesMask[92])
|
|
{
|
|
data.WriteFloat(RangedAttackPowerMultiplier);
|
|
}
|
|
if (changesMask[93])
|
|
{
|
|
data.WriteInt32(MainHandWeaponAttackPower);
|
|
}
|
|
if (changesMask[94])
|
|
{
|
|
data.WriteInt32(OffHandWeaponAttackPower);
|
|
}
|
|
if (changesMask[95])
|
|
{
|
|
data.WriteInt32(RangedWeaponAttackPower);
|
|
}
|
|
}
|
|
if (changesMask[96])
|
|
{
|
|
if (changesMask[97])
|
|
{
|
|
data.WriteInt32(SetAttackSpeedAura);
|
|
}
|
|
if (changesMask[98])
|
|
{
|
|
data.WriteFloat(Lifesteal);
|
|
}
|
|
if (changesMask[99])
|
|
{
|
|
data.WriteFloat(MinRangedDamage);
|
|
}
|
|
if (changesMask[100])
|
|
{
|
|
data.WriteFloat(MaxRangedDamage);
|
|
}
|
|
if (changesMask[101])
|
|
{
|
|
data.WriteFloat(ManaCostMultiplier);
|
|
}
|
|
if (changesMask[102])
|
|
{
|
|
data.WriteFloat(MaxHealthModifier);
|
|
}
|
|
if (changesMask[103])
|
|
{
|
|
data.WriteFloat(HoverHeight);
|
|
}
|
|
if (changesMask[104])
|
|
{
|
|
data.WriteUInt32(MinItemLevelCutoff);
|
|
}
|
|
if (changesMask[105])
|
|
{
|
|
data.WriteUInt32(MinItemLevel);
|
|
}
|
|
if (changesMask[106])
|
|
{
|
|
data.WriteUInt32(MaxItemLevel);
|
|
}
|
|
if (changesMask[107])
|
|
{
|
|
data.WriteInt32(AzeriteItemLevel);
|
|
}
|
|
if (changesMask[108])
|
|
{
|
|
data.WriteUInt32(WildBattlePetLevel);
|
|
}
|
|
if (changesMask[109])
|
|
{
|
|
data.WriteUInt32(BattlePetCompanionExperience);
|
|
}
|
|
if (changesMask[110])
|
|
{
|
|
data.WriteUInt32(BattlePetCompanionNameTimestamp);
|
|
}
|
|
if (changesMask[111])
|
|
{
|
|
data.WriteInt32(InteractSpellID);
|
|
}
|
|
if (changesMask[112])
|
|
{
|
|
data.WriteInt32(ScaleDuration);
|
|
}
|
|
if (changesMask[113])
|
|
{
|
|
data.WriteInt32(LooksLikeMountID);
|
|
}
|
|
if (changesMask[114])
|
|
{
|
|
data.WriteInt32(LooksLikeCreatureID);
|
|
}
|
|
if (changesMask[115])
|
|
{
|
|
data.WriteInt32(LookAtControllerID);
|
|
}
|
|
if (changesMask[116])
|
|
{
|
|
data.WriteInt32(TaxiNodesID);
|
|
}
|
|
if (changesMask[117])
|
|
{
|
|
data.WritePackedGuid(GuildGUID);
|
|
}
|
|
if (changesMask[118])
|
|
{
|
|
data.WriteUInt32(SilencedSchoolMask);
|
|
}
|
|
if (changesMask[119])
|
|
{
|
|
data.WritePackedGuid(NameplateAttachToGUID);
|
|
}
|
|
}
|
|
if (changesMask[120])
|
|
{
|
|
for (int i = 0; i < 2; ++i)
|
|
{
|
|
if (changesMask[121 + i])
|
|
{
|
|
data.WriteUInt32(GetViewerDependentNpcFlags(this, i, owner, receiver));
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[123])
|
|
{
|
|
for (int i = 0; i < 7; ++i)
|
|
{
|
|
if (changesMask[124 + i])
|
|
{
|
|
data.WriteInt32(Power[i]);
|
|
}
|
|
if (changesMask[131 + i])
|
|
{
|
|
data.WriteUInt32(MaxPower[i]);
|
|
}
|
|
if (changesMask[138 + i])
|
|
{
|
|
data.WriteFloat(PowerRegenFlatModifier[i]);
|
|
}
|
|
if (changesMask[145 + i])
|
|
{
|
|
data.WriteFloat(PowerRegenInterruptedFlatModifier[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[152])
|
|
{
|
|
for (int i = 0; i < 3; ++i)
|
|
{
|
|
if (changesMask[153 + i])
|
|
{
|
|
VirtualItems[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[156])
|
|
{
|
|
for (int i = 0; i < 2; ++i)
|
|
{
|
|
if (changesMask[157 + i])
|
|
{
|
|
data.WriteUInt32(AttackRoundBaseTime[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[159])
|
|
{
|
|
for (int i = 0; i < 4; ++i)
|
|
{
|
|
if (changesMask[160 + i])
|
|
{
|
|
data.WriteInt32(Stats[i]);
|
|
}
|
|
if (changesMask[164 + i])
|
|
{
|
|
data.WriteInt32(StatPosBuff[i]);
|
|
}
|
|
if (changesMask[168 + i])
|
|
{
|
|
data.WriteInt32(StatNegBuff[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[172])
|
|
{
|
|
for (int i = 0; i < 7; ++i)
|
|
{
|
|
if (changesMask[173 + i])
|
|
{
|
|
data.WriteInt32(Resistances[i]);
|
|
}
|
|
if (changesMask[180 + i])
|
|
{
|
|
data.WriteInt32(BonusResistanceMods[i]);
|
|
}
|
|
if (changesMask[187 + i])
|
|
{
|
|
data.WriteInt32(ManaCostModifier[i]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(StateWorldEffectIDs);
|
|
ClearChangesMask(PassiveSpells);
|
|
ClearChangesMask(WorldEffects);
|
|
ClearChangesMask(ChannelObjects);
|
|
ClearChangesMask(DisplayID);
|
|
ClearChangesMask(StateSpellVisualID);
|
|
ClearChangesMask(StateAnimID);
|
|
ClearChangesMask(StateAnimKitID);
|
|
ClearChangesMask(StateWorldEffectsQuestObjectiveID);
|
|
ClearChangesMask(SpellOverrideNameID);
|
|
ClearChangesMask(Charm);
|
|
ClearChangesMask(Summon);
|
|
ClearChangesMask(Critter);
|
|
ClearChangesMask(CharmedBy);
|
|
ClearChangesMask(SummonedBy);
|
|
ClearChangesMask(CreatedBy);
|
|
ClearChangesMask(DemonCreator);
|
|
ClearChangesMask(LookAtControllerTarget);
|
|
ClearChangesMask(Target);
|
|
ClearChangesMask(BattlePetCompanionGUID);
|
|
ClearChangesMask(BattlePetDBID);
|
|
ClearChangesMask(ChannelData);
|
|
ClearChangesMask(SummonedByHomeRealm);
|
|
ClearChangesMask(Race);
|
|
ClearChangesMask(ClassId);
|
|
ClearChangesMask(PlayerClassId);
|
|
ClearChangesMask(Sex);
|
|
ClearChangesMask(DisplayPower);
|
|
ClearChangesMask(OverrideDisplayPowerID);
|
|
ClearChangesMask(Health);
|
|
ClearChangesMask(MaxHealth);
|
|
ClearChangesMask(Level);
|
|
ClearChangesMask(EffectiveLevel);
|
|
ClearChangesMask(ContentTuningID);
|
|
ClearChangesMask(ScalingLevelMin);
|
|
ClearChangesMask(ScalingLevelMax);
|
|
ClearChangesMask(ScalingLevelDelta);
|
|
ClearChangesMask(ScalingFactionGroup);
|
|
ClearChangesMask(ScalingHealthItemLevelCurveID);
|
|
ClearChangesMask(ScalingDamageItemLevelCurveID);
|
|
ClearChangesMask(FactionTemplate);
|
|
ClearChangesMask(Flags);
|
|
ClearChangesMask(Flags2);
|
|
ClearChangesMask(Flags3);
|
|
ClearChangesMask(AuraState);
|
|
ClearChangesMask(RangedAttackRoundBaseTime);
|
|
ClearChangesMask(BoundingRadius);
|
|
ClearChangesMask(CombatReach);
|
|
ClearChangesMask(DisplayScale);
|
|
ClearChangesMask(CreatureFamily);
|
|
ClearChangesMask(CreatureType);
|
|
ClearChangesMask(NativeDisplayID);
|
|
ClearChangesMask(NativeXDisplayScale);
|
|
ClearChangesMask(MountDisplayID);
|
|
ClearChangesMask(CosmeticMountDisplayID);
|
|
ClearChangesMask(MinDamage);
|
|
ClearChangesMask(MaxDamage);
|
|
ClearChangesMask(MinOffHandDamage);
|
|
ClearChangesMask(MaxOffHandDamage);
|
|
ClearChangesMask(StandState);
|
|
ClearChangesMask(PetTalentPoints);
|
|
ClearChangesMask(VisFlags);
|
|
ClearChangesMask(AnimTier);
|
|
ClearChangesMask(PetNumber);
|
|
ClearChangesMask(PetNameTimestamp);
|
|
ClearChangesMask(PetExperience);
|
|
ClearChangesMask(PetNextLevelExperience);
|
|
ClearChangesMask(ModCastingSpeed);
|
|
ClearChangesMask(ModCastingSpeedNeg);
|
|
ClearChangesMask(ModSpellHaste);
|
|
ClearChangesMask(ModHaste);
|
|
ClearChangesMask(ModRangedHaste);
|
|
ClearChangesMask(ModHasteRegen);
|
|
ClearChangesMask(ModTimeRate);
|
|
ClearChangesMask(CreatedBySpell);
|
|
ClearChangesMask(EmoteState);
|
|
ClearChangesMask(BaseMana);
|
|
ClearChangesMask(BaseHealth);
|
|
ClearChangesMask(SheatheState);
|
|
ClearChangesMask(PvpFlags);
|
|
ClearChangesMask(PetFlags);
|
|
ClearChangesMask(ShapeshiftForm);
|
|
ClearChangesMask(AttackPower);
|
|
ClearChangesMask(AttackPowerModPos);
|
|
ClearChangesMask(AttackPowerModNeg);
|
|
ClearChangesMask(AttackPowerMultiplier);
|
|
ClearChangesMask(RangedAttackPower);
|
|
ClearChangesMask(RangedAttackPowerModPos);
|
|
ClearChangesMask(RangedAttackPowerModNeg);
|
|
ClearChangesMask(RangedAttackPowerMultiplier);
|
|
ClearChangesMask(MainHandWeaponAttackPower);
|
|
ClearChangesMask(OffHandWeaponAttackPower);
|
|
ClearChangesMask(RangedWeaponAttackPower);
|
|
ClearChangesMask(SetAttackSpeedAura);
|
|
ClearChangesMask(Lifesteal);
|
|
ClearChangesMask(MinRangedDamage);
|
|
ClearChangesMask(MaxRangedDamage);
|
|
ClearChangesMask(ManaCostMultiplier);
|
|
ClearChangesMask(MaxHealthModifier);
|
|
ClearChangesMask(HoverHeight);
|
|
ClearChangesMask(MinItemLevelCutoff);
|
|
ClearChangesMask(MinItemLevel);
|
|
ClearChangesMask(MaxItemLevel);
|
|
ClearChangesMask(AzeriteItemLevel);
|
|
ClearChangesMask(WildBattlePetLevel);
|
|
ClearChangesMask(BattlePetCompanionExperience);
|
|
ClearChangesMask(BattlePetCompanionNameTimestamp);
|
|
ClearChangesMask(InteractSpellID);
|
|
ClearChangesMask(ScaleDuration);
|
|
ClearChangesMask(LooksLikeMountID);
|
|
ClearChangesMask(LooksLikeCreatureID);
|
|
ClearChangesMask(LookAtControllerID);
|
|
ClearChangesMask(TaxiNodesID);
|
|
ClearChangesMask(GuildGUID);
|
|
ClearChangesMask(SilencedSchoolMask);
|
|
ClearChangesMask(NameplateAttachToGUID);
|
|
ClearChangesMask(NpcFlags);
|
|
ClearChangesMask(Power);
|
|
ClearChangesMask(MaxPower);
|
|
ClearChangesMask(PowerRegenFlatModifier);
|
|
ClearChangesMask(PowerRegenInterruptedFlatModifier);
|
|
ClearChangesMask(VirtualItems);
|
|
ClearChangesMask(AttackRoundBaseTime);
|
|
ClearChangesMask(Stats);
|
|
ClearChangesMask(StatPosBuff);
|
|
ClearChangesMask(StatNegBuff);
|
|
ClearChangesMask(Resistances);
|
|
ClearChangesMask(BonusResistanceMods);
|
|
ClearChangesMask(ManaCostModifier);
|
|
_changesMask.ResetAll();
|
|
}
|
|
|
|
uint GetViewerDependentDisplayId(UnitData unitData, Unit unit, Player receiver)
|
|
{
|
|
uint displayId = unitData.DisplayID;
|
|
if (unit.IsCreature())
|
|
{
|
|
CreatureTemplate cinfo = unit.ToCreature().GetCreatureTemplate();
|
|
|
|
// this also applies for transform auras
|
|
SpellInfo transform = Global.SpellMgr.GetSpellInfo(unit.GetTransformSpell(), unit.GetMap().GetDifficultyID());
|
|
if (transform != null)
|
|
{
|
|
foreach (var spellEffectInfo in transform.GetEffects())
|
|
{
|
|
if (spellEffectInfo.IsAura(AuraType.Transform))
|
|
{
|
|
CreatureTemplate transformInfo = Global.ObjectMgr.GetCreatureTemplate((uint)spellEffectInfo.MiscValue);
|
|
if (transformInfo != null)
|
|
{
|
|
cinfo = transformInfo;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (cinfo.FlagsExtra.HasAnyFlag(CreatureFlagsExtra.Trigger))
|
|
if (receiver.IsGameMaster())
|
|
displayId = cinfo.GetFirstVisibleModel().CreatureDisplayID;
|
|
}
|
|
|
|
return displayId;
|
|
}
|
|
uint GetViewerDependentNpcFlags(UnitData unitData, int i, Unit unit, Player receiver)
|
|
{
|
|
uint npcFlag = unitData.NpcFlags[i];
|
|
if (i == 0 && unit.IsCreature() && !receiver.CanSeeSpellClickOn(unit.ToCreature()))
|
|
npcFlag &= ~(uint)NPCFlags.SpellClick;
|
|
|
|
return npcFlag;
|
|
}
|
|
uint GetViewerDependentFactionTemplate(UnitData unitData, Unit unit, Player receiver)
|
|
{
|
|
uint factionTemplate = unitData.FactionTemplate;
|
|
if (unit.IsControlledByPlayer() && receiver != unit && WorldConfig.GetBoolValue(WorldCfg.AllowTwoSideInteractionGroup) && unit.IsInRaidWith(receiver))
|
|
{
|
|
FactionTemplateRecord ft1 = unit.GetFactionTemplateEntry();
|
|
FactionTemplateRecord ft2 = receiver.GetFactionTemplateEntry();
|
|
if (ft1 != null && ft2 != null && !ft1.IsFriendlyTo(ft2))
|
|
// pretend that all other HOSTILE players have own faction, to allow follow, heal, rezz (trade wont work)
|
|
factionTemplate = receiver.GetFaction();
|
|
}
|
|
|
|
return factionTemplate;
|
|
}
|
|
uint GetViewerDependentFlags(UnitData unitData, Unit unit, Player receiver)
|
|
{
|
|
uint flags = unitData.Flags;
|
|
// Update fields of triggers, transformed units or uninteractible units (values dependent on GM state)
|
|
if (receiver.IsGameMaster())
|
|
flags &= ~(uint)UnitFlags.Uninteractible;
|
|
|
|
return flags;
|
|
}
|
|
uint GetViewerDependentAuraState(UnitData unitData, Unit unit, Player receiver)
|
|
{
|
|
// Check per caster aura states to not enable using a spell in client if specified aura is not by target
|
|
return unit.BuildAuraStateUpdateForTarget(receiver);
|
|
}
|
|
uint GetViewerDependentPvpFlags(UnitData unitData, Unit unit, Player receiver)
|
|
{
|
|
uint pvpFlags = unitData.PvpFlags;
|
|
if (unit.IsControlledByPlayer() && receiver != unit && WorldConfig.GetBoolValue(WorldCfg.AllowTwoSideInteractionGroup) && unit.IsInRaidWith(receiver))
|
|
{
|
|
FactionTemplateRecord ft1 = unit.GetFactionTemplateEntry();
|
|
FactionTemplateRecord ft2 = receiver.GetFactionTemplateEntry();
|
|
if (ft1 != null && ft2 != null && !ft1.IsFriendlyTo(ft2))
|
|
// Allow targeting opposite faction in party when enabled in config
|
|
pvpFlags &= (uint)UnitPVPStateFlags.Sanctuary;
|
|
}
|
|
|
|
return pvpFlags;
|
|
}
|
|
}
|
|
|
|
public class ChrCustomizationChoice : IComparable<ChrCustomizationChoice>
|
|
{
|
|
public uint ChrCustomizationOptionID;
|
|
public uint ChrCustomizationChoiceID;
|
|
|
|
public void WriteCreate(WorldPacket data, WorldObject owner, Player receiver)
|
|
{
|
|
data.WriteUInt32(ChrCustomizationOptionID);
|
|
data.WriteUInt32(ChrCustomizationChoiceID);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, WorldObject owner, Player receiver)
|
|
{
|
|
data.WriteUInt32(ChrCustomizationOptionID);
|
|
data.WriteUInt32(ChrCustomizationChoiceID);
|
|
}
|
|
|
|
public int CompareTo(ChrCustomizationChoice other)
|
|
{
|
|
return ChrCustomizationOptionID.CompareTo(other.ChrCustomizationOptionID);
|
|
}
|
|
}
|
|
|
|
public class QuestLog : BaseUpdateData<Player>
|
|
{
|
|
public UpdateField<uint> QuestID = new(0, 1);
|
|
public UpdateField<uint> StateFlags = new(0, 2);
|
|
public UpdateField<uint> EndTime = new(0, 3);
|
|
public UpdateField<uint> AcceptTime = new(0, 4);
|
|
public UpdateField<uint> ObjectiveFlags = new(0, 5);
|
|
public UpdateFieldArray<ushort> ObjectiveProgress = new(24, 6, 7);
|
|
|
|
public QuestLog() : base(31) { }
|
|
|
|
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
|
|
{
|
|
data.WriteUInt32(QuestID);
|
|
data.WriteUInt32(StateFlags);
|
|
data.WriteUInt32(EndTime);
|
|
data.WriteUInt32(AcceptTime);
|
|
data.WriteUInt32(ObjectiveFlags);
|
|
for (int i = 0; i < 24; ++i)
|
|
{
|
|
data.WriteUInt16(ObjectiveProgress[i]);
|
|
}
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
|
|
{
|
|
UpdateMask changesMask = _changesMask;
|
|
if (ignoreChangesMask)
|
|
changesMask.SetAll();
|
|
|
|
data.WriteBits(changesMask.GetBlocksMask(0), 1);
|
|
if (changesMask.GetBlock(0) != 0)
|
|
data.WriteBits(changesMask.GetBlock(0), 32);
|
|
|
|
data.FlushBits();
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[1])
|
|
{
|
|
data.WriteUInt32(QuestID);
|
|
}
|
|
if (changesMask[2])
|
|
{
|
|
data.WriteUInt32(StateFlags);
|
|
}
|
|
if (changesMask[3])
|
|
{
|
|
data.WriteUInt32(EndTime);
|
|
}
|
|
if (changesMask[4])
|
|
{
|
|
data.WriteUInt32(AcceptTime);
|
|
}
|
|
if (changesMask[5])
|
|
{
|
|
data.WriteUInt32(ObjectiveFlags);
|
|
}
|
|
}
|
|
if (changesMask[6])
|
|
{
|
|
for (int i = 0; i < 24; ++i)
|
|
{
|
|
if (changesMask[7 + i])
|
|
{
|
|
data.WriteUInt16(ObjectiveProgress[i]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(QuestID);
|
|
ClearChangesMask(StateFlags);
|
|
ClearChangesMask(EndTime);
|
|
ClearChangesMask(AcceptTime);
|
|
ClearChangesMask(ObjectiveFlags);
|
|
ClearChangesMask(ObjectiveProgress);
|
|
_changesMask.ResetAll();
|
|
}
|
|
}
|
|
|
|
public class ArenaCooldown : BaseUpdateData<Player>
|
|
{
|
|
public UpdateField<int> SpellID = new(0, 1);
|
|
public UpdateField<int> Charges = new(0, 2);
|
|
public UpdateField<uint> Flags = new(0, 3);
|
|
public UpdateField<uint> StartTime = new(0, 4);
|
|
public UpdateField<uint> EndTime = new(0, 5);
|
|
public UpdateField<uint> NextChargeTime = new(0, 6);
|
|
public UpdateField<byte> MaxCharges = new(0, 7);
|
|
|
|
public ArenaCooldown() : base(8) { }
|
|
|
|
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
|
|
{
|
|
data.WriteInt32(SpellID);
|
|
data.WriteInt32(Charges);
|
|
data.WriteUInt32(Flags);
|
|
data.WriteUInt32(StartTime);
|
|
data.WriteUInt32(EndTime);
|
|
data.WriteUInt32(NextChargeTime);
|
|
data.WriteUInt8(MaxCharges);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
|
|
{
|
|
UpdateMask changesMask = _changesMask;
|
|
if (ignoreChangesMask)
|
|
changesMask.SetAll();
|
|
|
|
data.WriteBits(changesMask.GetBlock(0), 8);
|
|
|
|
data.FlushBits();
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[1])
|
|
{
|
|
data.WriteInt32(SpellID);
|
|
}
|
|
if (changesMask[2])
|
|
{
|
|
data.WriteInt32(Charges);
|
|
}
|
|
if (changesMask[3])
|
|
{
|
|
data.WriteUInt32(Flags);
|
|
}
|
|
if (changesMask[4])
|
|
{
|
|
data.WriteUInt32(StartTime);
|
|
}
|
|
if (changesMask[5])
|
|
{
|
|
data.WriteUInt32(EndTime);
|
|
}
|
|
if (changesMask[6])
|
|
{
|
|
data.WriteUInt32(NextChargeTime);
|
|
}
|
|
if (changesMask[7])
|
|
{
|
|
data.WriteUInt8(MaxCharges);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(SpellID);
|
|
ClearChangesMask(Charges);
|
|
ClearChangesMask(Flags);
|
|
ClearChangesMask(StartTime);
|
|
ClearChangesMask(EndTime);
|
|
ClearChangesMask(NextChargeTime);
|
|
ClearChangesMask(MaxCharges);
|
|
_changesMask.ResetAll();
|
|
}
|
|
}
|
|
|
|
public class CTROptions
|
|
{
|
|
public uint ContentTuningConditionMask;
|
|
public uint Field_4;
|
|
public uint ExpansionLevelMask;
|
|
|
|
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
|
|
{
|
|
data.WriteUInt32(ContentTuningConditionMask);
|
|
data.WriteUInt32(Field_4);
|
|
data.WriteUInt32(ExpansionLevelMask);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
|
|
{
|
|
data.WriteUInt32(ContentTuningConditionMask);
|
|
data.WriteUInt32(Field_4);
|
|
data.WriteUInt32(ExpansionLevelMask);
|
|
}
|
|
}
|
|
|
|
public class PlayerData : BaseUpdateData<Player>
|
|
{
|
|
public UpdateField<bool> HasQuestSession = new(0, 1);
|
|
public UpdateField<bool> HasLevelLink = new(0, 2);
|
|
public DynamicUpdateField<ChrCustomizationChoice> Customizations = new(0, 3);
|
|
public DynamicUpdateField<QuestLog> QuestSessionQuestLog = new(0, 4);
|
|
public DynamicUpdateField<ArenaCooldown> ArenaCooldowns = new(0, 5);
|
|
public UpdateField<ObjectGuid> DuelArbiter = new(0, 6);
|
|
public UpdateField<ObjectGuid> WowAccount = new(0, 7);
|
|
public UpdateField<ObjectGuid> LootTargetGUID = new(0, 8);
|
|
public UpdateField<uint> PlayerFlags = new(0, 9);
|
|
public UpdateField<uint> PlayerFlagsEx = new(0, 10);
|
|
public UpdateField<uint> GuildRankID = new(0, 11);
|
|
public UpdateField<uint> GuildDeleteDate = new(0, 12);
|
|
public UpdateField<uint> GuildLevel = new(0, 13);
|
|
public UpdateField<byte> PartyType = new(0, 14);
|
|
public UpdateField<byte> NativeSex = new(0, 15);
|
|
public UpdateField<byte> Inebriation = new(0, 16);
|
|
public UpdateField<byte> PvpTitle = new(0, 17);
|
|
public UpdateField<byte> ArenaFaction = new(0, 18);
|
|
public UpdateField<uint> DuelTeam = new(0, 19);
|
|
public UpdateField<int> GuildTimeStamp = new(0, 20);
|
|
public UpdateField<uint> PlayerTitle = new(0, 21);
|
|
public UpdateField<int> FakeInebriation = new(0, 22);
|
|
public UpdateField<uint> VirtualPlayerRealm = new(0, 23);
|
|
public UpdateField<uint> CurrentSpecID = new(0, 24);
|
|
public UpdateField<int> TaxiMountAnimKitID = new(0, 25);
|
|
public UpdateField<byte> CurrentBattlePetBreedQuality = new(0, 26);
|
|
public UpdateField<uint> HonorLevel = new(0, 27);
|
|
public UpdateField<int> Field_B0 = new(0, 28);
|
|
public UpdateField<int> Field_B4 = new(0, 29);
|
|
public UpdateField<CTROptions> CtrOptions = new(0, 30);
|
|
public UpdateField<int> CovenantID = new(0, 31);
|
|
public UpdateField<int> SoulbindID = new(32, 33);
|
|
public UpdateField<DungeonScoreSummary> DungeonScore = new(32, 34);
|
|
public UpdateFieldArray<QuestLog> QuestLog = new(125, 35, 36);
|
|
public UpdateFieldArray<VisibleItem> VisibleItems = new(19, 161, 162);
|
|
public UpdateFieldArray<float> AvgItemLevel = new(6, 181, 182);
|
|
|
|
public PlayerData() : base(0, TypeId.Player, 188) { }
|
|
|
|
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Player owner, Player receiver)
|
|
{
|
|
data.WritePackedGuid(DuelArbiter);
|
|
data.WritePackedGuid(WowAccount);
|
|
data.WritePackedGuid(LootTargetGUID);
|
|
data.WriteUInt32(PlayerFlags);
|
|
data.WriteUInt32(PlayerFlagsEx);
|
|
data.WriteUInt32(GuildRankID);
|
|
data.WriteUInt32(GuildDeleteDate);
|
|
data.WriteUInt32(GuildLevel);
|
|
data.WriteInt32(Customizations.Size());
|
|
data.WriteUInt8(PartyType);
|
|
data.WriteUInt8(NativeSex);
|
|
data.WriteUInt8(Inebriation);
|
|
data.WriteUInt8(PvpTitle);
|
|
data.WriteUInt8(ArenaFaction);
|
|
data.WriteUInt32(DuelTeam);
|
|
data.WriteInt32(GuildTimeStamp);
|
|
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.PartyMember))
|
|
{
|
|
for (int i = 0; i < 125; ++i)
|
|
{
|
|
QuestLog[i].WriteCreate(data, owner, receiver);
|
|
}
|
|
data.WriteInt32(QuestSessionQuestLog.Size());
|
|
}
|
|
for (int i = 0; i < 19; ++i)
|
|
{
|
|
VisibleItems[i].WriteCreate(data, owner, receiver);
|
|
}
|
|
data.WriteUInt32(PlayerTitle);
|
|
data.WriteInt32(FakeInebriation);
|
|
data.WriteUInt32(VirtualPlayerRealm);
|
|
data.WriteUInt32(CurrentSpecID);
|
|
data.WriteInt32(TaxiMountAnimKitID);
|
|
for (int i = 0; i < 6; ++i)
|
|
{
|
|
data.WriteFloat(AvgItemLevel[i]);
|
|
}
|
|
data.WriteUInt8(CurrentBattlePetBreedQuality);
|
|
data.WriteUInt32(HonorLevel);
|
|
data.WriteInt32(ArenaCooldowns.Size());
|
|
data.WriteInt32(Field_B0);
|
|
data.WriteInt32(Field_B4);
|
|
((CTROptions)CtrOptions).WriteCreate(data, owner, receiver);
|
|
data.WriteInt32(CovenantID);
|
|
data.WriteInt32(SoulbindID);
|
|
for (int i = 0; i < Customizations.Size(); ++i)
|
|
{
|
|
Customizations[i].WriteCreate(data, owner, receiver);
|
|
}
|
|
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.PartyMember))
|
|
{
|
|
for (int i = 0; i < QuestSessionQuestLog.Size(); ++i)
|
|
{
|
|
QuestSessionQuestLog[i].WriteCreate(data, owner, receiver);
|
|
}
|
|
}
|
|
for (int i = 0; i < ArenaCooldowns.Size(); ++i)
|
|
{
|
|
ArenaCooldowns[i].WriteCreate(data, owner, receiver);
|
|
}
|
|
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.PartyMember))
|
|
{
|
|
data.WriteBit(HasQuestSession);
|
|
}
|
|
data.WriteBit(HasLevelLink);
|
|
DungeonScore._value.Write(data);
|
|
data.FlushBits();
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Player owner, Player receiver)
|
|
{
|
|
UpdateMask allowedMaskForTarget = new(188, new[] { 0xFFFFFFEDu, 0x00000007u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0FFFFFFEu });
|
|
AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags);
|
|
WriteUpdate(data, _changesMask & allowedMaskForTarget, false, owner, receiver);
|
|
}
|
|
|
|
public void AppendAllowedFieldsMaskForFlag(UpdateMask allowedMaskForTarget, UpdateFieldFlag fieldVisibilityFlags)
|
|
{
|
|
if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag.PartyMember))
|
|
allowedMaskForTarget.OR(new UpdateMask(188, new[] { 0x00000012u, 0xFFFFFFF8u, 0xFFFFFFFFu, 0xFFFFFFFFu, 0xFFFFFFFFu, 0x00000001u }));
|
|
}
|
|
|
|
public void FilterDisallowedFieldsMaskForFlag(UpdateMask changesMask, UpdateFieldFlag fieldVisibilityFlags)
|
|
{
|
|
UpdateMask allowedMaskForTarget = new(188, new[] { 0xFFFFFFEDu, 0x00000007u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0FFFFFFEu });
|
|
AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags);
|
|
changesMask.AND(allowedMaskForTarget);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, Player owner, Player receiver)
|
|
{
|
|
data.WriteBits(changesMask.GetBlocksMask(0), 6);
|
|
for (uint i = 0; i < 6; ++i)
|
|
if (changesMask.GetBlock(i) != 0)
|
|
data.WriteBits(changesMask.GetBlock(i), 32);
|
|
|
|
bool noQuestLogChangesMask = data.WriteBit(IsQuestLogChangesMaskSkipped());
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[1])
|
|
{
|
|
data.WriteBit(HasQuestSession);
|
|
}
|
|
if (changesMask[2])
|
|
{
|
|
data.WriteBit(HasLevelLink);
|
|
}
|
|
if (changesMask[3])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
Customizations.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(Customizations.Size(), data);
|
|
}
|
|
if (changesMask[4])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
QuestSessionQuestLog.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(QuestSessionQuestLog.Size(), data);
|
|
}
|
|
if (changesMask[5])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
ArenaCooldowns.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(ArenaCooldowns.Size(), data);
|
|
}
|
|
}
|
|
data.FlushBits();
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[3])
|
|
{
|
|
for (int i = 0; i < Customizations.Size(); ++i)
|
|
{
|
|
if (Customizations.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
Customizations[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[4])
|
|
{
|
|
for (int i = 0; i < QuestSessionQuestLog.Size(); ++i)
|
|
{
|
|
if (QuestSessionQuestLog.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
if (noQuestLogChangesMask)
|
|
QuestSessionQuestLog[i].WriteCreate(data, owner, receiver);
|
|
else
|
|
QuestSessionQuestLog[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[5])
|
|
{
|
|
for (int i = 0; i < ArenaCooldowns.Size(); ++i)
|
|
{
|
|
if (ArenaCooldowns.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
ArenaCooldowns[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[6])
|
|
{
|
|
data.WritePackedGuid(DuelArbiter);
|
|
}
|
|
if (changesMask[7])
|
|
{
|
|
data.WritePackedGuid(WowAccount);
|
|
}
|
|
if (changesMask[8])
|
|
{
|
|
data.WritePackedGuid(LootTargetGUID);
|
|
}
|
|
if (changesMask[9])
|
|
{
|
|
data.WriteUInt32(PlayerFlags);
|
|
}
|
|
if (changesMask[10])
|
|
{
|
|
data.WriteUInt32(PlayerFlagsEx);
|
|
}
|
|
if (changesMask[11])
|
|
{
|
|
data.WriteUInt32(GuildRankID);
|
|
}
|
|
if (changesMask[12])
|
|
{
|
|
data.WriteUInt32(GuildDeleteDate);
|
|
}
|
|
if (changesMask[13])
|
|
{
|
|
data.WriteUInt32(GuildLevel);
|
|
}
|
|
if (changesMask[14])
|
|
{
|
|
data.WriteUInt8(PartyType);
|
|
}
|
|
if (changesMask[15])
|
|
{
|
|
data.WriteUInt8(NativeSex);
|
|
}
|
|
if (changesMask[16])
|
|
{
|
|
data.WriteUInt8(Inebriation);
|
|
}
|
|
if (changesMask[17])
|
|
{
|
|
data.WriteUInt8(PvpTitle);
|
|
}
|
|
if (changesMask[18])
|
|
{
|
|
data.WriteUInt8(ArenaFaction);
|
|
}
|
|
if (changesMask[19])
|
|
{
|
|
data.WriteUInt32(DuelTeam);
|
|
}
|
|
if (changesMask[20])
|
|
{
|
|
data.WriteInt32(GuildTimeStamp);
|
|
}
|
|
if (changesMask[21])
|
|
{
|
|
data.WriteUInt32(PlayerTitle);
|
|
}
|
|
if (changesMask[22])
|
|
{
|
|
data.WriteInt32(FakeInebriation);
|
|
}
|
|
if (changesMask[23])
|
|
{
|
|
data.WriteUInt32(VirtualPlayerRealm);
|
|
}
|
|
if (changesMask[24])
|
|
{
|
|
data.WriteUInt32(CurrentSpecID);
|
|
}
|
|
if (changesMask[25])
|
|
{
|
|
data.WriteInt32(TaxiMountAnimKitID);
|
|
}
|
|
if (changesMask[26])
|
|
{
|
|
data.WriteUInt8(CurrentBattlePetBreedQuality);
|
|
}
|
|
if (changesMask[27])
|
|
{
|
|
data.WriteUInt32(HonorLevel);
|
|
}
|
|
if (changesMask[28])
|
|
{
|
|
data.WriteInt32(Field_B0);
|
|
}
|
|
if (changesMask[29])
|
|
{
|
|
data.WriteInt32(Field_B4);
|
|
}
|
|
if (changesMask[30])
|
|
{
|
|
((CTROptions)CtrOptions).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
if (changesMask[31])
|
|
{
|
|
data.WriteInt32(CovenantID);
|
|
}
|
|
}
|
|
if (changesMask[32])
|
|
{
|
|
if (changesMask[33])
|
|
{
|
|
data.WriteInt32(SoulbindID);
|
|
}
|
|
if (changesMask[34])
|
|
{
|
|
DungeonScore._value.Write(data);
|
|
}
|
|
}
|
|
if (changesMask[35])
|
|
{
|
|
for (int i = 0; i < 125; ++i)
|
|
{
|
|
if (changesMask[36 + i])
|
|
{
|
|
if (noQuestLogChangesMask)
|
|
QuestLog[i].WriteCreate(data, owner, receiver);
|
|
else
|
|
QuestLog[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[161])
|
|
{
|
|
for (int i = 0; i < 19; ++i)
|
|
{
|
|
if (changesMask[162 + i])
|
|
{
|
|
VisibleItems[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[181])
|
|
{
|
|
for (int i = 0; i < 6; ++i)
|
|
{
|
|
if (changesMask[182 + i])
|
|
{
|
|
data.WriteFloat(AvgItemLevel[i]);
|
|
}
|
|
}
|
|
}
|
|
data.FlushBits();
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(HasQuestSession);
|
|
ClearChangesMask(HasLevelLink);
|
|
ClearChangesMask(Customizations);
|
|
ClearChangesMask(QuestSessionQuestLog);
|
|
ClearChangesMask(ArenaCooldowns);
|
|
ClearChangesMask(DuelArbiter);
|
|
ClearChangesMask(WowAccount);
|
|
ClearChangesMask(LootTargetGUID);
|
|
ClearChangesMask(PlayerFlags);
|
|
ClearChangesMask(PlayerFlagsEx);
|
|
ClearChangesMask(GuildRankID);
|
|
ClearChangesMask(GuildDeleteDate);
|
|
ClearChangesMask(GuildLevel);
|
|
ClearChangesMask(PartyType);
|
|
ClearChangesMask(NativeSex);
|
|
ClearChangesMask(Inebriation);
|
|
ClearChangesMask(PvpTitle);
|
|
ClearChangesMask(ArenaFaction);
|
|
ClearChangesMask(DuelTeam);
|
|
ClearChangesMask(GuildTimeStamp);
|
|
ClearChangesMask(PlayerTitle);
|
|
ClearChangesMask(FakeInebriation);
|
|
ClearChangesMask(VirtualPlayerRealm);
|
|
ClearChangesMask(CurrentSpecID);
|
|
ClearChangesMask(TaxiMountAnimKitID);
|
|
ClearChangesMask(CurrentBattlePetBreedQuality);
|
|
ClearChangesMask(HonorLevel);
|
|
ClearChangesMask(Field_B0);
|
|
ClearChangesMask(Field_B4);
|
|
ClearChangesMask(CtrOptions);
|
|
ClearChangesMask(CovenantID);
|
|
ClearChangesMask(SoulbindID);
|
|
ClearChangesMask(DungeonScore);
|
|
ClearChangesMask(QuestLog);
|
|
ClearChangesMask(VisibleItems);
|
|
ClearChangesMask(AvgItemLevel);
|
|
_changesMask.ResetAll();
|
|
}
|
|
|
|
bool IsQuestLogChangesMaskSkipped() { return false; } // bandwidth savings aren't worth the cpu time
|
|
}
|
|
|
|
public class SkillInfo : BaseUpdateData<Player>
|
|
{
|
|
public UpdateFieldArray<ushort> SkillLineID = new(256, 0, 1);
|
|
public UpdateFieldArray<ushort> SkillStep = new(256, 0, 257);
|
|
public UpdateFieldArray<ushort> SkillRank = new(256, 0, 513);
|
|
public UpdateFieldArray<ushort> SkillStartingRank = new(256, 0, 769);
|
|
public UpdateFieldArray<ushort> SkillMaxRank = new(256, 0, 1025);
|
|
public UpdateFieldArray<ushort> SkillTempBonus = new(256, 0, 1281);
|
|
public UpdateFieldArray<ushort> SkillPermBonus = new(256, 0, 1537);
|
|
|
|
public SkillInfo() : base(1793) { }
|
|
|
|
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
|
|
{
|
|
for (int i = 0; i < 256; ++i)
|
|
{
|
|
data.WriteUInt16(SkillLineID[i]);
|
|
data.WriteUInt16(SkillStep[i]);
|
|
data.WriteUInt16(SkillRank[i]);
|
|
data.WriteUInt16(SkillStartingRank[i]);
|
|
data.WriteUInt16(SkillMaxRank[i]);
|
|
data.WriteUInt16(SkillTempBonus[i]);
|
|
data.WriteUInt16(SkillPermBonus[i]);
|
|
}
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
|
|
{
|
|
UpdateMask changesMask = _changesMask;
|
|
if (ignoreChangesMask)
|
|
changesMask.SetAll();
|
|
|
|
for (uint i = 0; i < 1; ++i)
|
|
data.WriteUInt32(changesMask.GetBlocksMask(i));
|
|
data.WriteBits(changesMask.GetBlocksMask(1), 25);
|
|
for (uint i = 0; i < 57; ++i)
|
|
if (changesMask.GetBlock(i) != 0)
|
|
data.WriteBits(changesMask.GetBlock(i), 32);
|
|
|
|
data.FlushBits();
|
|
if (changesMask[0])
|
|
{
|
|
for (int i = 0; i < 256; ++i)
|
|
{
|
|
if (changesMask[1 + i])
|
|
{
|
|
data.WriteUInt16(SkillLineID[i]);
|
|
}
|
|
if (changesMask[257 + i])
|
|
{
|
|
data.WriteUInt16(SkillStep[i]);
|
|
}
|
|
if (changesMask[513 + i])
|
|
{
|
|
data.WriteUInt16(SkillRank[i]);
|
|
}
|
|
if (changesMask[769 + i])
|
|
{
|
|
data.WriteUInt16(SkillStartingRank[i]);
|
|
}
|
|
if (changesMask[1025 + i])
|
|
{
|
|
data.WriteUInt16(SkillMaxRank[i]);
|
|
}
|
|
if (changesMask[1281 + i])
|
|
{
|
|
data.WriteUInt16(SkillTempBonus[i]);
|
|
}
|
|
if (changesMask[1537 + i])
|
|
{
|
|
data.WriteUInt16(SkillPermBonus[i]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(SkillLineID);
|
|
ClearChangesMask(SkillStep);
|
|
ClearChangesMask(SkillRank);
|
|
ClearChangesMask(SkillStartingRank);
|
|
ClearChangesMask(SkillMaxRank);
|
|
ClearChangesMask(SkillTempBonus);
|
|
ClearChangesMask(SkillPermBonus);
|
|
_changesMask.ResetAll();
|
|
}
|
|
}
|
|
|
|
public class RestInfo : BaseUpdateData<Player>
|
|
{
|
|
public UpdateField<uint> Threshold = new(0, 1);
|
|
public UpdateField<byte> StateID = new(0, 2);
|
|
|
|
public RestInfo() : base(3) { }
|
|
|
|
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
|
|
{
|
|
data.WriteUInt32(Threshold);
|
|
data.WriteUInt8(StateID);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
|
|
{
|
|
UpdateMask changesMask = _changesMask;
|
|
if (ignoreChangesMask)
|
|
changesMask.SetAll();
|
|
|
|
data.WriteBits(changesMask.GetBlock(0), 3);
|
|
|
|
data.FlushBits();
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[1])
|
|
{
|
|
data.WriteUInt32(Threshold);
|
|
}
|
|
if (changesMask[2])
|
|
{
|
|
data.WriteUInt8(StateID);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(Threshold);
|
|
ClearChangesMask(StateID);
|
|
_changesMask.ResetAll();
|
|
}
|
|
}
|
|
|
|
public class PVPInfo : BaseUpdateData<Player>
|
|
{
|
|
public UpdateField<bool> Disqualified = new(0, 1);
|
|
public UpdateField<uint> WeeklyPlayed = new(0, 2);
|
|
public UpdateField<uint> WeeklyWon = new(0, 3);
|
|
public UpdateField<uint> SeasonPlayed = new(0, 4);
|
|
public UpdateField<uint> SeasonWon = new(0, 5);
|
|
public UpdateField<uint> Rating = new(0, 6);
|
|
public UpdateField<uint> WeeklyBestRating = new(0, 7);
|
|
public UpdateField<uint> SeasonBestRating = new(0, 8);
|
|
public UpdateField<uint> PvpTierID = new(0, 9);
|
|
public UpdateField<uint> WeeklyBestWinPvpTierID = new(0, 10);
|
|
public UpdateField<uint> Field_28 = new(0, 11);
|
|
public UpdateField<uint> Field_2C = new(0, 12);
|
|
|
|
public PVPInfo() : base(13) { }
|
|
|
|
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
|
|
{
|
|
data.WriteUInt32(WeeklyPlayed);
|
|
data.WriteUInt32(WeeklyWon);
|
|
data.WriteUInt32(SeasonPlayed);
|
|
data.WriteUInt32(SeasonWon);
|
|
data.WriteUInt32(Rating);
|
|
data.WriteUInt32(WeeklyBestRating);
|
|
data.WriteUInt32(SeasonBestRating);
|
|
data.WriteUInt32(PvpTierID);
|
|
data.WriteUInt32(WeeklyBestWinPvpTierID);
|
|
data.WriteUInt32(Field_28);
|
|
data.WriteUInt32(Field_2C);
|
|
data.WriteBit(Disqualified);
|
|
data.FlushBits();
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
|
|
{
|
|
UpdateMask changesMask = _changesMask;
|
|
if (ignoreChangesMask)
|
|
changesMask.SetAll();
|
|
|
|
data.WriteBits(changesMask.GetBlock(0), 13);
|
|
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[1])
|
|
{
|
|
data.WriteBit(Disqualified);
|
|
}
|
|
}
|
|
data.FlushBits();
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[2])
|
|
{
|
|
data.WriteUInt32(WeeklyPlayed);
|
|
}
|
|
if (changesMask[3])
|
|
{
|
|
data.WriteUInt32(WeeklyWon);
|
|
}
|
|
if (changesMask[4])
|
|
{
|
|
data.WriteUInt32(SeasonPlayed);
|
|
}
|
|
if (changesMask[5])
|
|
{
|
|
data.WriteUInt32(SeasonWon);
|
|
}
|
|
if (changesMask[6])
|
|
{
|
|
data.WriteUInt32(Rating);
|
|
}
|
|
if (changesMask[7])
|
|
{
|
|
data.WriteUInt32(WeeklyBestRating);
|
|
}
|
|
if (changesMask[8])
|
|
{
|
|
data.WriteUInt32(SeasonBestRating);
|
|
}
|
|
if (changesMask[9])
|
|
{
|
|
data.WriteUInt32(PvpTierID);
|
|
}
|
|
if (changesMask[10])
|
|
{
|
|
data.WriteUInt32(WeeklyBestWinPvpTierID);
|
|
}
|
|
if (changesMask[11])
|
|
{
|
|
data.WriteUInt32(Field_28);
|
|
}
|
|
if (changesMask[12])
|
|
{
|
|
data.WriteUInt32(Field_2C);
|
|
}
|
|
}
|
|
data.FlushBits();
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(Disqualified);
|
|
ClearChangesMask(WeeklyPlayed);
|
|
ClearChangesMask(WeeklyWon);
|
|
ClearChangesMask(SeasonPlayed);
|
|
ClearChangesMask(SeasonWon);
|
|
ClearChangesMask(Rating);
|
|
ClearChangesMask(WeeklyBestRating);
|
|
ClearChangesMask(SeasonBestRating);
|
|
ClearChangesMask(PvpTierID);
|
|
ClearChangesMask(WeeklyBestWinPvpTierID);
|
|
ClearChangesMask(Field_28);
|
|
ClearChangesMask(Field_2C);
|
|
_changesMask.ResetAll();
|
|
}
|
|
}
|
|
|
|
public class CharacterRestriction
|
|
{
|
|
public int Field_0;
|
|
public int Field_4;
|
|
public int Field_8;
|
|
public uint Type;
|
|
|
|
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
|
|
{
|
|
data.WriteInt32(Field_0);
|
|
data.WriteInt32(Field_4);
|
|
data.WriteInt32(Field_8);
|
|
data.WriteBits(Type, 5);
|
|
data.FlushBits();
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
|
|
{
|
|
data.WriteInt32(Field_0);
|
|
data.WriteInt32(Field_4);
|
|
data.WriteInt32(Field_8);
|
|
data.WriteBits(Type, 5);
|
|
data.FlushBits();
|
|
}
|
|
}
|
|
|
|
public class SpellPctModByLabel
|
|
{
|
|
public int ModIndex;
|
|
public float ModifierValue;
|
|
public int LabelID;
|
|
|
|
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
|
|
{
|
|
data.WriteInt32(ModIndex);
|
|
data.WriteFloat(ModifierValue);
|
|
data.WriteInt32(LabelID);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
|
|
{
|
|
data.WriteInt32(ModIndex);
|
|
data.WriteFloat(ModifierValue);
|
|
data.WriteInt32(LabelID);
|
|
}
|
|
}
|
|
|
|
public class SpellFlatModByLabel
|
|
{
|
|
public int ModIndex;
|
|
public int ModifierValue;
|
|
public int LabelID;
|
|
|
|
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
|
|
{
|
|
data.WriteInt32(ModIndex);
|
|
data.WriteInt32(ModifierValue);
|
|
data.WriteInt32(LabelID);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
|
|
{
|
|
data.WriteInt32(ModIndex);
|
|
data.WriteInt32(ModifierValue);
|
|
data.WriteInt32(LabelID);
|
|
}
|
|
}
|
|
|
|
public class Research
|
|
{
|
|
public short ResearchProjectID;
|
|
|
|
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
|
|
{
|
|
data.WriteInt16(ResearchProjectID);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
|
|
{
|
|
data.WriteInt16(ResearchProjectID);
|
|
}
|
|
}
|
|
|
|
public class MawPower
|
|
{
|
|
public int Field_0;
|
|
public int Field_4;
|
|
public int Field_8;
|
|
|
|
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
|
|
{
|
|
data.WriteInt32(Field_0);
|
|
data.WriteInt32(Field_4);
|
|
data.WriteInt32(Field_8);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
|
|
{
|
|
data.WriteInt32(Field_0);
|
|
data.WriteInt32(Field_4);
|
|
data.WriteInt32(Field_8);
|
|
}
|
|
}
|
|
|
|
public class MultiFloorExplore
|
|
{
|
|
public List<int> WorldMapOverlayIDs = new();
|
|
|
|
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
|
|
{
|
|
data.WriteInt32(WorldMapOverlayIDs.Count);
|
|
for (int i = 0; i < WorldMapOverlayIDs.Count; ++i)
|
|
{
|
|
data.WriteInt32(WorldMapOverlayIDs[i]);
|
|
}
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
|
|
{
|
|
data.WriteInt32(WorldMapOverlayIDs.Count);
|
|
for (int i = 0; i < WorldMapOverlayIDs.Count; ++i)
|
|
{
|
|
data.WriteInt32(WorldMapOverlayIDs[i]);
|
|
}
|
|
data.FlushBits();
|
|
}
|
|
}
|
|
|
|
public class RecipeProgressionInfo
|
|
{
|
|
public ushort RecipeProgressionGroupID;
|
|
public ushort Experience;
|
|
|
|
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
|
|
{
|
|
data.WriteUInt16(RecipeProgressionGroupID);
|
|
data.WriteUInt16(Experience);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
|
|
{
|
|
data.WriteUInt16(RecipeProgressionGroupID);
|
|
data.WriteUInt16(Experience);
|
|
}
|
|
}
|
|
|
|
public class ActivePlayerUnk901 : BaseUpdateData<Player>
|
|
{
|
|
public UpdateField<ObjectGuid> Field_0 = new(0, 1);
|
|
public UpdateField<int> Field_10 = new(0, 2);
|
|
|
|
public ActivePlayerUnk901() : base(3) { }
|
|
|
|
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
|
|
{
|
|
data.WritePackedGuid(Field_0);
|
|
data.WriteInt32(Field_10);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
|
|
{
|
|
UpdateMask changesMask = _changesMask;
|
|
if (ignoreChangesMask)
|
|
changesMask.SetAll();
|
|
|
|
data.WriteBits(changesMask.GetBlock(0), 3);
|
|
|
|
data.FlushBits();
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[1])
|
|
{
|
|
data.WritePackedGuid(Field_0);
|
|
}
|
|
if (changesMask[2])
|
|
{
|
|
data.WriteInt32(Field_10);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(Field_0);
|
|
ClearChangesMask(Field_10);
|
|
_changesMask.ResetAll();
|
|
}
|
|
}
|
|
|
|
public class ReplayedQuest : BaseUpdateData<Player>
|
|
{
|
|
public UpdateField<int> QuestID = new(0, 1);
|
|
public UpdateField<uint> ReplayTime = new(0, 2);
|
|
|
|
public ReplayedQuest() : base(3) { }
|
|
|
|
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
|
|
{
|
|
data.WriteInt32(QuestID);
|
|
data.WriteUInt32(ReplayTime);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
|
|
{
|
|
UpdateMask changesMask = _changesMask;
|
|
if (ignoreChangesMask)
|
|
changesMask.SetAll();
|
|
|
|
data.WriteBits(changesMask.GetBlock(0), 3);
|
|
|
|
data.FlushBits();
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[1])
|
|
{
|
|
data.WriteInt32(QuestID);
|
|
}
|
|
if (changesMask[2])
|
|
{
|
|
data.WriteUInt32(ReplayTime);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(QuestID);
|
|
ClearChangesMask(ReplayTime);
|
|
_changesMask.ResetAll();
|
|
}
|
|
}
|
|
|
|
public class QuestSession : BaseUpdateData<Player>
|
|
{
|
|
public UpdateField<ObjectGuid> Owner = new(0, 1);
|
|
public UpdateFieldArray<ulong> QuestCompleted = new(875, 2, 3);
|
|
|
|
public QuestSession() : base(878) { }
|
|
|
|
public void WriteCreate(WorldPacket data, Player owner, Player receiver)
|
|
{
|
|
data.WritePackedGuid(Owner);
|
|
for (int i = 0; i < 875; ++i)
|
|
{
|
|
data.WriteUInt64(QuestCompleted[i]);
|
|
}
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Player owner, Player receiver)
|
|
{
|
|
UpdateMask changesMask = _changesMask;
|
|
if (ignoreChangesMask)
|
|
changesMask.SetAll();
|
|
|
|
data.WriteBits(changesMask.GetBlocksMask(0), 28);
|
|
for (uint i = 0; i < 28; ++i)
|
|
if (changesMask.GetBlock(i) != 0)
|
|
data.WriteBits(changesMask.GetBlock(i), 32);
|
|
|
|
data.FlushBits();
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[1])
|
|
{
|
|
data.WritePackedGuid(Owner);
|
|
}
|
|
}
|
|
if (changesMask[2])
|
|
{
|
|
for (int i = 0; i < 875; ++i)
|
|
{
|
|
if (changesMask[3 + i])
|
|
{
|
|
data.WriteUInt64(QuestCompleted[i]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(Owner);
|
|
ClearChangesMask(QuestCompleted);
|
|
_changesMask.ResetAll();
|
|
}
|
|
}
|
|
|
|
public class ActivePlayerData : BaseUpdateData<Player>
|
|
{
|
|
public UpdateField<bool> BackpackAutoSortDisabled = new(0, 1);
|
|
public UpdateField<bool> BankAutoSortDisabled = new(0, 2);
|
|
public UpdateField<bool> SortBagsRightToLeft = new(0, 3);
|
|
public UpdateField<bool> InsertItemsLeftToRight = new(0, 4);
|
|
public UpdateFieldArray<DynamicUpdateField<Research>> Research = new(1, 27, 28);
|
|
public DynamicUpdateField<ulong> KnownTitles = new(0, 5);
|
|
public DynamicUpdateField<ushort> ResearchSites = new(0, 6);
|
|
public DynamicUpdateField<uint> ResearchSiteProgress = new(0, 7);
|
|
public DynamicUpdateField<uint> DailyQuestsCompleted = new(0, 8);
|
|
public DynamicUpdateField<int> AvailableQuestLineXQuestIDs = new(0, 9);
|
|
public DynamicUpdateField<uint> Heirlooms = new(0, 10);
|
|
public DynamicUpdateField<uint> HeirloomFlags = new(0, 11);
|
|
public DynamicUpdateField<uint> Toys = new(0, 12);
|
|
public DynamicUpdateField<uint> ToyFlags = new(0, 13);
|
|
public DynamicUpdateField<uint> Transmog = new(0, 14);
|
|
public DynamicUpdateField<uint> ConditionalTransmog = new(0, 15);
|
|
public DynamicUpdateField<uint> SelfResSpells = new(0, 16);
|
|
public DynamicUpdateField<uint> RuneforgePowers = new(0, 17);
|
|
public DynamicUpdateField<uint> TransmogIllusions = new(0, 18);
|
|
public DynamicUpdateField<SpellPctModByLabel> SpellPctModByLabel = new(0, 20);
|
|
public DynamicUpdateField<SpellFlatModByLabel> SpellFlatModByLabel = new(0, 21);
|
|
public DynamicUpdateField<MawPower> MawPowers = new(0, 22);
|
|
public DynamicUpdateField<MultiFloorExplore> MultiFloorExploration = new(0, 23);
|
|
public DynamicUpdateField<RecipeProgressionInfo> RecipeProgression = new(0, 24);
|
|
public DynamicUpdateField<ReplayedQuest> ReplayedQuests = new(0, 25);
|
|
public DynamicUpdateField<int> DisabledSpells = new(0, 26);
|
|
public DynamicUpdateField<CharacterRestriction> CharacterRestrictions = new(0, 19);
|
|
public UpdateField<ObjectGuid> FarsightObject = new(0, 29);
|
|
public UpdateField<ObjectGuid> SummonedBattlePetGUID = new(0, 30);
|
|
public UpdateField<ulong> Coinage = new(0, 31);
|
|
public UpdateField<uint> XP = new(0, 32);
|
|
public UpdateField<uint> NextLevelXP = new(0, 33);
|
|
public UpdateField<int> TrialXP = new(34, 35);
|
|
public UpdateField<SkillInfo> Skill = new(34, 36);
|
|
public UpdateField<uint> CharacterPoints = new(34, 37);
|
|
public UpdateField<uint> MaxTalentTiers = new(34, 38);
|
|
public UpdateField<uint> TrackCreatureMask = new(34, 39);
|
|
public UpdateField<float> MainhandExpertise = new(34, 40);
|
|
public UpdateField<float> OffhandExpertise = new(34, 41);
|
|
public UpdateField<float> RangedExpertise = new(34, 42);
|
|
public UpdateField<float> CombatRatingExpertise = new(34, 43);
|
|
public UpdateField<float> BlockPercentage = new(34, 44);
|
|
public UpdateField<float> DodgePercentage = new(34, 45);
|
|
public UpdateField<float> DodgePercentageFromAttribute = new(34, 46);
|
|
public UpdateField<float> ParryPercentage = new(34, 47);
|
|
public UpdateField<float> ParryPercentageFromAttribute = new(34, 48);
|
|
public UpdateField<float> CritPercentage = new(34, 49);
|
|
public UpdateField<float> RangedCritPercentage = new(34, 50);
|
|
public UpdateField<float> OffhandCritPercentage = new(34, 51);
|
|
public UpdateField<float> SpellCritPercentage = new(34, 52);
|
|
public UpdateField<uint> ShieldBlock = new(34, 53);
|
|
public UpdateField<float> ShieldBlockCritPercentage = new(34, 54);
|
|
public UpdateField<float> Mastery = new(34, 55);
|
|
public UpdateField<float> Speed = new(34, 56);
|
|
public UpdateField<float> Avoidance = new(34, 57);
|
|
public UpdateField<float> Sturdiness = new(34, 58);
|
|
public UpdateField<int> Versatility = new(34, 59);
|
|
public UpdateField<float> VersatilityBonus = new(34, 60);
|
|
public UpdateField<float> PvpPowerDamage = new(34, 61);
|
|
public UpdateField<float> PvpPowerHealing = new(34, 62);
|
|
public UpdateField<int> ModHealingDonePos = new(34, 63);
|
|
public UpdateField<float> ModHealingPercent = new(34, 64);
|
|
public UpdateField<float> ModPeriodicHealingDonePercent = new(34, 65);
|
|
public UpdateField<float> ModSpellPowerPercent = new(66, 67);
|
|
public UpdateField<float> ModResiliencePercent = new(66, 68);
|
|
public UpdateField<float> OverrideSpellPowerByAPPercent = new(66, 69);
|
|
public UpdateField<float> OverrideAPBySpellPowerPercent = new(66, 70);
|
|
public UpdateField<int> ModTargetResistance = new(66, 71);
|
|
public UpdateField<int> ModTargetPhysicalResistance = new(66, 72);
|
|
public UpdateField<uint> LocalFlags = new(66, 73);
|
|
public UpdateField<byte> GrantableLevels = new(66, 74);
|
|
public UpdateField<byte> MultiActionBars = new(66, 75);
|
|
public UpdateField<byte> LifetimeMaxRank = new(66, 76);
|
|
public UpdateField<byte> NumRespecs = new(66, 77);
|
|
public UpdateField<uint> PvpMedals = new(66, 78);
|
|
public UpdateField<ushort> TodayHonorableKills = new(66, 79);
|
|
public UpdateField<ushort> YesterdayHonorableKills = new(66, 80);
|
|
public UpdateField<uint> LifetimeHonorableKills = new(66, 81);
|
|
public UpdateField<uint> WatchedFactionIndex = new(66, 82);
|
|
public UpdateField<int> MaxLevel = new(66, 83);
|
|
public UpdateField<int> ScalingPlayerLevelDelta = new(66, 84);
|
|
public UpdateField<int> MaxCreatureScalingLevel = new(66, 85);
|
|
public UpdateField<uint> PetSpellPower = new(66, 86);
|
|
public UpdateField<float> UiHitModifier = new(66, 87);
|
|
public UpdateField<float> UiSpellHitModifier = new(66, 88);
|
|
public UpdateField<int> HomeRealmTimeOffset = new(66, 89);
|
|
public UpdateField<float> ModPetHaste = new(66, 90);
|
|
public UpdateField<sbyte> JailersTowerLevelMax = new(66, 91);
|
|
public UpdateField<sbyte> JailersTowerLevel = new(66, 92);
|
|
public UpdateField<byte> LocalRegenFlags = new(66, 93);
|
|
public UpdateField<byte> AuraVision = new(66, 94);
|
|
public UpdateField<byte> NumBackpackSlots = new(66, 95);
|
|
public UpdateField<uint> OverrideSpellsID = new(66, 96);
|
|
public UpdateField<ushort> LootSpecID = new(66, 97);
|
|
public UpdateField<uint> OverrideZonePVPType = new(98, 99);
|
|
public UpdateField<ObjectGuid> BnetAccount = new(98, 100);
|
|
public UpdateField<ulong> GuildClubMemberID = new(98, 101);
|
|
public UpdateField<uint> Honor = new(98, 102);
|
|
public UpdateField<uint> HonorNextLevel = new(98, 103);
|
|
public UpdateField<byte> NumBankSlots = new(98, 104);
|
|
public UpdateField<ActivePlayerUnk901> Field_1410 = new(98, 106);
|
|
public OptionalUpdateField<QuestSession> QuestSession = new(98, 105);
|
|
public UpdateField<int> UiChromieTimeExpansionID = new(98, 107);
|
|
public UpdateField<int> TransportServerTime = new(98, 108);
|
|
public UpdateField<uint> WeeklyRewardsPeriodSinceOrigin = new(98, 109); // week count since Cfg_RegionsEntry::ChallengeOrigin
|
|
public UpdateField<short> DEBUGSoulbindConduitRank = new(98, 110);
|
|
public UpdateField<DungeonScoreData> DungeonScore = new(98, 111);
|
|
public UpdateFieldArray<ObjectGuid> InvSlots = new(199, 112, 113);
|
|
public UpdateFieldArray<ulong> ExploredZones = new(240, 312, 313);
|
|
public UpdateFieldArray<RestInfo> RestInfo = new(2, 553, 554);
|
|
public UpdateFieldArray<int> ModDamageDonePos = new(7, 556, 557);
|
|
public UpdateFieldArray<int> ModDamageDoneNeg = new(7, 556, 564);
|
|
public UpdateFieldArray<float> ModDamageDonePercent = new(7, 556, 571);
|
|
public UpdateFieldArray<float> ModHealingDonePercent = new(7, 556, 578);
|
|
public UpdateFieldArray<float> WeaponDmgMultipliers = new(3, 585, 586);
|
|
public UpdateFieldArray<float> WeaponAtkSpeedMultipliers = new(3, 585, 589);
|
|
public UpdateFieldArray<uint> BuybackPrice = new(12, 592, 593);
|
|
public UpdateFieldArray<uint> BuybackTimestamp = new(12, 592, 605);
|
|
public UpdateFieldArray<uint> CombatRatings = new(32, 617, 618);
|
|
public UpdateFieldArray<PVPInfo> PvpInfo = new(6, 650, 651);
|
|
public UpdateFieldArray<uint> NoReagentCostMask = new(4, 657, 658);
|
|
public UpdateFieldArray<uint> ProfessionSkillLine = new(2, 662, 663);
|
|
public UpdateFieldArray<uint> BagSlotFlags = new(4, 665, 666);
|
|
public UpdateFieldArray<uint> BankBagSlotFlags = new(7, 670, 671);
|
|
public UpdateFieldArray<ulong> QuestCompleted = new(875, 678, 679);
|
|
|
|
public ActivePlayerData() : base(0, TypeId.ActivePlayer, 1554) { }
|
|
|
|
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Player owner, Player receiver)
|
|
{
|
|
for (int i = 0; i < 199; ++i)
|
|
{
|
|
data.WritePackedGuid(InvSlots[i]);
|
|
}
|
|
data.WritePackedGuid(FarsightObject);
|
|
data.WritePackedGuid(SummonedBattlePetGUID);
|
|
data.WriteInt32(KnownTitles.Size());
|
|
data.WriteUInt64(Coinage);
|
|
data.WriteUInt32(XP);
|
|
data.WriteUInt32(NextLevelXP);
|
|
data.WriteInt32(TrialXP);
|
|
((SkillInfo)Skill).WriteCreate(data, owner, receiver);
|
|
data.WriteUInt32(CharacterPoints);
|
|
data.WriteUInt32(MaxTalentTiers);
|
|
data.WriteUInt32(TrackCreatureMask);
|
|
data.WriteFloat(MainhandExpertise);
|
|
data.WriteFloat(OffhandExpertise);
|
|
data.WriteFloat(RangedExpertise);
|
|
data.WriteFloat(CombatRatingExpertise);
|
|
data.WriteFloat(BlockPercentage);
|
|
data.WriteFloat(DodgePercentage);
|
|
data.WriteFloat(DodgePercentageFromAttribute);
|
|
data.WriteFloat(ParryPercentage);
|
|
data.WriteFloat(ParryPercentageFromAttribute);
|
|
data.WriteFloat(CritPercentage);
|
|
data.WriteFloat(RangedCritPercentage);
|
|
data.WriteFloat(OffhandCritPercentage);
|
|
data.WriteFloat(SpellCritPercentage);
|
|
data.WriteUInt32(ShieldBlock);
|
|
data.WriteFloat(ShieldBlockCritPercentage);
|
|
data.WriteFloat(Mastery);
|
|
data.WriteFloat(Speed);
|
|
data.WriteFloat(Avoidance);
|
|
data.WriteFloat(Sturdiness);
|
|
data.WriteInt32(Versatility);
|
|
data.WriteFloat(VersatilityBonus);
|
|
data.WriteFloat(PvpPowerDamage);
|
|
data.WriteFloat(PvpPowerHealing);
|
|
for (int i = 0; i < 240; ++i)
|
|
{
|
|
data.WriteUInt64(ExploredZones[i]);
|
|
}
|
|
for (int i = 0; i < 2; ++i)
|
|
{
|
|
RestInfo[i].WriteCreate(data, owner, receiver);
|
|
}
|
|
for (int i = 0; i < 7; ++i)
|
|
{
|
|
data.WriteInt32(ModDamageDonePos[i]);
|
|
data.WriteInt32(ModDamageDoneNeg[i]);
|
|
data.WriteFloat(ModDamageDonePercent[i]);
|
|
data.WriteFloat(ModHealingDonePercent[i]);
|
|
}
|
|
data.WriteInt32(ModHealingDonePos);
|
|
data.WriteFloat(ModHealingPercent);
|
|
data.WriteFloat(ModPeriodicHealingDonePercent);
|
|
for (int i = 0; i < 3; ++i)
|
|
{
|
|
data.WriteFloat(WeaponDmgMultipliers[i]);
|
|
data.WriteFloat(WeaponAtkSpeedMultipliers[i]);
|
|
}
|
|
data.WriteFloat(ModSpellPowerPercent);
|
|
data.WriteFloat(ModResiliencePercent);
|
|
data.WriteFloat(OverrideSpellPowerByAPPercent);
|
|
data.WriteFloat(OverrideAPBySpellPowerPercent);
|
|
data.WriteInt32(ModTargetResistance);
|
|
data.WriteInt32(ModTargetPhysicalResistance);
|
|
data.WriteUInt32(LocalFlags);
|
|
data.WriteUInt8(GrantableLevels);
|
|
data.WriteUInt8(MultiActionBars);
|
|
data.WriteUInt8(LifetimeMaxRank);
|
|
data.WriteUInt8(NumRespecs);
|
|
data.WriteUInt32(PvpMedals);
|
|
for (int i = 0; i < 12; ++i)
|
|
{
|
|
data.WriteUInt32(BuybackPrice[i]);
|
|
data.WriteUInt32(BuybackTimestamp[i]);
|
|
}
|
|
data.WriteUInt16(TodayHonorableKills);
|
|
data.WriteUInt16(YesterdayHonorableKills);
|
|
data.WriteUInt32(LifetimeHonorableKills);
|
|
data.WriteUInt32(WatchedFactionIndex);
|
|
for (int i = 0; i < 32; ++i)
|
|
{
|
|
data.WriteUInt32(CombatRatings[i]);
|
|
}
|
|
data.WriteInt32(MaxLevel);
|
|
data.WriteInt32(ScalingPlayerLevelDelta);
|
|
data.WriteInt32(MaxCreatureScalingLevel);
|
|
for (int i = 0; i < 4; ++i)
|
|
{
|
|
data.WriteUInt32(NoReagentCostMask[i]);
|
|
}
|
|
data.WriteUInt32(PetSpellPower);
|
|
for (int i = 0; i < 2; ++i)
|
|
{
|
|
data.WriteUInt32(ProfessionSkillLine[i]);
|
|
}
|
|
data.WriteFloat(UiHitModifier);
|
|
data.WriteFloat(UiSpellHitModifier);
|
|
data.WriteInt32(HomeRealmTimeOffset);
|
|
data.WriteFloat(ModPetHaste);
|
|
data.WriteInt8(JailersTowerLevelMax);
|
|
data.WriteInt8(JailersTowerLevel);
|
|
data.WriteUInt8(LocalRegenFlags);
|
|
data.WriteUInt8(AuraVision);
|
|
data.WriteUInt8(NumBackpackSlots);
|
|
data.WriteUInt32(OverrideSpellsID);
|
|
data.WriteUInt16(LootSpecID);
|
|
data.WriteUInt32(OverrideZonePVPType);
|
|
data.WritePackedGuid(BnetAccount);
|
|
data.WriteUInt64(GuildClubMemberID);
|
|
for (int i = 0; i < 4; ++i)
|
|
{
|
|
data.WriteUInt32(BagSlotFlags[i]);
|
|
}
|
|
for (int i = 0; i < 7; ++i)
|
|
{
|
|
data.WriteUInt32(BankBagSlotFlags[i]);
|
|
}
|
|
for (int i = 0; i < 875; ++i)
|
|
{
|
|
data.WriteUInt64(QuestCompleted[i]);
|
|
}
|
|
data.WriteUInt32(Honor);
|
|
data.WriteUInt32(HonorNextLevel);
|
|
data.WriteUInt8(NumBankSlots);
|
|
data.WriteInt32(ResearchSites.Size());
|
|
data.WriteInt32(ResearchSiteProgress.Size());
|
|
data.WriteInt32(DailyQuestsCompleted.Size());
|
|
data.WriteInt32(AvailableQuestLineXQuestIDs.Size());
|
|
data.WriteInt32(Heirlooms.Size());
|
|
data.WriteInt32(HeirloomFlags.Size());
|
|
data.WriteInt32(Toys.Size());
|
|
data.WriteInt32(ToyFlags.Size());
|
|
data.WriteInt32(Transmog.Size());
|
|
data.WriteInt32(ConditionalTransmog.Size());
|
|
data.WriteInt32(SelfResSpells.Size());
|
|
data.WriteInt32(RuneforgePowers.Size());
|
|
data.WriteInt32(TransmogIllusions.Size());
|
|
data.WriteInt32(CharacterRestrictions.Size());
|
|
data.WriteInt32(SpellPctModByLabel.Size());
|
|
data.WriteInt32(SpellFlatModByLabel.Size());
|
|
for (int i = 0; i < 1; ++i)
|
|
{
|
|
data.WriteInt32(Research[i].Size());
|
|
for (int j = 0; j < Research[i].Size(); ++j)
|
|
{
|
|
Research[i][j].WriteCreate(data, owner, receiver);
|
|
}
|
|
}
|
|
data.WriteInt32(MawPowers.Size());
|
|
data.WriteInt32(MultiFloorExploration.Size());
|
|
data.WriteInt32(RecipeProgression.Size());
|
|
data.WriteInt32(ReplayedQuests.Size());
|
|
data.WriteInt32(DisabledSpells.Size());
|
|
data.WriteInt32(UiChromieTimeExpansionID);
|
|
data.WriteInt32(TransportServerTime);
|
|
data.WriteUInt32(WeeklyRewardsPeriodSinceOrigin);
|
|
data.WriteInt16(DEBUGSoulbindConduitRank);
|
|
for (int i = 0; i < KnownTitles.Size(); ++i)
|
|
{
|
|
data.WriteUInt64(KnownTitles[i]);
|
|
}
|
|
for (int i = 0; i < ResearchSites.Size(); ++i)
|
|
{
|
|
data.WriteUInt16(ResearchSites[i]);
|
|
}
|
|
for (int i = 0; i < ResearchSiteProgress.Size(); ++i)
|
|
{
|
|
data.WriteUInt32(ResearchSiteProgress[i]);
|
|
}
|
|
for (int i = 0; i < DailyQuestsCompleted.Size(); ++i)
|
|
{
|
|
data.WriteUInt32(DailyQuestsCompleted[i]);
|
|
}
|
|
for (int i = 0; i < AvailableQuestLineXQuestIDs.Size(); ++i)
|
|
{
|
|
data.WriteInt32(AvailableQuestLineXQuestIDs[i]);
|
|
}
|
|
for (int i = 0; i < Heirlooms.Size(); ++i)
|
|
{
|
|
data.WriteUInt32(Heirlooms[i]);
|
|
}
|
|
for (int i = 0; i < HeirloomFlags.Size(); ++i)
|
|
{
|
|
data.WriteUInt32(HeirloomFlags[i]);
|
|
}
|
|
for (int i = 0; i < Toys.Size(); ++i)
|
|
{
|
|
data.WriteUInt32(Toys[i]);
|
|
}
|
|
for (int i = 0; i < ToyFlags.Size(); ++i)
|
|
{
|
|
data.WriteUInt32(ToyFlags[i]);
|
|
}
|
|
for (int i = 0; i < Transmog.Size(); ++i)
|
|
{
|
|
data.WriteUInt32(Transmog[i]);
|
|
}
|
|
for (int i = 0; i < ConditionalTransmog.Size(); ++i)
|
|
{
|
|
data.WriteUInt32(ConditionalTransmog[i]);
|
|
}
|
|
for (int i = 0; i < SelfResSpells.Size(); ++i)
|
|
{
|
|
data.WriteUInt32(SelfResSpells[i]);
|
|
}
|
|
for (int i = 0; i < RuneforgePowers.Size(); ++i)
|
|
{
|
|
data.WriteUInt32(RuneforgePowers[i]);
|
|
}
|
|
for (int i = 0; i < TransmogIllusions.Size(); ++i)
|
|
{
|
|
data.WriteUInt32(TransmogIllusions[i]);
|
|
}
|
|
for (int i = 0; i < SpellPctModByLabel.Size(); ++i)
|
|
{
|
|
SpellPctModByLabel[i].WriteCreate(data, owner, receiver);
|
|
}
|
|
for (int i = 0; i < SpellFlatModByLabel.Size(); ++i)
|
|
{
|
|
SpellFlatModByLabel[i].WriteCreate(data, owner, receiver);
|
|
}
|
|
for (int i = 0; i < MawPowers.Size(); ++i)
|
|
{
|
|
MawPowers[i].WriteCreate(data, owner, receiver);
|
|
}
|
|
for (int i = 0; i < MultiFloorExploration.Size(); ++i)
|
|
{
|
|
MultiFloorExploration[i].WriteCreate(data, owner, receiver);
|
|
}
|
|
for (int i = 0; i < RecipeProgression.Size(); ++i)
|
|
{
|
|
RecipeProgression[i].WriteCreate(data, owner, receiver);
|
|
}
|
|
for (int i = 0; i < ReplayedQuests.Size(); ++i)
|
|
{
|
|
ReplayedQuests[i].WriteCreate(data, owner, receiver);
|
|
}
|
|
for (int i = 0; i < DisabledSpells.Size(); ++i)
|
|
{
|
|
data.WriteInt32(DisabledSpells[i]);
|
|
}
|
|
for (int i = 0; i < 6; ++i)
|
|
{
|
|
PvpInfo[i].WriteCreate(data, owner, receiver);
|
|
}
|
|
data.FlushBits();
|
|
data.WriteBit(BackpackAutoSortDisabled);
|
|
data.WriteBit(BankAutoSortDisabled);
|
|
data.WriteBit(SortBagsRightToLeft);
|
|
data.WriteBit(InsertItemsLeftToRight);
|
|
data.WriteBits(QuestSession.HasValue(), 1);
|
|
((ActivePlayerUnk901)Field_1410).WriteCreate(data, owner, receiver);
|
|
if (QuestSession.HasValue())
|
|
{
|
|
QuestSession.GetValue().WriteCreate(data, owner, receiver);
|
|
}
|
|
DungeonScore._value.Write(data);
|
|
for (int i = 0; i < CharacterRestrictions.Size(); ++i)
|
|
{
|
|
CharacterRestrictions[i].WriteCreate(data, owner, receiver);
|
|
}
|
|
data.FlushBits();
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Player owner, Player receiver)
|
|
{
|
|
WriteUpdate(data, _changesMask, false, owner, receiver);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, Player owner, Player receiver)
|
|
{
|
|
for (uint i = 0; i < 1; ++i)
|
|
data.WriteUInt32(changesMask.GetBlocksMask(i));
|
|
|
|
data.WriteBits(changesMask.GetBlocksMask(1), 17);
|
|
for (uint i = 0; i < 49; ++i)
|
|
if (changesMask.GetBlock(i) != 0)
|
|
data.WriteBits(changesMask.GetBlock(i), 32);
|
|
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[1])
|
|
{
|
|
data.WriteBit(BackpackAutoSortDisabled);
|
|
}
|
|
if (changesMask[2])
|
|
{
|
|
data.WriteBit(BankAutoSortDisabled);
|
|
}
|
|
if (changesMask[3])
|
|
{
|
|
data.WriteBit(SortBagsRightToLeft);
|
|
}
|
|
if (changesMask[4])
|
|
{
|
|
data.WriteBit(InsertItemsLeftToRight);
|
|
}
|
|
if (changesMask[5])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
KnownTitles.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(KnownTitles.Size(), data);
|
|
}
|
|
if (changesMask[6])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
ResearchSites.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(ResearchSites.Size(), data);
|
|
}
|
|
if (changesMask[7])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
ResearchSiteProgress.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(ResearchSiteProgress.Size(), data);
|
|
}
|
|
if (changesMask[8])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
DailyQuestsCompleted.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(DailyQuestsCompleted.Size(), data);
|
|
}
|
|
if (changesMask[9])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
AvailableQuestLineXQuestIDs.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(AvailableQuestLineXQuestIDs.Size(), data);
|
|
}
|
|
if (changesMask[10])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
Heirlooms.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(Heirlooms.Size(), data);
|
|
}
|
|
if (changesMask[11])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
HeirloomFlags.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(HeirloomFlags.Size(), data);
|
|
}
|
|
if (changesMask[12])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
Toys.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(Toys.Size(), data);
|
|
}
|
|
if (changesMask[13])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
ToyFlags.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(ToyFlags.Size(), data);
|
|
}
|
|
if (changesMask[14])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
Transmog.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(Transmog.Size(), data);
|
|
}
|
|
if (changesMask[15])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
ConditionalTransmog.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(ConditionalTransmog.Size(), data);
|
|
}
|
|
if (changesMask[16])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
SelfResSpells.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(SelfResSpells.Size(), data);
|
|
}
|
|
if (changesMask[17])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
RuneforgePowers.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(RuneforgePowers.Size(), data);
|
|
}
|
|
if (changesMask[18])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
TransmogIllusions.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(TransmogIllusions.Size(), data);
|
|
}
|
|
if (changesMask[19])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
CharacterRestrictions.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(CharacterRestrictions.Size(), data);
|
|
}
|
|
if (changesMask[20])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
SpellPctModByLabel.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(SpellPctModByLabel.Size(), data);
|
|
}
|
|
if (changesMask[21])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
SpellFlatModByLabel.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(SpellFlatModByLabel.Size(), data);
|
|
}
|
|
}
|
|
if (changesMask[27])
|
|
{
|
|
for (int i = 0; i < 1; ++i)
|
|
{
|
|
if (changesMask[28 + i])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
Research[i].WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(Research[i].Size(), data);
|
|
for (int j = 0; j < Research[i].Size(); ++j)
|
|
{
|
|
if (Research[i].HasChanged(j) || ignoreNestedChangesMask)
|
|
{
|
|
Research[i][j].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
data.FlushBits();
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[22])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
MawPowers.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(MawPowers.Size(), data);
|
|
}
|
|
if (changesMask[23])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
MultiFloorExploration.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(MultiFloorExploration.Size(), data);
|
|
}
|
|
if (changesMask[24])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
RecipeProgression.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(RecipeProgression.Size(), data);
|
|
}
|
|
if (changesMask[25])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
ReplayedQuests.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(ReplayedQuests.Size(), data);
|
|
}
|
|
if (changesMask[26])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
DisabledSpells.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(DisabledSpells.Size(), data);
|
|
}
|
|
}
|
|
data.FlushBits();
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[5])
|
|
{
|
|
for (int i = 0; i < KnownTitles.Size(); ++i)
|
|
{
|
|
if (KnownTitles.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
data.WriteUInt64(KnownTitles[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[6])
|
|
{
|
|
for (int i = 0; i < ResearchSites.Size(); ++i)
|
|
{
|
|
if (ResearchSites.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
data.WriteUInt16(ResearchSites[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[7])
|
|
{
|
|
for (int i = 0; i < ResearchSiteProgress.Size(); ++i)
|
|
{
|
|
if (ResearchSiteProgress.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
data.WriteUInt32(ResearchSiteProgress[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[8])
|
|
{
|
|
for (int i = 0; i < DailyQuestsCompleted.Size(); ++i)
|
|
{
|
|
if (DailyQuestsCompleted.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
data.WriteUInt32(DailyQuestsCompleted[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[9])
|
|
{
|
|
for (int i = 0; i < AvailableQuestLineXQuestIDs.Size(); ++i)
|
|
{
|
|
if (AvailableQuestLineXQuestIDs.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
data.WriteInt32(AvailableQuestLineXQuestIDs[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[10])
|
|
{
|
|
for (int i = 0; i < Heirlooms.Size(); ++i)
|
|
{
|
|
if (Heirlooms.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
data.WriteUInt32(Heirlooms[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[11])
|
|
{
|
|
for (int i = 0; i < HeirloomFlags.Size(); ++i)
|
|
{
|
|
if (HeirloomFlags.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
data.WriteUInt32(HeirloomFlags[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[12])
|
|
{
|
|
for (int i = 0; i < Toys.Size(); ++i)
|
|
{
|
|
if (Toys.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
data.WriteUInt32(Toys[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[13])
|
|
{
|
|
for (int i = 0; i < ToyFlags.Size(); ++i)
|
|
{
|
|
if (ToyFlags.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
data.WriteUInt32(ToyFlags[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[14])
|
|
{
|
|
for (int i = 0; i < Transmog.Size(); ++i)
|
|
{
|
|
if (Transmog.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
data.WriteUInt32(Transmog[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[15])
|
|
{
|
|
for (int i = 0; i < ConditionalTransmog.Size(); ++i)
|
|
{
|
|
if (ConditionalTransmog.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
data.WriteUInt32(ConditionalTransmog[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[16])
|
|
{
|
|
for (int i = 0; i < SelfResSpells.Size(); ++i)
|
|
{
|
|
if (SelfResSpells.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
data.WriteUInt32(SelfResSpells[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[17])
|
|
{
|
|
for (int i = 0; i < RuneforgePowers.Size(); ++i)
|
|
{
|
|
if (RuneforgePowers.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
data.WriteUInt32(RuneforgePowers[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[18])
|
|
{
|
|
for (int i = 0; i < TransmogIllusions.Size(); ++i)
|
|
{
|
|
if (TransmogIllusions.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
data.WriteUInt32(TransmogIllusions[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[20])
|
|
{
|
|
for (int i = 0; i < SpellPctModByLabel.Size(); ++i)
|
|
{
|
|
if (SpellPctModByLabel.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
SpellPctModByLabel[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[21])
|
|
{
|
|
for (int i = 0; i < SpellFlatModByLabel.Size(); ++i)
|
|
{
|
|
if (SpellFlatModByLabel.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
SpellFlatModByLabel[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[22])
|
|
{
|
|
for (int i = 0; i < MawPowers.Size(); ++i)
|
|
{
|
|
if (MawPowers.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
MawPowers[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[23])
|
|
{
|
|
for (int i = 0; i < MultiFloorExploration.Size(); ++i)
|
|
{
|
|
if (MultiFloorExploration.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
MultiFloorExploration[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[24])
|
|
{
|
|
for (int i = 0; i < RecipeProgression.Size(); ++i)
|
|
{
|
|
if (RecipeProgression.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
RecipeProgression[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[25])
|
|
{
|
|
for (int i = 0; i < ReplayedQuests.Size(); ++i)
|
|
{
|
|
if (ReplayedQuests.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
ReplayedQuests[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[26])
|
|
{
|
|
for (int i = 0; i < DisabledSpells.Size(); ++i)
|
|
{
|
|
if (DisabledSpells.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
data.WriteInt32(DisabledSpells[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[19])
|
|
{
|
|
for (int i = 0; i < CharacterRestrictions.Size(); ++i)
|
|
{
|
|
if (CharacterRestrictions.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
CharacterRestrictions[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[29])
|
|
{
|
|
data.WritePackedGuid(FarsightObject);
|
|
}
|
|
if (changesMask[30])
|
|
{
|
|
data.WritePackedGuid(SummonedBattlePetGUID);
|
|
}
|
|
if (changesMask[31])
|
|
{
|
|
data.WriteUInt64(Coinage);
|
|
}
|
|
if (changesMask[32])
|
|
{
|
|
data.WriteUInt32(XP);
|
|
}
|
|
if (changesMask[33])
|
|
{
|
|
data.WriteUInt32(NextLevelXP);
|
|
}
|
|
}
|
|
if (changesMask[34])
|
|
{
|
|
if (changesMask[35])
|
|
{
|
|
data.WriteInt32(TrialXP);
|
|
}
|
|
if (changesMask[36])
|
|
{
|
|
((SkillInfo)Skill).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
if (changesMask[37])
|
|
{
|
|
data.WriteUInt32(CharacterPoints);
|
|
}
|
|
if (changesMask[38])
|
|
{
|
|
data.WriteUInt32(MaxTalentTiers);
|
|
}
|
|
if (changesMask[39])
|
|
{
|
|
data.WriteUInt32(TrackCreatureMask);
|
|
}
|
|
if (changesMask[40])
|
|
{
|
|
data.WriteFloat(MainhandExpertise);
|
|
}
|
|
if (changesMask[41])
|
|
{
|
|
data.WriteFloat(OffhandExpertise);
|
|
}
|
|
if (changesMask[42])
|
|
{
|
|
data.WriteFloat(RangedExpertise);
|
|
}
|
|
if (changesMask[43])
|
|
{
|
|
data.WriteFloat(CombatRatingExpertise);
|
|
}
|
|
if (changesMask[44])
|
|
{
|
|
data.WriteFloat(BlockPercentage);
|
|
}
|
|
if (changesMask[45])
|
|
{
|
|
data.WriteFloat(DodgePercentage);
|
|
}
|
|
if (changesMask[46])
|
|
{
|
|
data.WriteFloat(DodgePercentageFromAttribute);
|
|
}
|
|
if (changesMask[47])
|
|
{
|
|
data.WriteFloat(ParryPercentage);
|
|
}
|
|
if (changesMask[48])
|
|
{
|
|
data.WriteFloat(ParryPercentageFromAttribute);
|
|
}
|
|
if (changesMask[49])
|
|
{
|
|
data.WriteFloat(CritPercentage);
|
|
}
|
|
if (changesMask[50])
|
|
{
|
|
data.WriteFloat(RangedCritPercentage);
|
|
}
|
|
if (changesMask[51])
|
|
{
|
|
data.WriteFloat(OffhandCritPercentage);
|
|
}
|
|
if (changesMask[52])
|
|
{
|
|
data.WriteFloat(SpellCritPercentage);
|
|
}
|
|
if (changesMask[53])
|
|
{
|
|
data.WriteUInt32(ShieldBlock);
|
|
}
|
|
if (changesMask[54])
|
|
{
|
|
data.WriteFloat(ShieldBlockCritPercentage);
|
|
}
|
|
if (changesMask[55])
|
|
{
|
|
data.WriteFloat(Mastery);
|
|
}
|
|
if (changesMask[56])
|
|
{
|
|
data.WriteFloat(Speed);
|
|
}
|
|
if (changesMask[57])
|
|
{
|
|
data.WriteFloat(Avoidance);
|
|
}
|
|
if (changesMask[58])
|
|
{
|
|
data.WriteFloat(Sturdiness);
|
|
}
|
|
if (changesMask[59])
|
|
{
|
|
data.WriteInt32(Versatility);
|
|
}
|
|
if (changesMask[60])
|
|
{
|
|
data.WriteFloat(VersatilityBonus);
|
|
}
|
|
if (changesMask[61])
|
|
{
|
|
data.WriteFloat(PvpPowerDamage);
|
|
}
|
|
if (changesMask[62])
|
|
{
|
|
data.WriteFloat(PvpPowerHealing);
|
|
}
|
|
if (changesMask[63])
|
|
{
|
|
data.WriteInt32(ModHealingDonePos);
|
|
}
|
|
if (changesMask[64])
|
|
{
|
|
data.WriteFloat(ModHealingPercent);
|
|
}
|
|
if (changesMask[65])
|
|
{
|
|
data.WriteFloat(ModPeriodicHealingDonePercent);
|
|
}
|
|
}
|
|
if (changesMask[66])
|
|
{
|
|
if (changesMask[67])
|
|
{
|
|
data.WriteFloat(ModSpellPowerPercent);
|
|
}
|
|
if (changesMask[68])
|
|
{
|
|
data.WriteFloat(ModResiliencePercent);
|
|
}
|
|
if (changesMask[69])
|
|
{
|
|
data.WriteFloat(OverrideSpellPowerByAPPercent);
|
|
}
|
|
if (changesMask[70])
|
|
{
|
|
data.WriteFloat(OverrideAPBySpellPowerPercent);
|
|
}
|
|
if (changesMask[71])
|
|
{
|
|
data.WriteInt32(ModTargetResistance);
|
|
}
|
|
if (changesMask[72])
|
|
{
|
|
data.WriteInt32(ModTargetPhysicalResistance);
|
|
}
|
|
if (changesMask[73])
|
|
{
|
|
data.WriteUInt32(LocalFlags);
|
|
}
|
|
if (changesMask[74])
|
|
{
|
|
data.WriteUInt8(GrantableLevels);
|
|
}
|
|
if (changesMask[75])
|
|
{
|
|
data.WriteUInt8(MultiActionBars);
|
|
}
|
|
if (changesMask[76])
|
|
{
|
|
data.WriteUInt8(LifetimeMaxRank);
|
|
}
|
|
if (changesMask[77])
|
|
{
|
|
data.WriteUInt8(NumRespecs);
|
|
}
|
|
if (changesMask[78])
|
|
{
|
|
data.WriteUInt32(PvpMedals);
|
|
}
|
|
if (changesMask[79])
|
|
{
|
|
data.WriteUInt16(TodayHonorableKills);
|
|
}
|
|
if (changesMask[80])
|
|
{
|
|
data.WriteUInt16(YesterdayHonorableKills);
|
|
}
|
|
if (changesMask[81])
|
|
{
|
|
data.WriteUInt32(LifetimeHonorableKills);
|
|
}
|
|
if (changesMask[82])
|
|
{
|
|
data.WriteUInt32(WatchedFactionIndex);
|
|
}
|
|
if (changesMask[83])
|
|
{
|
|
data.WriteInt32(MaxLevel);
|
|
}
|
|
if (changesMask[84])
|
|
{
|
|
data.WriteInt32(ScalingPlayerLevelDelta);
|
|
}
|
|
if (changesMask[85])
|
|
{
|
|
data.WriteInt32(MaxCreatureScalingLevel);
|
|
}
|
|
if (changesMask[86])
|
|
{
|
|
data.WriteUInt32(PetSpellPower);
|
|
}
|
|
if (changesMask[87])
|
|
{
|
|
data.WriteFloat(UiHitModifier);
|
|
}
|
|
if (changesMask[88])
|
|
{
|
|
data.WriteFloat(UiSpellHitModifier);
|
|
}
|
|
if (changesMask[89])
|
|
{
|
|
data.WriteInt32(HomeRealmTimeOffset);
|
|
}
|
|
if (changesMask[90])
|
|
{
|
|
data.WriteFloat(ModPetHaste);
|
|
}
|
|
if (changesMask[91])
|
|
{
|
|
data.WriteInt8(JailersTowerLevelMax);
|
|
}
|
|
if (changesMask[92])
|
|
{
|
|
data.WriteInt8(JailersTowerLevel);
|
|
}
|
|
if (changesMask[93])
|
|
{
|
|
data.WriteUInt8(LocalRegenFlags);
|
|
}
|
|
if (changesMask[94])
|
|
{
|
|
data.WriteUInt8(AuraVision);
|
|
}
|
|
if (changesMask[95])
|
|
{
|
|
data.WriteUInt8(NumBackpackSlots);
|
|
}
|
|
if (changesMask[96])
|
|
{
|
|
data.WriteUInt32(OverrideSpellsID);
|
|
}
|
|
if (changesMask[97])
|
|
{
|
|
data.WriteUInt16(LootSpecID);
|
|
}
|
|
}
|
|
if (changesMask[98])
|
|
{
|
|
if (changesMask[99])
|
|
{
|
|
data.WriteUInt32(OverrideZonePVPType);
|
|
}
|
|
if (changesMask[100])
|
|
{
|
|
data.WritePackedGuid(BnetAccount);
|
|
}
|
|
if (changesMask[101])
|
|
{
|
|
data.WriteUInt64(GuildClubMemberID);
|
|
}
|
|
if (changesMask[102])
|
|
{
|
|
data.WriteUInt32(Honor);
|
|
}
|
|
if (changesMask[103])
|
|
{
|
|
data.WriteUInt32(HonorNextLevel);
|
|
}
|
|
if (changesMask[104])
|
|
{
|
|
data.WriteUInt8(NumBankSlots);
|
|
}
|
|
if (changesMask[107])
|
|
{
|
|
data.WriteInt32(UiChromieTimeExpansionID);
|
|
}
|
|
if (changesMask[108])
|
|
{
|
|
data.WriteInt32(TransportServerTime);
|
|
}
|
|
if (changesMask[109])
|
|
{
|
|
data.WriteUInt32(WeeklyRewardsPeriodSinceOrigin);
|
|
}
|
|
if (changesMask[110])
|
|
{
|
|
data.WriteInt16(DEBUGSoulbindConduitRank);
|
|
}
|
|
}
|
|
if (changesMask[98])
|
|
{
|
|
data.WriteBits(QuestSession.HasValue(), 1);
|
|
if (changesMask[106])
|
|
{
|
|
((ActivePlayerUnk901)Field_1410).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
if (changesMask[105])
|
|
{
|
|
if (QuestSession.HasValue())
|
|
{
|
|
QuestSession.GetValue().WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
if (changesMask[111])
|
|
{
|
|
DungeonScore._value.Write(data);
|
|
}
|
|
}
|
|
if (changesMask[112])
|
|
{
|
|
for (int i = 0; i < 199; ++i)
|
|
{
|
|
if (changesMask[113 + i])
|
|
{
|
|
data.WritePackedGuid(InvSlots[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[312])
|
|
{
|
|
for (int i = 0; i < 240; ++i)
|
|
{
|
|
if (changesMask[313 + i])
|
|
{
|
|
data.WriteUInt64(ExploredZones[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[553])
|
|
{
|
|
for (int i = 0; i < 2; ++i)
|
|
{
|
|
if (changesMask[554 + i])
|
|
{
|
|
RestInfo[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[556])
|
|
{
|
|
for (int i = 0; i < 7; ++i)
|
|
{
|
|
if (changesMask[557 + i])
|
|
{
|
|
data.WriteInt32(ModDamageDonePos[i]);
|
|
}
|
|
if (changesMask[564 + i])
|
|
{
|
|
data.WriteInt32(ModDamageDoneNeg[i]);
|
|
}
|
|
if (changesMask[571 + i])
|
|
{
|
|
data.WriteFloat(ModDamageDonePercent[i]);
|
|
}
|
|
if (changesMask[578 + i])
|
|
{
|
|
data.WriteFloat(ModHealingDonePercent[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[585])
|
|
{
|
|
for (int i = 0; i < 3; ++i)
|
|
{
|
|
if (changesMask[586 + i])
|
|
{
|
|
data.WriteFloat(WeaponDmgMultipliers[i]);
|
|
}
|
|
if (changesMask[589 + i])
|
|
{
|
|
data.WriteFloat(WeaponAtkSpeedMultipliers[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[592])
|
|
{
|
|
for (int i = 0; i < 12; ++i)
|
|
{
|
|
if (changesMask[593 + i])
|
|
{
|
|
data.WriteUInt32(BuybackPrice[i]);
|
|
}
|
|
if (changesMask[605 + i])
|
|
{
|
|
data.WriteUInt32(BuybackTimestamp[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[617])
|
|
{
|
|
for (int i = 0; i < 32; ++i)
|
|
{
|
|
if (changesMask[618 + i])
|
|
{
|
|
data.WriteUInt32(CombatRatings[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[657])
|
|
{
|
|
for (int i = 0; i < 4; ++i)
|
|
{
|
|
if (changesMask[658 + i])
|
|
{
|
|
data.WriteUInt32(NoReagentCostMask[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[662])
|
|
{
|
|
for (int i = 0; i < 2; ++i)
|
|
{
|
|
if (changesMask[663 + i])
|
|
{
|
|
data.WriteUInt32(ProfessionSkillLine[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[665])
|
|
{
|
|
for (int i = 0; i < 4; ++i)
|
|
{
|
|
if (changesMask[666 + i])
|
|
{
|
|
data.WriteUInt32(BagSlotFlags[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[670])
|
|
{
|
|
for (int i = 0; i < 7; ++i)
|
|
{
|
|
if (changesMask[671 + i])
|
|
{
|
|
data.WriteUInt32(BankBagSlotFlags[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[678])
|
|
{
|
|
for (int i = 0; i < 875; ++i)
|
|
{
|
|
if (changesMask[679 + i])
|
|
{
|
|
data.WriteUInt64(QuestCompleted[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[650])
|
|
{
|
|
for (int i = 0; i < 6; ++i)
|
|
{
|
|
if (changesMask[651 + i])
|
|
{
|
|
PvpInfo[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
data.FlushBits();
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(BackpackAutoSortDisabled);
|
|
ClearChangesMask(BankAutoSortDisabled);
|
|
ClearChangesMask(SortBagsRightToLeft);
|
|
ClearChangesMask(InsertItemsLeftToRight);
|
|
ClearChangesMask(Research);
|
|
ClearChangesMask(KnownTitles);
|
|
ClearChangesMask(ResearchSites);
|
|
ClearChangesMask(ResearchSiteProgress);
|
|
ClearChangesMask(DailyQuestsCompleted);
|
|
ClearChangesMask(AvailableQuestLineXQuestIDs);
|
|
ClearChangesMask(Heirlooms);
|
|
ClearChangesMask(HeirloomFlags);
|
|
ClearChangesMask(Toys);
|
|
ClearChangesMask(ToyFlags);
|
|
ClearChangesMask(Transmog);
|
|
ClearChangesMask(ConditionalTransmog);
|
|
ClearChangesMask(SelfResSpells);
|
|
ClearChangesMask(RuneforgePowers);
|
|
ClearChangesMask(TransmogIllusions);
|
|
ClearChangesMask(SpellPctModByLabel);
|
|
ClearChangesMask(SpellFlatModByLabel);
|
|
ClearChangesMask(MawPowers);
|
|
ClearChangesMask(MultiFloorExploration);
|
|
ClearChangesMask(RecipeProgression);
|
|
ClearChangesMask(ReplayedQuests);
|
|
ClearChangesMask(DisabledSpells);
|
|
ClearChangesMask(CharacterRestrictions);
|
|
ClearChangesMask(FarsightObject);
|
|
ClearChangesMask(SummonedBattlePetGUID);
|
|
ClearChangesMask(Coinage);
|
|
ClearChangesMask(XP);
|
|
ClearChangesMask(NextLevelXP);
|
|
ClearChangesMask(TrialXP);
|
|
ClearChangesMask(Skill);
|
|
ClearChangesMask(CharacterPoints);
|
|
ClearChangesMask(MaxTalentTiers);
|
|
ClearChangesMask(TrackCreatureMask);
|
|
ClearChangesMask(MainhandExpertise);
|
|
ClearChangesMask(OffhandExpertise);
|
|
ClearChangesMask(RangedExpertise);
|
|
ClearChangesMask(CombatRatingExpertise);
|
|
ClearChangesMask(BlockPercentage);
|
|
ClearChangesMask(DodgePercentage);
|
|
ClearChangesMask(DodgePercentageFromAttribute);
|
|
ClearChangesMask(ParryPercentage);
|
|
ClearChangesMask(ParryPercentageFromAttribute);
|
|
ClearChangesMask(CritPercentage);
|
|
ClearChangesMask(RangedCritPercentage);
|
|
ClearChangesMask(OffhandCritPercentage);
|
|
ClearChangesMask(SpellCritPercentage);
|
|
ClearChangesMask(ShieldBlock);
|
|
ClearChangesMask(ShieldBlockCritPercentage);
|
|
ClearChangesMask(Mastery);
|
|
ClearChangesMask(Speed);
|
|
ClearChangesMask(Avoidance);
|
|
ClearChangesMask(Sturdiness);
|
|
ClearChangesMask(Versatility);
|
|
ClearChangesMask(VersatilityBonus);
|
|
ClearChangesMask(PvpPowerDamage);
|
|
ClearChangesMask(PvpPowerHealing);
|
|
ClearChangesMask(ModHealingDonePos);
|
|
ClearChangesMask(ModHealingPercent);
|
|
ClearChangesMask(ModPeriodicHealingDonePercent);
|
|
ClearChangesMask(ModSpellPowerPercent);
|
|
ClearChangesMask(ModResiliencePercent);
|
|
ClearChangesMask(OverrideSpellPowerByAPPercent);
|
|
ClearChangesMask(OverrideAPBySpellPowerPercent);
|
|
ClearChangesMask(ModTargetResistance);
|
|
ClearChangesMask(ModTargetPhysicalResistance);
|
|
ClearChangesMask(LocalFlags);
|
|
ClearChangesMask(GrantableLevels);
|
|
ClearChangesMask(MultiActionBars);
|
|
ClearChangesMask(LifetimeMaxRank);
|
|
ClearChangesMask(NumRespecs);
|
|
ClearChangesMask(PvpMedals);
|
|
ClearChangesMask(TodayHonorableKills);
|
|
ClearChangesMask(YesterdayHonorableKills);
|
|
ClearChangesMask(LifetimeHonorableKills);
|
|
ClearChangesMask(WatchedFactionIndex);
|
|
ClearChangesMask(MaxLevel);
|
|
ClearChangesMask(ScalingPlayerLevelDelta);
|
|
ClearChangesMask(MaxCreatureScalingLevel);
|
|
ClearChangesMask(PetSpellPower);
|
|
ClearChangesMask(UiHitModifier);
|
|
ClearChangesMask(UiSpellHitModifier);
|
|
ClearChangesMask(HomeRealmTimeOffset);
|
|
ClearChangesMask(ModPetHaste);
|
|
ClearChangesMask(JailersTowerLevelMax);
|
|
ClearChangesMask(JailersTowerLevel);
|
|
ClearChangesMask(LocalRegenFlags);
|
|
ClearChangesMask(AuraVision);
|
|
ClearChangesMask(NumBackpackSlots);
|
|
ClearChangesMask(OverrideSpellsID);
|
|
ClearChangesMask(LootSpecID);
|
|
ClearChangesMask(OverrideZonePVPType);
|
|
ClearChangesMask(BnetAccount);
|
|
ClearChangesMask(GuildClubMemberID);
|
|
ClearChangesMask(Honor);
|
|
ClearChangesMask(HonorNextLevel);
|
|
ClearChangesMask(NumBankSlots);
|
|
ClearChangesMask(Field_1410);
|
|
ClearChangesMask(QuestSession);
|
|
ClearChangesMask(UiChromieTimeExpansionID);
|
|
ClearChangesMask(TransportServerTime);
|
|
ClearChangesMask(WeeklyRewardsPeriodSinceOrigin);
|
|
ClearChangesMask(DEBUGSoulbindConduitRank);
|
|
ClearChangesMask(DungeonScore);
|
|
ClearChangesMask(InvSlots);
|
|
ClearChangesMask(ExploredZones);
|
|
ClearChangesMask(RestInfo);
|
|
ClearChangesMask(ModDamageDonePos);
|
|
ClearChangesMask(ModDamageDoneNeg);
|
|
ClearChangesMask(ModDamageDonePercent);
|
|
ClearChangesMask(ModHealingDonePercent);
|
|
ClearChangesMask(WeaponDmgMultipliers);
|
|
ClearChangesMask(WeaponAtkSpeedMultipliers);
|
|
ClearChangesMask(BuybackPrice);
|
|
ClearChangesMask(BuybackTimestamp);
|
|
ClearChangesMask(CombatRatings);
|
|
ClearChangesMask(PvpInfo);
|
|
ClearChangesMask(NoReagentCostMask);
|
|
ClearChangesMask(ProfessionSkillLine);
|
|
ClearChangesMask(BagSlotFlags);
|
|
ClearChangesMask(BankBagSlotFlags);
|
|
ClearChangesMask(QuestCompleted);
|
|
_changesMask.ResetAll();
|
|
}
|
|
}
|
|
|
|
public class GameObjectFieldData : BaseUpdateData<GameObject>
|
|
{
|
|
public UpdateField<List<uint>> StateWorldEffectIDs = new(0, 1);
|
|
public DynamicUpdateField<int> EnableDoodadSets = new(0, 2);
|
|
public UpdateField<uint> DisplayID = new(0, 3);
|
|
public UpdateField<uint> SpellVisualID = new(0, 4);
|
|
public UpdateField<uint> StateSpellVisualID = new(0, 5);
|
|
public UpdateField<uint> SpawnTrackingStateAnimID = new(0, 6);
|
|
public UpdateField<uint> SpawnTrackingStateAnimKitID = new(0, 7);
|
|
public UpdateField<uint> StateWorldEffectsQuestObjectiveID = new(0, 8);
|
|
public UpdateField<ObjectGuid> CreatedBy = new(0, 9);
|
|
public UpdateField<ObjectGuid> GuildGUID = new(0, 10);
|
|
public UpdateField<uint> Flags = new(0, 11);
|
|
public UpdateField<Quaternion> ParentRotation = new(0, 12);
|
|
public UpdateField<uint> FactionTemplate = new(0, 13);
|
|
public UpdateField<sbyte> State = new(0, 14);
|
|
public UpdateField<sbyte> TypeID = new(0, 15);
|
|
public UpdateField<byte> PercentHealth = new(0, 16);
|
|
public UpdateField<uint> ArtKit = new(0, 17);
|
|
public UpdateField<uint> CustomParam = new(0, 18);
|
|
public UpdateField<uint> Level = new(0, 19);
|
|
public UpdateField<uint> AnimGroupInstance = new(0, 20);
|
|
|
|
public GameObjectFieldData() : base(0, TypeId.GameObject, 21) { }
|
|
|
|
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, GameObject owner, Player receiver)
|
|
{
|
|
data.WriteUInt32(DisplayID);
|
|
data.WriteUInt32(SpellVisualID);
|
|
data.WriteUInt32(StateSpellVisualID);
|
|
data.WriteUInt32(SpawnTrackingStateAnimID);
|
|
data.WriteUInt32(SpawnTrackingStateAnimKitID);
|
|
data.WriteInt32(((List<uint>)StateWorldEffectIDs).Count);
|
|
data.WriteUInt32(StateWorldEffectsQuestObjectiveID);
|
|
for (int i = 0; i < ((List<uint>)StateWorldEffectIDs).Count; ++i)
|
|
{
|
|
data.WriteUInt32(((List<uint>)StateWorldEffectIDs)[i]);
|
|
}
|
|
data.WritePackedGuid(CreatedBy);
|
|
data.WritePackedGuid(GuildGUID);
|
|
data.WriteUInt32(GetViewerGameObjectFlags(this, owner, receiver));
|
|
Quaternion rotation = ParentRotation;
|
|
data.WriteFloat(rotation.X);
|
|
data.WriteFloat(rotation.Y);
|
|
data.WriteFloat(rotation.Z);
|
|
data.WriteFloat(rotation.W);
|
|
data.WriteUInt32(FactionTemplate);
|
|
data.WriteInt8(State);
|
|
data.WriteInt8(TypeID);
|
|
data.WriteUInt8(PercentHealth);
|
|
data.WriteUInt32(ArtKit);
|
|
data.WriteInt32(EnableDoodadSets.Size());
|
|
data.WriteUInt32(CustomParam);
|
|
data.WriteUInt32(Level);
|
|
data.WriteUInt32(AnimGroupInstance);
|
|
for (int i = 0; i < EnableDoodadSets.Size(); ++i)
|
|
{
|
|
data.WriteInt32(EnableDoodadSets[i]);
|
|
}
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, GameObject owner, Player receiver)
|
|
{
|
|
WriteUpdate(data, _changesMask, false, owner, receiver);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, GameObject owner, Player receiver)
|
|
{
|
|
data.WriteBits(changesMask.GetBlock(0), 21);
|
|
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[1])
|
|
{
|
|
data.WriteBits(((List<uint>)StateWorldEffectIDs).Count, 32);
|
|
for (int i = 0; i < ((List<uint>)StateWorldEffectIDs).Count; ++i)
|
|
{
|
|
data.WriteUInt32(((List<uint>)StateWorldEffectIDs)[i]);
|
|
}
|
|
}
|
|
}
|
|
data.FlushBits();
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[2])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
EnableDoodadSets.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(EnableDoodadSets.Size(), data);
|
|
}
|
|
}
|
|
data.FlushBits();
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[2])
|
|
{
|
|
for (int i = 0; i < EnableDoodadSets.Size(); ++i)
|
|
{
|
|
if (EnableDoodadSets.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
data.WriteInt32(EnableDoodadSets[i]);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[3])
|
|
{
|
|
data.WriteUInt32(DisplayID);
|
|
}
|
|
if (changesMask[4])
|
|
{
|
|
data.WriteUInt32(SpellVisualID);
|
|
}
|
|
if (changesMask[5])
|
|
{
|
|
data.WriteUInt32(StateSpellVisualID);
|
|
}
|
|
if (changesMask[6])
|
|
{
|
|
data.WriteUInt32(SpawnTrackingStateAnimID);
|
|
}
|
|
if (changesMask[7])
|
|
{
|
|
data.WriteUInt32(SpawnTrackingStateAnimKitID);
|
|
}
|
|
if (changesMask[8])
|
|
{
|
|
data.WriteUInt32(StateWorldEffectsQuestObjectiveID);
|
|
}
|
|
if (changesMask[9])
|
|
{
|
|
data.WritePackedGuid(CreatedBy);
|
|
}
|
|
if (changesMask[10])
|
|
{
|
|
data.WritePackedGuid(GuildGUID);
|
|
}
|
|
if (changesMask[11])
|
|
{
|
|
data.WriteUInt32(GetViewerGameObjectFlags(this, owner, receiver));
|
|
}
|
|
if (changesMask[12])
|
|
{
|
|
data.WriteFloat(((Quaternion)ParentRotation).X);
|
|
data.WriteFloat(((Quaternion)ParentRotation).Y);
|
|
data.WriteFloat(((Quaternion)ParentRotation).Z);
|
|
data.WriteFloat(((Quaternion)ParentRotation).W);
|
|
}
|
|
if (changesMask[13])
|
|
{
|
|
data.WriteUInt32(FactionTemplate);
|
|
}
|
|
if (changesMask[14])
|
|
{
|
|
data.WriteInt8(State);
|
|
}
|
|
if (changesMask[15])
|
|
{
|
|
data.WriteInt8(TypeID);
|
|
}
|
|
if (changesMask[16])
|
|
{
|
|
data.WriteUInt8(PercentHealth);
|
|
}
|
|
if (changesMask[17])
|
|
{
|
|
data.WriteUInt32(ArtKit);
|
|
}
|
|
if (changesMask[18])
|
|
{
|
|
data.WriteUInt32(CustomParam);
|
|
}
|
|
if (changesMask[19])
|
|
{
|
|
data.WriteUInt32(Level);
|
|
}
|
|
if (changesMask[20])
|
|
{
|
|
data.WriteUInt32(AnimGroupInstance);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(StateWorldEffectIDs);
|
|
ClearChangesMask(EnableDoodadSets);
|
|
ClearChangesMask(DisplayID);
|
|
ClearChangesMask(SpellVisualID);
|
|
ClearChangesMask(StateSpellVisualID);
|
|
ClearChangesMask(SpawnTrackingStateAnimID);
|
|
ClearChangesMask(SpawnTrackingStateAnimKitID);
|
|
ClearChangesMask(StateWorldEffectsQuestObjectiveID);
|
|
ClearChangesMask(CreatedBy);
|
|
ClearChangesMask(GuildGUID);
|
|
ClearChangesMask(Flags);
|
|
ClearChangesMask(ParentRotation);
|
|
ClearChangesMask(FactionTemplate);
|
|
ClearChangesMask(State);
|
|
ClearChangesMask(TypeID);
|
|
ClearChangesMask(PercentHealth);
|
|
ClearChangesMask(ArtKit);
|
|
ClearChangesMask(CustomParam);
|
|
ClearChangesMask(Level);
|
|
ClearChangesMask(AnimGroupInstance);
|
|
_changesMask.ResetAll();
|
|
}
|
|
|
|
uint GetViewerGameObjectFlags(GameObjectFieldData gameObjectData, GameObject gameObject, Player receiver)
|
|
{
|
|
uint flags = gameObjectData.Flags;
|
|
if (gameObject.GetGoType() == GameObjectTypes.Chest)
|
|
if (gameObject.GetGoInfo().Chest.usegrouplootrules != 0 && !gameObject.IsLootAllowedFor(receiver))
|
|
flags |= (uint)(GameObjectFlags.Locked | GameObjectFlags.NotSelectable);
|
|
|
|
return flags;
|
|
}
|
|
}
|
|
|
|
public class DynamicObjectData : BaseUpdateData<DynamicObject>
|
|
{
|
|
public UpdateField<ObjectGuid> Caster = new(0, 1);
|
|
public UpdateField<byte> Type = new(0, 2);
|
|
public UpdateField<SpellCastVisualField> SpellVisual = new(0, 3);
|
|
public UpdateField<uint> SpellID = new(0, 4);
|
|
public UpdateField<float> Radius = new(0, 5);
|
|
public UpdateField<uint> CastTime = new(0, 6);
|
|
|
|
public DynamicObjectData() : base(0, TypeId.DynamicObject, 7) { }
|
|
|
|
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, DynamicObject owner, Player receiver)
|
|
{
|
|
data.WritePackedGuid(Caster);
|
|
data.WriteUInt8(Type);
|
|
((SpellCastVisualField)SpellVisual).WriteCreate(data, owner, receiver);
|
|
data.WriteUInt32(SpellID);
|
|
data.WriteFloat(Radius);
|
|
data.WriteUInt32(CastTime);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, DynamicObject owner, Player receiver)
|
|
{
|
|
WriteUpdate(data, _changesMask, false, owner, receiver);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, DynamicObject owner, Player receiver)
|
|
{
|
|
data.WriteBits(_changesMask.GetBlock(0), 7);
|
|
|
|
data.FlushBits();
|
|
if (_changesMask[0])
|
|
{
|
|
if (_changesMask[1])
|
|
{
|
|
data.WritePackedGuid(Caster);
|
|
}
|
|
if (_changesMask[2])
|
|
{
|
|
data.WriteUInt8(Type);
|
|
}
|
|
if (_changesMask[3])
|
|
{
|
|
((SpellCastVisualField)SpellVisual).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
if (_changesMask[4])
|
|
{
|
|
data.WriteUInt32(SpellID);
|
|
}
|
|
if (_changesMask[5])
|
|
{
|
|
data.WriteFloat(Radius);
|
|
}
|
|
if (_changesMask[6])
|
|
{
|
|
data.WriteUInt32(CastTime);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(Caster);
|
|
ClearChangesMask(Type);
|
|
ClearChangesMask(SpellVisual);
|
|
ClearChangesMask(SpellID);
|
|
ClearChangesMask(Radius);
|
|
ClearChangesMask(CastTime);
|
|
_changesMask.ResetAll();
|
|
}
|
|
}
|
|
|
|
public class CorpseData : BaseUpdateData<Corpse>
|
|
{
|
|
public DynamicUpdateField<ChrCustomizationChoice> Customizations = new(0, 1);
|
|
public UpdateField<uint> DynamicFlags = new(0, 2);
|
|
public UpdateField<ObjectGuid> Owner = new(0, 3);
|
|
public UpdateField<ObjectGuid> PartyGUID = new(0, 4);
|
|
public UpdateField<ObjectGuid> GuildGUID = new(0, 5);
|
|
public UpdateField<uint> DisplayID = new(0, 6);
|
|
public UpdateField<byte> RaceID = new(0, 7);
|
|
public UpdateField<byte> Sex = new(0, 8);
|
|
public UpdateField<byte> Class = new(0, 9);
|
|
public UpdateField<uint> Flags = new(0, 10);
|
|
public UpdateField<int> FactionTemplate = new(0, 11);
|
|
public UpdateField<uint> StateSpellVisualKitID = new(0, 12);
|
|
public UpdateFieldArray<uint> Items = new(19, 13, 14);
|
|
|
|
public CorpseData() : base(0, TypeId.Corpse, 33) { }
|
|
|
|
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Corpse owner, Player receiver)
|
|
{
|
|
data.WriteUInt32(DynamicFlags);
|
|
data.WritePackedGuid(Owner);
|
|
data.WritePackedGuid(PartyGUID);
|
|
data.WritePackedGuid(GuildGUID);
|
|
data.WriteUInt32(DisplayID);
|
|
for (int i = 0; i < 19; ++i)
|
|
{
|
|
data.WriteUInt32(Items[i]);
|
|
}
|
|
data.WriteUInt8(RaceID);
|
|
data.WriteUInt8(Sex);
|
|
data.WriteUInt8(Class);
|
|
data.WriteInt32(Customizations.Size());
|
|
data.WriteUInt32(Flags);
|
|
data.WriteInt32(FactionTemplate);
|
|
data.WriteUInt32(StateSpellVisualKitID);
|
|
for (int i = 0; i < Customizations.Size(); ++i)
|
|
{
|
|
Customizations[i].WriteCreate(data, owner, receiver);
|
|
}
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Corpse owner, Player receiver)
|
|
{
|
|
WriteUpdate(data, _changesMask, false, owner, receiver);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, Corpse owner, Player receiver)
|
|
{
|
|
data.WriteBits(changesMask.GetBlocksMask(0), 2);
|
|
for (uint i = 0; i < 2; ++i)
|
|
if (changesMask.GetBlock(i) != 0)
|
|
data.WriteBits(changesMask.GetBlock(i), 32);
|
|
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[1])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
Customizations.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(Customizations.Size(), data);
|
|
}
|
|
}
|
|
data.FlushBits();
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[1])
|
|
{
|
|
for (int i = 0; i < Customizations.Size(); ++i)
|
|
{
|
|
if (Customizations.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
Customizations[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
if (changesMask[2])
|
|
{
|
|
data.WriteUInt32(DynamicFlags);
|
|
}
|
|
if (changesMask[3])
|
|
{
|
|
data.WritePackedGuid(Owner);
|
|
}
|
|
if (changesMask[4])
|
|
{
|
|
data.WritePackedGuid(PartyGUID);
|
|
}
|
|
if (changesMask[5])
|
|
{
|
|
data.WritePackedGuid(GuildGUID);
|
|
}
|
|
if (changesMask[6])
|
|
{
|
|
data.WriteUInt32(DisplayID);
|
|
}
|
|
if (changesMask[7])
|
|
{
|
|
data.WriteUInt8(RaceID);
|
|
}
|
|
if (changesMask[8])
|
|
{
|
|
data.WriteUInt8(Sex);
|
|
}
|
|
if (changesMask[9])
|
|
{
|
|
data.WriteUInt8(Class);
|
|
}
|
|
if (changesMask[10])
|
|
{
|
|
data.WriteUInt32(Flags);
|
|
}
|
|
if (changesMask[11])
|
|
{
|
|
data.WriteInt32(FactionTemplate);
|
|
}
|
|
if (changesMask[12])
|
|
{
|
|
data.WriteUInt32(StateSpellVisualKitID);
|
|
}
|
|
}
|
|
if (changesMask[13])
|
|
{
|
|
for (int i = 0; i < 19; ++i)
|
|
{
|
|
if (changesMask[14 + i])
|
|
{
|
|
data.WriteUInt32(Items[i]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(Customizations);
|
|
ClearChangesMask(DynamicFlags);
|
|
ClearChangesMask(Owner);
|
|
ClearChangesMask(PartyGUID);
|
|
ClearChangesMask(GuildGUID);
|
|
ClearChangesMask(DisplayID);
|
|
ClearChangesMask(RaceID);
|
|
ClearChangesMask(Sex);
|
|
ClearChangesMask(Class);
|
|
ClearChangesMask(Flags);
|
|
ClearChangesMask(FactionTemplate);
|
|
ClearChangesMask(StateSpellVisualKitID);
|
|
ClearChangesMask(Items);
|
|
_changesMask.ResetAll();
|
|
}
|
|
}
|
|
|
|
public class ScaleCurve : BaseUpdateData<AreaTrigger>
|
|
{
|
|
public UpdateField<bool> OverrideActive = new(0, 1);
|
|
public UpdateField<uint> StartTimeOffset = new(0, 2);
|
|
public UpdateField<uint> ParameterCurve = new(0, 3);
|
|
public UpdateFieldArray<Vector2> Points = new(2, 4, 5);
|
|
|
|
public ScaleCurve() : base(7) { }
|
|
|
|
public void WriteCreate(WorldPacket data, AreaTrigger owner, Player receiver)
|
|
{
|
|
data.WriteUInt32(StartTimeOffset);
|
|
for (int i = 0; i < 2; ++i)
|
|
{
|
|
data.WriteVector2(Points[i]);
|
|
}
|
|
data.WriteUInt32(ParameterCurve);
|
|
data.WriteBit((bool)OverrideActive);
|
|
data.FlushBits();
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, AreaTrigger owner, Player receiver)
|
|
{
|
|
UpdateMask changesMask = _changesMask;
|
|
if (ignoreChangesMask)
|
|
changesMask.SetAll();
|
|
|
|
data.WriteBits(changesMask.GetBlock(0), 7);
|
|
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[1])
|
|
{
|
|
data.WriteBit(OverrideActive);
|
|
}
|
|
}
|
|
|
|
data.FlushBits();
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[2])
|
|
{
|
|
data.WriteUInt32(StartTimeOffset);
|
|
}
|
|
if (changesMask[3])
|
|
{
|
|
data.WriteUInt32(ParameterCurve);
|
|
}
|
|
}
|
|
if (changesMask[4])
|
|
{
|
|
for (int i = 0; i < 2; ++i)
|
|
{
|
|
if (changesMask[5 + i])
|
|
{
|
|
data.WriteVector2(Points[i]);
|
|
}
|
|
}
|
|
}
|
|
data.FlushBits();
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(OverrideActive);
|
|
ClearChangesMask(StartTimeOffset);
|
|
ClearChangesMask(ParameterCurve);
|
|
ClearChangesMask(Points);
|
|
_changesMask.ResetAll();
|
|
}
|
|
}
|
|
|
|
public class VisualAnim : BaseUpdateData<AreaTrigger>
|
|
{
|
|
public UpdateField<bool> Field_C = new(0, 1);
|
|
public UpdateField<int> AnimationDataID = new(0, 2);
|
|
public UpdateField<uint> AnimKitID = new(0, 3);
|
|
public UpdateField<uint> AnimProgress = new(0, 4);
|
|
|
|
public VisualAnim() : base(0, TypeId.AreaTrigger, 5) { }
|
|
|
|
public void WriteCreate(WorldPacket data, AreaTrigger owner, Player receiver)
|
|
{
|
|
data.WriteInt32(AnimationDataID);
|
|
data.WriteUInt32(AnimKitID);
|
|
data.WriteUInt32(AnimProgress);
|
|
data.WriteBit(Field_C);
|
|
data.FlushBits();
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, AreaTrigger owner, Player receiver)
|
|
{
|
|
UpdateMask changesMask = _changesMask;
|
|
if (ignoreChangesMask)
|
|
changesMask.SetAll();
|
|
|
|
data.WriteBits(changesMask.GetBlock(0), 5);
|
|
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[1])
|
|
{
|
|
data.WriteBit(Field_C);
|
|
}
|
|
}
|
|
data.FlushBits();
|
|
if (changesMask[0])
|
|
{
|
|
if (changesMask[2])
|
|
{
|
|
data.WriteInt32(AnimationDataID);
|
|
}
|
|
if (changesMask[3])
|
|
{
|
|
data.WriteUInt32(AnimKitID);
|
|
}
|
|
if (changesMask[4])
|
|
{
|
|
data.WriteUInt32(AnimProgress);
|
|
}
|
|
}
|
|
data.FlushBits();
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(Field_C);
|
|
ClearChangesMask(AnimationDataID);
|
|
ClearChangesMask(AnimKitID);
|
|
ClearChangesMask(AnimProgress);
|
|
_changesMask.ResetAll();
|
|
}
|
|
}
|
|
|
|
public class AreaTriggerFieldData : BaseUpdateData<AreaTrigger>
|
|
{
|
|
public UpdateField<ScaleCurve> OverrideScaleCurve = new(0, 1);
|
|
public UpdateField<ScaleCurve> ExtraScaleCurve = new(0, 2);
|
|
public UpdateField<ObjectGuid> Caster = new(0, 3);
|
|
public UpdateField<uint> Duration = new(0, 4);
|
|
public UpdateField<uint> TimeToTarget = new(0, 5);
|
|
public UpdateField<uint> TimeToTargetScale = new(0, 6);
|
|
public UpdateField<uint> TimeToTargetExtraScale = new(0, 7);
|
|
public UpdateField<uint> SpellID = new(0, 8);
|
|
public UpdateField<uint> SpellForVisuals = new(0, 9);
|
|
public UpdateField<SpellCastVisualField> SpellVisual = new(0, 10);
|
|
public UpdateField<float> BoundsRadius2D = new(0, 11);
|
|
public UpdateField<uint> DecalPropertiesID = new(0, 12);
|
|
public UpdateField<ObjectGuid> CreatingEffectGUID = new(0, 13);
|
|
public UpdateField<uint> Field_80 = new(0, 14);
|
|
public UpdateField<uint> Field_84 = new(0, 15);
|
|
public UpdateField<ObjectGuid> Field_88 = new(0, 16);
|
|
public UpdateField<VisualAnim> VisualAnim = new(0, 17);
|
|
|
|
public AreaTriggerFieldData() : base(0, TypeId.AreaTrigger, 18) { }
|
|
|
|
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, AreaTrigger owner, Player receiver)
|
|
{
|
|
((ScaleCurve)OverrideScaleCurve).WriteCreate(data, owner, receiver);
|
|
data.WritePackedGuid(Caster);
|
|
data.WriteUInt32(Duration);
|
|
data.WriteUInt32(TimeToTarget);
|
|
data.WriteUInt32(TimeToTargetScale);
|
|
data.WriteUInt32(TimeToTargetExtraScale);
|
|
data.WriteUInt32(SpellID);
|
|
data.WriteUInt32(SpellForVisuals);
|
|
|
|
((SpellCastVisualField)SpellVisual).WriteCreate(data, owner, receiver);
|
|
|
|
data.WriteFloat(BoundsRadius2D);
|
|
data.WriteUInt32(DecalPropertiesID);
|
|
data.WritePackedGuid(CreatingEffectGUID);
|
|
data.WriteUInt32(Field_80);
|
|
data.WriteUInt32(Field_84);
|
|
data.WritePackedGuid(Field_88);
|
|
((ScaleCurve)ExtraScaleCurve).WriteCreate(data, owner, receiver);
|
|
((VisualAnim)VisualAnim).WriteCreate(data, owner, receiver);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, AreaTrigger owner, Player receiver)
|
|
{
|
|
WriteUpdate(data, _changesMask, false, owner, receiver);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, AreaTrigger owner, Player receiver)
|
|
{
|
|
data.WriteBits(_changesMask.GetBlock(0), 18);
|
|
|
|
data.FlushBits();
|
|
if (_changesMask[0])
|
|
{
|
|
if (_changesMask[1])
|
|
{
|
|
((ScaleCurve)OverrideScaleCurve).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
if (_changesMask[3])
|
|
{
|
|
data.WritePackedGuid(Caster);
|
|
}
|
|
if (_changesMask[4])
|
|
{
|
|
data.WriteUInt32(Duration);
|
|
}
|
|
if (_changesMask[5])
|
|
{
|
|
data.WriteUInt32(TimeToTarget);
|
|
}
|
|
if (_changesMask[6])
|
|
{
|
|
data.WriteUInt32(TimeToTargetScale);
|
|
}
|
|
if (_changesMask[7])
|
|
{
|
|
data.WriteUInt32(TimeToTargetExtraScale);
|
|
}
|
|
if (_changesMask[8])
|
|
{
|
|
data.WriteUInt32(SpellID);
|
|
}
|
|
if (_changesMask[9])
|
|
{
|
|
data.WriteUInt32(SpellForVisuals);
|
|
}
|
|
if (_changesMask[10])
|
|
{
|
|
((SpellCastVisualField)SpellVisual).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
if (_changesMask[11])
|
|
{
|
|
data.WriteFloat(BoundsRadius2D);
|
|
}
|
|
if (_changesMask[12])
|
|
{
|
|
data.WriteUInt32(DecalPropertiesID);
|
|
}
|
|
if (_changesMask[13])
|
|
{
|
|
data.WritePackedGuid(CreatingEffectGUID);
|
|
}
|
|
if (changesMask[14])
|
|
{
|
|
data.WriteUInt32(Field_80);
|
|
}
|
|
if (changesMask[15])
|
|
{
|
|
data.WriteUInt32(Field_84);
|
|
}
|
|
if (changesMask[16])
|
|
{
|
|
data.WritePackedGuid(Field_88);
|
|
}
|
|
if (_changesMask[2])
|
|
{
|
|
((ScaleCurve)ExtraScaleCurve).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
if (changesMask[17])
|
|
{
|
|
((VisualAnim)VisualAnim).WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(OverrideScaleCurve);
|
|
ClearChangesMask(ExtraScaleCurve);
|
|
ClearChangesMask(Caster);
|
|
ClearChangesMask(Duration);
|
|
ClearChangesMask(TimeToTarget);
|
|
ClearChangesMask(TimeToTargetScale);
|
|
ClearChangesMask(TimeToTargetExtraScale);
|
|
ClearChangesMask(SpellID);
|
|
ClearChangesMask(SpellForVisuals);
|
|
ClearChangesMask(SpellVisual);
|
|
ClearChangesMask(BoundsRadius2D);
|
|
ClearChangesMask(DecalPropertiesID);
|
|
ClearChangesMask(CreatingEffectGUID);
|
|
ClearChangesMask(Field_80);
|
|
ClearChangesMask(Field_84);
|
|
ClearChangesMask(Field_88);
|
|
ClearChangesMask(VisualAnim);
|
|
_changesMask.ResetAll();
|
|
}
|
|
}
|
|
|
|
public class SceneObjectData : BaseUpdateData<WorldObject>
|
|
{
|
|
public UpdateField<int> ScriptPackageID = new(0, 1);
|
|
public UpdateField<uint> RndSeedVal = new(0, 2);
|
|
public UpdateField<ObjectGuid> CreatedBy = new(0, 3);
|
|
public UpdateField<uint> SceneType = new(0, 4);
|
|
|
|
public SceneObjectData() : base(5) { }
|
|
|
|
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, WorldObject owner, Player receiver)
|
|
{
|
|
data.WriteInt32(ScriptPackageID);
|
|
data.WriteUInt32(RndSeedVal);
|
|
data.WritePackedGuid(CreatedBy);
|
|
data.WriteUInt32(SceneType);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, WorldObject owner, Player receiver)
|
|
{
|
|
WriteUpdate(data, _changesMask, false, owner, receiver);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, WorldObject owner, Player receiver)
|
|
{
|
|
data.WriteBits(_changesMask.GetBlock(0), 5);
|
|
|
|
data.FlushBits();
|
|
if (_changesMask[0])
|
|
{
|
|
if (_changesMask[1])
|
|
{
|
|
data.WriteInt32(ScriptPackageID);
|
|
}
|
|
if (_changesMask[2])
|
|
{
|
|
data.WriteUInt32(RndSeedVal);
|
|
}
|
|
if (_changesMask[3])
|
|
{
|
|
data.WritePackedGuid(CreatedBy);
|
|
}
|
|
if (_changesMask[4])
|
|
{
|
|
data.WriteUInt32(SceneType);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(ScriptPackageID);
|
|
ClearChangesMask(RndSeedVal);
|
|
ClearChangesMask(CreatedBy);
|
|
ClearChangesMask(SceneType);
|
|
_changesMask.ResetAll();
|
|
}
|
|
}
|
|
|
|
public class ConversationLine
|
|
{
|
|
public uint ConversationLineID;
|
|
public uint StartTime;
|
|
public uint UiCameraID;
|
|
public byte ActorIndex;
|
|
public byte Flags;
|
|
public byte ChatType;
|
|
|
|
public void WriteCreate(WorldPacket data, Conversation owner, Player receiver)
|
|
{
|
|
data.WriteUInt32(ConversationLineID);
|
|
data.WriteUInt32(GetViewerStartTime(this, owner, receiver));
|
|
data.WriteUInt32(UiCameraID);
|
|
data.WriteUInt8(ActorIndex);
|
|
data.WriteUInt8(Flags);
|
|
data.WriteUInt8(ChatType);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Conversation owner, Player receiver)
|
|
{
|
|
data.WriteUInt32(ConversationLineID);
|
|
data.WriteUInt32(GetViewerStartTime(this, owner, receiver));
|
|
data.WriteUInt32(UiCameraID);
|
|
data.WriteUInt8(ActorIndex);
|
|
data.WriteUInt8(Flags);
|
|
data.WriteUInt8(ChatType);
|
|
}
|
|
|
|
public uint GetViewerStartTime(ConversationLine conversationLine, Conversation conversation, Player receiver)
|
|
{
|
|
uint startTime = conversationLine.StartTime;
|
|
Locale locale = receiver.GetSession().GetSessionDbLocaleIndex();
|
|
|
|
TimeSpan localizedStartTime = conversation.GetLineStartTime(locale, (int)conversationLine.ConversationLineID);
|
|
if (localizedStartTime != TimeSpan.Zero)
|
|
startTime = (uint)localizedStartTime.TotalMilliseconds;
|
|
|
|
return startTime;
|
|
}
|
|
}
|
|
|
|
public class ConversationActorField
|
|
{
|
|
public uint CreatureID;
|
|
public uint CreatureDisplayInfoID;
|
|
public ObjectGuid ActorGUID;
|
|
public int Id;
|
|
public ConversationActorType Type;
|
|
public uint NoActorObject;
|
|
|
|
public void WriteCreate(WorldPacket data, Conversation owner, Player receiver)
|
|
{
|
|
data.WriteUInt32(CreatureID);
|
|
data.WriteUInt32(CreatureDisplayInfoID);
|
|
data.WritePackedGuid(ActorGUID);
|
|
data.WriteInt32(Id);
|
|
data.WriteBits(Type, 1);
|
|
data.WriteBits(NoActorObject, 1);
|
|
data.FlushBits();
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, Conversation owner, Player receiver)
|
|
{
|
|
data.WriteUInt32(CreatureID);
|
|
data.WriteUInt32(CreatureDisplayInfoID);
|
|
data.WritePackedGuid(ActorGUID);
|
|
data.WriteInt32(Id);
|
|
data.WriteBits(Type, 1);
|
|
data.WriteBits(NoActorObject, 1);
|
|
data.FlushBits();
|
|
}
|
|
}
|
|
|
|
public class ConversationData : BaseUpdateData<Conversation>
|
|
{
|
|
public UpdateField<bool> DontPlayBroadcastTextSounds = new(0, 1);
|
|
public UpdateField<List<ConversationLine>> Lines = new(0, 2);
|
|
public DynamicUpdateField<ConversationActorField> Actors = new(0, 3);
|
|
public UpdateField<uint> LastLineEndTime = new(0, 4);
|
|
public UpdateField<uint> Progress = new(0, 5);
|
|
public UpdateField<uint> Flags = new(0, 6);
|
|
|
|
public ConversationData() : base(0, TypeId.Conversation, 7) { }
|
|
|
|
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Conversation owner, Player receiver)
|
|
{
|
|
data.WriteInt32(((List<ConversationLine>)Lines).Count);
|
|
data.WriteUInt32(GetViewerLastLineEndTime(this, owner, receiver));
|
|
data.WriteUInt32(Progress);
|
|
for (int i = 0; i < ((List<ConversationLine>)Lines).Count; ++i)
|
|
{
|
|
((List<ConversationLine>)Lines)[i].WriteCreate(data, owner, receiver);
|
|
}
|
|
data.WriteBit(DontPlayBroadcastTextSounds);
|
|
data.WriteInt32(Actors.Size());
|
|
for (int i = 0; i < Actors.Size(); ++i)
|
|
{
|
|
Actors[i].WriteCreate(data, owner, receiver);
|
|
}
|
|
data.FlushBits();
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Conversation owner, Player receiver)
|
|
{
|
|
WriteUpdate(data, _changesMask, false, owner, receiver);
|
|
}
|
|
|
|
public void WriteUpdate(WorldPacket data, UpdateMask changesMask, bool ignoreNestedChangesMask, Conversation owner, Player receiver)
|
|
{
|
|
data.WriteBits(_changesMask.GetBlock(0), 6);
|
|
|
|
if (_changesMask[0])
|
|
{
|
|
if (_changesMask[1])
|
|
{
|
|
data.WriteBit(DontPlayBroadcastTextSounds);
|
|
}
|
|
if (changesMask[2])
|
|
{
|
|
List<ConversationLine> list = Lines;
|
|
data.WriteBits(list.Count, 32);
|
|
for (int i = 0; i < list.Count; ++i)
|
|
{
|
|
list[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
data.FlushBits();
|
|
if (_changesMask[0])
|
|
{
|
|
if (_changesMask[3])
|
|
{
|
|
if (!ignoreNestedChangesMask)
|
|
Actors.WriteUpdateMask(data);
|
|
else
|
|
WriteCompleteDynamicFieldUpdateMask(Actors.Size(), data);
|
|
}
|
|
}
|
|
data.FlushBits();
|
|
if (_changesMask[0])
|
|
{
|
|
if (_changesMask[3])
|
|
{
|
|
for (int i = 0; i < Actors.Size(); ++i)
|
|
{
|
|
if (Actors.HasChanged(i) || ignoreNestedChangesMask)
|
|
{
|
|
Actors[i].WriteUpdate(data, ignoreNestedChangesMask, owner, receiver);
|
|
}
|
|
}
|
|
}
|
|
if (_changesMask[4])
|
|
{
|
|
data.WriteUInt32(GetViewerLastLineEndTime(this, owner, receiver));
|
|
}
|
|
if (_changesMask[5])
|
|
{
|
|
data.WriteUInt32(Progress);
|
|
}
|
|
}
|
|
data.FlushBits();
|
|
}
|
|
|
|
public override void ClearChangesMask()
|
|
{
|
|
ClearChangesMask(DontPlayBroadcastTextSounds);
|
|
ClearChangesMask(Lines);
|
|
ClearChangesMask(Actors);
|
|
ClearChangesMask(LastLineEndTime);
|
|
ClearChangesMask(Progress);
|
|
_changesMask.ResetAll();
|
|
}
|
|
|
|
public uint GetViewerLastLineEndTime(ConversationData conversationLineData, Conversation conversation, Player receiver)
|
|
{
|
|
Locale locale = receiver.GetSession().GetSessionDbLocaleIndex();
|
|
return (uint)conversation.GetLastLineEndTime(locale).TotalMilliseconds;
|
|
}
|
|
}
|
|
}
|