180 lines
5.5 KiB
C#
180 lines
5.5 KiB
C#
/*
|
|
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
using Framework.Constants;
|
|
using Game.Entities;
|
|
|
|
namespace Game.Networking.Packets
|
|
{
|
|
class BFMgrEntryInvite : ServerPacket
|
|
{
|
|
public BFMgrEntryInvite() : base(ServerOpcodes.None) { }
|
|
|
|
public override void Write()
|
|
{
|
|
_worldPacket.WriteUInt64(QueueID);
|
|
_worldPacket.WriteInt32(AreaID);
|
|
_worldPacket.WriteUInt32((uint)ExpireTime);
|
|
}
|
|
|
|
public ulong QueueID;
|
|
public int AreaID;
|
|
public long ExpireTime;
|
|
}
|
|
|
|
class BFMgrEntryInviteResponse : ClientPacket
|
|
{
|
|
public BFMgrEntryInviteResponse(WorldPacket packet) : base(packet) { }
|
|
|
|
public override void Read()
|
|
{
|
|
QueueID = _worldPacket.ReadUInt64();
|
|
AcceptedInvite = _worldPacket.HasBit();
|
|
}
|
|
|
|
public ulong QueueID;
|
|
public bool AcceptedInvite;
|
|
}
|
|
|
|
class BFMgrQueueInvite : ServerPacket
|
|
{
|
|
public BFMgrQueueInvite() : base(ServerOpcodes.None) { }
|
|
|
|
public override void Write()
|
|
{
|
|
_worldPacket.WriteUInt64(QueueID);
|
|
_worldPacket.WriteInt8((sbyte)BattleState);
|
|
_worldPacket.WriteUInt32(Timeout);
|
|
_worldPacket.WriteInt32(MinLevel);
|
|
_worldPacket.WriteInt32(MaxLevel);
|
|
_worldPacket.WriteInt32(MapID);
|
|
_worldPacket.WriteUInt32(InstanceID);
|
|
_worldPacket.WriteBit(Index != 0);
|
|
_worldPacket.FlushBits();
|
|
}
|
|
|
|
public ulong QueueID;
|
|
public BattlefieldState BattleState;
|
|
public uint Timeout = uint.MaxValue; // unused in client
|
|
public int MinLevel; // unused in client
|
|
public int MaxLevel; // unused in client
|
|
public int MapID; // unused in client
|
|
public uint InstanceID; // unused in client
|
|
public sbyte Index; // unused in client
|
|
}
|
|
|
|
class BFMgrQueueInviteResponse : ClientPacket
|
|
{
|
|
public BFMgrQueueInviteResponse(WorldPacket packet) : base(packet) { }
|
|
|
|
public override void Read()
|
|
{
|
|
QueueID = _worldPacket.ReadUInt64();
|
|
AcceptedInvite = _worldPacket.HasBit();
|
|
}
|
|
|
|
public ulong QueueID;
|
|
public bool AcceptedInvite;
|
|
}
|
|
|
|
class BFMgrQueueRequestResponse : ServerPacket
|
|
{
|
|
public BFMgrQueueRequestResponse() : base(ServerOpcodes.None) { }
|
|
|
|
public override void Write()
|
|
{
|
|
_worldPacket.WriteUInt64(QueueID);
|
|
_worldPacket.WriteInt32(AreaID);
|
|
_worldPacket.WriteInt8(Result);
|
|
_worldPacket.WritePackedGuid(FailedPlayerGUID);
|
|
_worldPacket.WriteInt8((sbyte)BattleState);
|
|
_worldPacket.WriteBit(LoggingIn);
|
|
_worldPacket.FlushBits();
|
|
}
|
|
|
|
public ulong QueueID;
|
|
public int AreaID;
|
|
public sbyte Result;
|
|
public ObjectGuid FailedPlayerGUID;
|
|
public BattlefieldState BattleState;
|
|
public bool LoggingIn;
|
|
}
|
|
|
|
class BFMgrQueueExitRequest : ClientPacket
|
|
{
|
|
public BFMgrQueueExitRequest(WorldPacket packet) : base(packet) { }
|
|
|
|
public override void Read()
|
|
{
|
|
QueueID = _worldPacket.ReadUInt64();
|
|
}
|
|
|
|
public ulong QueueID;
|
|
}
|
|
|
|
class BFMgrEntering : ServerPacket
|
|
{
|
|
public BFMgrEntering() : base(ServerOpcodes.None, ConnectionType.Instance) { }
|
|
|
|
public override void Write()
|
|
{
|
|
_worldPacket.WriteBit(ClearedAFK);
|
|
_worldPacket.WriteBit(Relocated);
|
|
_worldPacket.WriteBit(OnOffense);
|
|
_worldPacket.WriteUInt64(QueueID);
|
|
}
|
|
|
|
public bool ClearedAFK;
|
|
public bool Relocated;
|
|
public bool OnOffense;
|
|
public ulong QueueID;
|
|
}
|
|
|
|
class BFMgrEjected : ServerPacket
|
|
{
|
|
public BFMgrEjected() : base(ServerOpcodes.None, ConnectionType.Instance) { }
|
|
|
|
public override void Write()
|
|
{
|
|
_worldPacket.WriteUInt64(QueueID);
|
|
_worldPacket.WriteInt8((sbyte)Reason);
|
|
_worldPacket.WriteInt8((sbyte)BattleState);
|
|
_worldPacket.WriteBit(Relocated);
|
|
_worldPacket.FlushBits();
|
|
}
|
|
|
|
public ulong QueueID;
|
|
public BFLeaveReason Reason;
|
|
public BattlefieldState BattleState;
|
|
public bool Relocated;
|
|
}
|
|
|
|
public class AreaSpiritHealerTime : ServerPacket
|
|
{
|
|
public AreaSpiritHealerTime() : base(ServerOpcodes.AreaSpiritHealerTime) { }
|
|
|
|
public override void Write()
|
|
{
|
|
_worldPacket.WritePackedGuid(HealerGuid);
|
|
_worldPacket.WriteUInt32(TimeLeft);
|
|
}
|
|
|
|
public ObjectGuid HealerGuid;
|
|
public uint TimeLeft;
|
|
}
|
|
}
|