Files
CypherCore/Source/Scripts/World/Achievements.cs
T

337 lines
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C#

/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game.BattleGrounds;
using Game.BattleGrounds.Zones;
using Game.Entities;
using Game.Scripting;
using Game.DataStorage;
namespace Scripts.World.Achievements
{
struct AreaIds
{
//Tilted
public const uint AreaArgentTournamentFields = 4658;
public const uint AreaRingOfAspirants = 4670;
public const uint AreaRingOfArgentValiants = 4671;
public const uint AreaRingOfAllianceValiants = 4672;
public const uint AreaRingOfHordeValiants = 4673;
public const uint AreaRingOfChampions = 4669;
}
struct AuraIds
{
//Flirt With Disaster
public const uint AuraPerfumeForever = 70235;
public const uint AuraPerfumeEnchantress = 70234;
public const uint AuraPerfumeVictory = 70233;
}
struct VehicleIds
{
//BgSA Artillery
public const uint AntiPersonnalCannon = 27894;
}
[Script]
class achievement_resilient_victory : AchievementCriteriaScript
{
public achievement_resilient_victory() : base("achievement_resilient_victory") { }
public override bool OnCheck(Player source, Unit target)
{
Battleground bg = source.GetBattleground();
if (bg)
return bg.CheckAchievementCriteriaMeet((uint)BattlegroundCriteriaId.ResilientVictory, source, target);
return false;
}
}
[Script]
class achievement_bg_control_all_nodes : AchievementCriteriaScript
{
public achievement_bg_control_all_nodes() : base("achievement_bg_control_all_nodes") { }
public override bool OnCheck(Player source, Unit target)
{
Battleground bg = source.GetBattleground();
if (bg)
return bg.IsAllNodesControlledByTeam(source.GetTeam());
return false;
}
}
[Script]
class achievement_save_the_day : AchievementCriteriaScript
{
public achievement_save_the_day() : base("achievement_save_the_day") { }
public override bool OnCheck(Player source, Unit target)
{
Battleground bg = source.GetBattleground();
if (bg)
return bg.CheckAchievementCriteriaMeet((uint)BattlegroundCriteriaId.SaveTheDay, source, target);
return false;
}
}
[Script]
class achievement_bg_ic_resource_glut : AchievementCriteriaScript
{
public achievement_bg_ic_resource_glut() : base("achievement_bg_ic_resource_glut") { }
public override bool OnCheck(Player source, Unit target)
{
if (source.HasAura(ICSpells.OilRefinery) && source.HasAura(ICSpells.Quarry))
return true;
return false;
}
}
[Script]
class achievement_bg_ic_glaive_grave : AchievementCriteriaScript
{
public achievement_bg_ic_glaive_grave() : base("achievement_bg_ic_glaive_grave") { }
public override bool OnCheck(Player source, Unit target)
{
Creature vehicle = source.GetVehicleCreatureBase();
if (vehicle)
{
if (vehicle.GetEntry() == ICCreatures.GlaiveThrowerH || vehicle.GetEntry() == ICCreatures.GlaiveThrowerA)
return true;
}
return false;
}
}
[Script]
class achievement_bg_ic_mowed_down : AchievementCriteriaScript
{
public achievement_bg_ic_mowed_down() : base("achievement_bg_ic_mowed_down") { }
public override bool OnCheck(Player source, Unit target)
{
Creature vehicle = source.GetVehicleCreatureBase();
if (vehicle)
{
if (vehicle.GetEntry() == ICCreatures.KeepCannon)
return true;
}
return false;
}
}
[Script]
class achievement_bg_sa_artillery : AchievementCriteriaScript
{
public achievement_bg_sa_artillery() : base("achievement_bg_sa_artillery") { }
public override bool OnCheck(Player source, Unit target)
{
Creature vehicle = source.GetVehicleCreatureBase();
if (vehicle)
{
if (vehicle.GetEntry() == VehicleIds.AntiPersonnalCannon)
return true;
}
return false;
}
}
[Script("achievement_arena_2v2_kills", ArenaTypes.Team2v2)]
[Script("achievement_arena_3v3_kills", ArenaTypes.Team3v3)]
[Script("achievement_arena_5v5_kills", ArenaTypes.Team5v5)]
class achievement_arena_kills : AchievementCriteriaScript
{
ArenaTypes _arenaType;
public achievement_arena_kills(string name, ArenaTypes arenaType) : base(name)
{
_arenaType = arenaType;
}
public override bool OnCheck(Player source, Unit target)
{
// this checks GetBattleground() for Null already
if (!source.InArena())
return false;
return source.GetBattleground().GetArenaType() == _arenaType;
}
}
[Script]
class achievement_sickly_gazelle : AchievementCriteriaScript
{
public achievement_sickly_gazelle() : base("achievement_sickly_gazelle") { }
public override bool OnCheck(Player source, Unit target)
{
if (!target)
return false;
Player victim = target.ToPlayer();
if (victim)
if (victim.IsMounted())
return true;
return false;
}
}
[Script]
class achievement_everything_counts : AchievementCriteriaScript
{
public achievement_everything_counts() : base("achievement_everything_counts") { }
public override bool OnCheck(Player source, Unit target)
{
Battleground bg = source.GetBattleground();
if (bg)
return bg.CheckAchievementCriteriaMeet((uint)BattlegroundCriteriaId.EverythingCounts, source, target);
return false;
}
}
[Script]
class achievement_bg_av_perfection : AchievementCriteriaScript
{
public achievement_bg_av_perfection() : base("achievement_bg_av_perfection") { }
public override bool OnCheck(Player source, Unit target)
{
Battleground bg = source.GetBattleground();
if (bg)
return bg.CheckAchievementCriteriaMeet((uint)BattlegroundCriteriaId.AvPerfection, source, target);
return false;
}
}
[Script]
class achievement_bg_sa_defense_of_ancients : AchievementCriteriaScript
{
public achievement_bg_sa_defense_of_ancients() : base("achievement_bg_sa_defense_of_ancients") { }
public override bool OnCheck(Player source, Unit target)
{
Battleground bg = source.GetBattleground();
if (bg)
return bg.CheckAchievementCriteriaMeet((uint)BattlegroundCriteriaId.DefenseOfTheAncients, source, target);
return false;
}
}
[Script]
class achievement_tilted : AchievementCriteriaScript
{
public achievement_tilted() : base("achievement_tilted") { }
public override bool OnCheck(Player player, Unit target)
{
if (!player)
return false;
bool checkArea = player.GetAreaId() == AreaIds.AreaArgentTournamentFields ||
player.GetAreaId() == AreaIds.AreaRingOfAspirants ||
player.GetAreaId() == AreaIds.AreaRingOfArgentValiants ||
player.GetAreaId() == AreaIds.AreaRingOfAllianceValiants ||
player.GetAreaId() == AreaIds.AreaRingOfHordeValiants ||
player.GetAreaId() == AreaIds.AreaRingOfChampions;
return checkArea && player.duel != null && player.duel.IsMounted;
}
}
[Script]
class achievement_not_even_a_scratch : AchievementCriteriaScript
{
public achievement_not_even_a_scratch() : base("achievement_not_even_a_scratch") { }
public override bool OnCheck(Player source, Unit target)
{
Battleground bg = source.GetBattleground();
if (bg)
return bg.CheckAchievementCriteriaMeet((uint)BattlegroundCriteriaId.NotEvenAScratch, source, target);
return false;
}
}
[Script]
class achievement_flirt_with_disaster_perf_check : AchievementCriteriaScript
{
public achievement_flirt_with_disaster_perf_check() : base("achievement_flirt_with_disaster_perf_check") { }
public override bool OnCheck(Player player, Unit target)
{
if (!player)
return false;
if (player.HasAura(AuraIds.AuraPerfumeForever) || player.HasAura(AuraIds.AuraPerfumeEnchantress) || player.HasAura(AuraIds.AuraPerfumeVictory))
return true;
return false;
}
}
[Script]
class achievement_killed_exp_or_honor_target : AchievementCriteriaScript
{
public achievement_killed_exp_or_honor_target() : base("achievement_killed_exp_or_honor_target") { }
public override bool OnCheck(Player player, Unit target)
{
return target && player.IsHonorOrXPTarget(target);
}
}
[Script] // 7433 - Newbie
class achievement_newbie : AchievementScript
{
public achievement_newbie() : base("achievement_newbie") { }
public override void OnCompleted(Player player, AchievementRecord achievement)
{
player.GetSession().GetBattlePetMgr().UnlockSlot(BattlePetSlots.Slot1);
// TODO: Unlock trap
}
}
[Script] // 6566 - Just a Pup
class achievement_just_a_pup : AchievementScript
{
public achievement_just_a_pup() : base("achievement_just_a_pup") { }
public override void OnCompleted(Player player, AchievementRecord achievement)
{
player.GetSession().GetBattlePetMgr().UnlockSlot(BattlePetSlots.Slot2);
}
}
}