Files
CypherCore/Source/Framework/Threading/ProducerConsumerQueue.cs
T
2020-01-09 11:35:00 -05:00

92 lines
2.3 KiB
C#

/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System.Collections.Generic;
using System.Threading;
namespace Framework.Threading
{
public class ProducerConsumerQueue<T>
{
object _queueLock = new object();
Queue<T> _queue = new Queue<T>();
volatile bool _shutdown;
public ProducerConsumerQueue()
{
_shutdown = false;
}
public void Push(T value)
{
lock (_queueLock)
{
_queue.Enqueue(value);
Monitor.PulseAll(_queueLock);
}
}
public bool Empty()
{
lock (_queueLock)
return _queue.Count == 0;
}
public bool Pop(out T value)
{
value = default(T);
lock (_queueLock)
{
if (_queue.Count == 0 || _shutdown)
return false;
value = _queue.Dequeue();
return true;
}
}
public void WaitAndPop(out T value)
{
value = default(T);
lock (_queueLock)
{
while (_queue.Count == 0 && !_shutdown)
Monitor.Wait(_queueLock);
if (_queue.Count == 0 || _shutdown)
return;
value = _queue.Dequeue();
}
}
public void Cancel()
{
lock (_queueLock)
{
while (_queue.Count != 0)
{
_queue.Dequeue();
}
_shutdown = true;
Monitor.PulseAll(_queueLock);
}
}
}
}