118 lines
3.5 KiB
C#
118 lines
3.5 KiB
C#
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Framework.Constants;
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using Framework.IO;
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using Game.Entities;
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namespace Game.Networking.Packets
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{
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public class AccountDataTimes : ServerPacket
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{
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public AccountDataTimes() : base(ServerOpcodes.AccountDataTimes) { }
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public override void Write()
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{
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_worldPacket.WritePackedGuid(PlayerGuid);
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_worldPacket.WriteInt64(ServerTime);
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foreach (var accounttime in AccountTimes)
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_worldPacket.WriteInt64(accounttime);
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}
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public ObjectGuid PlayerGuid;
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public long ServerTime;
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public long[] AccountTimes = new long[(int)AccountDataTypes.Max];
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}
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public class ClientCacheVersion : ServerPacket
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{
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public ClientCacheVersion() : base(ServerOpcodes.CacheVersion) { }
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public override void Write()
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{
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_worldPacket.WriteUInt32(CacheVersion);
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}
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public uint CacheVersion = 0;
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}
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public class RequestAccountData : ClientPacket
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{
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public RequestAccountData(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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PlayerGuid = _worldPacket.ReadPackedGuid();
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DataType = (AccountDataTypes)_worldPacket.ReadBits<uint>(4);
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}
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public ObjectGuid PlayerGuid;
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public AccountDataTypes DataType = 0;
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}
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public class UpdateAccountData : ServerPacket
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{
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public UpdateAccountData() : base(ServerOpcodes.UpdateAccountData) { }
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public override void Write()
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{
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_worldPacket.WritePackedGuid(Player);
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_worldPacket.WriteInt64(Time);
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_worldPacket.WriteUInt32(Size);
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_worldPacket.WriteBits(DataType, 4);
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if (CompressedData == null)
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_worldPacket.WriteUInt32(0);
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else
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{
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var bytes = CompressedData.GetData();
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_worldPacket.WriteInt32(bytes.Length);
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_worldPacket.WriteBytes(bytes);
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}
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}
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public ObjectGuid Player;
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public long Time; // UnixTime
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public uint Size; // decompressed size
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public AccountDataTypes DataType = 0;
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public ByteBuffer CompressedData;
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}
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public class UserClientUpdateAccountData : ClientPacket
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{
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public UserClientUpdateAccountData(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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PlayerGuid = _worldPacket.ReadPackedGuid();
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Time = _worldPacket.ReadInt64();
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Size = _worldPacket.ReadUInt32();
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DataType = (AccountDataTypes)_worldPacket.ReadBits<uint>(4);
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uint compressedSize = _worldPacket.ReadUInt32();
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if (compressedSize != 0)
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{
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CompressedData = new ByteBuffer(_worldPacket.ReadBytes(compressedSize));
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}
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}
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public ObjectGuid PlayerGuid;
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public long Time; // UnixTime
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public uint Size; // decompressed size
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public AccountDataTypes DataType = 0;
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public ByteBuffer CompressedData;
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}
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class SetAdvancedCombatLogging : ClientPacket
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{
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public SetAdvancedCombatLogging(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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Enable = _worldPacket.HasBit();
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}
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public bool Enable;
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}
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}
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