1298 lines
50 KiB
C#
1298 lines
50 KiB
C#
/*
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* Copyright (C) 2012-2018 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Framework.Database;
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using Framework.IO;
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using Game.DataStorage;
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using Game.Entities;
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using Game.Maps;
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using Game.Movement;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Framework.Collections;
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namespace Game.Chat
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{
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[CommandGroup("npc", RBACPermissions.CommandNpc)]
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class NPCCommands
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{
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[Command("info", RBACPermissions.CommandNpcInfo)]
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static bool Info(StringArguments args, CommandHandler handler)
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{
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Creature target = handler.getSelectedCreature();
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if (!target)
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{
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handler.SendSysMessage(CypherStrings.SelectCreature);
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return false;
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}
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CreatureTemplate cInfo = target.GetCreatureTemplate();
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uint faction = target.getFaction();
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ulong npcflags = target.GetUInt64Value(UnitFields.NpcFlags);
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uint mechanicImmuneMask = cInfo.MechanicImmuneMask;
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uint displayid = target.GetDisplayId();
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uint nativeid = target.GetNativeDisplayId();
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uint Entry = target.GetEntry();
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long curRespawnDelay = target.GetRespawnTimeEx() - Time.UnixTime;
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if (curRespawnDelay < 0)
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curRespawnDelay = 0;
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string curRespawnDelayStr = Time.secsToTimeString((ulong)curRespawnDelay, true);
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string defRespawnDelayStr = Time.secsToTimeString(target.GetRespawnDelay(), true);
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handler.SendSysMessage(CypherStrings.NpcinfoChar, target.GetSpawnId(), target.GetGUID().ToString(), faction, npcflags, Entry, displayid, nativeid);
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handler.SendSysMessage(CypherStrings.NpcinfoLevel, target.getLevel());
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handler.SendSysMessage(CypherStrings.NpcinfoEquipment, target.GetCurrentEquipmentId(), target.GetOriginalEquipmentId());
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handler.SendSysMessage(CypherStrings.NpcinfoHealth, target.GetCreateHealth(), target.GetMaxHealth(), target.GetHealth());
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handler.SendSysMessage(CypherStrings.NpcinfoInhabitType, cInfo.InhabitType);
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handler.SendSysMessage(CypherStrings.NpcinfoUnitFieldFlags, target.GetUInt32Value(UnitFields.Flags));
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foreach (uint value in Enum.GetValues(typeof(UnitFlags)))
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if (target.GetUInt32Value(UnitFields.Flags).HasAnyFlag(value))
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handler.SendSysMessage("{0} (0x{1:X})", (UnitFlags)value, value);
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handler.SendSysMessage(CypherStrings.NpcinfoUnitFieldFlags2, target.GetUInt32Value(UnitFields.Flags2));
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foreach (uint value in Enum.GetValues(typeof(UnitFlags2)))
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if (target.GetUInt32Value(UnitFields.Flags2).HasAnyFlag(value))
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handler.SendSysMessage("{0} (0x{1:X})", (UnitFlags2)value, value);
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handler.SendSysMessage(CypherStrings.NpcinfoUnitFieldFlags3, target.GetUInt32Value(UnitFields.Flags3));
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foreach (uint value in Enum.GetValues(typeof(UnitFlags3)))
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if (target.GetUInt32Value(UnitFields.Flags3).HasAnyFlag(value))
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handler.SendSysMessage("{0} (0x{1:X})", (UnitFlags3)value, value);
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handler.SendSysMessage(CypherStrings.NpcinfoDynamicFlags, target.GetUInt32Value(ObjectFields.DynamicFlags));
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handler.SendSysMessage(CypherStrings.CommandRawpawntimes, defRespawnDelayStr, curRespawnDelayStr);
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handler.SendSysMessage(CypherStrings.NpcinfoLoot, cInfo.LootId, cInfo.PickPocketId, cInfo.SkinLootId);
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handler.SendSysMessage(CypherStrings.NpcinfoDungeonId, target.GetInstanceId());
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CreatureData data = Global.ObjectMgr.GetCreatureData(target.GetSpawnId());
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if (data != null)
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handler.SendSysMessage(CypherStrings.NpcinfoPhases, data.phaseId, data.phaseGroup);
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PhasingHandler.PrintToChat(handler, target.GetPhaseShift());
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handler.SendSysMessage(CypherStrings.NpcinfoArmor, target.GetArmor());
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handler.SendSysMessage(CypherStrings.NpcinfoPosition, target.GetPositionX(), target.GetPositionY(), target.GetPositionZ());
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handler.SendSysMessage(CypherStrings.NpcinfoAiinfo, target.GetAIName(), target.GetScriptName());
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handler.SendSysMessage(CypherStrings.NpcinfoFlagsExtra, cInfo.FlagsExtra);
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foreach (uint value in Enum.GetValues(typeof(CreatureFlagsExtra)))
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if (cInfo.FlagsExtra.HasAnyFlag((CreatureFlagsExtra)value))
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handler.SendSysMessage("{0} (0x{1:X})", (CreatureFlagsExtra)value, value);
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handler.SendSysMessage(CypherStrings.NpcinfoNpcFlags, npcflags);
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foreach (ulong value in Enum.GetValues(typeof(NPCFlags)))
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if (npcflags.HasAnyFlag(value))
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handler.SendSysMessage("{0} (0x{1:X})", (NPCFlags)value, value);
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handler.SendSysMessage(CypherStrings.NpcinfoMechanicImmune, mechanicImmuneMask);
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foreach (int value in Enum.GetValues(typeof(Mechanics)))
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if (Convert.ToBoolean(mechanicImmuneMask & (1 << (value - 1))))
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handler.SendSysMessage("{0} (0x{1:X})", (Mechanics)value, value);
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return true;
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}
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[Command("move", RBACPermissions.CommandNpcMove)]
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static bool Move(StringArguments args, CommandHandler handler)
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{
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ulong lowguid = 0;
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Creature creature = handler.getSelectedCreature();
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if (!creature)
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{
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// number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r
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string cId = handler.extractKeyFromLink(args, "Hcreature");
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if (string.IsNullOrEmpty(cId))
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return false;
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if (!ulong.TryParse(cId, out lowguid))
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return false;
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// Attempting creature load from DB data
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CreatureData data = Global.ObjectMgr.GetCreatureData(lowguid);
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if (data == null)
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{
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handler.SendSysMessage(CypherStrings.CommandCreatguidnotfound, lowguid);
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return false;
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}
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uint map_id = data.mapid;
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if (handler.GetSession().GetPlayer().GetMapId() != map_id)
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{
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handler.SendSysMessage(CypherStrings.CommandCreatureatsamemap, lowguid);
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return false;
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}
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}
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else
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{
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lowguid = creature.GetSpawnId();
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}
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float x = handler.GetPlayer().GetPositionX();
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float y = handler.GetPlayer().GetPositionY();
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float z = handler.GetPlayer().GetPositionZ();
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float o = handler.GetPlayer().GetOrientation();
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if (creature)
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{
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CreatureData data = Global.ObjectMgr.GetCreatureData(creature.GetSpawnId());
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if (data != null)
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{
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data.posX = x;
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data.posY = y;
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data.posZ = z;
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data.orientation = o;
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}
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creature.SetPosition(x, y, z, o);
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creature.GetMotionMaster().Initialize();
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if (creature.IsAlive()) // dead creature will reset movement generator at respawn
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{
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creature.setDeathState(DeathState.JustDied);
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creature.Respawn();
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}
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}
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PreparedStatement stmt = DB.World.GetPreparedStatement(WorldStatements.UPD_CREATURE_POSITION);
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stmt.AddValue(0, x);
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stmt.AddValue(1, y);
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stmt.AddValue(2, z);
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stmt.AddValue(3, o);
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stmt.AddValue(4, lowguid);
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DB.World.Execute(stmt);
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handler.SendSysMessage(CypherStrings.CommandCreaturemoved);
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return true;
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}
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[Command("near", RBACPermissions.CommandNpcNear)]
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static bool Near(StringArguments args, CommandHandler handler)
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{
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float distance = args.Empty() ? 10.0f : args.NextSingle();
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uint count = 0;
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Player player = handler.GetPlayer();
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PreparedStatement stmt = DB.World.GetPreparedStatement(WorldStatements.SEL_CREATURE_NEAREST);
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stmt.AddValue(0, player.GetPositionX());
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stmt.AddValue(1, player.GetPositionY());
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stmt.AddValue(2, player.GetPositionZ());
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stmt.AddValue(3, player.GetMapId());
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stmt.AddValue(4, player.GetPositionX());
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stmt.AddValue(5, player.GetPositionY());
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stmt.AddValue(6, player.GetPositionZ());
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stmt.AddValue(7, distance * distance);
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SQLResult result = DB.World.Query(stmt);
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if (!result.IsEmpty())
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{
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do
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{
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ulong guid = result.Read<ulong>(0);
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uint entry = result.Read<uint>(1);
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float x = result.Read<float>(2);
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float y = result.Read<float>(3);
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float z = result.Read<float>(4);
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ushort mapId = result.Read<ushort>(5);
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CreatureTemplate creatureTemplate = Global.ObjectMgr.GetCreatureTemplate(entry);
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if (creatureTemplate == null)
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continue;
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handler.SendSysMessage(CypherStrings.CreatureListChat, guid, guid, creatureTemplate.Name, x, y, z, mapId);
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++count;
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}
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while (result.NextRow());
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}
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handler.SendSysMessage(CypherStrings.CommandNearNpcMessage, distance, count);
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return true;
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}
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[Command("playemote", RBACPermissions.CommandNpcPlayemote)]
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static bool PlayEmote(StringArguments args, CommandHandler handler)
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{
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uint emote = args.NextUInt32();
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Creature target = handler.getSelectedCreature();
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if (!target)
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{
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handler.SendSysMessage(CypherStrings.SelectCreature);
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return false;
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}
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target.SetUInt32Value(UnitFields.NpcEmotestate, emote);
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return true;
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}
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[Command("textemote", RBACPermissions.CommandNpcTextemote)]
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static bool TextEmote(StringArguments args, CommandHandler handler)
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{
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if (args.Empty())
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return false;
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Creature creature = handler.getSelectedCreature();
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if (!creature)
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{
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handler.SendSysMessage(CypherStrings.SelectCreature);
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return false;
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}
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creature.TextEmote(args.NextString());
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return true;
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}
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[Command("say", RBACPermissions.CommandNpcSay)]
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static bool Say(StringArguments args, CommandHandler handler)
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{
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if (args.Empty())
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return false;
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Creature creature = handler.getSelectedCreature();
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if (!creature)
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{
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handler.SendSysMessage(CypherStrings.SelectCreature);
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return false;
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}
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string text = args.GetString();
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creature.Say(text, Language.Universal);
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// make some emotes
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switch (text.LastOrDefault())
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{
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case '?':
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creature.HandleEmoteCommand(Emote.OneshotQuestion);
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break;
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case '!':
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creature.HandleEmoteCommand(Emote.OneshotExclamation);
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break;
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default:
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creature.HandleEmoteCommand(Emote.OneshotTalk);
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break;
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}
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return true;
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}
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[Command("whisper", RBACPermissions.CommandNpcWhisper)]
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static bool Whisper(StringArguments args, CommandHandler handler)
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{
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if (args.Empty())
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return false;
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string receiver_str = args.NextString();
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string text = args.NextString("");
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if (string.IsNullOrEmpty(receiver_str) || string.IsNullOrEmpty(text))
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{
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handler.SendSysMessage(CypherStrings.CmdSyntax);
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return false;
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}
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Creature creature = handler.getSelectedCreature();
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if (!creature)
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{
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handler.SendSysMessage(CypherStrings.SelectCreature);
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return false;
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}
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if (!ulong.TryParse(receiver_str, out ulong guid))
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return false;
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ObjectGuid receiver_guid = ObjectGuid.Create(HighGuid.Player, guid);
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// check online security
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Player receiver = Global.ObjAccessor.FindPlayer(receiver_guid);
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if (handler.HasLowerSecurity(receiver, ObjectGuid.Empty))
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return false;
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creature.Whisper(text, Language.Universal, receiver);
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return true;
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}
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[Command("yell", RBACPermissions.CommandNpcYell)]
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static bool Yell(StringArguments args, CommandHandler handler)
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{
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if (args.Empty())
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return false;
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Creature creature = handler.getSelectedCreature();
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if (!creature)
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{
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handler.SendSysMessage(CypherStrings.SelectCreature);
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return false;
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}
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creature.Yell(args.NextString(), Language.Universal);
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// make an emote
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creature.HandleEmoteCommand(Emote.OneshotShout);
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return true;
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}
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[Command("tame", RBACPermissions.CommandNpcTame)]
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static bool Tame(StringArguments args, CommandHandler handler)
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{
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Creature creatureTarget = handler.getSelectedCreature();
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if (!creatureTarget || creatureTarget.IsPet())
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{
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handler.SendSysMessage(CypherStrings.SelectCreature);
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return false;
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}
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Player player = handler.GetSession().GetPlayer();
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if (!player.GetPetGUID().IsEmpty())
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{
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handler.SendSysMessage(CypherStrings.YouAlreadyHavePet);
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return false;
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}
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CreatureTemplate cInfo = creatureTarget.GetCreatureTemplate();
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if (!cInfo.IsTameable(player.CanTameExoticPets()))
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{
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handler.SendSysMessage(CypherStrings.CreatureNonTameable, cInfo.Entry);
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return false;
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}
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// Everything looks OK, create new pet
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Pet pet = player.CreateTamedPetFrom(creatureTarget);
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if (!pet)
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{
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handler.SendSysMessage(CypherStrings.CreatureNonTameable, cInfo.Entry);
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return false;
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}
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// place pet before player
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float x, y, z;
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player.GetClosePoint(out x, out y, out z, creatureTarget.GetObjectSize(), SharedConst.ContactDistance);
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pet.Relocate(x, y, z, MathFunctions.PI - player.GetOrientation());
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// set pet to defensive mode by default (some classes can't control controlled pets in fact).
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pet.SetReactState(ReactStates.Defensive);
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// calculate proper level
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uint level = (creatureTarget.getLevel() < (player.getLevel() - 5)) ? (player.getLevel() - 5) : creatureTarget.getLevel();
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// prepare visual effect for levelup
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pet.SetUInt32Value(UnitFields.Level, level - 1);
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// add to world
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pet.GetMap().AddToMap(pet.ToCreature());
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// visual effect for levelup
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pet.SetUInt32Value(UnitFields.Level, level);
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// caster have pet now
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player.SetMinion(pet, true);
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pet.SavePetToDB(PetSaveMode.AsCurrent);
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player.PetSpellInitialize();
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return true;
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}
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[Command("evade", RBACPermissions.CommandNpcEvade)]
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static bool HandleNpcEvadeCommand(StringArguments args, CommandHandler handler)
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{
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Creature creatureTarget = handler.getSelectedCreature();
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if (!creatureTarget || creatureTarget.IsPet())
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{
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handler.SendSysMessage(CypherStrings.SelectCreature);
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return false;
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}
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if (!creatureTarget.IsAIEnabled)
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{
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handler.SendSysMessage(CypherStrings.CreatureNotAiEnabled);
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return false;
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}
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string type_str = args.NextString();
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string force_str = args.NextString();
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EvadeReason why = EvadeReason.Other;
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bool force = false;
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if (!type_str.IsEmpty())
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{
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if (type_str.Equals("NO_HOSTILES") || type_str.Equals("EVADE_REASON_NO_HOSTILES"))
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why = EvadeReason.NoHostiles;
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else if (type_str.Equals("BOUNDARY") || type_str.Equals("EVADE_REASON_BOUNDARY"))
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why = EvadeReason.Boundary;
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else if (type_str.Equals("SEQUENCE_BREAK") || type_str.Equals("EVADE_REASON_SEQUENCE_BREAK"))
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why = EvadeReason.SequenceBreak;
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else if (type_str.Equals("FORCE"))
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force = true;
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if (!force && !force_str.IsEmpty())
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if (force_str.Equals("FORCE"))
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force = true;
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}
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if (force)
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creatureTarget.ClearUnitState(UnitState.Evade);
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creatureTarget.GetAI().EnterEvadeMode(why);
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return true;
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}
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[CommandGroup("follow", RBACPermissions.CommandNpcFollow)]
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class FollowCommands
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{
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[Command("", RBACPermissions.CommandNpcFollow)]
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static bool HandleNpcFollowCommand(StringArguments args, CommandHandler handler)
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{
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Player player = handler.GetSession().GetPlayer();
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Creature creature = handler.getSelectedCreature();
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if (!creature)
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{
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handler.SendSysMessage(CypherStrings.SelectCreature);
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return false;
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}
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// Follow player - Using pet's default dist and angle
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creature.GetMotionMaster().MoveFollow(player, SharedConst.PetFollowDist, creature.GetFollowAngle());
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handler.SendSysMessage(CypherStrings.CreatureFollowYouNow, creature.GetName());
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return true;
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}
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[Command("stop", RBACPermissions.CommandNpcFollowStop)]
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static bool HandleNpcUnFollowCommand(StringArguments args, CommandHandler handler)
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{
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Player player = handler.GetPlayer();
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Creature creature = handler.getSelectedCreature();
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if (!creature)
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{
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handler.SendSysMessage(CypherStrings.SelectCreature);
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return false;
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}
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if (/*creature.GetMotionMaster().empty() ||*/
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creature.GetMotionMaster().GetCurrentMovementGeneratorType() != MovementGeneratorType.Follow)
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{
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handler.SendSysMessage(CypherStrings.CreatureNotFollowYou, creature.GetName());
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return false;
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}
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|
|
FollowMovementGenerator<Creature> mgen = (FollowMovementGenerator<Creature>)creature.GetMotionMaster().top();
|
|
|
|
if (mgen.target != player)
|
|
{
|
|
handler.SendSysMessage(CypherStrings.CreatureNotFollowYou, creature.GetName());
|
|
return false;
|
|
}
|
|
|
|
// reset movement
|
|
creature.GetMotionMaster().MovementExpired(true);
|
|
|
|
handler.SendSysMessage(CypherStrings.CreatureNotFollowYouNow, creature.GetName());
|
|
return true;
|
|
}
|
|
}
|
|
|
|
[CommandGroup("delete", RBACPermissions.CommandNpcDelete)]
|
|
class DeleteCommands
|
|
{
|
|
[Command("delete", RBACPermissions.CommandNpcDelete)]
|
|
static bool HandleNpcDeleteCommand(StringArguments args, CommandHandler handler)
|
|
{
|
|
Creature unit = null;
|
|
|
|
if (!args.Empty())
|
|
{
|
|
// number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r
|
|
string cId = handler.extractKeyFromLink(args, "Hcreature");
|
|
if (string.IsNullOrEmpty(cId))
|
|
return false;
|
|
|
|
if (!ulong.TryParse(cId, out ulong guidLow) || guidLow == 0)
|
|
return false;
|
|
|
|
unit = handler.GetCreatureFromPlayerMapByDbGuid(guidLow);
|
|
}
|
|
else
|
|
unit = handler.getSelectedCreature();
|
|
|
|
if (!unit || unit.IsPet() || unit.IsTotem())
|
|
{
|
|
handler.SendSysMessage(CypherStrings.SelectCreature);
|
|
return false;
|
|
}
|
|
|
|
// Delete the creature
|
|
unit.CombatStop();
|
|
unit.DeleteFromDB();
|
|
unit.AddObjectToRemoveList();
|
|
|
|
handler.SendSysMessage(CypherStrings.CommandDelcreatmessage);
|
|
|
|
return true;
|
|
}
|
|
|
|
[Command("item", RBACPermissions.CommandNpcDeleteItem)]
|
|
static bool HandleNpcDeleteVendorItemCommand(StringArguments args, CommandHandler handler)
|
|
{
|
|
if (args.Empty())
|
|
return false;
|
|
|
|
Creature vendor = handler.getSelectedCreature();
|
|
if (!vendor || !vendor.IsVendor())
|
|
{
|
|
handler.SendSysMessage(CypherStrings.CommandVendorselection);
|
|
return false;
|
|
}
|
|
|
|
string pitem = handler.extractKeyFromLink(args, "Hitem");
|
|
if (string.IsNullOrEmpty(pitem))
|
|
{
|
|
handler.SendSysMessage(CypherStrings.CommandNeeditemsend);
|
|
return false;
|
|
}
|
|
|
|
if (!uint.TryParse(pitem, out uint itemId))
|
|
return false;
|
|
|
|
ItemVendorType type = ItemVendorType.Item; // FIXME: make type (1 item, 2 currency) an argument
|
|
|
|
if (!Global.ObjectMgr.RemoveVendorItem(vendor.GetEntry(), itemId, type))
|
|
{
|
|
handler.SendSysMessage(CypherStrings.ItemNotInList, itemId);
|
|
return false;
|
|
}
|
|
|
|
ItemTemplate itemTemplate = Global.ObjectMgr.GetItemTemplate(itemId);
|
|
handler.SendSysMessage(CypherStrings.ItemDeletedFromList, itemId, itemTemplate.GetName());
|
|
return true;
|
|
}
|
|
}
|
|
|
|
[CommandGroup("set", RBACPermissions.CommandNpcSet, true)]
|
|
class SetCommands
|
|
{
|
|
[Command("allowmove", RBACPermissions.CommandNpcSetAllowmove)]
|
|
static bool HandleNpcSetAllowMovementCommand(StringArguments args, CommandHandler handler)
|
|
{
|
|
/*
|
|
if (Global.WorldMgr.getAllowMovement())
|
|
{
|
|
Global.WorldMgr.SetAllowMovement(false);
|
|
handler.SendSysMessage(LANG_CREATURE_MOVE_DISABLED);
|
|
}
|
|
else
|
|
{
|
|
Global.WorldMgr.SetAllowMovement(true);
|
|
handler.SendSysMessage(LANG_CREATURE_MOVE_ENABLED);
|
|
}
|
|
*/
|
|
return true;
|
|
}
|
|
|
|
[Command("entry", RBACPermissions.CommandNpcSetEntry)]
|
|
static bool SetEntry(StringArguments args, CommandHandler handler)
|
|
{
|
|
if (args.Empty())
|
|
return false;
|
|
|
|
uint newEntryNum = args.NextUInt32();
|
|
if (newEntryNum == 0)
|
|
return false;
|
|
|
|
Unit unit = handler.getSelectedUnit();
|
|
if (!unit || !unit.IsTypeId(TypeId.Unit))
|
|
{
|
|
handler.SendSysMessage(CypherStrings.SelectCreature);
|
|
return false;
|
|
}
|
|
Creature creature = unit.ToCreature();
|
|
if (creature.UpdateEntry(newEntryNum))
|
|
handler.SendSysMessage(CypherStrings.Done);
|
|
else
|
|
handler.SendSysMessage(CypherStrings.Error);
|
|
return true;
|
|
|
|
}
|
|
|
|
[Command("level", RBACPermissions.CommandNpcSetLevel)]
|
|
static bool SetLevel(StringArguments args, CommandHandler handler)
|
|
{
|
|
if (args.Empty())
|
|
return false;
|
|
|
|
byte lvl = args.NextByte();
|
|
if (lvl < 1 || lvl > WorldConfig.GetIntValue(WorldCfg.MaxPlayerLevel) + 3)
|
|
{
|
|
handler.SendSysMessage(CypherStrings.BadValue);
|
|
return false;
|
|
}
|
|
|
|
Creature creature = handler.getSelectedCreature();
|
|
if (!creature || creature.IsPet())
|
|
{
|
|
handler.SendSysMessage(CypherStrings.SelectCreature);
|
|
return false;
|
|
}
|
|
|
|
creature.SetMaxHealth((uint)(100 + 30 * lvl));
|
|
creature.SetHealth((uint)(100 + 30 * lvl));
|
|
creature.SetLevel(lvl);
|
|
creature.SaveToDB();
|
|
|
|
return true;
|
|
}
|
|
|
|
[Command("flag", RBACPermissions.CommandNpcSetFlag)]
|
|
static bool SetFlag(StringArguments args, CommandHandler handler)
|
|
{
|
|
if (args.Empty())
|
|
return false;
|
|
|
|
ulong npcFlags = args.NextUInt64();
|
|
|
|
Creature creature = handler.getSelectedCreature();
|
|
if (!creature)
|
|
{
|
|
handler.SendSysMessage(CypherStrings.SelectCreature);
|
|
return false;
|
|
}
|
|
|
|
creature.SetUInt64Value(UnitFields.NpcFlags, npcFlags);
|
|
|
|
PreparedStatement stmt = DB.World.GetPreparedStatement(WorldStatements.UPD_CREATURE_NPCFLAG);
|
|
stmt.AddValue(0, npcFlags);
|
|
stmt.AddValue(1, creature.GetEntry());
|
|
DB.World.Execute(stmt);
|
|
|
|
handler.SendSysMessage(CypherStrings.ValueSavedRejoin);
|
|
|
|
return true;
|
|
}
|
|
|
|
[Command("factionid", RBACPermissions.CommandNpcSetFactionid)]
|
|
static bool SetFaction(StringArguments args, CommandHandler handler)
|
|
{
|
|
if (args.Empty())
|
|
return false;
|
|
|
|
uint factionId = args.NextUInt32();
|
|
|
|
if (!CliDB.FactionTemplateStorage.ContainsKey(factionId))
|
|
{
|
|
handler.SendSysMessage(CypherStrings.WrongFaction, factionId);
|
|
return false;
|
|
}
|
|
|
|
Creature creature = handler.getSelectedCreature();
|
|
|
|
if (!creature)
|
|
{
|
|
handler.SendSysMessage(CypherStrings.SelectCreature);
|
|
return false;
|
|
}
|
|
|
|
creature.SetFaction(factionId);
|
|
|
|
// Faction is set in creature_template - not inside creature
|
|
|
|
// Update in memory..
|
|
CreatureTemplate cinfo = creature.GetCreatureTemplate();
|
|
if (cinfo != null)
|
|
cinfo.Faction = factionId;
|
|
|
|
// ..and DB
|
|
PreparedStatement stmt = DB.World.GetPreparedStatement(WorldStatements.UPD_CREATURE_FACTION);
|
|
|
|
stmt.AddValue(0, factionId);
|
|
stmt.AddValue(1, factionId);
|
|
stmt.AddValue(2, creature.GetEntry());
|
|
|
|
DB.World.Execute(stmt);
|
|
|
|
return true;
|
|
}
|
|
|
|
[Command("data", RBACPermissions.CommandNpcSetData)]
|
|
static bool SetData(StringArguments args, CommandHandler handler)
|
|
{
|
|
if (args.Empty())
|
|
return false;
|
|
|
|
uint data_1 = args.NextUInt32();
|
|
uint data_2 = args.NextUInt32();
|
|
|
|
if (data_1 == 0 || data_2 == 0)
|
|
return false;
|
|
|
|
Creature creature = handler.getSelectedCreature();
|
|
if (!creature)
|
|
{
|
|
handler.SendSysMessage(CypherStrings.SelectCreature);
|
|
return false;
|
|
}
|
|
|
|
creature.GetAI().SetData(data_1, data_2);
|
|
string AIorScript = creature.GetAIName() != "" ? "AI type: " + creature.GetAIName() : (creature.GetScriptName() != "" ? "Script Name: " + creature.GetScriptName() : "No AI or Script Name Set");
|
|
handler.SendSysMessage(CypherStrings.NpcSetdata, creature.GetGUID(), creature.GetEntry(), creature.GetName(), data_1, data_2, AIorScript);
|
|
return true;
|
|
}
|
|
|
|
[Command("model", RBACPermissions.CommandNpcSetModel)]
|
|
static bool SetModel(StringArguments args, CommandHandler handler)
|
|
{
|
|
if (args.Empty())
|
|
return false;
|
|
|
|
uint displayId = args.NextUInt32();
|
|
|
|
Creature creature = handler.getSelectedCreature();
|
|
|
|
if (!creature || creature.IsPet())
|
|
{
|
|
handler.SendSysMessage(CypherStrings.SelectCreature);
|
|
return false;
|
|
}
|
|
|
|
creature.SetDisplayId(displayId);
|
|
creature.SetNativeDisplayId(displayId);
|
|
|
|
creature.SaveToDB();
|
|
|
|
return true;
|
|
}
|
|
|
|
[Command("movetype", RBACPermissions.CommandNpcSetMovetype)]
|
|
static bool SetMoveType(StringArguments args, CommandHandler handler)
|
|
{
|
|
if (args.Empty())
|
|
return false;
|
|
|
|
// 3 arguments:
|
|
// GUID (optional - you can also select the creature)
|
|
// stay|random|way (determines the kind of movement)
|
|
// NODEL (optional - tells the system NOT to delete any waypoints)
|
|
// this is very handy if you want to do waypoints, that are
|
|
// later switched on/off according to special events (like escort
|
|
// quests, etc)
|
|
string guid_str = args.NextString();
|
|
string type = args.NextString();
|
|
string dontdel_str = args.NextString();
|
|
|
|
bool doNotDelete = false;
|
|
|
|
if (string.IsNullOrEmpty(guid_str))
|
|
return false;
|
|
|
|
ulong lowguid = 0;
|
|
Creature creature = null;
|
|
|
|
if (!string.IsNullOrEmpty(dontdel_str))
|
|
{
|
|
Log.outDebug(LogFilter.Misc, "DEBUG: All 3 params are set");
|
|
|
|
// All 3 params are set
|
|
// GUID
|
|
// type
|
|
// doNotDEL
|
|
if (dontdel_str == "NODEL")
|
|
doNotDelete = true;
|
|
}
|
|
else
|
|
{
|
|
// Only 2 params - but maybe NODEL is set
|
|
if (!string.IsNullOrEmpty(type))
|
|
{
|
|
Log.outDebug(LogFilter.Server, "DEBUG: Only 2 params ");
|
|
if (type == "NODEL")
|
|
{
|
|
doNotDelete = true;
|
|
type = null;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (string.IsNullOrEmpty(type)) // case .setmovetype $move_type (with selected creature)
|
|
{
|
|
type = guid_str;
|
|
creature = handler.getSelectedCreature();
|
|
if (!creature || creature.IsPet())
|
|
return false;
|
|
lowguid = creature.GetSpawnId();
|
|
}
|
|
else // case .setmovetype #creature_guid $move_type (with selected creature)
|
|
{
|
|
if (!ulong.TryParse(guid_str, out lowguid) || lowguid != 0)
|
|
creature = handler.GetCreatureFromPlayerMapByDbGuid(lowguid);
|
|
|
|
// attempt check creature existence by DB data
|
|
if (!creature)
|
|
{
|
|
CreatureData data = Global.ObjectMgr.GetCreatureData(lowguid);
|
|
if (data == null)
|
|
{
|
|
handler.SendSysMessage(CypherStrings.CommandCreatguidnotfound, lowguid);
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
lowguid = creature.GetSpawnId();
|
|
}
|
|
}
|
|
|
|
// now lowguid is low guid really existed creature
|
|
// and creature point (maybe) to this creature or NULL
|
|
|
|
MovementGeneratorType move_type;
|
|
|
|
if (type == "stay")
|
|
move_type = MovementGeneratorType.Idle;
|
|
else if (type == "random")
|
|
move_type = MovementGeneratorType.Random;
|
|
else if (type == "way")
|
|
move_type = MovementGeneratorType.Waypoint;
|
|
else
|
|
return false;
|
|
|
|
if (creature)
|
|
{
|
|
// update movement type
|
|
if (doNotDelete == false)
|
|
creature.LoadPath(0);
|
|
|
|
creature.SetDefaultMovementType(move_type);
|
|
creature.GetMotionMaster().Initialize();
|
|
if (creature.IsAlive()) // dead creature will reset movement generator at respawn
|
|
{
|
|
creature.setDeathState(DeathState.JustDied);
|
|
creature.Respawn();
|
|
}
|
|
creature.SaveToDB();
|
|
}
|
|
if (doNotDelete == false)
|
|
{
|
|
handler.SendSysMessage(CypherStrings.MoveTypeSet, type);
|
|
}
|
|
else
|
|
{
|
|
handler.SendSysMessage(CypherStrings.MoveTypeSetNodel, type);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
[Command("phase", RBACPermissions.CommandNpcSetPhase)]
|
|
static bool HandleNpcSetPhaseCommand(StringArguments args, CommandHandler handler)
|
|
{
|
|
if (args.Empty())
|
|
return false;
|
|
|
|
uint phaseId = args.NextUInt32();
|
|
if (!CliDB.PhaseStorage.ContainsKey(phaseId))
|
|
{
|
|
handler.SendSysMessage(CypherStrings.PhaseNotfound);
|
|
return false;
|
|
}
|
|
|
|
Creature creature = handler.getSelectedCreature();
|
|
if (!creature || creature.IsPet())
|
|
{
|
|
handler.SendSysMessage(CypherStrings.SelectCreature);
|
|
return false;
|
|
}
|
|
|
|
PhasingHandler.ResetPhaseShift(creature);
|
|
PhasingHandler.AddPhase(creature, phaseId, true);
|
|
creature.SetDBPhase((int)phaseId);
|
|
|
|
creature.SaveToDB();
|
|
return true;
|
|
}
|
|
|
|
[Command("phasegroup", RBACPermissions.CommandNpcSetPhase)]
|
|
static bool HandleNpcSetPhaseGroup(StringArguments args, CommandHandler handler)
|
|
{
|
|
if (args.Empty())
|
|
return false;
|
|
|
|
int phaseGroupId = args.NextInt32();
|
|
|
|
Creature creature = handler.getSelectedCreature();
|
|
if (!creature || creature.IsPet())
|
|
{
|
|
handler.SendSysMessage(CypherStrings.SelectCreature);
|
|
return false;
|
|
}
|
|
|
|
PhasingHandler.ResetPhaseShift(creature);
|
|
PhasingHandler.AddPhaseGroup(creature, (uint)phaseGroupId, true);
|
|
creature.SetDBPhase(-phaseGroupId);
|
|
|
|
creature.SaveToDB();
|
|
|
|
return true;
|
|
}
|
|
|
|
[Command("spawndist", RBACPermissions.CommandNpcSetSpawndist)]
|
|
static bool SetSpawnDist(StringArguments args, CommandHandler handler)
|
|
{
|
|
if (args.Empty())
|
|
return false;
|
|
|
|
float option = args.NextSingle();
|
|
if (option < 0.0f)
|
|
{
|
|
handler.SendSysMessage(CypherStrings.BadValue);
|
|
return false;
|
|
}
|
|
|
|
MovementGeneratorType mtype = MovementGeneratorType.Idle;
|
|
if (option > 0.0f)
|
|
mtype = MovementGeneratorType.Random;
|
|
|
|
Creature creature = handler.getSelectedCreature();
|
|
ulong guidLow = 0;
|
|
|
|
if (creature)
|
|
guidLow = creature.GetSpawnId();
|
|
else
|
|
return false;
|
|
|
|
creature.SetRespawnRadius(option);
|
|
creature.SetDefaultMovementType(mtype);
|
|
creature.GetMotionMaster().Initialize();
|
|
if (creature.IsAlive()) // dead creature will reset movement generator at respawn
|
|
{
|
|
creature.setDeathState(DeathState.JustDied);
|
|
creature.Respawn();
|
|
}
|
|
|
|
PreparedStatement stmt = DB.World.GetPreparedStatement(WorldStatements.UPD_CREATURE_SPAWN_DISTANCE);
|
|
stmt.AddValue(0, option);
|
|
stmt.AddValue(1, mtype);
|
|
stmt.AddValue(2, guidLow);
|
|
|
|
DB.World.Execute(stmt);
|
|
|
|
handler.SendSysMessage(CypherStrings.CommandSpawndist, option);
|
|
return true;
|
|
}
|
|
|
|
[Command("spawntime", RBACPermissions.CommandNpcSetSpawntime)]
|
|
static bool SetSpawnTime(StringArguments args, CommandHandler handler)
|
|
{
|
|
if (args.Empty())
|
|
return false;
|
|
|
|
uint spawnTime = args.NextUInt32();
|
|
|
|
Creature creature = handler.getSelectedCreature();
|
|
if (!creature)
|
|
return false;
|
|
|
|
ulong guidLow = creature.GetSpawnId();
|
|
|
|
PreparedStatement stmt = DB.World.GetPreparedStatement(WorldStatements.UPD_CREATURE_SPAWN_TIME_SECS);
|
|
stmt.AddValue(0, spawnTime);
|
|
stmt.AddValue(1, guidLow);
|
|
DB.World.Execute(stmt);
|
|
|
|
creature.SetRespawnDelay(spawnTime);
|
|
handler.SendSysMessage(CypherStrings.CommandSpawntime, spawnTime);
|
|
|
|
return true;
|
|
}
|
|
|
|
[Command("link", RBACPermissions.CommandNpcSetLink)]
|
|
static bool SetLink(StringArguments args, CommandHandler handler)
|
|
{
|
|
if (args.Empty())
|
|
return false;
|
|
|
|
ulong linkguid = args.NextUInt64();
|
|
|
|
Creature creature = handler.getSelectedCreature();
|
|
if (!creature)
|
|
{
|
|
handler.SendSysMessage(CypherStrings.SelectCreature);
|
|
return false;
|
|
}
|
|
|
|
if (creature.GetSpawnId() == 0)
|
|
{
|
|
handler.SendSysMessage("Selected creature {0} isn't in creature table", creature.GetGUID().ToString());
|
|
return false;
|
|
}
|
|
|
|
if (!Global.ObjectMgr.SetCreatureLinkedRespawn(creature.GetSpawnId(), linkguid))
|
|
{
|
|
handler.SendSysMessage("Selected creature can't link with guid '{0}'", linkguid);
|
|
return false;
|
|
}
|
|
|
|
handler.SendSysMessage("LinkGUID '{0}' added to creature with DBTableGUID: '{1}'", linkguid, creature.GetSpawnId());
|
|
return true;
|
|
}
|
|
}
|
|
|
|
[CommandGroup("add", RBACPermissions.CommandNpcAdd)]
|
|
class AddCommands
|
|
{
|
|
[Command("", RBACPermissions.CommandNpcAdd)]
|
|
static bool Default(StringArguments args, CommandHandler handler)
|
|
{
|
|
if (args.Empty())
|
|
return false;
|
|
|
|
string charID = handler.extractKeyFromLink(args, "Hcreature_entry");
|
|
if (string.IsNullOrEmpty(charID))
|
|
return false;
|
|
|
|
if (!uint.TryParse(charID, out uint id) || Global.ObjectMgr.GetCreatureTemplate(id) == null)
|
|
return false;
|
|
|
|
Player chr = handler.GetSession().GetPlayer();
|
|
Map map = chr.GetMap();
|
|
|
|
Transport trans = chr.GetTransport();
|
|
if (trans)
|
|
{
|
|
ulong guid = map.GenerateLowGuid(HighGuid.Creature);
|
|
CreatureData data = Global.ObjectMgr.NewOrExistCreatureData(guid);
|
|
data.id = id;
|
|
data.posX = chr.GetTransOffsetX();
|
|
data.posY = chr.GetTransOffsetY();
|
|
data.posZ = chr.GetTransOffsetZ();
|
|
data.orientation = chr.GetTransOffsetO();
|
|
// @todo: add phases
|
|
|
|
Creature _creature = trans.CreateNPCPassenger(guid, data);
|
|
_creature.SaveToDB((uint)trans.GetGoInfo().MoTransport.SpawnMap, new List<Difficulty>() { map.GetDifficultyID() });
|
|
|
|
Global.ObjectMgr.AddCreatureToGrid(guid, data);
|
|
return true;
|
|
}
|
|
|
|
Creature creature = Creature.CreateCreature(id, map, chr.GetPosition());
|
|
if (!creature)
|
|
return false;
|
|
|
|
PhasingHandler.InheritPhaseShift(creature, chr);
|
|
creature.SaveToDB(map.GetId(), new List<Difficulty>() { map.GetDifficultyID() });
|
|
|
|
ulong db_guid = creature.GetSpawnId();
|
|
|
|
// To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells()
|
|
// current "creature" variable is deleted and created fresh new, otherwise old values might trigger asserts or cause undefined behavior
|
|
creature.CleanupsBeforeDelete();
|
|
creature = Creature.CreateCreatureFromDB(db_guid, map);
|
|
if (!creature)
|
|
return false;
|
|
|
|
Global.ObjectMgr.AddCreatureToGrid(db_guid, Global.ObjectMgr.GetCreatureData(db_guid));
|
|
return true;
|
|
}
|
|
|
|
[Command("item", RBACPermissions.CommandNpcAddItem)]
|
|
static bool AddItem(StringArguments args, CommandHandler handler)
|
|
{
|
|
if (args.Empty())
|
|
return false;
|
|
|
|
byte type = 1; // FIXME: make type (1 item, 2 currency) an argument
|
|
|
|
string pitem = handler.extractKeyFromLink(args, "Hitem");
|
|
if (string.IsNullOrEmpty(pitem))
|
|
{
|
|
handler.SendSysMessage(CypherStrings.CommandNeeditemsend);
|
|
return false;
|
|
}
|
|
|
|
if (!uint.TryParse(pitem, out uint itemId) || itemId == 0)
|
|
return false;
|
|
|
|
uint maxcount = args.NextUInt32();
|
|
uint incrtime = args.NextUInt32();
|
|
uint extendedcost = args.NextUInt32();
|
|
string fbonuslist = args.NextString();
|
|
|
|
Creature vendor = handler.getSelectedCreature();
|
|
if (!vendor)
|
|
{
|
|
handler.SendSysMessage(CypherStrings.SelectCreature);
|
|
return false;
|
|
}
|
|
|
|
uint vendor_entry = vendor.GetEntry();
|
|
|
|
VendorItem vItem = new VendorItem();
|
|
vItem.item = itemId;
|
|
vItem.maxcount = maxcount;
|
|
vItem.incrtime = incrtime;
|
|
vItem.ExtendedCost = extendedcost;
|
|
vItem.Type = (ItemVendorType)type;
|
|
|
|
if (fbonuslist.IsEmpty())
|
|
{
|
|
var bonusListIDsTok = new StringArray(fbonuslist, ';');
|
|
if (!bonusListIDsTok.IsEmpty())
|
|
{
|
|
foreach (string token in bonusListIDsTok)
|
|
{
|
|
if (uint.TryParse(token, out uint id))
|
|
vItem.BonusListIDs.Add(id);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!Global.ObjectMgr.IsVendorItemValid(vendor_entry, vItem, handler.GetSession().GetPlayer()))
|
|
return false;
|
|
|
|
Global.ObjectMgr.AddVendorItem(vendor_entry, vItem);
|
|
|
|
ItemTemplate itemTemplate = Global.ObjectMgr.GetItemTemplate(itemId);
|
|
|
|
handler.SendSysMessage(CypherStrings.ItemAddedToList, itemId, itemTemplate.GetName(), maxcount, incrtime, extendedcost);
|
|
return true;
|
|
}
|
|
|
|
[Command("move", RBACPermissions.CommandNpcAddMove)]
|
|
static bool AddMove(StringArguments args, CommandHandler handler)
|
|
{
|
|
if (args.Empty())
|
|
return false;
|
|
|
|
ulong lowGuid = args.NextUInt64();
|
|
string waitStr = args.NextString();
|
|
|
|
// attempt check creature existence by DB data
|
|
CreatureData data = Global.ObjectMgr.GetCreatureData(lowGuid);
|
|
if (data == null)
|
|
{
|
|
handler.SendSysMessage(CypherStrings.CommandCreatguidnotfound, lowGuid);
|
|
return false;
|
|
}
|
|
|
|
if (!int.TryParse(waitStr, out int wait) || wait < 0)
|
|
wait = 0;
|
|
|
|
// Update movement type
|
|
PreparedStatement stmt = DB.World.GetPreparedStatement(WorldStatements.UPD_CREATURE_MOVEMENT_TYPE);
|
|
stmt.AddValue(0, MovementGeneratorType.Waypoint);
|
|
stmt.AddValue(1, lowGuid);
|
|
DB.World.Execute(stmt);
|
|
|
|
handler.SendSysMessage(CypherStrings.WaypointAdded);
|
|
|
|
return true;
|
|
}
|
|
|
|
[Command("formation", RBACPermissions.CommandNpcAddFormation)]
|
|
static bool AddFormation(StringArguments args, CommandHandler handler)
|
|
{
|
|
if (args.Empty())
|
|
return false;
|
|
|
|
uint leaderGUID = args.NextUInt32();
|
|
Creature creature = handler.getSelectedCreature();
|
|
|
|
if (!creature || creature.GetSpawnId() == 0)
|
|
{
|
|
handler.SendSysMessage(CypherStrings.SelectCreature);
|
|
return false;
|
|
}
|
|
|
|
ulong lowguid = creature.GetSpawnId();
|
|
if (creature.GetFormation() != null)
|
|
{
|
|
handler.SendSysMessage("Selected creature is already member of group {0}", creature.GetFormation().GetId());
|
|
return false;
|
|
}
|
|
|
|
if (lowguid == 0)
|
|
return false;
|
|
|
|
Player chr = handler.GetSession().GetPlayer();
|
|
FormationInfo group_member = new FormationInfo();
|
|
group_member.follow_angle = (creature.GetAngle(chr) - chr.GetOrientation()) * 180 / MathFunctions.PI;
|
|
group_member.follow_dist = (float)Math.Sqrt(Math.Pow(chr.GetPositionX() - creature.GetPositionX(), 2) + Math.Pow(chr.GetPositionY() - creature.GetPositionY(), 2));
|
|
group_member.leaderGUID = leaderGUID;
|
|
group_member.groupAI = 0;
|
|
|
|
FormationMgr.CreatureGroupMap[lowguid] = group_member;
|
|
creature.SearchFormation();
|
|
|
|
PreparedStatement stmt = DB.World.GetPreparedStatement(WorldStatements.INS_CREATURE_FORMATION);
|
|
stmt.AddValue(0, leaderGUID);
|
|
stmt.AddValue(1, lowguid);
|
|
stmt.AddValue(2, group_member.follow_dist);
|
|
stmt.AddValue(3, group_member.follow_angle);
|
|
stmt.AddValue(4, group_member.groupAI);
|
|
|
|
DB.World.Execute(stmt);
|
|
|
|
handler.SendSysMessage("Creature {0} added to formation with leader {1}", lowguid, leaderGUID);
|
|
|
|
return true;
|
|
}
|
|
|
|
[Command("temp", RBACPermissions.CommandNpcAddTemp)]
|
|
static bool HandleNpcAddTempSpawnCommand(StringArguments args, CommandHandler handler)
|
|
{
|
|
if (args.Empty())
|
|
return false;
|
|
|
|
bool loot = false;
|
|
string spawntype_str = args.NextString();
|
|
if (spawntype_str.Equals("LOOT"))
|
|
loot = true;
|
|
else if (spawntype_str.Equals("NOLOOT"))
|
|
loot = false;
|
|
|
|
string charID = handler.extractKeyFromLink(args, "Hcreature_entry");
|
|
if (string.IsNullOrEmpty(charID))
|
|
return false;
|
|
|
|
if (!uint.TryParse(charID, out uint id) || id == 0)
|
|
return false;
|
|
|
|
if (Global.ObjectMgr.GetCreatureTemplate(id) == null)
|
|
return false;
|
|
|
|
Player chr = handler.GetSession().GetPlayer();
|
|
chr.SummonCreature(id, chr, loot ? TempSummonType.CorpseTimedDespawn : TempSummonType.CorpseDespawn, 30 * Time.InMilliseconds);
|
|
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|