a3dc7b3f48
hondacrx: - Initial commit: Switch to .Net Core 2.0 - Fix build and removed not needed files Fabi: - Updated solution platforms. - Changed folder structure. - Change library target framework to netstandard2.0. - Updated solution platforms again... - Removed windows specific kernel32 function usage (Ctrl-C handler).
1513 lines
61 KiB
C#
1513 lines
61 KiB
C#
using System;
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using System.Diagnostics;
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public static partial class Recast {
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public class rcEdge {
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public ushort[] vert = new ushort[2];
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public ushort[] polyEdge = new ushort[2];
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public ushort[] poly = new ushort[2];
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};
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public static bool buildMeshAdjacency(ushort[] polys, int npolys,
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int nverts, int vertsPerPoly) {
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// Based on code by Eric Lengyel from:
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// http://www.terathon.com/code/edges.php
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int maxEdgeCount = npolys * vertsPerPoly;
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ushort[] firstEdge = new ushort[nverts + maxEdgeCount];//(ushort*)rcAlloc(sizeof(ushort)*(nverts + maxEdgeCount), RC_ALLOC_TEMP);
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if (firstEdge == null)
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return false;
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//ushort* nextEdge = firstEdge + nverts;
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int nextEdgeIndex = nverts;
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int edgeCount = 0;
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//rcEdge* edges = (rcEdge*)rcAlloc(sizeof(rcEdge)*maxEdgeCount, RC_ALLOC_TEMP);
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rcEdge[] edges = new rcEdge[maxEdgeCount];
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rccsArrayItemsCreate(edges);
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if (edges == null) {
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//rcFree(firstEdge);
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firstEdge = null;
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return false;
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}
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for (int i = 0; i < nverts; i++) {
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firstEdge[i] = RC_MESH_NULL_IDX;
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}
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for (int i = 0; i < npolys; ++i) {
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int tIndex = i * vertsPerPoly * 2;
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//ushort* t = &polys[i*vertsPerPoly*2];
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for (int j = 0; j < vertsPerPoly; ++j) {
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if (polys[tIndex + j] == RC_MESH_NULL_IDX) break;
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ushort v0 = polys[tIndex + j];
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ushort v1 = (j + 1 >= vertsPerPoly || polys[tIndex + j + 1] == RC_MESH_NULL_IDX) ? polys[tIndex + 0] : polys[tIndex + j + 1];
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if (v0 < v1) {
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rcEdge edge = edges[edgeCount];
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edge.vert[0] = v0;
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edge.vert[1] = v1;
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edge.poly[0] = (ushort)i;
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edge.polyEdge[0] = (ushort)j;
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edge.poly[1] = (ushort)i;
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edge.polyEdge[1] = 0;
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// Insert edge
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firstEdge[nextEdgeIndex + edgeCount] = firstEdge[v0];
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firstEdge[v0] = (ushort)edgeCount;
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edgeCount++;
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}
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}
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}
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for (int i = 0; i < npolys; ++i) {
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//ushort* t = &polys[i*vertsPerPoly*2];
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int tIndex = i * vertsPerPoly * 2;
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for (int j = 0; j < vertsPerPoly; ++j) {
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if (polys[tIndex + j] == RC_MESH_NULL_IDX) break;
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ushort v0 = polys[tIndex + j];
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ushort v1 = (j + 1 >= vertsPerPoly || polys[tIndex + j + 1] == RC_MESH_NULL_IDX) ? polys[tIndex + 0] : polys[tIndex + j + 1];
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if (v0 > v1) {
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for (ushort e = firstEdge[v1]; e != RC_MESH_NULL_IDX; e = firstEdge[nextEdgeIndex + e]) {
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rcEdge edge = edges[e];
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if (edge.vert[1] == v0 && edge.poly[0] == edge.poly[1]) {
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edge.poly[1] = (ushort)i;
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edge.polyEdge[1] = (ushort)j;
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break;
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}
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}
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}
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}
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}
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// Store adjacency
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for (int i = 0; i < edgeCount; ++i) {
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rcEdge e = edges[i];
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if (e.poly[0] != e.poly[1]) {
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//ushort* p0 = &polys[e.poly[0]*vertsPerPoly*2];
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//ushort* p1 = &polys[e.poly[1]*vertsPerPoly*2];
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//p0[vertsPerPoly + e.polyEdge[0]] = e.poly[1];
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//p1[vertsPerPoly + e.polyEdge[1]] = e.poly[0];
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polys[e.poly[0] * vertsPerPoly * 2 + vertsPerPoly + e.polyEdge[0]] = e.poly[1];
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polys[e.poly[1] * vertsPerPoly * 2 + vertsPerPoly + e.polyEdge[1]] = e.poly[0];
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}
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}
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//rcFree(firstEdge);
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//rcFree(edges);
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return true;
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}
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const int VERTEX_BUCKET_COUNT = (1 << 12);
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public static int computeVertexHash(int x, int y, int z) {
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uint h1 = 0x8da6b343; // Large multiplicative constants;
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uint h2 = 0xd8163841; // here arbitrarily chosen primes
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uint h3 = 0xcb1ab31f;
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uint n = (uint)(h1 * x + h2 * y + h3 * z);
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return (int)(n & (VERTEX_BUCKET_COUNT - 1));
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}
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public static ushort addVertex(ushort x, ushort y, ushort z,
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ushort[] verts, int[] firstVert, int[] nextVert, ref int nv) {
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int bucket = computeVertexHash(x, 0, z);
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int i = firstVert[bucket];
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while (i != -1) {
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//const ushort* v = &verts[i*3];
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int vIndex = i * 3;
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if (verts[vIndex] == x && (Math.Abs(verts[vIndex + 1] - y) <= 2) && verts[vIndex + 2] == z) {
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return (ushort)i;
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}
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i = nextVert[i]; // next
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}
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// Could not find, create new.
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i = nv; nv++;
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//ushort[] v = &verts[i*3];
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int vInd = i * 3;
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verts[vInd] = x;
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verts[vInd + 1] = y;
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verts[vInd + 2] = z;
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nextVert[i] = firstVert[bucket];
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firstVert[bucket] = i;
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return (ushort)i;
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}
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public static int prev(int i, int n) {
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return i - 1 >= 0 ? i - 1 : n - 1;
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}
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public static int next(int i, int n) {
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return i + 1 < n ? i + 1 : 0;
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}
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public static int area2(int[] a, int[] b, int[] c) {
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return (b[0] - a[0]) * (c[2] - a[2]) - (c[0] - a[0]) * (b[2] - a[2]);
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}
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public static int area2(int[] a, int aStart, int[] b, int bStart, int[] c, int cStart) {
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return (b[bStart + 0] - a[aStart + 0]) * (c[cStart + 2] - a[aStart + 2]) - (c[cStart + 0] - a[aStart + 0]) * (b[bStart + 2] - a[aStart + 2]);
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}
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// Exclusive or: true iff exactly one argument is true.
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// The arguments are negated to ensure that they are 0/1
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// values. Then the bitwise Xor operator may apply.
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// (This idea is due to Michael Baldwin.)
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public static bool xorb(bool x, bool y) {
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return !x ^ !y;
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}
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// Returns true iff c is strictly to the left of the directed
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// line through a to b.
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public static bool left(int[] a, int[] b, int[] c) {
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return area2(a, b, c) < 0;
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}
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public static bool left(int[] a, int aStart, int[] b, int bStart, int[] c, int cStart) {
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return area2(a, aStart, b, bStart, c, cStart) < 0;
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}
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public static bool leftOn(int[] a, int[] b, int[] c) {
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return area2(a, b, c) <= 0;
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}
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public static bool leftOn(int[] a, int aStart, int[] b, int bStart, int[] c, int cStart) {
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return area2(a, aStart, b, bStart, c, cStart) <= 0;
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}
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public static bool collinear(int[] a, int[] b, int[] c) {
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return area2(a, b, c) == 0;
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}
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public static bool collinear(int[] a, int aStart, int[] b, int bStart, int[] c, int cStart) {
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return area2(a, aStart, b, bStart, c, cStart) == 0;
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}
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// Returns true iff ab properly intersects cd: they share
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// a point interior to both segments. The properness of the
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// intersection is ensured by using strict leftness.
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public static bool intersectProp(int[] a, int[] b, int[] c, int[] d) {
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// Eliminate improper cases.
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if (collinear(a, b, c) || collinear(a, b, d) ||
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collinear(c, d, a) || collinear(c, d, b))
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return false;
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return xorb(left(a, b, c), left(a, b, d)) && xorb(left(c, d, a), left(c, d, b));
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}
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public static bool intersectProp(int[] a, int aStart, int[] b, int bStart, int[] c, int cStart, int[] d, int dStart) {
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// Eliminate improper cases.
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if (collinear(a, aStart, b, bStart, c, cStart) || collinear(a, aStart, b, bStart, d, dStart) ||
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collinear(c, cStart, d, dStart, a, aStart) || collinear(c, cStart, d, dStart, b, bStart))
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return false;
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return xorb(left(a, aStart, b, bStart, c, cStart), left(a, aStart, b, bStart, d, dStart)) && xorb(left(c, cStart, d, dStart, a, aStart), left(c, cStart, d, dStart, b, bStart));
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}
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// Returns T iff (a,b,c) are collinear and point c lies
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// on the closed segement ab.
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public static bool between(int[] a, int[] b, int[] c) {
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if (!collinear(a, b, c))
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return false;
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// If ab not vertical, check betweenness on x; else on y.
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if (a[0] != b[0])
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return ((a[0] <= c[0]) && (c[0] <= b[0])) || ((a[0] >= c[0]) && (c[0] >= b[0]));
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else
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return ((a[2] <= c[2]) && (c[2] <= b[2])) || ((a[2] >= c[2]) && (c[2] >= b[2]));
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}
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public static bool between(int[] a, int aStart, int[] b, int bStart, int[] c, int cStart) {
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if (!collinear(a, aStart, b, bStart, c, cStart))
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return false;
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// If ab not vertical, check betweenness on x; else on y.
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if (a[aStart+0] != b[bStart+0])
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return ((a[aStart+0] <= c[cStart+0]) && (c[cStart+0] <= b[bStart+0])) || ((a[aStart+0] >= c[cStart+0]) && (c[cStart+0] >= b[bStart+0]));
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else
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return ((a[aStart+2] <= c[cStart+2]) && (c[cStart+2] <= b[bStart+2])) || ((a[aStart+2] >= c[cStart+2]) && (c[cStart+2] >= b[bStart+2]));
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}
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// Returns true iff segments ab and cd intersect, properly or improperly.
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public static bool intersect(int[] a, int[] b, int[] c, int[] d) {
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if (intersectProp(a, b, c, d))
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return true;
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else if (between(a, b, c) || between(a, b, d) ||
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between(c, d, a) || between(c, d, b))
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return true;
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else
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return false;
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}
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public static bool intersect(int[] a, int aStart, int[] b, int bStart, int[] c, int cStart, int[] d, int dStart) {
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if (intersectProp(a, aStart, b, bStart, c, cStart, d, dStart))
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return true;
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else if (between(a, aStart, b, bStart, c, cStart) || between(a, aStart, b, bStart, d, dStart) ||
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between(c, cStart, d, dStart, a, aStart) || between(c, cStart, d, dStart, b, bStart))
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return true;
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else
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return false;
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}
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public static bool vequal(int[] a, int[] b) {
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return a[0] == b[0] && a[2] == b[2];
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}
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public static bool vequal(int[] a, int aStart, int[] b, int bStart) {
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return a[aStart + 0] == b[bStart + 0] && a[aStart + 2] == b[bStart + 2];
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}
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// Returns T iff (v_i, v_j) is a proper internal *or* external
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// diagonal of P, *ignoring edges incident to v_i and v_j*.
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public static bool diagonalie(int i, int j, int n, int[] verts, int[] indices) {
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//int* d0 = &verts[(indices[i] & 0x0fffffff) * 4];
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//int* d1 = &verts[(indices[j] & 0x0fffffff) * 4];
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int d0Start = (indices[i] & 0x0fffffff) * 4;
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int d1Start = (indices[j] & 0x0fffffff) * 4;
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// For each edge (k,k+1) of P
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for (int k = 0; k < n; k++) {
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int k1 = next(k, n);
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// Skip edges incident to i or j
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if (!((k == i) || (k1 == i) || (k == j) || (k1 == j))) {
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int p0Start = (indices[k] & 0x0fffffff) * 4;
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int p1Start = (indices[k1] & 0x0fffffff) * 4;
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if (vequal(verts, d0Start, verts, p0Start) || vequal(verts,d1Start, verts, p0Start) || vequal(verts, d0Start, verts, p1Start) || vequal(verts, d1Start, verts, p1Start))
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continue;
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if (intersect(verts, d0Start,verts, d1Start,verts, p0Start, verts, p1Start))
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return false;
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}
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}
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return true;
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}
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// Returns true iff the diagonal (i,j) is strictly internal to the
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// polygon P in the neighborhood of the i endpoint.
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public static bool inCone(int i, int j, int n, int[] verts, int[] indices) {
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int piStart = (indices[i] & 0x0fffffff) * 4;
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int pjStart = (indices[j] & 0x0fffffff) * 4;
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int pi1Start = (indices[next(i, n)] & 0x0fffffff) * 4;
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int pin1Start = (indices[prev(i, n)] & 0x0fffffff) * 4;
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// If P[i] is a convex vertex [ i+1 left or on (i-1,i) ].
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if (leftOn(verts, pin1Start,verts, piStart,verts, pi1Start))
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return left(verts,piStart,verts, pjStart,verts, pin1Start) && left(verts,pjStart,verts, piStart,verts, pi1Start);
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// Assume (i-1,i,i+1) not collinear.
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// else P[i] is reflex.
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return !(leftOn(verts,piStart,verts, pjStart,verts, pi1Start) && leftOn(verts, pjStart,verts, piStart, verts, pin1Start));
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}
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// Returns T iff (v_i, v_j) is a proper internal
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// diagonal of P.
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public static bool diagonal(int i, int j, int n, int[] verts, int[] indices) {
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return inCone(i, j, n, verts, indices) && diagonalie(i, j, n, verts, indices);
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}
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public static int triangulate(int n, int[] verts, int[] indices, int[] tris) {
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int ntris = 0;
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//int* dst = tris;
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//int[] dst = tris;
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int dstIndex = 0;
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int removeVertexFlag = 0;
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unchecked {
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removeVertexFlag = (int)0x80000000;
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}
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// The last bit of the index is used to indicate if the vertex can be removed.
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for (int i = 0; i < n; i++) {
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int _i1 = next(i, n);
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int _i2 = next(_i1, n);
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if (diagonal(i, _i2, n, verts, indices)) {
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unchecked {
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indices[_i1] |= removeVertexFlag;
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}
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}
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}
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while (n > 3) {
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int minLen = -1;
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int mini = -1;
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for (int i = 0; i < n; i++) {
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int _i1 = next(i, n);
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if ((indices[_i1] & removeVertexFlag) != 0) {
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int p0Start = (indices[i] & 0x0fffffff) * 4;
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int p2Start = (indices[next(_i1, n)] & 0x0fffffff) * 4;
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int dx = verts[p2Start+0] - verts[p0Start+0];
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int dy = verts[p2Start+2] - verts[p0Start+2];
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int len = dx * dx + dy * dy;
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if (minLen < 0 || len < minLen) {
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minLen = len;
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mini = i;
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}
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}
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}
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if (mini == -1) {
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// Should not happen.
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/* printf("mini == -1 ntris=%d n=%d\n", ntris, n);
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for (int i = 0; i < n; i++)
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{
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printf("%d ", indices[i] & 0x0fffffff);
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}
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printf("\n");*/
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return -ntris;
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}
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int i0 = mini;
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int i1 = next(i0, n);
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int i2 = next(i1, n);
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tris[dstIndex] = indices[i0] & 0x0fffffff;
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++dstIndex;
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tris[dstIndex] = indices[i1] & 0x0fffffff;
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++dstIndex;
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tris[dstIndex] = indices[i2] & 0x0fffffff;
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++dstIndex;
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ntris++;
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// Removes P[i1] by copying P[i+1]...P[n-1] left one index.
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n--;
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for (int k = i1; k < n; k++)
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indices[k] = indices[k + 1];
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if (i1 >= n) i1 = 0;
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i0 = prev(i1, n);
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// Update diagonal flags.
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if (diagonal(prev(i0, n), i1, n, verts, indices))
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indices[i0] |= removeVertexFlag;
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else
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indices[i0] &= 0x0fffffff;
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if (diagonal(i0, next(i1, n), n, verts, indices))
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indices[i1] |= removeVertexFlag;
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else
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indices[i1] &= 0x0fffffff;
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}
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// Append the remaining triangle.
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tris[dstIndex] = indices[0] & 0x0fffffff;
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++dstIndex;
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tris[dstIndex] = indices[1] & 0x0fffffff;
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++dstIndex;
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tris[dstIndex] = indices[2] & 0x0fffffff;
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++dstIndex;
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ntris++;
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return ntris;
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}
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public static int countPolyVerts(ushort[] p, int pStart, int nvp) {
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for (int i = 0; i < nvp; ++i) {
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if (p[pStart + i] == RC_MESH_NULL_IDX) {
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return i;
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}
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}
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return nvp;
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}
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public static bool uleft(ushort[] a, ushort[] b, ushort[] c) {
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return ((int)b[0] - (int)a[0]) * ((int)c[2] - (int)a[2]) -
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((int)c[0] - (int)a[0]) * ((int)b[2] - (int)a[2]) < 0;
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}
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public static bool uleft(ushort[] a, int aStart, ushort[] b, int bStart, ushort[] c, int cStart) {
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return ((int)b[bStart + 0] - (int)a[aStart + 0]) * ((int)c[cStart + 2] - (int)a[aStart + 2]) -
|
|
((int)c[cStart + 0] - (int)a[aStart + 0]) * ((int)b[bStart + 2] - (int)a[aStart + 2]) < 0;
|
|
}
|
|
|
|
public static int getPolyMergeValue(ushort[] pa, int paStart, ushort[] pb, int pbStart,
|
|
ushort[] verts, ref int ea, ref int eb,
|
|
int nvp) {
|
|
int na = countPolyVerts(pa, paStart, nvp);
|
|
int nb = countPolyVerts(pb, pbStart, nvp);
|
|
|
|
// If the merged polygon would be too big, do not merge.
|
|
if (na + nb - 2 > nvp)
|
|
return -1;
|
|
|
|
// Check if the polygons share an edge.
|
|
ea = -1;
|
|
eb = -1;
|
|
|
|
for (int i = 0; i < na; ++i) {
|
|
ushort va0 = pa[paStart + i];
|
|
ushort va1 = pa[paStart + ((i + 1) % na)];
|
|
if (va0 > va1) {
|
|
rcSwap(ref va0, ref va1);
|
|
}
|
|
for (int j = 0; j < nb; ++j) {
|
|
ushort vb0 = pb[pbStart + j];
|
|
ushort vb1 = pb[pbStart + ((j + 1) % nb)];
|
|
if (vb0 > vb1)
|
|
rcSwap(ref vb0, ref vb1);
|
|
if (va0 == vb0 && va1 == vb1) {
|
|
ea = i;
|
|
eb = j;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// No common edge, cannot merge.
|
|
if (ea == -1 || eb == -1)
|
|
return -1;
|
|
|
|
// Check to see if the merged polygon would be convex.
|
|
ushort va, vb, vc;
|
|
|
|
va = pa[paStart + ((ea + na - 1) % na)];
|
|
vb = pa[paStart + ea];
|
|
vc = pb[pbStart + ((eb + 2) % nb)];
|
|
if (!uleft(verts, va * 3, verts, vb * 3, verts, vc * 3))
|
|
return -1;
|
|
|
|
va = pb[pbStart + ((eb + nb - 1) % nb)];
|
|
vb = pb[pbStart + eb];
|
|
vc = pa[paStart + ((ea + 2) % na)];
|
|
if (!uleft(verts, va * 3, verts, vb * 3, verts, vc * 3))
|
|
return -1;
|
|
|
|
va = pa[paStart + ea];
|
|
vb = pa[paStart + ((ea + 1) % na)];
|
|
|
|
int dx = (int)verts[va * 3 + 0] - (int)verts[vb * 3 + 0];
|
|
int dy = (int)verts[va * 3 + 2] - (int)verts[vb * 3 + 2];
|
|
|
|
return dx * dx + dy * dy;
|
|
}
|
|
|
|
public static void mergePolys(ushort[] pa, int paStart, ushort[] pb, int pbStart, int ea, int eb,
|
|
ushort[] tmp, int tmpStart, int nvp) {
|
|
int na = countPolyVerts(pa, paStart, nvp);
|
|
int nb = countPolyVerts(pb, pbStart, nvp);
|
|
|
|
// Merge polygons.
|
|
//memset(tmp, 0xff, sizeof(ushort)*nvp);
|
|
for (int i = 0; i < nvp; ++i) {
|
|
tmp[tmpStart + i] = 0xffff;
|
|
}
|
|
int n = 0;
|
|
// Add pa
|
|
for (int i = 0; i < na - 1; ++i)
|
|
tmp[tmpStart + n++] = pa[paStart + ((ea + 1 + i) % na)];
|
|
// Add pb
|
|
for (int i = 0; i < nb - 1; ++i)
|
|
tmp[tmpStart + n++] = pb[pbStart + ((eb + 1 + i) % nb)];
|
|
|
|
//memcpy(pa, tmp, sizeof(ushort)*nvp);
|
|
for (int i = 0; i < nvp; ++i) {
|
|
pa[paStart + i] = tmp[tmpStart + i];
|
|
}
|
|
}
|
|
|
|
|
|
public static void pushFront(int v, int[] arr, ref int an) {
|
|
an++;
|
|
for (int i = an - 1; i > 0; --i) {
|
|
arr[i] = arr[i - 1];
|
|
}
|
|
arr[0] = v;
|
|
}
|
|
|
|
public static void pushBack(int v, int[] arr, ref int an) {
|
|
arr[an] = v;
|
|
an++;
|
|
}
|
|
|
|
public static bool canRemoveVertex(rcContext ctx, rcPolyMesh mesh, ushort rem) {
|
|
int nvp = mesh.nvp;
|
|
|
|
// Count number of polygons to remove.
|
|
int numRemovedVerts = 0;
|
|
int numTouchedVerts = 0;
|
|
int numRemainingEdges = 0;
|
|
for (int i = 0; i < mesh.npolys; ++i) {
|
|
//ushort* p = &mesh.polys[i*nvp*2];
|
|
int pIndex = i * nvp * 2;
|
|
int nv = countPolyVerts(mesh.polys, i * nvp * 2, nvp);
|
|
int numRemoved = 0;
|
|
int numVerts = 0;
|
|
for (int j = 0; j < nv; ++j) {
|
|
if (mesh.polys[pIndex + j] == rem) {
|
|
numTouchedVerts++;
|
|
numRemoved++;
|
|
}
|
|
numVerts++;
|
|
}
|
|
if (numRemoved != 0) {
|
|
numRemovedVerts += numRemoved;
|
|
numRemainingEdges += numVerts - (numRemoved + 1);
|
|
}
|
|
}
|
|
|
|
// There would be too few edges remaining to create a polygon.
|
|
// This can happen for example when a tip of a triangle is marked
|
|
// as deletion, but there are no other polys that share the vertex.
|
|
// In this case, the vertex should not be removed.
|
|
if (numRemainingEdges <= 2)
|
|
return false;
|
|
|
|
// Find edges which share the removed vertex.
|
|
int maxEdges = numTouchedVerts * 2;
|
|
int nedges = 0;
|
|
//rcScopedDelete<int> edges = (int*)rcAlloc(sizeof(int)*maxEdges*3, RC_ALLOC_TEMP);
|
|
int[] edges = new int[maxEdges * 3];
|
|
if (edges == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_WARNING, "canRemoveVertex: Out of memory 'edges' " + maxEdges * 3);
|
|
return false;
|
|
}
|
|
|
|
for (int i = 0; i < mesh.npolys; ++i) {
|
|
//ushort* p = &mesh.polys[i*nvp*2];
|
|
int pIndex = i * nvp * 2;
|
|
int nv = countPolyVerts(mesh.polys, pIndex, nvp);
|
|
|
|
// Collect edges which touches the removed vertex.
|
|
for (int j = 0, k = nv - 1; j < nv; k = j++) {
|
|
if (mesh.polys[pIndex + j] == rem || mesh.polys[pIndex + k] == rem) {
|
|
// Arrange edge so that a=rem.
|
|
int a = mesh.polys[pIndex + j], b = mesh.polys[pIndex + k];
|
|
if (b == rem) {
|
|
rcSwap(ref a, ref b);
|
|
}
|
|
|
|
// Check if the edge exists
|
|
bool exists = false;
|
|
for (int m = 0; m < nedges; ++m) {
|
|
//int* e = &edges[m*3];
|
|
int eIndex = m * 3;
|
|
if (edges[eIndex + 1] == b) {
|
|
// Exists, increment vertex share count.
|
|
edges[eIndex + 2]++;
|
|
exists = true;
|
|
}
|
|
}
|
|
// Add new edge.
|
|
if (!exists) {
|
|
//int* e = &edges[nedges*3];
|
|
int eIndex = nedges * 3;
|
|
edges[eIndex + 0] = a;
|
|
edges[eIndex + 1] = b;
|
|
edges[eIndex + 2] = 1;
|
|
nedges++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// There should be no more than 2 open edges.
|
|
// This catches the case that two non-adjacent polygons
|
|
// share the removed vertex. In that case, do not remove the vertex.
|
|
int numOpenEdges = 0;
|
|
for (int i = 0; i < nedges; ++i) {
|
|
if (edges[i * 3 + 2] < 2)
|
|
numOpenEdges++;
|
|
}
|
|
if (numOpenEdges > 2)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
public static bool removeVertex(rcContext ctx, rcPolyMesh mesh, ushort rem, int maxTris) {
|
|
int nvp = mesh.nvp;
|
|
|
|
// Count number of polygons to remove.
|
|
int numRemovedVerts = 0;
|
|
for (int i = 0; i < mesh.npolys; ++i) {
|
|
//ushort* p = &mesh.polys[i*nvp*2];
|
|
int pIndex = i * nvp * 2;
|
|
int nv = countPolyVerts(mesh.polys, pIndex, nvp);
|
|
for (int j = 0; j < nv; ++j) {
|
|
if (mesh.polys[pIndex + j] == rem)
|
|
numRemovedVerts++;
|
|
}
|
|
}
|
|
|
|
int nedges = 0;
|
|
//rcScopedDelete<int> edges = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp*4, RC_ALLOC_TEMP);
|
|
int[] edges = new int[numRemovedVerts * nvp * 4];
|
|
if (edges == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_WARNING, "removeVertex: Out of memory 'edges' " + numRemovedVerts * nvp * 4);
|
|
return false;
|
|
}
|
|
|
|
int nhole = 0;
|
|
//rcScopedDelete<int> hole = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP);
|
|
int[] hole = new int[numRemovedVerts * nvp];
|
|
if (hole == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_WARNING, "removeVertex: Out of memory 'hole' " + numRemovedVerts * nvp);
|
|
return false;
|
|
}
|
|
|
|
int nhreg = 0;
|
|
//rcScopedDelete<int> hreg = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP);
|
|
int[] hreg = new int[numRemovedVerts * nvp];
|
|
if (hreg == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_WARNING, "removeVertex: Out of memory 'hreg' " + numRemovedVerts * nvp);
|
|
return false;
|
|
}
|
|
|
|
int nharea = 0;
|
|
//rcScopedDelete<int> harea = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP);
|
|
int[] harea = new int[numRemovedVerts * nvp];
|
|
if (harea == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_WARNING, "removeVertex: Out of memory 'harea' " + numRemovedVerts * nvp);
|
|
return false;
|
|
}
|
|
|
|
for (int i = 0; i < mesh.npolys; ++i) {
|
|
//ushort* p = &mesh.polys[i*nvp*2];
|
|
int pIndex = i * nvp * 2;
|
|
int nv = countPolyVerts(mesh.polys, pIndex, nvp);
|
|
bool hasRem = false;
|
|
for (int j = 0; j < nv; ++j)
|
|
if (mesh.polys[pIndex + j] == rem) hasRem = true;
|
|
if (hasRem) {
|
|
// Collect edges which does not touch the removed vertex.
|
|
for (int j = 0, k = nv - 1; j < nv; k = j++) {
|
|
if (mesh.polys[pIndex + j] != rem && mesh.polys[pIndex + k] != rem) {
|
|
//int[] e = &edges[nedges*4];
|
|
int eIndex = nedges * 4;
|
|
edges[eIndex + 0] = mesh.polys[pIndex + k];
|
|
edges[eIndex + 1] = mesh.polys[pIndex + j];
|
|
edges[eIndex + 2] = mesh.regs[i];
|
|
edges[eIndex + 3] = mesh.areas[i];
|
|
nedges++;
|
|
}
|
|
}
|
|
// Remove the polygon.
|
|
//ushort* p2 = &mesh.polys[(mesh.npolys-1)*nvp*2];
|
|
int p2Index = (mesh.npolys - 1) * nvp * 2;
|
|
if (mesh.polys[pIndex] != mesh.polys[p2Index]) {
|
|
//memcpy(p,p2,sizeof(ushort)*nvp);
|
|
for (int j = 0; j < nvp; ++j) {
|
|
mesh.polys[pIndex + j] = mesh.polys[p2Index + j];
|
|
}
|
|
}
|
|
//memset(p+nvp,0xff,sizeof(ushort)*nvp);
|
|
for (int j = 0; j < nvp; ++j) {
|
|
mesh.polys[pIndex + nvp + j] = 0xffff;
|
|
}
|
|
mesh.regs[i] = mesh.regs[mesh.npolys - 1];
|
|
mesh.areas[i] = mesh.areas[mesh.npolys - 1];
|
|
mesh.npolys--;
|
|
--i;
|
|
}
|
|
}
|
|
|
|
// Remove vertex.
|
|
for (int i = (int)rem; i < mesh.nverts; ++i) {
|
|
mesh.verts[i * 3 + 0] = mesh.verts[(i + 1) * 3 + 0];
|
|
mesh.verts[i * 3 + 1] = mesh.verts[(i + 1) * 3 + 1];
|
|
mesh.verts[i * 3 + 2] = mesh.verts[(i + 1) * 3 + 2];
|
|
}
|
|
mesh.nverts--;
|
|
|
|
// Adjust indices to match the removed vertex layout.
|
|
for (int i = 0; i < mesh.npolys; ++i) {
|
|
//ushort* p = &mesh.polys[i*nvp*2];
|
|
int pIndex = i * nvp * 2;
|
|
int nv = countPolyVerts(mesh.polys, i * nvp * 2, nvp);
|
|
for (int j = 0; j < nv; ++j) {
|
|
if (mesh.polys[pIndex + j] > rem) {
|
|
mesh.polys[pIndex + j]--;
|
|
}
|
|
}
|
|
}
|
|
for (int i = 0; i < nedges; ++i) {
|
|
if (edges[i * 4 + 0] > rem) {
|
|
edges[i * 4 + 0]--;
|
|
}
|
|
if (edges[i * 4 + 1] > rem) {
|
|
edges[i * 4 + 1]--;
|
|
}
|
|
}
|
|
|
|
if (nedges == 0) {
|
|
return true;
|
|
}
|
|
|
|
// Start with one vertex, keep appending connected
|
|
// segments to the start and end of the hole.
|
|
pushBack(edges[0], hole, ref nhole);
|
|
pushBack(edges[2], hreg, ref nhreg);
|
|
pushBack(edges[3], harea, ref nharea);
|
|
|
|
while (nedges != 0) {
|
|
bool match = false;
|
|
|
|
for (int i = 0; i < nedges; ++i) {
|
|
int ea = edges[i * 4 + 0];
|
|
int eb = edges[i * 4 + 1];
|
|
int r = edges[i * 4 + 2];
|
|
int a = edges[i * 4 + 3];
|
|
bool add = false;
|
|
if (hole[0] == eb) {
|
|
// The segment matches the beginning of the hole boundary.
|
|
pushFront(ea, hole, ref nhole);
|
|
pushFront(r, hreg, ref nhreg);
|
|
pushFront(a, harea, ref nharea);
|
|
add = true;
|
|
} else if (hole[nhole - 1] == ea) {
|
|
// The segment matches the end of the hole boundary.
|
|
pushBack(eb, hole, ref nhole);
|
|
pushBack(r, hreg, ref nhreg);
|
|
pushBack(a, harea, ref nharea);
|
|
add = true;
|
|
}
|
|
if (add) {
|
|
// The edge segment was added, remove it.
|
|
edges[i * 4 + 0] = edges[(nedges - 1) * 4 + 0];
|
|
edges[i * 4 + 1] = edges[(nedges - 1) * 4 + 1];
|
|
edges[i * 4 + 2] = edges[(nedges - 1) * 4 + 2];
|
|
edges[i * 4 + 3] = edges[(nedges - 1) * 4 + 3];
|
|
--nedges;
|
|
match = true;
|
|
--i;
|
|
}
|
|
}
|
|
|
|
if (!match)
|
|
break;
|
|
}
|
|
|
|
//rcScopedDelete<int> tris = (int*)rcAlloc(sizeof(int)*nhole*3, RC_ALLOC_TEMP);
|
|
int[] tris = new int[nhole * 3];
|
|
if (tris == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_WARNING, "removeVertex: Out of memory 'tris' " + nhole * 3);
|
|
return false;
|
|
}
|
|
|
|
//rcScopedDelete<int> tverts = (int*)rcAlloc(sizeof(int)*nhole*4, RC_ALLOC_TEMP);
|
|
int[] tverts = new int[nhole * 4];
|
|
if (tverts == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_WARNING, "removeVertex: Out of memory 'tverts' " + nhole * 4);
|
|
return false;
|
|
}
|
|
|
|
//rcScopedDelete<int> thole = (int*)rcAlloc(sizeof(int)*nhole, RC_ALLOC_TEMP);
|
|
int[] thole = new int[nhole];
|
|
if (tverts == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_WARNING, "removeVertex: Out of memory 'thole' " + nhole);
|
|
return false;
|
|
}
|
|
|
|
// Generate temp vertex array for triangulation.
|
|
for (int i = 0; i < nhole; ++i) {
|
|
int pi = hole[i];
|
|
tverts[i * 4 + 0] = mesh.verts[pi * 3 + 0];
|
|
tverts[i * 4 + 1] = mesh.verts[pi * 3 + 1];
|
|
tverts[i * 4 + 2] = mesh.verts[pi * 3 + 2];
|
|
tverts[i * 4 + 3] = 0;
|
|
thole[i] = i;
|
|
}
|
|
|
|
// Triangulate the hole.
|
|
int ntris = triangulate(nhole, tverts, thole, tris);
|
|
if (ntris < 0) {
|
|
ntris = -ntris;
|
|
ctx.log(rcLogCategory.RC_LOG_WARNING, "removeVertex: triangulate() returned bad results.");
|
|
}
|
|
|
|
// Merge the hole triangles back to polygons.
|
|
//rcScopedDelete<ushort> polys = (ushort*)rcAlloc(sizeof(ushort)*(ntris+1)*nvp, RC_ALLOC_TEMP);
|
|
ushort[] polys = new ushort[(ntris + 1) * nvp];
|
|
if (polys == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "removeVertex: Out of memory 'polys' " + (ntris + 1) * nvp);
|
|
return false;
|
|
}
|
|
//rcScopedDelete<ushort> pregs = (ushort*)rcAlloc(sizeof(ushort)*ntris, RC_ALLOC_TEMP);
|
|
ushort[] pregs = new ushort[ntris];
|
|
if (pregs == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "removeVertex: Out of memory 'pregs' " + ntris);
|
|
return false;
|
|
}
|
|
//rcScopedDelete<byte> pareas = (byte*)rcAlloc(sizeof(byte)*ntris, RC_ALLOC_TEMP);
|
|
byte[] pareas = new byte[ntris];
|
|
if (pregs == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "removeVertex: Out of memory 'pareas' " + ntris);
|
|
return false;
|
|
}
|
|
|
|
int tmpPolyIndex = ntris * nvp;
|
|
//ushort* tmpPoly = &polys[ntris*nvp];
|
|
|
|
// Build initial polygons.
|
|
int npolys = 0;
|
|
//memset(polys, 0xff, ntris*nvp*sizeof(ushort));
|
|
for (int i = 0; i < ntris * nvp; ++i) {
|
|
polys[i] = 0xffff;
|
|
}
|
|
for (int j = 0; j < ntris; ++j) {
|
|
//int* t = &tris[j*3];
|
|
int tIndex = j * 3;
|
|
if (tris[tIndex + 0] != tris[tIndex + 1] && tris[tIndex + 0] != tris[tIndex + 2] && tris[tIndex + 1] != tris[tIndex + 2]) {
|
|
polys[npolys * nvp + 0] = (ushort)hole[tris[tIndex + 0]];
|
|
polys[npolys * nvp + 1] = (ushort)hole[tris[tIndex + 1]];
|
|
polys[npolys * nvp + 2] = (ushort)hole[tris[tIndex + 2]];
|
|
pregs[npolys] = (ushort)hreg[tris[tIndex + 0]];
|
|
pareas[npolys] = (byte)harea[tris[tIndex + 0]];
|
|
npolys++;
|
|
}
|
|
}
|
|
if (npolys == 0) {
|
|
return true;
|
|
}
|
|
|
|
// Merge polygons.
|
|
if (nvp > 3) {
|
|
for (; ; ) {
|
|
// Find best polygons to merge.
|
|
int bestMergeVal = 0;
|
|
int bestPa = 0, bestPb = 0, bestEa = 0, bestEb = 0;
|
|
|
|
for (int j = 0; j < npolys - 1; ++j) {
|
|
int pjIndex = j * nvp;
|
|
//ushort* pj = &polys[j*nvp];
|
|
for (int k = j + 1; k < npolys; ++k) {
|
|
int pkIndex = k * nvp;
|
|
//ushort* pk = &polys[k*nvp];
|
|
int ea = 0;
|
|
int eb = 0;
|
|
int v = getPolyMergeValue(polys, pjIndex, polys, pkIndex, mesh.verts, ref ea, ref eb, nvp);
|
|
if (v > bestMergeVal) {
|
|
bestMergeVal = v;
|
|
bestPa = j;
|
|
bestPb = k;
|
|
bestEa = ea;
|
|
bestEb = eb;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (bestMergeVal > 0) {
|
|
// Found best, merge.
|
|
|
|
//ushort* pa = &polys[bestPa*nvp];
|
|
//ushort* pb = &polys[bestPb*nvp];
|
|
int paIndex = bestPa * nvp;
|
|
int pbIndex = bestPb * nvp;
|
|
mergePolys(polys, paIndex, polys, pbIndex, bestEa, bestEb, polys, tmpPolyIndex, nvp);
|
|
//ushort* last = &polys[(npolys-1)*nvp];
|
|
int lastIndex = (npolys - 1) * nvp;
|
|
if (polys[pbIndex] != polys[lastIndex]) {
|
|
//memcpy(pb, last, sizeof(ushort)*nvp);
|
|
for (int j = 0; j < nvp; ++j) {
|
|
polys[pbIndex + j] = polys[lastIndex + j];
|
|
}
|
|
}
|
|
pregs[bestPb] = pregs[npolys - 1];
|
|
pareas[bestPb] = pareas[npolys - 1];
|
|
npolys--;
|
|
} else {
|
|
// Could not merge any polygons, stop.
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Store polygons.
|
|
for (int i = 0; i < npolys; ++i) {
|
|
if (mesh.npolys >= maxTris) break;
|
|
//ushort* p = &mesh.polys[mesh.npolys*nvp*2];
|
|
int pIndex = mesh.npolys * nvp * 2;
|
|
for (int j = 0; j < nvp * 2; ++j) {
|
|
polys[pIndex + j] = 0xffff;
|
|
}
|
|
//memset(p,0xff,sizeof(ushort)*nvp*2);
|
|
for (int j = 0; j < nvp; ++j) {
|
|
polys[pIndex + j] = polys[i * nvp + j];
|
|
}
|
|
mesh.regs[mesh.npolys] = pregs[i];
|
|
mesh.areas[mesh.npolys] = pareas[i];
|
|
mesh.npolys++;
|
|
if (mesh.npolys > maxTris) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "removeVertex: Too many polygons " + mesh.npolys + " (max:" + maxTris + ")");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// @par
|
|
///
|
|
/// @note If the mesh data is to be used to construct a Detour navigation mesh, then the upper
|
|
/// limit must be retricted to <= #DT_VERTS_PER_POLYGON.
|
|
///
|
|
/// @see rcAllocPolyMesh, rcContourSet, rcPolyMesh, rcConfig
|
|
public static bool rcBuildPolyMesh(rcContext ctx, rcContourSet cset, int nvp, rcPolyMesh mesh) {
|
|
Debug.Assert(ctx != null, "rcContext is null");
|
|
|
|
ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_POLYMESH);
|
|
|
|
rcVcopy(mesh.bmin, cset.bmin);
|
|
rcVcopy(mesh.bmax, cset.bmax);
|
|
mesh.cs = cset.cs;
|
|
mesh.ch = cset.ch;
|
|
mesh.borderSize = cset.borderSize;
|
|
|
|
int maxVertices = 0;
|
|
int maxTris = 0;
|
|
int maxVertsPerCont = 0;
|
|
for (int i = 0; i < cset.nconts; ++i) {
|
|
// Skip null contours.
|
|
if (cset.conts[i].nverts < 3) continue;
|
|
maxVertices += cset.conts[i].nverts;
|
|
maxTris += cset.conts[i].nverts - 2;
|
|
maxVertsPerCont = Math.Max(maxVertsPerCont, cset.conts[i].nverts);
|
|
}
|
|
|
|
if (maxVertices >= 0xfffe) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Too many vertices " + maxVertices);
|
|
return false;
|
|
}
|
|
|
|
//rcScopedDelete<byte> vflags = (byte*)rcAlloc(sizeof(byte)*maxVertices, RC_ALLOC_TEMP);
|
|
byte[] vflags = new byte[maxVertices];
|
|
if (vflags == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'vflags' " + maxVertices);
|
|
return false;
|
|
}
|
|
//memset(vflags, 0, maxVertices);
|
|
|
|
//mesh.verts = (ushort*)rcAlloc(sizeof(ushort)*maxVertices*3, RC_ALLOC_PERM);
|
|
mesh.verts = new ushort[maxVertices * 3];
|
|
if (mesh.verts == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.verts' " + maxVertices);
|
|
return false;
|
|
}
|
|
//mesh.polys = (ushort*)rcAlloc(sizeof(ushort)*maxTris*nvp*2, RC_ALLOC_PERM);
|
|
mesh.polys = new ushort[maxTris * nvp * 2];
|
|
if (mesh.polys == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.polys' " + maxTris * nvp * 2);
|
|
return false;
|
|
}
|
|
//mesh.regs = (ushort*)rcAlloc(sizeof(ushort)*maxTris, RC_ALLOC_PERM);
|
|
mesh.regs = new ushort[maxTris];
|
|
if (mesh.regs == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.regs' " + maxTris);
|
|
return false;
|
|
}
|
|
//mesh.areas = (byte*)rcAlloc(sizeof(byte)*maxTris, RC_ALLOC_PERM);
|
|
mesh.areas = new byte[maxTris];
|
|
if (mesh.areas == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.areas' " + maxTris);
|
|
return false;
|
|
}
|
|
|
|
mesh.nverts = 0;
|
|
mesh.npolys = 0;
|
|
mesh.nvp = nvp;
|
|
mesh.maxpolys = maxTris;
|
|
|
|
//memset(mesh.verts, 0, sizeof(ushort)*maxVertices*3);
|
|
//memset(mesh.polys, 0xff, sizeof(ushort)*maxTris*nvp*2);
|
|
for (int i = 0; i < maxTris * nvp * 2; ++i) {
|
|
mesh.polys[i] = 0xffff;
|
|
}
|
|
//memset(mesh.regs, 0, sizeof(ushort)*maxTris);
|
|
//memset(mesh.areas, 0, sizeof(byte)*maxTris);
|
|
|
|
//rcScopedDelete<int> nextVert = (int*)rcAlloc(sizeof(int)*maxVertices, RC_ALLOC_TEMP);
|
|
int[] nextVert = new int[maxVertices];
|
|
if (nextVert == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'nextVert' " + maxVertices);
|
|
return false;
|
|
}
|
|
//memset(nextVert, 0, sizeof(int)*maxVertices);
|
|
|
|
//rcScopedDelete<int> firstVert = (int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP);
|
|
int[] firstVert = new int[VERTEX_BUCKET_COUNT];
|
|
if (firstVert == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'firstVert' " + VERTEX_BUCKET_COUNT);
|
|
return false;
|
|
}
|
|
for (int i = 0; i < VERTEX_BUCKET_COUNT; ++i)
|
|
firstVert[i] = -1;
|
|
|
|
//rcScopedDelete<int> indices = (int*)rcAlloc(sizeof(int)*maxVertsPerCont, RC_ALLOC_TEMP);
|
|
int[] indices = new int[maxVertsPerCont];
|
|
if (indices == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'indices' " + maxVertsPerCont);
|
|
return false;
|
|
}
|
|
//rcScopedDelete<int> tris = (int*)rcAlloc(sizeof(int)*maxVertsPerCont*3, RC_ALLOC_TEMP);
|
|
int[] tris = new int[maxVertsPerCont * 3];
|
|
if (tris == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'tris' " + maxVertsPerCont * 3);
|
|
return false;
|
|
}
|
|
//rcScopedDelete<ushort> polys = (ushort*)rcAlloc(sizeof(ushort)*(maxVertsPerCont+1)*nvp, RC_ALLOC_TEMP);
|
|
ushort[] polys = new ushort[(maxVertsPerCont + 1) * nvp];
|
|
if (polys == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'polys' " + (maxVertsPerCont + 1) * nvp);
|
|
return false;
|
|
}
|
|
int tmpPolyIndex = maxVertsPerCont * nvp;
|
|
//ushort[] tmpPoly = &polys[maxVertsPerCont*nvp];
|
|
|
|
for (int i = 0; i < cset.nconts; ++i) {
|
|
rcContour cont = cset.conts[i];
|
|
|
|
// Skip null contours.
|
|
if (cont.nverts < 3)
|
|
continue;
|
|
|
|
// Triangulate contour
|
|
for (int j = 0; j < cont.nverts; ++j)
|
|
indices[j] = j;
|
|
|
|
int ntris = triangulate(cont.nverts, cont.verts, indices, tris);
|
|
if (ntris <= 0) {
|
|
// Bad triangulation, should not happen.
|
|
/* printf("\tconst float bmin[3] = {%ff,%ff,%ff};\n", cset.bmin[0], cset.bmin[1], cset.bmin[2]);
|
|
printf("\tconst float cs = %ff;\n", cset.cs);
|
|
printf("\tconst float ch = %ff;\n", cset.ch);
|
|
printf("\tconst int verts[] = {\n");
|
|
for (int k = 0; k < cont.nverts; ++k)
|
|
{
|
|
const int* v = &cont.verts[k*4];
|
|
printf("\t\t%d,%d,%d,%d,\n", v[0], v[1], v[2], v[3]);
|
|
}
|
|
printf("\t};\n\tconst int nverts = sizeof(verts)/(sizeof(int)*4);\n");*/
|
|
ctx.log(rcLogCategory.RC_LOG_WARNING, "rcBuildPolyMesh: Bad triangulation Contour " + i);
|
|
ntris = -ntris;
|
|
}
|
|
|
|
// Add and merge vertices.
|
|
for (int j = 0; j < cont.nverts; ++j) {
|
|
int vIndex = j * 4;
|
|
//const int* v = &cont.verts[j*4];
|
|
indices[j] = addVertex((ushort)cont.verts[vIndex + 0], (ushort)cont.verts[vIndex + 1], (ushort)cont.verts[vIndex + 2],
|
|
mesh.verts, firstVert, nextVert, ref mesh.nverts);
|
|
if ((cont.verts[vIndex + 3] & RC_BORDER_VERTEX) != 0) {
|
|
// This vertex should be removed.
|
|
vflags[indices[j]] = 1;
|
|
}
|
|
}
|
|
|
|
// Build initial polygons.
|
|
int npolys = 0;
|
|
//memset(polys, 0xff, maxVertsPerCont*nvp*sizeof(ushort));
|
|
for (int j = 0; j < nvp * maxVertsPerCont; ++j) {
|
|
polys[j] = 0xffff;
|
|
}
|
|
for (int j = 0; j < ntris; ++j) {
|
|
int tIndex = j * 3;
|
|
//int* t = &tris[j*3];
|
|
if (tris[tIndex + 0] != tris[tIndex + 1] && tris[tIndex + 0] != tris[tIndex + 2] && tris[tIndex + 1] != tris[tIndex + 2]) {
|
|
polys[npolys * nvp + 0] = (ushort)indices[tris[tIndex + 0]];
|
|
polys[npolys * nvp + 1] = (ushort)indices[tris[tIndex + 1]];
|
|
polys[npolys * nvp + 2] = (ushort)indices[tris[tIndex + 2]];
|
|
npolys++;
|
|
}
|
|
}
|
|
if (npolys == 0) {
|
|
continue;
|
|
}
|
|
|
|
// Merge polygons.
|
|
if (nvp > 3) {
|
|
for (; ; ) {
|
|
// Find best polygons to merge.
|
|
int bestMergeVal = 0;
|
|
int bestPa = 0, bestPb = 0, bestEa = 0, bestEb = 0;
|
|
|
|
for (int j = 0; j < npolys - 1; ++j) {
|
|
int pjIndex = j * nvp;
|
|
//ushort* pj = &polys[j*nvp];
|
|
for (int k = j + 1; k < npolys; ++k) {
|
|
//ushort* pk = &polys[k*nvp];
|
|
int pkIndex = k * nvp;
|
|
int ea = 0, eb = 0;
|
|
int v = getPolyMergeValue(polys, pjIndex, polys, pkIndex, mesh.verts, ref ea, ref eb, nvp);
|
|
if (v > bestMergeVal) {
|
|
bestMergeVal = v;
|
|
bestPa = j;
|
|
bestPb = k;
|
|
bestEa = ea;
|
|
bestEb = eb;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (bestMergeVal > 0) {
|
|
// Found best, merge.
|
|
//ushort* pa = &polys[bestPa*nvp];
|
|
//ushort* pb = &polys[bestPb*nvp];
|
|
int paIndex = bestPa * nvp;
|
|
int pbIndex = bestPb * nvp;
|
|
mergePolys(polys, paIndex, polys, pbIndex, bestEa, bestEb, polys, tmpPolyIndex, nvp);
|
|
//ushort* lastPoly = &polys[(npolys-1)*nvp];
|
|
int lastPolyIndex = (npolys - 1) * nvp;
|
|
if (pbIndex != lastPolyIndex) {
|
|
//memcpy(pb, lastPoly, sizeof(ushort)*nvp);
|
|
for (int j = 0; j < nvp; ++j) {
|
|
polys[pbIndex + j] = polys[lastPolyIndex + j];
|
|
}
|
|
}
|
|
npolys--;
|
|
} else {
|
|
// Could not merge any polygons, stop.
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Store polygons.
|
|
for (int j = 0; j < npolys; ++j) {
|
|
//ushort* p = &mesh.polys[mesh.npolys*nvp*2];
|
|
//ushort* q = &polys[j*nvp];
|
|
int pIndex = mesh.npolys * nvp * 2;
|
|
int qIndex = j * nvp;
|
|
for (int k = 0; k < nvp; ++k) {
|
|
mesh.polys[pIndex + k] = polys[qIndex + k];
|
|
}
|
|
mesh.regs[mesh.npolys] = cont.reg;
|
|
mesh.areas[mesh.npolys] = cont.area;
|
|
mesh.npolys++;
|
|
if (mesh.npolys > maxTris) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Too many polygons " + mesh.npolys + " max " + maxTris);
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Remove edge vertices.
|
|
for (int i = 0; i < mesh.nverts; ++i) {
|
|
if (vflags[i] != 0) {
|
|
if (!canRemoveVertex(ctx, mesh, (ushort)i)) {
|
|
continue;
|
|
}
|
|
if (!removeVertex(ctx, mesh, (ushort)i, maxTris)) {
|
|
// Failed to remove vertex
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Failed to remove edge vertex " + i);
|
|
return false;
|
|
}
|
|
// Remove vertex
|
|
// Note: mesh.nverts is already decremented inside removeVertex()!
|
|
// Fixup vertex flags
|
|
for (int j = i; j < mesh.nverts; ++j)
|
|
vflags[j] = vflags[j + 1];
|
|
--i;
|
|
}
|
|
}
|
|
|
|
// Calculate adjacency.
|
|
if (!buildMeshAdjacency(mesh.polys, mesh.npolys, mesh.nverts, nvp)) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Adjacency failed.");
|
|
return false;
|
|
}
|
|
|
|
// Find portal edges
|
|
if (mesh.borderSize > 0) {
|
|
int w = cset.width;
|
|
int h = cset.height;
|
|
for (int i = 0; i < mesh.npolys; ++i) {
|
|
int pIndex = i * 2 * nvp;
|
|
//ushort* p = &mesh.polys[i*2*nvp];
|
|
for (int j = 0; j < nvp; ++j) {
|
|
if (mesh.polys[pIndex + j] == RC_MESH_NULL_IDX) {
|
|
break;
|
|
}
|
|
// Skip connected edges.
|
|
if (mesh.polys[pIndex + nvp + j] != RC_MESH_NULL_IDX) {
|
|
continue;
|
|
}
|
|
int nj = j + 1;
|
|
if (nj >= nvp || mesh.polys[pIndex + nj] == RC_MESH_NULL_IDX) nj = 0;
|
|
//ushort* va = &mesh.verts[mesh.polys[pIndex + j]*3];
|
|
//ushort* vb = &mesh.verts[mesh.polys[pIndex + nj]*3];
|
|
int vaIndex = mesh.polys[pIndex + j] * 3;
|
|
int vbIndex = mesh.polys[pIndex + nj] * 3;
|
|
|
|
if ((int)mesh.verts[vaIndex + 0] == 0 && (int)mesh.verts[vbIndex + 0] == 0)
|
|
mesh.polys[pIndex + nvp + j] = 0x8000 | 0;
|
|
else if ((int)mesh.verts[vaIndex + 2] == h && (int)mesh.verts[vbIndex + 2] == h)
|
|
mesh.polys[pIndex + nvp + j] = 0x8000 | 1;
|
|
else if ((int)mesh.verts[vaIndex + 0] == w && (int)mesh.verts[vbIndex + 0] == w)
|
|
mesh.polys[pIndex + nvp + j] = 0x8000 | 2;
|
|
else if ((int)mesh.verts[vaIndex + 2] == 0 && (int)mesh.verts[vbIndex + 2] == 0)
|
|
mesh.polys[pIndex + nvp + j] = 0x8000 | 3;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Just allocate the mesh flags array. The user is resposible to fill it.
|
|
//mesh.flags = (ushort*)rcAlloc(sizeof(ushort)*mesh.npolys, RC_ALLOC_PERM);
|
|
mesh.flags = new ushort[mesh.npolys];
|
|
if (mesh.flags == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.flags' " + mesh.npolys);
|
|
return false;
|
|
}
|
|
//memset(mesh.flags, 0, sizeof(ushort) * mesh.npolys);
|
|
|
|
if (mesh.nverts > 0xffff) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: The resulting mesh has too many vertices " + mesh.nverts + "(max " + 0xffff + ") Data can be corrupted.");
|
|
}
|
|
if (mesh.npolys > 0xffff) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: The resulting mesh has too many polygons " + mesh.npolys + " (max " + 0xffff + "). Data can be corrupted.");
|
|
}
|
|
|
|
ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_POLYMESH);
|
|
|
|
return true;
|
|
}
|
|
|
|
/// @see rcAllocPolyMesh, rcPolyMesh
|
|
public static bool rcMergePolyMeshes(rcContext ctx, ref rcPolyMesh[] meshes, int nmeshes, rcPolyMesh mesh) {
|
|
Debug.Assert(ctx != null, "rcContext is null");
|
|
|
|
if (nmeshes == 0 || meshes == null)
|
|
return true;
|
|
|
|
ctx.startTimer(rcTimerLabel.RC_TIMER_MERGE_POLYMESH);
|
|
|
|
mesh.nvp = meshes[0].nvp;
|
|
mesh.cs = meshes[0].cs;
|
|
mesh.ch = meshes[0].ch;
|
|
rcVcopy(mesh.bmin, meshes[0].bmin);
|
|
rcVcopy(mesh.bmax, meshes[0].bmax);
|
|
|
|
int maxVerts = 0;
|
|
int maxPolys = 0;
|
|
int maxVertsPerMesh = 0;
|
|
for (int i = 0; i < nmeshes; ++i) {
|
|
rcVmin(mesh.bmin, meshes[i].bmin);
|
|
rcVmax(mesh.bmax, meshes[i].bmax);
|
|
maxVertsPerMesh = Math.Max(maxVertsPerMesh, meshes[i].nverts);
|
|
maxVerts += meshes[i].nverts;
|
|
maxPolys += meshes[i].npolys;
|
|
}
|
|
|
|
mesh.nverts = 0;
|
|
//mesh.verts = (ushort*)rcAlloc(sizeof(ushort)*maxVerts*3, RC_ALLOC_PERM);
|
|
mesh.verts = new ushort[maxVerts * 3];
|
|
if (mesh.verts == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.verts' " + maxVerts * 3);
|
|
return false;
|
|
}
|
|
|
|
mesh.npolys = 0;
|
|
//mesh.polys = (ushort*)rcAlloc(sizeof(ushort)*maxPolys*2*mesh.nvp, RC_ALLOC_PERM);
|
|
mesh.polys = new ushort[maxPolys * 2 * mesh.nvp];
|
|
if (mesh.polys == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.polys' " + maxPolys * 2 * mesh.nvp);
|
|
return false;
|
|
}
|
|
//memset(mesh.polys, 0xff, sizeof(ushort)*maxPolys*2*mesh.nvp);
|
|
for (int i = 0; i < maxPolys * 2 * mesh.nvp; ++i) {
|
|
mesh.polys[i] = 0xffff;
|
|
}
|
|
|
|
//mesh.regs = (ushort*)rcAlloc(sizeof(ushort)*maxPolys, RC_ALLOC_PERM);
|
|
mesh.regs = new ushort[maxPolys];
|
|
if (mesh.regs == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.regs' " + maxPolys);
|
|
return false;
|
|
}
|
|
//memset(mesh.regs, 0, sizeof(ushort)*maxPolys);
|
|
|
|
//mesh.areas = (byte*)rcAlloc(sizeof(byte)*maxPolys, RC_ALLOC_PERM);
|
|
mesh.areas = new byte[maxPolys];
|
|
if (mesh.areas == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.areas' " + maxPolys);
|
|
return false;
|
|
}
|
|
//memset(mesh.areas, 0, sizeof(byte)*maxPolys);
|
|
|
|
//mesh.flags = (ushort*)rcAlloc(sizeof(ushort)*maxPolys, RC_ALLOC_PERM);
|
|
mesh.flags = new ushort[maxPolys];
|
|
if (mesh.flags == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.flags' " + maxPolys);
|
|
return false;
|
|
}
|
|
//memset(mesh.flags, 0, sizeof(ushort)*maxPolys);
|
|
|
|
//rcScopedDelete<int> nextVert = (int*)rcAlloc(sizeof(int)*maxVerts, RC_ALLOC_TEMP);
|
|
int[] nextVert = new int[maxVerts];
|
|
if (nextVert == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'nextVert' " + maxVerts);
|
|
return false;
|
|
}
|
|
//memset(nextVert, 0, sizeof(int)*maxVerts);
|
|
|
|
//rcScopedDelete<int> firstVert = (int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP);
|
|
int[] firstVert = new int[VERTEX_BUCKET_COUNT];
|
|
if (firstVert == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'firstVert' " + VERTEX_BUCKET_COUNT);
|
|
return false;
|
|
}
|
|
for (int i = 0; i < VERTEX_BUCKET_COUNT; ++i) {
|
|
firstVert[i] = -1;
|
|
}
|
|
|
|
//rcScopedDelete<ushort> vremap = (ushort*)rcAlloc(sizeof(ushort)*maxVertsPerMesh, RC_ALLOC_PERM);
|
|
ushort[] vremap = new ushort[maxVertsPerMesh];
|
|
if (vremap == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'vremap' " + maxVertsPerMesh);
|
|
return false;
|
|
}
|
|
//memset(vremap, 0, sizeof(ushort)*maxVertsPerMesh);
|
|
|
|
for (int i = 0; i < nmeshes; ++i) {
|
|
rcPolyMesh pmesh = meshes[i];
|
|
|
|
ushort ox = (ushort)Math.Floor((pmesh.bmin[0] - mesh.bmin[0]) / mesh.cs + 0.5f);
|
|
ushort oz = (ushort)Math.Floor((pmesh.bmin[2] - mesh.bmin[2]) / mesh.cs + 0.5f);
|
|
|
|
bool isMinX = (ox == 0);
|
|
bool isMinZ = (oz == 0);
|
|
bool isMaxX = ((ushort)Math.Floor((mesh.bmax[0] - pmesh.bmax[0]) / mesh.cs + 0.5f)) == 0;
|
|
bool isMaxZ = ((ushort)Math.Floor((mesh.bmax[2] - pmesh.bmax[2]) / mesh.cs + 0.5f)) == 0;
|
|
bool isOnBorder = (isMinX || isMinZ || isMaxX || isMaxZ);
|
|
|
|
for (int j = 0; j < pmesh.nverts; ++j) {
|
|
//ushort* v = &pmesh.verts[j*3];
|
|
int vIndex = j * 3;
|
|
vremap[j] = addVertex((ushort)(pmesh.verts[vIndex + 0] + ox), pmesh.verts[vIndex + 1], (ushort)(pmesh.verts[vIndex + 2] + oz),
|
|
mesh.verts, firstVert, nextVert, ref mesh.nverts);
|
|
}
|
|
|
|
for (int j = 0; j < pmesh.npolys; ++j) {
|
|
//ushort* tgt = &mesh.polys[mesh.npolys*2*mesh.nvp];
|
|
//ushort* src = &pmesh.polys[j*2*mesh.nvp];
|
|
int tgtIndex = mesh.npolys * 2 * mesh.nvp;
|
|
int srcIndex = j * 2 * mesh.nvp;
|
|
|
|
mesh.regs[mesh.npolys] = pmesh.regs[j];
|
|
mesh.areas[mesh.npolys] = pmesh.areas[j];
|
|
mesh.flags[mesh.npolys] = pmesh.flags[j];
|
|
mesh.npolys++;
|
|
for (int k = 0; k < mesh.nvp; ++k) {
|
|
if (pmesh.polys[srcIndex + k] == RC_MESH_NULL_IDX) {
|
|
break;
|
|
}
|
|
mesh.polys[tgtIndex + k] = vremap[pmesh.polys[srcIndex + k]];
|
|
}
|
|
|
|
if (isOnBorder) {
|
|
for (int k = mesh.nvp; k < mesh.nvp * 2; ++k) {
|
|
if ((pmesh.polys[srcIndex + k] & 0x8000) != 0 && (pmesh.polys[srcIndex + k] != 0xffff)) {
|
|
ushort dir = (ushort)(pmesh.polys[srcIndex + k] & 0xf);
|
|
switch (dir) {
|
|
case 0: // Portal x-
|
|
if (isMinX)
|
|
mesh.polys[tgtIndex + k] = pmesh.polys[srcIndex + k];
|
|
break;
|
|
case 1: // Portal z+
|
|
if (isMaxZ)
|
|
mesh.polys[tgtIndex + k] = pmesh.polys[srcIndex + k];
|
|
break;
|
|
case 2: // Portal x+
|
|
if (isMaxX)
|
|
mesh.polys[tgtIndex + k] = pmesh.polys[srcIndex + k];
|
|
break;
|
|
case 3: // Portal z-
|
|
if (isMinZ)
|
|
mesh.polys[tgtIndex + k] = pmesh.polys[srcIndex + k];
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Calculate adjacency.
|
|
if (!buildMeshAdjacency(mesh.polys, mesh.npolys, mesh.nverts, mesh.nvp)) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Adjacency failed.");
|
|
return false;
|
|
}
|
|
|
|
if (mesh.nverts > 0xffff) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: The resulting mesh has too many vertices " + mesh.nverts + " (max " + 0xffff + "). Data can be corrupted.");
|
|
}
|
|
if (mesh.npolys > 0xffff) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: The resulting mesh has too many polygons " + mesh.npolys + " (max " + 0xffff + "). Data can be corrupted.");
|
|
}
|
|
|
|
ctx.stopTimer(rcTimerLabel.RC_TIMER_MERGE_POLYMESH);
|
|
|
|
return true;
|
|
}
|
|
|
|
public static bool rcCopyPolyMesh(rcContext ctx, rcPolyMesh src, rcPolyMesh dst) {
|
|
Debug.Assert(ctx != null, "rcContext is null");
|
|
|
|
// Destination must be empty.
|
|
Debug.Assert(dst.verts == null);
|
|
Debug.Assert(dst.polys == null);
|
|
Debug.Assert(dst.regs == null);
|
|
Debug.Assert(dst.areas == null);
|
|
Debug.Assert(dst.flags == null);
|
|
|
|
dst.nverts = src.nverts;
|
|
dst.npolys = src.npolys;
|
|
dst.maxpolys = src.npolys;
|
|
dst.nvp = src.nvp;
|
|
rcVcopy(dst.bmin, src.bmin);
|
|
rcVcopy(dst.bmax, src.bmax);
|
|
dst.cs = src.cs;
|
|
dst.ch = src.ch;
|
|
dst.borderSize = src.borderSize;
|
|
|
|
//dst.verts = (ushort*)rcAlloc(sizeof(ushort)*src.nverts*3, RC_ALLOC_PERM);
|
|
dst.verts = new ushort[src.nverts * 3];
|
|
if (dst.verts == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.verts' (" + src.nverts * 3 + ").");
|
|
return false;
|
|
}
|
|
//memcpy(dst.verts, src.verts, sizeof(ushort)*src.nverts*3);
|
|
for (int i = 0; i < src.nverts * 3; ++i) {
|
|
dst.verts[i] = src.verts[i];
|
|
}
|
|
|
|
//dst.polys = (ushort*)rcAlloc(sizeof(ushort)*src.npolys*2*src.nvp, RC_ALLOC_PERM);
|
|
dst.polys = new ushort[src.npolys * 2 * src.nvp];
|
|
if (dst.polys == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.polys' (" + src.npolys * 2 * src.nvp + ").");
|
|
return false;
|
|
}
|
|
//memcpy(dst.polys, src.polys, sizeof(ushort)*src.npolys*2*src.nvp);
|
|
for (int i = 0; i < src.npolys * 2 * src.nvp; ++i) {
|
|
dst.polys[i] = src.polys[i];
|
|
}
|
|
|
|
//dst.regs = (ushort*)rcAlloc(sizeof(ushort)*src.npolys, RC_ALLOC_PERM);
|
|
dst.regs = new ushort[src.npolys];
|
|
if (dst.regs == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.regs' (" + src.npolys + ").");
|
|
return false;
|
|
}
|
|
//memcpy(dst.regs, src.regs, sizeof(ushort)*src.npolys);
|
|
for (int i = 0; i < src.npolys; ++i) {
|
|
dst.regs[i] = src.regs[i];
|
|
}
|
|
|
|
//dst.areas = (byte*)rcAlloc(sizeof(byte)*src.npolys, RC_ALLOC_PERM);
|
|
dst.areas = new byte[src.npolys];
|
|
if (dst.areas == null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.areas' (" + src.npolys + ").");
|
|
return false;
|
|
}
|
|
//memcpy(dst.areas, src.areas, sizeof(byte)*src.npolys);
|
|
for (int i = 0; i < src.npolys; ++i) {
|
|
dst.areas[i] = src.areas[i];
|
|
}
|
|
|
|
//dst.flags = (ushort*)rcAlloc(sizeof(ushort)*src.npolys, RC_ALLOC_PERM);
|
|
dst.flags = new ushort[src.npolys];
|
|
if (dst.flags != null) {
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.flags' (" + src.npolys + ").");
|
|
return false;
|
|
}
|
|
//memcpy(dst.flags, src.flags, sizeof(byte)*src.npolys);
|
|
for (int i = 0; i < src.npolys; ++i) {
|
|
dst.flags[i] = src.flags[i];
|
|
}
|
|
|
|
return true;
|
|
}
|
|
} |