Files
CypherCore/Source/Framework/RecastDetour/Recast/RecastMesh.cs
T
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00

1513 lines
61 KiB
C#

using System;
using System.Diagnostics;
public static partial class Recast {
public class rcEdge {
public ushort[] vert = new ushort[2];
public ushort[] polyEdge = new ushort[2];
public ushort[] poly = new ushort[2];
};
public static bool buildMeshAdjacency(ushort[] polys, int npolys,
int nverts, int vertsPerPoly) {
// Based on code by Eric Lengyel from:
// http://www.terathon.com/code/edges.php
int maxEdgeCount = npolys * vertsPerPoly;
ushort[] firstEdge = new ushort[nverts + maxEdgeCount];//(ushort*)rcAlloc(sizeof(ushort)*(nverts + maxEdgeCount), RC_ALLOC_TEMP);
if (firstEdge == null)
return false;
//ushort* nextEdge = firstEdge + nverts;
int nextEdgeIndex = nverts;
int edgeCount = 0;
//rcEdge* edges = (rcEdge*)rcAlloc(sizeof(rcEdge)*maxEdgeCount, RC_ALLOC_TEMP);
rcEdge[] edges = new rcEdge[maxEdgeCount];
rccsArrayItemsCreate(edges);
if (edges == null) {
//rcFree(firstEdge);
firstEdge = null;
return false;
}
for (int i = 0; i < nverts; i++) {
firstEdge[i] = RC_MESH_NULL_IDX;
}
for (int i = 0; i < npolys; ++i) {
int tIndex = i * vertsPerPoly * 2;
//ushort* t = &polys[i*vertsPerPoly*2];
for (int j = 0; j < vertsPerPoly; ++j) {
if (polys[tIndex + j] == RC_MESH_NULL_IDX) break;
ushort v0 = polys[tIndex + j];
ushort v1 = (j + 1 >= vertsPerPoly || polys[tIndex + j + 1] == RC_MESH_NULL_IDX) ? polys[tIndex + 0] : polys[tIndex + j + 1];
if (v0 < v1) {
rcEdge edge = edges[edgeCount];
edge.vert[0] = v0;
edge.vert[1] = v1;
edge.poly[0] = (ushort)i;
edge.polyEdge[0] = (ushort)j;
edge.poly[1] = (ushort)i;
edge.polyEdge[1] = 0;
// Insert edge
firstEdge[nextEdgeIndex + edgeCount] = firstEdge[v0];
firstEdge[v0] = (ushort)edgeCount;
edgeCount++;
}
}
}
for (int i = 0; i < npolys; ++i) {
//ushort* t = &polys[i*vertsPerPoly*2];
int tIndex = i * vertsPerPoly * 2;
for (int j = 0; j < vertsPerPoly; ++j) {
if (polys[tIndex + j] == RC_MESH_NULL_IDX) break;
ushort v0 = polys[tIndex + j];
ushort v1 = (j + 1 >= vertsPerPoly || polys[tIndex + j + 1] == RC_MESH_NULL_IDX) ? polys[tIndex + 0] : polys[tIndex + j + 1];
if (v0 > v1) {
for (ushort e = firstEdge[v1]; e != RC_MESH_NULL_IDX; e = firstEdge[nextEdgeIndex + e]) {
rcEdge edge = edges[e];
if (edge.vert[1] == v0 && edge.poly[0] == edge.poly[1]) {
edge.poly[1] = (ushort)i;
edge.polyEdge[1] = (ushort)j;
break;
}
}
}
}
}
// Store adjacency
for (int i = 0; i < edgeCount; ++i) {
rcEdge e = edges[i];
if (e.poly[0] != e.poly[1]) {
//ushort* p0 = &polys[e.poly[0]*vertsPerPoly*2];
//ushort* p1 = &polys[e.poly[1]*vertsPerPoly*2];
//p0[vertsPerPoly + e.polyEdge[0]] = e.poly[1];
//p1[vertsPerPoly + e.polyEdge[1]] = e.poly[0];
polys[e.poly[0] * vertsPerPoly * 2 + vertsPerPoly + e.polyEdge[0]] = e.poly[1];
polys[e.poly[1] * vertsPerPoly * 2 + vertsPerPoly + e.polyEdge[1]] = e.poly[0];
}
}
//rcFree(firstEdge);
//rcFree(edges);
return true;
}
const int VERTEX_BUCKET_COUNT = (1 << 12);
public static int computeVertexHash(int x, int y, int z) {
uint h1 = 0x8da6b343; // Large multiplicative constants;
uint h2 = 0xd8163841; // here arbitrarily chosen primes
uint h3 = 0xcb1ab31f;
uint n = (uint)(h1 * x + h2 * y + h3 * z);
return (int)(n & (VERTEX_BUCKET_COUNT - 1));
}
public static ushort addVertex(ushort x, ushort y, ushort z,
ushort[] verts, int[] firstVert, int[] nextVert, ref int nv) {
int bucket = computeVertexHash(x, 0, z);
int i = firstVert[bucket];
while (i != -1) {
//const ushort* v = &verts[i*3];
int vIndex = i * 3;
if (verts[vIndex] == x && (Math.Abs(verts[vIndex + 1] - y) <= 2) && verts[vIndex + 2] == z) {
return (ushort)i;
}
i = nextVert[i]; // next
}
// Could not find, create new.
i = nv; nv++;
//ushort[] v = &verts[i*3];
int vInd = i * 3;
verts[vInd] = x;
verts[vInd + 1] = y;
verts[vInd + 2] = z;
nextVert[i] = firstVert[bucket];
firstVert[bucket] = i;
return (ushort)i;
}
public static int prev(int i, int n) {
return i - 1 >= 0 ? i - 1 : n - 1;
}
public static int next(int i, int n) {
return i + 1 < n ? i + 1 : 0;
}
public static int area2(int[] a, int[] b, int[] c) {
return (b[0] - a[0]) * (c[2] - a[2]) - (c[0] - a[0]) * (b[2] - a[2]);
}
public static int area2(int[] a, int aStart, int[] b, int bStart, int[] c, int cStart) {
return (b[bStart + 0] - a[aStart + 0]) * (c[cStart + 2] - a[aStart + 2]) - (c[cStart + 0] - a[aStart + 0]) * (b[bStart + 2] - a[aStart + 2]);
}
// Exclusive or: true iff exactly one argument is true.
// The arguments are negated to ensure that they are 0/1
// values. Then the bitwise Xor operator may apply.
// (This idea is due to Michael Baldwin.)
public static bool xorb(bool x, bool y) {
return !x ^ !y;
}
// Returns true iff c is strictly to the left of the directed
// line through a to b.
public static bool left(int[] a, int[] b, int[] c) {
return area2(a, b, c) < 0;
}
public static bool left(int[] a, int aStart, int[] b, int bStart, int[] c, int cStart) {
return area2(a, aStart, b, bStart, c, cStart) < 0;
}
public static bool leftOn(int[] a, int[] b, int[] c) {
return area2(a, b, c) <= 0;
}
public static bool leftOn(int[] a, int aStart, int[] b, int bStart, int[] c, int cStart) {
return area2(a, aStart, b, bStart, c, cStart) <= 0;
}
public static bool collinear(int[] a, int[] b, int[] c) {
return area2(a, b, c) == 0;
}
public static bool collinear(int[] a, int aStart, int[] b, int bStart, int[] c, int cStart) {
return area2(a, aStart, b, bStart, c, cStart) == 0;
}
// Returns true iff ab properly intersects cd: they share
// a point interior to both segments. The properness of the
// intersection is ensured by using strict leftness.
public static bool intersectProp(int[] a, int[] b, int[] c, int[] d) {
// Eliminate improper cases.
if (collinear(a, b, c) || collinear(a, b, d) ||
collinear(c, d, a) || collinear(c, d, b))
return false;
return xorb(left(a, b, c), left(a, b, d)) && xorb(left(c, d, a), left(c, d, b));
}
public static bool intersectProp(int[] a, int aStart, int[] b, int bStart, int[] c, int cStart, int[] d, int dStart) {
// Eliminate improper cases.
if (collinear(a, aStart, b, bStart, c, cStart) || collinear(a, aStart, b, bStart, d, dStart) ||
collinear(c, cStart, d, dStart, a, aStart) || collinear(c, cStart, d, dStart, b, bStart))
return false;
return xorb(left(a, aStart, b, bStart, c, cStart), left(a, aStart, b, bStart, d, dStart)) && xorb(left(c, cStart, d, dStart, a, aStart), left(c, cStart, d, dStart, b, bStart));
}
// Returns T iff (a,b,c) are collinear and point c lies
// on the closed segement ab.
public static bool between(int[] a, int[] b, int[] c) {
if (!collinear(a, b, c))
return false;
// If ab not vertical, check betweenness on x; else on y.
if (a[0] != b[0])
return ((a[0] <= c[0]) && (c[0] <= b[0])) || ((a[0] >= c[0]) && (c[0] >= b[0]));
else
return ((a[2] <= c[2]) && (c[2] <= b[2])) || ((a[2] >= c[2]) && (c[2] >= b[2]));
}
public static bool between(int[] a, int aStart, int[] b, int bStart, int[] c, int cStart) {
if (!collinear(a, aStart, b, bStart, c, cStart))
return false;
// If ab not vertical, check betweenness on x; else on y.
if (a[aStart+0] != b[bStart+0])
return ((a[aStart+0] <= c[cStart+0]) && (c[cStart+0] <= b[bStart+0])) || ((a[aStart+0] >= c[cStart+0]) && (c[cStart+0] >= b[bStart+0]));
else
return ((a[aStart+2] <= c[cStart+2]) && (c[cStart+2] <= b[bStart+2])) || ((a[aStart+2] >= c[cStart+2]) && (c[cStart+2] >= b[bStart+2]));
}
// Returns true iff segments ab and cd intersect, properly or improperly.
public static bool intersect(int[] a, int[] b, int[] c, int[] d) {
if (intersectProp(a, b, c, d))
return true;
else if (between(a, b, c) || between(a, b, d) ||
between(c, d, a) || between(c, d, b))
return true;
else
return false;
}
public static bool intersect(int[] a, int aStart, int[] b, int bStart, int[] c, int cStart, int[] d, int dStart) {
if (intersectProp(a, aStart, b, bStart, c, cStart, d, dStart))
return true;
else if (between(a, aStart, b, bStart, c, cStart) || between(a, aStart, b, bStart, d, dStart) ||
between(c, cStart, d, dStart, a, aStart) || between(c, cStart, d, dStart, b, bStart))
return true;
else
return false;
}
public static bool vequal(int[] a, int[] b) {
return a[0] == b[0] && a[2] == b[2];
}
public static bool vequal(int[] a, int aStart, int[] b, int bStart) {
return a[aStart + 0] == b[bStart + 0] && a[aStart + 2] == b[bStart + 2];
}
// Returns T iff (v_i, v_j) is a proper internal *or* external
// diagonal of P, *ignoring edges incident to v_i and v_j*.
public static bool diagonalie(int i, int j, int n, int[] verts, int[] indices) {
//int* d0 = &verts[(indices[i] & 0x0fffffff) * 4];
//int* d1 = &verts[(indices[j] & 0x0fffffff) * 4];
int d0Start = (indices[i] & 0x0fffffff) * 4;
int d1Start = (indices[j] & 0x0fffffff) * 4;
// For each edge (k,k+1) of P
for (int k = 0; k < n; k++) {
int k1 = next(k, n);
// Skip edges incident to i or j
if (!((k == i) || (k1 == i) || (k == j) || (k1 == j))) {
int p0Start = (indices[k] & 0x0fffffff) * 4;
int p1Start = (indices[k1] & 0x0fffffff) * 4;
if (vequal(verts, d0Start, verts, p0Start) || vequal(verts,d1Start, verts, p0Start) || vequal(verts, d0Start, verts, p1Start) || vequal(verts, d1Start, verts, p1Start))
continue;
if (intersect(verts, d0Start,verts, d1Start,verts, p0Start, verts, p1Start))
return false;
}
}
return true;
}
// Returns true iff the diagonal (i,j) is strictly internal to the
// polygon P in the neighborhood of the i endpoint.
public static bool inCone(int i, int j, int n, int[] verts, int[] indices) {
int piStart = (indices[i] & 0x0fffffff) * 4;
int pjStart = (indices[j] & 0x0fffffff) * 4;
int pi1Start = (indices[next(i, n)] & 0x0fffffff) * 4;
int pin1Start = (indices[prev(i, n)] & 0x0fffffff) * 4;
// If P[i] is a convex vertex [ i+1 left or on (i-1,i) ].
if (leftOn(verts, pin1Start,verts, piStart,verts, pi1Start))
return left(verts,piStart,verts, pjStart,verts, pin1Start) && left(verts,pjStart,verts, piStart,verts, pi1Start);
// Assume (i-1,i,i+1) not collinear.
// else P[i] is reflex.
return !(leftOn(verts,piStart,verts, pjStart,verts, pi1Start) && leftOn(verts, pjStart,verts, piStart, verts, pin1Start));
}
// Returns T iff (v_i, v_j) is a proper internal
// diagonal of P.
public static bool diagonal(int i, int j, int n, int[] verts, int[] indices) {
return inCone(i, j, n, verts, indices) && diagonalie(i, j, n, verts, indices);
}
public static int triangulate(int n, int[] verts, int[] indices, int[] tris) {
int ntris = 0;
//int* dst = tris;
//int[] dst = tris;
int dstIndex = 0;
int removeVertexFlag = 0;
unchecked {
removeVertexFlag = (int)0x80000000;
}
// The last bit of the index is used to indicate if the vertex can be removed.
for (int i = 0; i < n; i++) {
int _i1 = next(i, n);
int _i2 = next(_i1, n);
if (diagonal(i, _i2, n, verts, indices)) {
unchecked {
indices[_i1] |= removeVertexFlag;
}
}
}
while (n > 3) {
int minLen = -1;
int mini = -1;
for (int i = 0; i < n; i++) {
int _i1 = next(i, n);
if ((indices[_i1] & removeVertexFlag) != 0) {
int p0Start = (indices[i] & 0x0fffffff) * 4;
int p2Start = (indices[next(_i1, n)] & 0x0fffffff) * 4;
int dx = verts[p2Start+0] - verts[p0Start+0];
int dy = verts[p2Start+2] - verts[p0Start+2];
int len = dx * dx + dy * dy;
if (minLen < 0 || len < minLen) {
minLen = len;
mini = i;
}
}
}
if (mini == -1) {
// Should not happen.
/* printf("mini == -1 ntris=%d n=%d\n", ntris, n);
for (int i = 0; i < n; i++)
{
printf("%d ", indices[i] & 0x0fffffff);
}
printf("\n");*/
return -ntris;
}
int i0 = mini;
int i1 = next(i0, n);
int i2 = next(i1, n);
tris[dstIndex] = indices[i0] & 0x0fffffff;
++dstIndex;
tris[dstIndex] = indices[i1] & 0x0fffffff;
++dstIndex;
tris[dstIndex] = indices[i2] & 0x0fffffff;
++dstIndex;
ntris++;
// Removes P[i1] by copying P[i+1]...P[n-1] left one index.
n--;
for (int k = i1; k < n; k++)
indices[k] = indices[k + 1];
if (i1 >= n) i1 = 0;
i0 = prev(i1, n);
// Update diagonal flags.
if (diagonal(prev(i0, n), i1, n, verts, indices))
indices[i0] |= removeVertexFlag;
else
indices[i0] &= 0x0fffffff;
if (diagonal(i0, next(i1, n), n, verts, indices))
indices[i1] |= removeVertexFlag;
else
indices[i1] &= 0x0fffffff;
}
// Append the remaining triangle.
tris[dstIndex] = indices[0] & 0x0fffffff;
++dstIndex;
tris[dstIndex] = indices[1] & 0x0fffffff;
++dstIndex;
tris[dstIndex] = indices[2] & 0x0fffffff;
++dstIndex;
ntris++;
return ntris;
}
public static int countPolyVerts(ushort[] p, int pStart, int nvp) {
for (int i = 0; i < nvp; ++i) {
if (p[pStart + i] == RC_MESH_NULL_IDX) {
return i;
}
}
return nvp;
}
public static bool uleft(ushort[] a, ushort[] b, ushort[] c) {
return ((int)b[0] - (int)a[0]) * ((int)c[2] - (int)a[2]) -
((int)c[0] - (int)a[0]) * ((int)b[2] - (int)a[2]) < 0;
}
public static bool uleft(ushort[] a, int aStart, ushort[] b, int bStart, ushort[] c, int cStart) {
return ((int)b[bStart + 0] - (int)a[aStart + 0]) * ((int)c[cStart + 2] - (int)a[aStart + 2]) -
((int)c[cStart + 0] - (int)a[aStart + 0]) * ((int)b[bStart + 2] - (int)a[aStart + 2]) < 0;
}
public static int getPolyMergeValue(ushort[] pa, int paStart, ushort[] pb, int pbStart,
ushort[] verts, ref int ea, ref int eb,
int nvp) {
int na = countPolyVerts(pa, paStart, nvp);
int nb = countPolyVerts(pb, pbStart, nvp);
// If the merged polygon would be too big, do not merge.
if (na + nb - 2 > nvp)
return -1;
// Check if the polygons share an edge.
ea = -1;
eb = -1;
for (int i = 0; i < na; ++i) {
ushort va0 = pa[paStart + i];
ushort va1 = pa[paStart + ((i + 1) % na)];
if (va0 > va1) {
rcSwap(ref va0, ref va1);
}
for (int j = 0; j < nb; ++j) {
ushort vb0 = pb[pbStart + j];
ushort vb1 = pb[pbStart + ((j + 1) % nb)];
if (vb0 > vb1)
rcSwap(ref vb0, ref vb1);
if (va0 == vb0 && va1 == vb1) {
ea = i;
eb = j;
break;
}
}
}
// No common edge, cannot merge.
if (ea == -1 || eb == -1)
return -1;
// Check to see if the merged polygon would be convex.
ushort va, vb, vc;
va = pa[paStart + ((ea + na - 1) % na)];
vb = pa[paStart + ea];
vc = pb[pbStart + ((eb + 2) % nb)];
if (!uleft(verts, va * 3, verts, vb * 3, verts, vc * 3))
return -1;
va = pb[pbStart + ((eb + nb - 1) % nb)];
vb = pb[pbStart + eb];
vc = pa[paStart + ((ea + 2) % na)];
if (!uleft(verts, va * 3, verts, vb * 3, verts, vc * 3))
return -1;
va = pa[paStart + ea];
vb = pa[paStart + ((ea + 1) % na)];
int dx = (int)verts[va * 3 + 0] - (int)verts[vb * 3 + 0];
int dy = (int)verts[va * 3 + 2] - (int)verts[vb * 3 + 2];
return dx * dx + dy * dy;
}
public static void mergePolys(ushort[] pa, int paStart, ushort[] pb, int pbStart, int ea, int eb,
ushort[] tmp, int tmpStart, int nvp) {
int na = countPolyVerts(pa, paStart, nvp);
int nb = countPolyVerts(pb, pbStart, nvp);
// Merge polygons.
//memset(tmp, 0xff, sizeof(ushort)*nvp);
for (int i = 0; i < nvp; ++i) {
tmp[tmpStart + i] = 0xffff;
}
int n = 0;
// Add pa
for (int i = 0; i < na - 1; ++i)
tmp[tmpStart + n++] = pa[paStart + ((ea + 1 + i) % na)];
// Add pb
for (int i = 0; i < nb - 1; ++i)
tmp[tmpStart + n++] = pb[pbStart + ((eb + 1 + i) % nb)];
//memcpy(pa, tmp, sizeof(ushort)*nvp);
for (int i = 0; i < nvp; ++i) {
pa[paStart + i] = tmp[tmpStart + i];
}
}
public static void pushFront(int v, int[] arr, ref int an) {
an++;
for (int i = an - 1; i > 0; --i) {
arr[i] = arr[i - 1];
}
arr[0] = v;
}
public static void pushBack(int v, int[] arr, ref int an) {
arr[an] = v;
an++;
}
public static bool canRemoveVertex(rcContext ctx, rcPolyMesh mesh, ushort rem) {
int nvp = mesh.nvp;
// Count number of polygons to remove.
int numRemovedVerts = 0;
int numTouchedVerts = 0;
int numRemainingEdges = 0;
for (int i = 0; i < mesh.npolys; ++i) {
//ushort* p = &mesh.polys[i*nvp*2];
int pIndex = i * nvp * 2;
int nv = countPolyVerts(mesh.polys, i * nvp * 2, nvp);
int numRemoved = 0;
int numVerts = 0;
for (int j = 0; j < nv; ++j) {
if (mesh.polys[pIndex + j] == rem) {
numTouchedVerts++;
numRemoved++;
}
numVerts++;
}
if (numRemoved != 0) {
numRemovedVerts += numRemoved;
numRemainingEdges += numVerts - (numRemoved + 1);
}
}
// There would be too few edges remaining to create a polygon.
// This can happen for example when a tip of a triangle is marked
// as deletion, but there are no other polys that share the vertex.
// In this case, the vertex should not be removed.
if (numRemainingEdges <= 2)
return false;
// Find edges which share the removed vertex.
int maxEdges = numTouchedVerts * 2;
int nedges = 0;
//rcScopedDelete<int> edges = (int*)rcAlloc(sizeof(int)*maxEdges*3, RC_ALLOC_TEMP);
int[] edges = new int[maxEdges * 3];
if (edges == null) {
ctx.log(rcLogCategory.RC_LOG_WARNING, "canRemoveVertex: Out of memory 'edges' " + maxEdges * 3);
return false;
}
for (int i = 0; i < mesh.npolys; ++i) {
//ushort* p = &mesh.polys[i*nvp*2];
int pIndex = i * nvp * 2;
int nv = countPolyVerts(mesh.polys, pIndex, nvp);
// Collect edges which touches the removed vertex.
for (int j = 0, k = nv - 1; j < nv; k = j++) {
if (mesh.polys[pIndex + j] == rem || mesh.polys[pIndex + k] == rem) {
// Arrange edge so that a=rem.
int a = mesh.polys[pIndex + j], b = mesh.polys[pIndex + k];
if (b == rem) {
rcSwap(ref a, ref b);
}
// Check if the edge exists
bool exists = false;
for (int m = 0; m < nedges; ++m) {
//int* e = &edges[m*3];
int eIndex = m * 3;
if (edges[eIndex + 1] == b) {
// Exists, increment vertex share count.
edges[eIndex + 2]++;
exists = true;
}
}
// Add new edge.
if (!exists) {
//int* e = &edges[nedges*3];
int eIndex = nedges * 3;
edges[eIndex + 0] = a;
edges[eIndex + 1] = b;
edges[eIndex + 2] = 1;
nedges++;
}
}
}
}
// There should be no more than 2 open edges.
// This catches the case that two non-adjacent polygons
// share the removed vertex. In that case, do not remove the vertex.
int numOpenEdges = 0;
for (int i = 0; i < nedges; ++i) {
if (edges[i * 3 + 2] < 2)
numOpenEdges++;
}
if (numOpenEdges > 2)
return false;
return true;
}
public static bool removeVertex(rcContext ctx, rcPolyMesh mesh, ushort rem, int maxTris) {
int nvp = mesh.nvp;
// Count number of polygons to remove.
int numRemovedVerts = 0;
for (int i = 0; i < mesh.npolys; ++i) {
//ushort* p = &mesh.polys[i*nvp*2];
int pIndex = i * nvp * 2;
int nv = countPolyVerts(mesh.polys, pIndex, nvp);
for (int j = 0; j < nv; ++j) {
if (mesh.polys[pIndex + j] == rem)
numRemovedVerts++;
}
}
int nedges = 0;
//rcScopedDelete<int> edges = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp*4, RC_ALLOC_TEMP);
int[] edges = new int[numRemovedVerts * nvp * 4];
if (edges == null) {
ctx.log(rcLogCategory.RC_LOG_WARNING, "removeVertex: Out of memory 'edges' " + numRemovedVerts * nvp * 4);
return false;
}
int nhole = 0;
//rcScopedDelete<int> hole = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP);
int[] hole = new int[numRemovedVerts * nvp];
if (hole == null) {
ctx.log(rcLogCategory.RC_LOG_WARNING, "removeVertex: Out of memory 'hole' " + numRemovedVerts * nvp);
return false;
}
int nhreg = 0;
//rcScopedDelete<int> hreg = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP);
int[] hreg = new int[numRemovedVerts * nvp];
if (hreg == null) {
ctx.log(rcLogCategory.RC_LOG_WARNING, "removeVertex: Out of memory 'hreg' " + numRemovedVerts * nvp);
return false;
}
int nharea = 0;
//rcScopedDelete<int> harea = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP);
int[] harea = new int[numRemovedVerts * nvp];
if (harea == null) {
ctx.log(rcLogCategory.RC_LOG_WARNING, "removeVertex: Out of memory 'harea' " + numRemovedVerts * nvp);
return false;
}
for (int i = 0; i < mesh.npolys; ++i) {
//ushort* p = &mesh.polys[i*nvp*2];
int pIndex = i * nvp * 2;
int nv = countPolyVerts(mesh.polys, pIndex, nvp);
bool hasRem = false;
for (int j = 0; j < nv; ++j)
if (mesh.polys[pIndex + j] == rem) hasRem = true;
if (hasRem) {
// Collect edges which does not touch the removed vertex.
for (int j = 0, k = nv - 1; j < nv; k = j++) {
if (mesh.polys[pIndex + j] != rem && mesh.polys[pIndex + k] != rem) {
//int[] e = &edges[nedges*4];
int eIndex = nedges * 4;
edges[eIndex + 0] = mesh.polys[pIndex + k];
edges[eIndex + 1] = mesh.polys[pIndex + j];
edges[eIndex + 2] = mesh.regs[i];
edges[eIndex + 3] = mesh.areas[i];
nedges++;
}
}
// Remove the polygon.
//ushort* p2 = &mesh.polys[(mesh.npolys-1)*nvp*2];
int p2Index = (mesh.npolys - 1) * nvp * 2;
if (mesh.polys[pIndex] != mesh.polys[p2Index]) {
//memcpy(p,p2,sizeof(ushort)*nvp);
for (int j = 0; j < nvp; ++j) {
mesh.polys[pIndex + j] = mesh.polys[p2Index + j];
}
}
//memset(p+nvp,0xff,sizeof(ushort)*nvp);
for (int j = 0; j < nvp; ++j) {
mesh.polys[pIndex + nvp + j] = 0xffff;
}
mesh.regs[i] = mesh.regs[mesh.npolys - 1];
mesh.areas[i] = mesh.areas[mesh.npolys - 1];
mesh.npolys--;
--i;
}
}
// Remove vertex.
for (int i = (int)rem; i < mesh.nverts; ++i) {
mesh.verts[i * 3 + 0] = mesh.verts[(i + 1) * 3 + 0];
mesh.verts[i * 3 + 1] = mesh.verts[(i + 1) * 3 + 1];
mesh.verts[i * 3 + 2] = mesh.verts[(i + 1) * 3 + 2];
}
mesh.nverts--;
// Adjust indices to match the removed vertex layout.
for (int i = 0; i < mesh.npolys; ++i) {
//ushort* p = &mesh.polys[i*nvp*2];
int pIndex = i * nvp * 2;
int nv = countPolyVerts(mesh.polys, i * nvp * 2, nvp);
for (int j = 0; j < nv; ++j) {
if (mesh.polys[pIndex + j] > rem) {
mesh.polys[pIndex + j]--;
}
}
}
for (int i = 0; i < nedges; ++i) {
if (edges[i * 4 + 0] > rem) {
edges[i * 4 + 0]--;
}
if (edges[i * 4 + 1] > rem) {
edges[i * 4 + 1]--;
}
}
if (nedges == 0) {
return true;
}
// Start with one vertex, keep appending connected
// segments to the start and end of the hole.
pushBack(edges[0], hole, ref nhole);
pushBack(edges[2], hreg, ref nhreg);
pushBack(edges[3], harea, ref nharea);
while (nedges != 0) {
bool match = false;
for (int i = 0; i < nedges; ++i) {
int ea = edges[i * 4 + 0];
int eb = edges[i * 4 + 1];
int r = edges[i * 4 + 2];
int a = edges[i * 4 + 3];
bool add = false;
if (hole[0] == eb) {
// The segment matches the beginning of the hole boundary.
pushFront(ea, hole, ref nhole);
pushFront(r, hreg, ref nhreg);
pushFront(a, harea, ref nharea);
add = true;
} else if (hole[nhole - 1] == ea) {
// The segment matches the end of the hole boundary.
pushBack(eb, hole, ref nhole);
pushBack(r, hreg, ref nhreg);
pushBack(a, harea, ref nharea);
add = true;
}
if (add) {
// The edge segment was added, remove it.
edges[i * 4 + 0] = edges[(nedges - 1) * 4 + 0];
edges[i * 4 + 1] = edges[(nedges - 1) * 4 + 1];
edges[i * 4 + 2] = edges[(nedges - 1) * 4 + 2];
edges[i * 4 + 3] = edges[(nedges - 1) * 4 + 3];
--nedges;
match = true;
--i;
}
}
if (!match)
break;
}
//rcScopedDelete<int> tris = (int*)rcAlloc(sizeof(int)*nhole*3, RC_ALLOC_TEMP);
int[] tris = new int[nhole * 3];
if (tris == null) {
ctx.log(rcLogCategory.RC_LOG_WARNING, "removeVertex: Out of memory 'tris' " + nhole * 3);
return false;
}
//rcScopedDelete<int> tverts = (int*)rcAlloc(sizeof(int)*nhole*4, RC_ALLOC_TEMP);
int[] tverts = new int[nhole * 4];
if (tverts == null) {
ctx.log(rcLogCategory.RC_LOG_WARNING, "removeVertex: Out of memory 'tverts' " + nhole * 4);
return false;
}
//rcScopedDelete<int> thole = (int*)rcAlloc(sizeof(int)*nhole, RC_ALLOC_TEMP);
int[] thole = new int[nhole];
if (tverts == null) {
ctx.log(rcLogCategory.RC_LOG_WARNING, "removeVertex: Out of memory 'thole' " + nhole);
return false;
}
// Generate temp vertex array for triangulation.
for (int i = 0; i < nhole; ++i) {
int pi = hole[i];
tverts[i * 4 + 0] = mesh.verts[pi * 3 + 0];
tverts[i * 4 + 1] = mesh.verts[pi * 3 + 1];
tverts[i * 4 + 2] = mesh.verts[pi * 3 + 2];
tverts[i * 4 + 3] = 0;
thole[i] = i;
}
// Triangulate the hole.
int ntris = triangulate(nhole, tverts, thole, tris);
if (ntris < 0) {
ntris = -ntris;
ctx.log(rcLogCategory.RC_LOG_WARNING, "removeVertex: triangulate() returned bad results.");
}
// Merge the hole triangles back to polygons.
//rcScopedDelete<ushort> polys = (ushort*)rcAlloc(sizeof(ushort)*(ntris+1)*nvp, RC_ALLOC_TEMP);
ushort[] polys = new ushort[(ntris + 1) * nvp];
if (polys == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "removeVertex: Out of memory 'polys' " + (ntris + 1) * nvp);
return false;
}
//rcScopedDelete<ushort> pregs = (ushort*)rcAlloc(sizeof(ushort)*ntris, RC_ALLOC_TEMP);
ushort[] pregs = new ushort[ntris];
if (pregs == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "removeVertex: Out of memory 'pregs' " + ntris);
return false;
}
//rcScopedDelete<byte> pareas = (byte*)rcAlloc(sizeof(byte)*ntris, RC_ALLOC_TEMP);
byte[] pareas = new byte[ntris];
if (pregs == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "removeVertex: Out of memory 'pareas' " + ntris);
return false;
}
int tmpPolyIndex = ntris * nvp;
//ushort* tmpPoly = &polys[ntris*nvp];
// Build initial polygons.
int npolys = 0;
//memset(polys, 0xff, ntris*nvp*sizeof(ushort));
for (int i = 0; i < ntris * nvp; ++i) {
polys[i] = 0xffff;
}
for (int j = 0; j < ntris; ++j) {
//int* t = &tris[j*3];
int tIndex = j * 3;
if (tris[tIndex + 0] != tris[tIndex + 1] && tris[tIndex + 0] != tris[tIndex + 2] && tris[tIndex + 1] != tris[tIndex + 2]) {
polys[npolys * nvp + 0] = (ushort)hole[tris[tIndex + 0]];
polys[npolys * nvp + 1] = (ushort)hole[tris[tIndex + 1]];
polys[npolys * nvp + 2] = (ushort)hole[tris[tIndex + 2]];
pregs[npolys] = (ushort)hreg[tris[tIndex + 0]];
pareas[npolys] = (byte)harea[tris[tIndex + 0]];
npolys++;
}
}
if (npolys == 0) {
return true;
}
// Merge polygons.
if (nvp > 3) {
for (; ; ) {
// Find best polygons to merge.
int bestMergeVal = 0;
int bestPa = 0, bestPb = 0, bestEa = 0, bestEb = 0;
for (int j = 0; j < npolys - 1; ++j) {
int pjIndex = j * nvp;
//ushort* pj = &polys[j*nvp];
for (int k = j + 1; k < npolys; ++k) {
int pkIndex = k * nvp;
//ushort* pk = &polys[k*nvp];
int ea = 0;
int eb = 0;
int v = getPolyMergeValue(polys, pjIndex, polys, pkIndex, mesh.verts, ref ea, ref eb, nvp);
if (v > bestMergeVal) {
bestMergeVal = v;
bestPa = j;
bestPb = k;
bestEa = ea;
bestEb = eb;
}
}
}
if (bestMergeVal > 0) {
// Found best, merge.
//ushort* pa = &polys[bestPa*nvp];
//ushort* pb = &polys[bestPb*nvp];
int paIndex = bestPa * nvp;
int pbIndex = bestPb * nvp;
mergePolys(polys, paIndex, polys, pbIndex, bestEa, bestEb, polys, tmpPolyIndex, nvp);
//ushort* last = &polys[(npolys-1)*nvp];
int lastIndex = (npolys - 1) * nvp;
if (polys[pbIndex] != polys[lastIndex]) {
//memcpy(pb, last, sizeof(ushort)*nvp);
for (int j = 0; j < nvp; ++j) {
polys[pbIndex + j] = polys[lastIndex + j];
}
}
pregs[bestPb] = pregs[npolys - 1];
pareas[bestPb] = pareas[npolys - 1];
npolys--;
} else {
// Could not merge any polygons, stop.
break;
}
}
}
// Store polygons.
for (int i = 0; i < npolys; ++i) {
if (mesh.npolys >= maxTris) break;
//ushort* p = &mesh.polys[mesh.npolys*nvp*2];
int pIndex = mesh.npolys * nvp * 2;
for (int j = 0; j < nvp * 2; ++j) {
polys[pIndex + j] = 0xffff;
}
//memset(p,0xff,sizeof(ushort)*nvp*2);
for (int j = 0; j < nvp; ++j) {
polys[pIndex + j] = polys[i * nvp + j];
}
mesh.regs[mesh.npolys] = pregs[i];
mesh.areas[mesh.npolys] = pareas[i];
mesh.npolys++;
if (mesh.npolys > maxTris) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "removeVertex: Too many polygons " + mesh.npolys + " (max:" + maxTris + ")");
return false;
}
}
return true;
}
/// @par
///
/// @note If the mesh data is to be used to construct a Detour navigation mesh, then the upper
/// limit must be retricted to <= #DT_VERTS_PER_POLYGON.
///
/// @see rcAllocPolyMesh, rcContourSet, rcPolyMesh, rcConfig
public static bool rcBuildPolyMesh(rcContext ctx, rcContourSet cset, int nvp, rcPolyMesh mesh) {
Debug.Assert(ctx != null, "rcContext is null");
ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_POLYMESH);
rcVcopy(mesh.bmin, cset.bmin);
rcVcopy(mesh.bmax, cset.bmax);
mesh.cs = cset.cs;
mesh.ch = cset.ch;
mesh.borderSize = cset.borderSize;
int maxVertices = 0;
int maxTris = 0;
int maxVertsPerCont = 0;
for (int i = 0; i < cset.nconts; ++i) {
// Skip null contours.
if (cset.conts[i].nverts < 3) continue;
maxVertices += cset.conts[i].nverts;
maxTris += cset.conts[i].nverts - 2;
maxVertsPerCont = Math.Max(maxVertsPerCont, cset.conts[i].nverts);
}
if (maxVertices >= 0xfffe) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Too many vertices " + maxVertices);
return false;
}
//rcScopedDelete<byte> vflags = (byte*)rcAlloc(sizeof(byte)*maxVertices, RC_ALLOC_TEMP);
byte[] vflags = new byte[maxVertices];
if (vflags == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'vflags' " + maxVertices);
return false;
}
//memset(vflags, 0, maxVertices);
//mesh.verts = (ushort*)rcAlloc(sizeof(ushort)*maxVertices*3, RC_ALLOC_PERM);
mesh.verts = new ushort[maxVertices * 3];
if (mesh.verts == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.verts' " + maxVertices);
return false;
}
//mesh.polys = (ushort*)rcAlloc(sizeof(ushort)*maxTris*nvp*2, RC_ALLOC_PERM);
mesh.polys = new ushort[maxTris * nvp * 2];
if (mesh.polys == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.polys' " + maxTris * nvp * 2);
return false;
}
//mesh.regs = (ushort*)rcAlloc(sizeof(ushort)*maxTris, RC_ALLOC_PERM);
mesh.regs = new ushort[maxTris];
if (mesh.regs == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.regs' " + maxTris);
return false;
}
//mesh.areas = (byte*)rcAlloc(sizeof(byte)*maxTris, RC_ALLOC_PERM);
mesh.areas = new byte[maxTris];
if (mesh.areas == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.areas' " + maxTris);
return false;
}
mesh.nverts = 0;
mesh.npolys = 0;
mesh.nvp = nvp;
mesh.maxpolys = maxTris;
//memset(mesh.verts, 0, sizeof(ushort)*maxVertices*3);
//memset(mesh.polys, 0xff, sizeof(ushort)*maxTris*nvp*2);
for (int i = 0; i < maxTris * nvp * 2; ++i) {
mesh.polys[i] = 0xffff;
}
//memset(mesh.regs, 0, sizeof(ushort)*maxTris);
//memset(mesh.areas, 0, sizeof(byte)*maxTris);
//rcScopedDelete<int> nextVert = (int*)rcAlloc(sizeof(int)*maxVertices, RC_ALLOC_TEMP);
int[] nextVert = new int[maxVertices];
if (nextVert == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'nextVert' " + maxVertices);
return false;
}
//memset(nextVert, 0, sizeof(int)*maxVertices);
//rcScopedDelete<int> firstVert = (int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP);
int[] firstVert = new int[VERTEX_BUCKET_COUNT];
if (firstVert == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'firstVert' " + VERTEX_BUCKET_COUNT);
return false;
}
for (int i = 0; i < VERTEX_BUCKET_COUNT; ++i)
firstVert[i] = -1;
//rcScopedDelete<int> indices = (int*)rcAlloc(sizeof(int)*maxVertsPerCont, RC_ALLOC_TEMP);
int[] indices = new int[maxVertsPerCont];
if (indices == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'indices' " + maxVertsPerCont);
return false;
}
//rcScopedDelete<int> tris = (int*)rcAlloc(sizeof(int)*maxVertsPerCont*3, RC_ALLOC_TEMP);
int[] tris = new int[maxVertsPerCont * 3];
if (tris == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'tris' " + maxVertsPerCont * 3);
return false;
}
//rcScopedDelete<ushort> polys = (ushort*)rcAlloc(sizeof(ushort)*(maxVertsPerCont+1)*nvp, RC_ALLOC_TEMP);
ushort[] polys = new ushort[(maxVertsPerCont + 1) * nvp];
if (polys == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'polys' " + (maxVertsPerCont + 1) * nvp);
return false;
}
int tmpPolyIndex = maxVertsPerCont * nvp;
//ushort[] tmpPoly = &polys[maxVertsPerCont*nvp];
for (int i = 0; i < cset.nconts; ++i) {
rcContour cont = cset.conts[i];
// Skip null contours.
if (cont.nverts < 3)
continue;
// Triangulate contour
for (int j = 0; j < cont.nverts; ++j)
indices[j] = j;
int ntris = triangulate(cont.nverts, cont.verts, indices, tris);
if (ntris <= 0) {
// Bad triangulation, should not happen.
/* printf("\tconst float bmin[3] = {%ff,%ff,%ff};\n", cset.bmin[0], cset.bmin[1], cset.bmin[2]);
printf("\tconst float cs = %ff;\n", cset.cs);
printf("\tconst float ch = %ff;\n", cset.ch);
printf("\tconst int verts[] = {\n");
for (int k = 0; k < cont.nverts; ++k)
{
const int* v = &cont.verts[k*4];
printf("\t\t%d,%d,%d,%d,\n", v[0], v[1], v[2], v[3]);
}
printf("\t};\n\tconst int nverts = sizeof(verts)/(sizeof(int)*4);\n");*/
ctx.log(rcLogCategory.RC_LOG_WARNING, "rcBuildPolyMesh: Bad triangulation Contour " + i);
ntris = -ntris;
}
// Add and merge vertices.
for (int j = 0; j < cont.nverts; ++j) {
int vIndex = j * 4;
//const int* v = &cont.verts[j*4];
indices[j] = addVertex((ushort)cont.verts[vIndex + 0], (ushort)cont.verts[vIndex + 1], (ushort)cont.verts[vIndex + 2],
mesh.verts, firstVert, nextVert, ref mesh.nverts);
if ((cont.verts[vIndex + 3] & RC_BORDER_VERTEX) != 0) {
// This vertex should be removed.
vflags[indices[j]] = 1;
}
}
// Build initial polygons.
int npolys = 0;
//memset(polys, 0xff, maxVertsPerCont*nvp*sizeof(ushort));
for (int j = 0; j < nvp * maxVertsPerCont; ++j) {
polys[j] = 0xffff;
}
for (int j = 0; j < ntris; ++j) {
int tIndex = j * 3;
//int* t = &tris[j*3];
if (tris[tIndex + 0] != tris[tIndex + 1] && tris[tIndex + 0] != tris[tIndex + 2] && tris[tIndex + 1] != tris[tIndex + 2]) {
polys[npolys * nvp + 0] = (ushort)indices[tris[tIndex + 0]];
polys[npolys * nvp + 1] = (ushort)indices[tris[tIndex + 1]];
polys[npolys * nvp + 2] = (ushort)indices[tris[tIndex + 2]];
npolys++;
}
}
if (npolys == 0) {
continue;
}
// Merge polygons.
if (nvp > 3) {
for (; ; ) {
// Find best polygons to merge.
int bestMergeVal = 0;
int bestPa = 0, bestPb = 0, bestEa = 0, bestEb = 0;
for (int j = 0; j < npolys - 1; ++j) {
int pjIndex = j * nvp;
//ushort* pj = &polys[j*nvp];
for (int k = j + 1; k < npolys; ++k) {
//ushort* pk = &polys[k*nvp];
int pkIndex = k * nvp;
int ea = 0, eb = 0;
int v = getPolyMergeValue(polys, pjIndex, polys, pkIndex, mesh.verts, ref ea, ref eb, nvp);
if (v > bestMergeVal) {
bestMergeVal = v;
bestPa = j;
bestPb = k;
bestEa = ea;
bestEb = eb;
}
}
}
if (bestMergeVal > 0) {
// Found best, merge.
//ushort* pa = &polys[bestPa*nvp];
//ushort* pb = &polys[bestPb*nvp];
int paIndex = bestPa * nvp;
int pbIndex = bestPb * nvp;
mergePolys(polys, paIndex, polys, pbIndex, bestEa, bestEb, polys, tmpPolyIndex, nvp);
//ushort* lastPoly = &polys[(npolys-1)*nvp];
int lastPolyIndex = (npolys - 1) * nvp;
if (pbIndex != lastPolyIndex) {
//memcpy(pb, lastPoly, sizeof(ushort)*nvp);
for (int j = 0; j < nvp; ++j) {
polys[pbIndex + j] = polys[lastPolyIndex + j];
}
}
npolys--;
} else {
// Could not merge any polygons, stop.
break;
}
}
}
// Store polygons.
for (int j = 0; j < npolys; ++j) {
//ushort* p = &mesh.polys[mesh.npolys*nvp*2];
//ushort* q = &polys[j*nvp];
int pIndex = mesh.npolys * nvp * 2;
int qIndex = j * nvp;
for (int k = 0; k < nvp; ++k) {
mesh.polys[pIndex + k] = polys[qIndex + k];
}
mesh.regs[mesh.npolys] = cont.reg;
mesh.areas[mesh.npolys] = cont.area;
mesh.npolys++;
if (mesh.npolys > maxTris) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Too many polygons " + mesh.npolys + " max " + maxTris);
return false;
}
}
}
// Remove edge vertices.
for (int i = 0; i < mesh.nverts; ++i) {
if (vflags[i] != 0) {
if (!canRemoveVertex(ctx, mesh, (ushort)i)) {
continue;
}
if (!removeVertex(ctx, mesh, (ushort)i, maxTris)) {
// Failed to remove vertex
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Failed to remove edge vertex " + i);
return false;
}
// Remove vertex
// Note: mesh.nverts is already decremented inside removeVertex()!
// Fixup vertex flags
for (int j = i; j < mesh.nverts; ++j)
vflags[j] = vflags[j + 1];
--i;
}
}
// Calculate adjacency.
if (!buildMeshAdjacency(mesh.polys, mesh.npolys, mesh.nverts, nvp)) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Adjacency failed.");
return false;
}
// Find portal edges
if (mesh.borderSize > 0) {
int w = cset.width;
int h = cset.height;
for (int i = 0; i < mesh.npolys; ++i) {
int pIndex = i * 2 * nvp;
//ushort* p = &mesh.polys[i*2*nvp];
for (int j = 0; j < nvp; ++j) {
if (mesh.polys[pIndex + j] == RC_MESH_NULL_IDX) {
break;
}
// Skip connected edges.
if (mesh.polys[pIndex + nvp + j] != RC_MESH_NULL_IDX) {
continue;
}
int nj = j + 1;
if (nj >= nvp || mesh.polys[pIndex + nj] == RC_MESH_NULL_IDX) nj = 0;
//ushort* va = &mesh.verts[mesh.polys[pIndex + j]*3];
//ushort* vb = &mesh.verts[mesh.polys[pIndex + nj]*3];
int vaIndex = mesh.polys[pIndex + j] * 3;
int vbIndex = mesh.polys[pIndex + nj] * 3;
if ((int)mesh.verts[vaIndex + 0] == 0 && (int)mesh.verts[vbIndex + 0] == 0)
mesh.polys[pIndex + nvp + j] = 0x8000 | 0;
else if ((int)mesh.verts[vaIndex + 2] == h && (int)mesh.verts[vbIndex + 2] == h)
mesh.polys[pIndex + nvp + j] = 0x8000 | 1;
else if ((int)mesh.verts[vaIndex + 0] == w && (int)mesh.verts[vbIndex + 0] == w)
mesh.polys[pIndex + nvp + j] = 0x8000 | 2;
else if ((int)mesh.verts[vaIndex + 2] == 0 && (int)mesh.verts[vbIndex + 2] == 0)
mesh.polys[pIndex + nvp + j] = 0x8000 | 3;
}
}
}
// Just allocate the mesh flags array. The user is resposible to fill it.
//mesh.flags = (ushort*)rcAlloc(sizeof(ushort)*mesh.npolys, RC_ALLOC_PERM);
mesh.flags = new ushort[mesh.npolys];
if (mesh.flags == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.flags' " + mesh.npolys);
return false;
}
//memset(mesh.flags, 0, sizeof(ushort) * mesh.npolys);
if (mesh.nverts > 0xffff) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: The resulting mesh has too many vertices " + mesh.nverts + "(max " + 0xffff + ") Data can be corrupted.");
}
if (mesh.npolys > 0xffff) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: The resulting mesh has too many polygons " + mesh.npolys + " (max " + 0xffff + "). Data can be corrupted.");
}
ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_POLYMESH);
return true;
}
/// @see rcAllocPolyMesh, rcPolyMesh
public static bool rcMergePolyMeshes(rcContext ctx, ref rcPolyMesh[] meshes, int nmeshes, rcPolyMesh mesh) {
Debug.Assert(ctx != null, "rcContext is null");
if (nmeshes == 0 || meshes == null)
return true;
ctx.startTimer(rcTimerLabel.RC_TIMER_MERGE_POLYMESH);
mesh.nvp = meshes[0].nvp;
mesh.cs = meshes[0].cs;
mesh.ch = meshes[0].ch;
rcVcopy(mesh.bmin, meshes[0].bmin);
rcVcopy(mesh.bmax, meshes[0].bmax);
int maxVerts = 0;
int maxPolys = 0;
int maxVertsPerMesh = 0;
for (int i = 0; i < nmeshes; ++i) {
rcVmin(mesh.bmin, meshes[i].bmin);
rcVmax(mesh.bmax, meshes[i].bmax);
maxVertsPerMesh = Math.Max(maxVertsPerMesh, meshes[i].nverts);
maxVerts += meshes[i].nverts;
maxPolys += meshes[i].npolys;
}
mesh.nverts = 0;
//mesh.verts = (ushort*)rcAlloc(sizeof(ushort)*maxVerts*3, RC_ALLOC_PERM);
mesh.verts = new ushort[maxVerts * 3];
if (mesh.verts == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.verts' " + maxVerts * 3);
return false;
}
mesh.npolys = 0;
//mesh.polys = (ushort*)rcAlloc(sizeof(ushort)*maxPolys*2*mesh.nvp, RC_ALLOC_PERM);
mesh.polys = new ushort[maxPolys * 2 * mesh.nvp];
if (mesh.polys == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.polys' " + maxPolys * 2 * mesh.nvp);
return false;
}
//memset(mesh.polys, 0xff, sizeof(ushort)*maxPolys*2*mesh.nvp);
for (int i = 0; i < maxPolys * 2 * mesh.nvp; ++i) {
mesh.polys[i] = 0xffff;
}
//mesh.regs = (ushort*)rcAlloc(sizeof(ushort)*maxPolys, RC_ALLOC_PERM);
mesh.regs = new ushort[maxPolys];
if (mesh.regs == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.regs' " + maxPolys);
return false;
}
//memset(mesh.regs, 0, sizeof(ushort)*maxPolys);
//mesh.areas = (byte*)rcAlloc(sizeof(byte)*maxPolys, RC_ALLOC_PERM);
mesh.areas = new byte[maxPolys];
if (mesh.areas == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.areas' " + maxPolys);
return false;
}
//memset(mesh.areas, 0, sizeof(byte)*maxPolys);
//mesh.flags = (ushort*)rcAlloc(sizeof(ushort)*maxPolys, RC_ALLOC_PERM);
mesh.flags = new ushort[maxPolys];
if (mesh.flags == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.flags' " + maxPolys);
return false;
}
//memset(mesh.flags, 0, sizeof(ushort)*maxPolys);
//rcScopedDelete<int> nextVert = (int*)rcAlloc(sizeof(int)*maxVerts, RC_ALLOC_TEMP);
int[] nextVert = new int[maxVerts];
if (nextVert == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'nextVert' " + maxVerts);
return false;
}
//memset(nextVert, 0, sizeof(int)*maxVerts);
//rcScopedDelete<int> firstVert = (int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP);
int[] firstVert = new int[VERTEX_BUCKET_COUNT];
if (firstVert == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'firstVert' " + VERTEX_BUCKET_COUNT);
return false;
}
for (int i = 0; i < VERTEX_BUCKET_COUNT; ++i) {
firstVert[i] = -1;
}
//rcScopedDelete<ushort> vremap = (ushort*)rcAlloc(sizeof(ushort)*maxVertsPerMesh, RC_ALLOC_PERM);
ushort[] vremap = new ushort[maxVertsPerMesh];
if (vremap == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'vremap' " + maxVertsPerMesh);
return false;
}
//memset(vremap, 0, sizeof(ushort)*maxVertsPerMesh);
for (int i = 0; i < nmeshes; ++i) {
rcPolyMesh pmesh = meshes[i];
ushort ox = (ushort)Math.Floor((pmesh.bmin[0] - mesh.bmin[0]) / mesh.cs + 0.5f);
ushort oz = (ushort)Math.Floor((pmesh.bmin[2] - mesh.bmin[2]) / mesh.cs + 0.5f);
bool isMinX = (ox == 0);
bool isMinZ = (oz == 0);
bool isMaxX = ((ushort)Math.Floor((mesh.bmax[0] - pmesh.bmax[0]) / mesh.cs + 0.5f)) == 0;
bool isMaxZ = ((ushort)Math.Floor((mesh.bmax[2] - pmesh.bmax[2]) / mesh.cs + 0.5f)) == 0;
bool isOnBorder = (isMinX || isMinZ || isMaxX || isMaxZ);
for (int j = 0; j < pmesh.nverts; ++j) {
//ushort* v = &pmesh.verts[j*3];
int vIndex = j * 3;
vremap[j] = addVertex((ushort)(pmesh.verts[vIndex + 0] + ox), pmesh.verts[vIndex + 1], (ushort)(pmesh.verts[vIndex + 2] + oz),
mesh.verts, firstVert, nextVert, ref mesh.nverts);
}
for (int j = 0; j < pmesh.npolys; ++j) {
//ushort* tgt = &mesh.polys[mesh.npolys*2*mesh.nvp];
//ushort* src = &pmesh.polys[j*2*mesh.nvp];
int tgtIndex = mesh.npolys * 2 * mesh.nvp;
int srcIndex = j * 2 * mesh.nvp;
mesh.regs[mesh.npolys] = pmesh.regs[j];
mesh.areas[mesh.npolys] = pmesh.areas[j];
mesh.flags[mesh.npolys] = pmesh.flags[j];
mesh.npolys++;
for (int k = 0; k < mesh.nvp; ++k) {
if (pmesh.polys[srcIndex + k] == RC_MESH_NULL_IDX) {
break;
}
mesh.polys[tgtIndex + k] = vremap[pmesh.polys[srcIndex + k]];
}
if (isOnBorder) {
for (int k = mesh.nvp; k < mesh.nvp * 2; ++k) {
if ((pmesh.polys[srcIndex + k] & 0x8000) != 0 && (pmesh.polys[srcIndex + k] != 0xffff)) {
ushort dir = (ushort)(pmesh.polys[srcIndex + k] & 0xf);
switch (dir) {
case 0: // Portal x-
if (isMinX)
mesh.polys[tgtIndex + k] = pmesh.polys[srcIndex + k];
break;
case 1: // Portal z+
if (isMaxZ)
mesh.polys[tgtIndex + k] = pmesh.polys[srcIndex + k];
break;
case 2: // Portal x+
if (isMaxX)
mesh.polys[tgtIndex + k] = pmesh.polys[srcIndex + k];
break;
case 3: // Portal z-
if (isMinZ)
mesh.polys[tgtIndex + k] = pmesh.polys[srcIndex + k];
break;
}
}
}
}
}
}
// Calculate adjacency.
if (!buildMeshAdjacency(mesh.polys, mesh.npolys, mesh.nverts, mesh.nvp)) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Adjacency failed.");
return false;
}
if (mesh.nverts > 0xffff) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: The resulting mesh has too many vertices " + mesh.nverts + " (max " + 0xffff + "). Data can be corrupted.");
}
if (mesh.npolys > 0xffff) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: The resulting mesh has too many polygons " + mesh.npolys + " (max " + 0xffff + "). Data can be corrupted.");
}
ctx.stopTimer(rcTimerLabel.RC_TIMER_MERGE_POLYMESH);
return true;
}
public static bool rcCopyPolyMesh(rcContext ctx, rcPolyMesh src, rcPolyMesh dst) {
Debug.Assert(ctx != null, "rcContext is null");
// Destination must be empty.
Debug.Assert(dst.verts == null);
Debug.Assert(dst.polys == null);
Debug.Assert(dst.regs == null);
Debug.Assert(dst.areas == null);
Debug.Assert(dst.flags == null);
dst.nverts = src.nverts;
dst.npolys = src.npolys;
dst.maxpolys = src.npolys;
dst.nvp = src.nvp;
rcVcopy(dst.bmin, src.bmin);
rcVcopy(dst.bmax, src.bmax);
dst.cs = src.cs;
dst.ch = src.ch;
dst.borderSize = src.borderSize;
//dst.verts = (ushort*)rcAlloc(sizeof(ushort)*src.nverts*3, RC_ALLOC_PERM);
dst.verts = new ushort[src.nverts * 3];
if (dst.verts == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.verts' (" + src.nverts * 3 + ").");
return false;
}
//memcpy(dst.verts, src.verts, sizeof(ushort)*src.nverts*3);
for (int i = 0; i < src.nverts * 3; ++i) {
dst.verts[i] = src.verts[i];
}
//dst.polys = (ushort*)rcAlloc(sizeof(ushort)*src.npolys*2*src.nvp, RC_ALLOC_PERM);
dst.polys = new ushort[src.npolys * 2 * src.nvp];
if (dst.polys == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.polys' (" + src.npolys * 2 * src.nvp + ").");
return false;
}
//memcpy(dst.polys, src.polys, sizeof(ushort)*src.npolys*2*src.nvp);
for (int i = 0; i < src.npolys * 2 * src.nvp; ++i) {
dst.polys[i] = src.polys[i];
}
//dst.regs = (ushort*)rcAlloc(sizeof(ushort)*src.npolys, RC_ALLOC_PERM);
dst.regs = new ushort[src.npolys];
if (dst.regs == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.regs' (" + src.npolys + ").");
return false;
}
//memcpy(dst.regs, src.regs, sizeof(ushort)*src.npolys);
for (int i = 0; i < src.npolys; ++i) {
dst.regs[i] = src.regs[i];
}
//dst.areas = (byte*)rcAlloc(sizeof(byte)*src.npolys, RC_ALLOC_PERM);
dst.areas = new byte[src.npolys];
if (dst.areas == null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.areas' (" + src.npolys + ").");
return false;
}
//memcpy(dst.areas, src.areas, sizeof(byte)*src.npolys);
for (int i = 0; i < src.npolys; ++i) {
dst.areas[i] = src.areas[i];
}
//dst.flags = (ushort*)rcAlloc(sizeof(ushort)*src.npolys, RC_ALLOC_PERM);
dst.flags = new ushort[src.npolys];
if (dst.flags != null) {
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.flags' (" + src.npolys + ").");
return false;
}
//memcpy(dst.flags, src.flags, sizeof(byte)*src.npolys);
for (int i = 0; i < src.npolys; ++i) {
dst.flags[i] = src.flags[i];
}
return true;
}
}