a3dc7b3f48
hondacrx: - Initial commit: Switch to .Net Core 2.0 - Fix build and removed not needed files Fabi: - Updated solution platforms. - Changed folder structure. - Change library target framework to netstandard2.0. - Updated solution platforms again... - Removed windows specific kernel32 function usage (Ctrl-C handler).
1426 lines
40 KiB
C#
1426 lines
40 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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public static partial class Recast{
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static void calculateDistanceField( rcContext ctx, rcCompactHeightfield chf, ushort[] src, ref ushort maxDist)
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{
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int w = chf.width;
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int h = chf.height;
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// Init distance and points.
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for (int i = 0; i < chf.spanCount; ++i)
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src[i] = 0xffff;
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// Mark boundary cells.
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for (int y = 0; y < h; ++y)
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{
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for (int x = 0; x < w; ++x)
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{
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rcCompactCell c = chf.cells[x+y*w];
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for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
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{
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rcCompactSpan s = chf.spans[i];
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byte area = chf.areas[i];
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int nc = 0;
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for (int dir = 0; dir < 4; ++dir)
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{
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if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
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{
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int ax = x + rcGetDirOffsetX(dir);
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int ay = y + rcGetDirOffsetY(dir);
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int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir);
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if (area == chf.areas[ai])
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nc++;
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}
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}
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if (nc != 4)
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src[i] = 0;
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}
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}
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}
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// Pass 1
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for (int y = 0; y < h; ++y)
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{
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for (int x = 0; x < w; ++x)
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{
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rcCompactCell c = chf.cells[x+y*w];
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for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
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{
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rcCompactSpan s = chf.spans[i];
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if (rcGetCon(s, 0) != RC_NOT_CONNECTED)
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{
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// (-1,0)
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int ax = x + rcGetDirOffsetX(0);
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int ay = y + rcGetDirOffsetY(0);
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int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 0);
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rcCompactSpan aSpan = chf.spans[ai];
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if (src[ai]+2 < src[i]){
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src[i] = (ushort)(src[ai]+2);
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}
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// (-1,-1)
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if (rcGetCon(aSpan, 3) != RC_NOT_CONNECTED)
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{
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int aax = ax + rcGetDirOffsetX(3);
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int aay = ay + rcGetDirOffsetY(3);
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int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(aSpan, 3);
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if (src[aai]+3 < src[i]){
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src[i] = (ushort)(src[aai]+3);
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}
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}
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}
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if (rcGetCon(s, 3) != RC_NOT_CONNECTED)
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{
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// (0,-1)
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int ax = x + rcGetDirOffsetX(3);
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int ay = y + rcGetDirOffsetY(3);
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int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 3);
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rcCompactSpan aSpan = chf.spans[ai];
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if (src[ai]+2 < src[i]){
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src[i] = (ushort)(src[ai]+2);
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}
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// (1,-1)
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if (rcGetCon(aSpan, 2) != RC_NOT_CONNECTED)
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{
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int aax = ax + rcGetDirOffsetX(2);
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int aay = ay + rcGetDirOffsetY(2);
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int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(aSpan, 2);
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if (src[aai]+3 < src[i]){
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src[i] = (ushort)(src[aai]+3);
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}
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}
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}
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}
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}
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}
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// Pass 2
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for (int y = h-1; y >= 0; --y)
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{
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for (int x = w-1; x >= 0; --x)
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{
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rcCompactCell c = chf.cells[x+y*w];
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for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
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{
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rcCompactSpan s = chf.spans[i];
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if (rcGetCon(s, 2) != RC_NOT_CONNECTED)
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{
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// (1,0)
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int ax = x + rcGetDirOffsetX(2);
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int ay = y + rcGetDirOffsetY(2);
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int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 2);
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rcCompactSpan aSpan = chf.spans[ai];
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if (src[ai]+2 < src[i]){
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src[i] = (ushort)(src[ai]+2);
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}
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// (1,1)
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if (rcGetCon(aSpan, 1) != RC_NOT_CONNECTED)
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{
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int aax = ax + rcGetDirOffsetX(1);
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int aay = ay + rcGetDirOffsetY(1);
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int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(aSpan, 1);
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if (src[aai]+3 < src[i]){
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src[i] = (ushort)(src[aai]+3);
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}
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}
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}
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if (rcGetCon(s, 1) != RC_NOT_CONNECTED)
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{
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// (0,1)
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int ax = x + rcGetDirOffsetX(1);
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int ay = y + rcGetDirOffsetY(1);
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int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 1);
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rcCompactSpan aSpan = chf.spans[ai];
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if (src[ai]+2 < src[i]){
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src[i] = (ushort)(src[ai]+2);
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}
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// (-1,1)
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if (rcGetCon(aSpan, 0) != RC_NOT_CONNECTED)
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{
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int aax = ax + rcGetDirOffsetX(0);
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int aay = ay + rcGetDirOffsetY(0);
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int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(aSpan, 0);
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if (src[aai]+3 < src[i]){
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src[i] = (ushort)(src[aai]+3);
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}
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}
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}
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}
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}
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}
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maxDist = 0;
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for (int i = 0; i < chf.spanCount; ++i){
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maxDist = Math.Max(src[i], maxDist);
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}
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}
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static ushort[] boxBlur(rcCompactHeightfield chf, int thr,
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ushort[] src, ushort[] dst)
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{
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int w = chf.width;
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int h = chf.height;
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thr *= 2;
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for (int y = 0; y < h; ++y)
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{
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for (int x = 0; x < w; ++x)
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{
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rcCompactCell c = chf.cells[x+y*w];
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for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
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{
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rcCompactSpan s = chf.spans[i];
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ushort cd = src[i];
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if (cd <= thr)
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{
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dst[i] = cd;
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continue;
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}
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int d = (int)cd;
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for (int dir = 0; dir < 4; ++dir)
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{
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if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
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{
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int ax = x + rcGetDirOffsetX(dir);
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int ay = y + rcGetDirOffsetY(dir);
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int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir);
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d += (int)src[ai];
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rcCompactSpan aSpan = chf.spans[ai];
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int dir2 = (dir+1) & 0x3;
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if (rcGetCon(aSpan, dir2) != RC_NOT_CONNECTED)
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{
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int ax2 = ax + rcGetDirOffsetX(dir2);
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int ay2 = ay + rcGetDirOffsetY(dir2);
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int ai2 = (int)chf.cells[ax2+ay2*w].index + rcGetCon(aSpan, dir2);
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d += (int)src[ai2];
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}
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else
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{
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d += cd;
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}
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}
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else
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{
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d += cd*2;
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}
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}
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dst[i] = (ushort)((d+5)/9);
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}
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}
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}
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return dst;
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}
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static bool floodRegion(int x, int y, int i,
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ushort level, ushort r,
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rcCompactHeightfield chf,
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ushort[] srcReg, ushort[] srcDist,
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List<int> stack)
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{
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int w = chf.width;
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byte area = chf.areas[i];
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// Flood fill mark region.
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//stack.resize(0);
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stack.Clear();
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stack.Add((int)x);
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stack.Add((int)y);
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stack.Add((int)i);
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srcReg[i] = r;
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srcDist[i] = 0;
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ushort lev = (ushort)(level >= 2 ? level-2 : 0);
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int count = 0;
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while (stack.Count > 0)
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{
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int ci = rccsPop(stack);
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int cy = rccsPop(stack);
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int cx = rccsPop(stack);
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rcCompactSpan cs = chf.spans[ci];
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// Check if any of the neighbours already have a valid region set.
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ushort ar = 0;
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for (int dir = 0; dir < 4; ++dir)
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{
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// 8 connected
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if (rcGetCon(cs, dir) != RC_NOT_CONNECTED)
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{
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int ax = cx + rcGetDirOffsetX(dir);
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int ay = cy + rcGetDirOffsetY(dir);
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int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(cs, dir);
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if (chf.areas[ai] != area)
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continue;
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ushort nr = srcReg[ai];
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if ((nr & RC_BORDER_REG) != 0) // Do not take borders into account.
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continue;
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if (nr != 0 && nr != r)
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{
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ar = nr;
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break;
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}
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rcCompactSpan aSpan = chf.spans[ai];
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int dir2 = (dir+1) & 0x3;
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if (rcGetCon(aSpan, dir2) != RC_NOT_CONNECTED)
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{
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int ax2 = ax + rcGetDirOffsetX(dir2);
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int ay2 = ay + rcGetDirOffsetY(dir2);
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int ai2 = (int)chf.cells[ax2+ay2*w].index + rcGetCon(aSpan, dir2);
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if (chf.areas[ai2] != area)
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continue;
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ushort nr2 = srcReg[ai2];
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if (nr2 != 0 && nr2 != r)
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{
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ar = nr2;
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break;
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}
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}
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}
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}
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if (ar != 0)
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{
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srcReg[ci] = 0;
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continue;
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}
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count++;
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// Expand neighbours.
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for (int dir = 0; dir < 4; ++dir)
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{
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if (rcGetCon(cs, dir) != RC_NOT_CONNECTED)
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{
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int ax = cx + rcGetDirOffsetX(dir);
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int ay = cy + rcGetDirOffsetY(dir);
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int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(cs, dir);
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if (chf.areas[ai] != area)
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continue;
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if (chf.dist[ai] >= lev && srcReg[ai] == 0)
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{
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srcReg[ai] = r;
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srcDist[ai] = 0;
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stack.Add(ax);
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stack.Add(ay);
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stack.Add(ai);
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}
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}
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}
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}
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return count > 0;
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}
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static ushort[] expandRegions(int maxIter, ushort level,
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rcCompactHeightfield chf,
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ushort[] srcReg, ushort[] srcDist,
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ushort[] dstReg, ushort[] dstDist,
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List<int> stack,
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bool fillStack)
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{
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int w = chf.width;
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int h = chf.height;
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if (fillStack)
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{
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// Find cells revealed by the raised level.
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stack.Clear();
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for (int y = 0; y < h; ++y)
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{
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for (int x = 0; x < w; ++x)
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{
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rcCompactCell c = chf.cells[x+y*w];
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for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
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{
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if (chf.dist[i] >= level && srcReg[i] == 0 && chf.areas[i] != RC_NULL_AREA)
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{
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stack.Add(x);
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stack.Add(y);
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stack.Add(i);
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}
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}
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}
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}
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}
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else // use cells in the input stack
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{
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// mark all cells which already have a region
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for (int j=0; j<stack.Count; j+=3)
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{
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int i = stack[j+2];
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if (srcReg[i] != 0)
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stack[j+2] = -1;
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}
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}
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int iter = 0;
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while (stack.Count > 0)
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{
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int failed = 0;
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//memcpy(dstReg, srcReg, sizeof(ushort)*chf.spanCount);
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for (int i=0;i<chf.spanCount;++i){
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dstReg[i] = srcReg[i];
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}
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//memcpy(dstDist, srcDist, sizeof(ushort)*chf.spanCount);
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for (int i=0;i<chf.spanCount;++i){
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dstDist[i] = srcDist[i];
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}
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for (int j = 0; j < stack.Count; j += 3)
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{
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int x = stack[j+0];
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int y = stack[j+1];
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int i = stack[j+2];
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if (i < 0)
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{
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failed++;
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continue;
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}
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ushort r = srcReg[i];
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ushort d2 = 0xffff;
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byte area = chf.areas[i];
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rcCompactSpan s = chf.spans[i];
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for (int dir = 0; dir < 4; ++dir)
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{
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if (rcGetCon(s, dir) == RC_NOT_CONNECTED)
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continue;
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int ax = x + rcGetDirOffsetX(dir);
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int ay = y + rcGetDirOffsetY(dir);
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int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir);
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if (chf.areas[ai] != area) continue;
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if (srcReg[ai] > 0 && (srcReg[ai] & RC_BORDER_REG) == 0)
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{
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if ((int)srcDist[ai]+2 < (int)d2)
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{
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r = srcReg[ai];
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d2 = (ushort)(srcDist[ai]+2);
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}
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}
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}
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if (r != 0)
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{
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stack[j+2] = -1; // mark as used
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dstReg[i] = r;
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dstDist[i] = d2;
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}
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else
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{
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failed++;
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}
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}
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// rcSwap source and dest.
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rcSwap(ref srcReg, ref dstReg);
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rcSwap(ref srcDist, ref dstDist);
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if (failed*3 == stack.Count)
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break;
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if (level > 0)
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{
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++iter;
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if (iter >= maxIter)
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break;
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}
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}
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return srcReg;
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}
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static void sortCellsByLevel(ushort startLevel,
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rcCompactHeightfield chf,
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ushort[] srcReg,
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uint nbStacks, List<int>[] stacks,
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ushort loglevelsPerStack) // the levels per stack (2 in our case) as a bit shift
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{
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int w = chf.width;
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int h = chf.height;
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startLevel = (ushort)(startLevel >> loglevelsPerStack);
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for (uint j=0; j<nbStacks; ++j)
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stacks[j].Clear();
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// put all cells in the level range into the appropriate stacks
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for (int y = 0; y < h; ++y)
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{
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for (int x = 0; x < w; ++x)
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{
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rcCompactCell c = chf.cells[x+y*w];
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for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
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{
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if (chf.areas[i] == RC_NULL_AREA || srcReg[i] != 0)
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continue;
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int level = chf.dist[i] >> loglevelsPerStack;
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int sId = startLevel - level;
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if (sId >= (int)nbStacks)
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continue;
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if (sId < 0)
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sId = 0;
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stacks[sId].Add(x);
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stacks[sId].Add(y);
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stacks[sId].Add(i);
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}
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}
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}
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}
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static void appendStacks(List<int> srcStack, List<int> dstStack,
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ushort[] srcReg)
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{
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for (int j=0; j<srcStack.Count; j+=3)
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{
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int i = srcStack[j+2];
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if ((i < 0) || (srcReg[i] != 0))
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continue;
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dstStack.Add(srcStack[j]);
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dstStack.Add(srcStack[j+1]);
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dstStack.Add(srcStack[j+2]);
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}
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}
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public class rcRegion
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{
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public rcRegion(ushort i) {
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id = i;
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}
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public int spanCount = 0; // Number of spans belonging to this region
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public ushort id = 0; // ID of the region
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public byte areaType = 0; // Area type.
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public bool remap = false;
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public bool visited = false;
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public List<int> connections = new List<int>();
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public List<int> floors = new List<int>();
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};
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|
|
static void removeAdjacentNeighbours(rcRegion reg)
|
|
{
|
|
// Remove adjacent duplicates.
|
|
for (int i = 0; i < reg.connections.Count && reg.connections.Count > 1; )
|
|
{
|
|
int ni = (i+1) % reg.connections.Count;
|
|
if (reg.connections[i] == reg.connections[ni])
|
|
{
|
|
// Remove duplicate
|
|
for (int j = i; j < reg.connections.Count-1; ++j){
|
|
reg.connections[j] = reg.connections[j+1];
|
|
}
|
|
rccsPop(reg.connections);
|
|
}
|
|
else
|
|
++i;
|
|
}
|
|
}
|
|
|
|
static void replaceNeighbour(rcRegion reg, ushort oldId, ushort newId)
|
|
{
|
|
bool neiChanged = false;
|
|
for (int i = 0; i < reg.connections.Count; ++i)
|
|
{
|
|
if (reg.connections[i] == oldId)
|
|
{
|
|
reg.connections[i] = newId;
|
|
neiChanged = true;
|
|
}
|
|
}
|
|
for (int i = 0; i < reg.floors.Count; ++i)
|
|
{
|
|
if (reg.floors[i] == oldId)
|
|
reg.floors[i] = newId;
|
|
}
|
|
if (neiChanged)
|
|
removeAdjacentNeighbours(reg);
|
|
}
|
|
|
|
static bool canMergeWithRegion(rcRegion rega, rcRegion regb)
|
|
{
|
|
if (rega.areaType != regb.areaType)
|
|
return false;
|
|
int n = 0;
|
|
for (int i = 0; i < rega.connections.Count; ++i)
|
|
{
|
|
if (rega.connections[i] == regb.id)
|
|
n++;
|
|
}
|
|
if (n > 1)
|
|
return false;
|
|
for (int i = 0; i < rega.floors.Count; ++i)
|
|
{
|
|
if (rega.floors[i] == regb.id)
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static void addUniqueFloorRegion(rcRegion reg, int n)
|
|
{
|
|
for (int i = 0; i < reg.floors.Count; ++i)
|
|
if (reg.floors[i] == n)
|
|
return;
|
|
reg.floors.Add(n);
|
|
}
|
|
|
|
static bool mergeRegions(rcRegion rega, rcRegion regb)
|
|
{
|
|
ushort aid = rega.id;
|
|
ushort bid = regb.id;
|
|
|
|
// Duplicate current neighbourhood.
|
|
List<int> acon = new List<int>();
|
|
|
|
for (int i = 0; i < rega.connections.Count; ++i)
|
|
acon.Add( rega.connections[i] );
|
|
List<int> bcon = regb.connections;
|
|
|
|
// Find insertion point on A.
|
|
int insa = -1;
|
|
for (int i = 0; i < acon.Count; ++i)
|
|
{
|
|
if (acon[i] == bid)
|
|
{
|
|
insa = i;
|
|
break;
|
|
}
|
|
}
|
|
if (insa == -1)
|
|
return false;
|
|
|
|
// Find insertion point on B.
|
|
int insb = -1;
|
|
for (int i = 0; i < bcon.Count; ++i)
|
|
{
|
|
if (bcon[i] == aid)
|
|
{
|
|
insb = i;
|
|
break;
|
|
}
|
|
}
|
|
if (insb == -1)
|
|
return false;
|
|
|
|
// Merge neighbours.
|
|
rega.connections.Clear();
|
|
for (int i = 0, ni = acon.Count; i < ni-1; ++i)
|
|
rega.connections.Add(acon[(insa+1+i) % ni]);
|
|
|
|
for (int i = 0, ni = bcon.Count; i < ni-1; ++i)
|
|
rega.connections.Add(bcon[(insb+1+i) % ni]);
|
|
|
|
removeAdjacentNeighbours(rega);
|
|
|
|
for (int j = 0; j < regb.floors.Count; ++j)
|
|
addUniqueFloorRegion(rega, regb.floors[j]);
|
|
rega.spanCount += regb.spanCount;
|
|
regb.spanCount = 0;
|
|
regb.connections.Clear();
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool isRegionConnectedToBorder(rcRegion reg)
|
|
{
|
|
// Region is connected to border if
|
|
// one of the neighbours is null id.
|
|
for (int i = 0; i < reg.connections.Count; ++i)
|
|
{
|
|
if (reg.connections[i] == 0)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool isSolidEdge(rcCompactHeightfield chf, ushort[] srcReg,
|
|
int x, int y, int i, int dir)
|
|
{
|
|
rcCompactSpan s = chf.spans[i];
|
|
ushort r = 0;
|
|
if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
|
|
{
|
|
int ax = x + rcGetDirOffsetX(dir);
|
|
int ay = y + rcGetDirOffsetY(dir);
|
|
int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dir);
|
|
r = srcReg[ai];
|
|
}
|
|
if (r == srcReg[i])
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
static void walkContour(int x, int y, int i, int dir,
|
|
rcCompactHeightfield chf,
|
|
ushort[] srcReg,
|
|
List<int> cont)
|
|
{
|
|
int startDir = dir;
|
|
int starti = i;
|
|
|
|
rcCompactSpan ss = chf.spans[i];
|
|
ushort curReg = 0;
|
|
if (rcGetCon(ss, dir) != RC_NOT_CONNECTED)
|
|
{
|
|
int ax = x + rcGetDirOffsetX(dir);
|
|
int ay = y + rcGetDirOffsetY(dir);
|
|
int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(ss, dir);
|
|
curReg = srcReg[ai];
|
|
}
|
|
cont.Add(curReg);
|
|
|
|
int iter = 0;
|
|
while (++iter < 40000)
|
|
{
|
|
rcCompactSpan s = chf.spans[i];
|
|
|
|
if (isSolidEdge(chf, srcReg, x, y, i, dir))
|
|
{
|
|
// Choose the edge corner
|
|
ushort r = 0;
|
|
if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
|
|
{
|
|
int ax = x + rcGetDirOffsetX(dir);
|
|
int ay = y + rcGetDirOffsetY(dir);
|
|
int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dir);
|
|
r = srcReg[ai];
|
|
}
|
|
if (r != curReg)
|
|
{
|
|
curReg = r;
|
|
cont.Add(curReg);
|
|
}
|
|
|
|
dir = (dir+1) & 0x3; // Rotate CW
|
|
}
|
|
else
|
|
{
|
|
int ni = -1;
|
|
int nx = x + rcGetDirOffsetX(dir);
|
|
int ny = y + rcGetDirOffsetY(dir);
|
|
if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
|
|
{
|
|
rcCompactCell nc = chf.cells[nx+ny*chf.width];
|
|
ni = (int)nc.index + rcGetCon(s, dir);
|
|
}
|
|
if (ni == -1)
|
|
{
|
|
// Should not happen.
|
|
return;
|
|
}
|
|
x = nx;
|
|
y = ny;
|
|
i = ni;
|
|
dir = (dir+3) & 0x3; // Rotate CCW
|
|
}
|
|
|
|
if (starti == i && startDir == dir)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Remove adjacent duplicates.
|
|
if (cont.Count > 1)
|
|
{
|
|
for (int j = 0; j < cont.Count; )
|
|
{
|
|
int nj = (j+1) % cont.Count;
|
|
if (cont[j] == cont[nj])
|
|
{
|
|
for (int k = j; k < cont.Count-1; ++k)
|
|
cont[k] = cont[k+1];
|
|
rccsPop(cont);
|
|
}
|
|
else
|
|
++j;
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool filterSmallRegions(rcContext ctx, int minRegionArea, int mergeRegionSize,
|
|
ref ushort maxRegionId,
|
|
rcCompactHeightfield chf,
|
|
ushort[] srcReg)
|
|
{
|
|
int w = chf.width;
|
|
int h = chf.height;
|
|
|
|
int nreg = maxRegionId+1;
|
|
|
|
rcRegion[] regions = new rcRegion[nreg];
|
|
if (regions == null)
|
|
{
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "filterSmallRegions: Out of memory 'regions' (" +nreg+ ").");
|
|
return false;
|
|
}
|
|
|
|
// Construct regions
|
|
for (int i = 0; i < nreg; ++i){
|
|
regions[i] = new rcRegion((ushort) i);
|
|
}
|
|
|
|
// Find edge of a region and find connections around the contour.
|
|
for (int y = 0; y < h; ++y)
|
|
{
|
|
for (int x = 0; x < w; ++x)
|
|
{
|
|
rcCompactCell c = chf.cells[x+y*w];
|
|
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
|
{
|
|
ushort r = srcReg[i];
|
|
if (r == 0 || r >= nreg)
|
|
continue;
|
|
|
|
rcRegion reg = regions[r];
|
|
reg.spanCount++;
|
|
|
|
// Update floors.
|
|
for (int j = (int)c.index; j < ni; ++j)
|
|
{
|
|
if (i == j) continue;
|
|
ushort floorId = srcReg[j];
|
|
if (floorId == 0 || floorId >= nreg)
|
|
continue;
|
|
addUniqueFloorRegion(reg, floorId);
|
|
}
|
|
|
|
// Have found contour
|
|
if (reg.connections.Count > 0)
|
|
continue;
|
|
|
|
reg.areaType = chf.areas[i];
|
|
|
|
// Check if this cell is next to a border.
|
|
int ndir = -1;
|
|
for (int dir = 0; dir < 4; ++dir)
|
|
{
|
|
if (isSolidEdge(chf, srcReg, x, y, i, dir))
|
|
{
|
|
ndir = dir;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (ndir != -1)
|
|
{
|
|
// The cell is at border.
|
|
// Walk around the contour to find all the neighbours.
|
|
walkContour(x, y, i, ndir, chf, srcReg, reg.connections);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Remove too small regions.
|
|
List<int> stack = new List<int>();//(32);
|
|
List<int> trace= new List<int>();//(32);
|
|
stack.Capacity = 32;
|
|
trace.Capacity = 32;
|
|
for (int i = 0; i < nreg; ++i)
|
|
{
|
|
rcRegion reg = regions[i];
|
|
if (reg.id == 0 || (reg.id & RC_BORDER_REG) != 0)
|
|
continue;
|
|
if (reg.spanCount == 0)
|
|
continue;
|
|
if (reg.visited)
|
|
continue;
|
|
|
|
// Count the total size of all the connected regions.
|
|
// Also keep track of the regions connects to a tile border.
|
|
bool connectsToBorder = false;
|
|
int spanCount = 0;
|
|
stack.Clear();
|
|
trace.Clear();
|
|
|
|
reg.visited = true;
|
|
stack.Add(i);
|
|
|
|
while (stack.Count != 0)
|
|
{
|
|
// Pop
|
|
int ri = rccsPop(stack);
|
|
|
|
rcRegion creg = regions[ri];
|
|
|
|
spanCount += creg.spanCount;
|
|
trace.Add(ri);
|
|
|
|
for (int j = 0; j < creg.connections.Count; ++j)
|
|
{
|
|
if ((creg.connections[j] & RC_BORDER_REG) != 0)
|
|
{
|
|
connectsToBorder = true;
|
|
continue;
|
|
}
|
|
rcRegion neireg = regions[creg.connections[j]];
|
|
if (neireg.visited)
|
|
continue;
|
|
if (neireg.id == 0 || (neireg.id & RC_BORDER_REG) != 0)
|
|
continue;
|
|
// Visit
|
|
stack.Add(neireg.id);
|
|
neireg.visited = true;
|
|
}
|
|
}
|
|
|
|
// If the accumulated regions size is too small, remove it.
|
|
// Do not remove areas which connect to tile borders
|
|
// as their size cannot be estimated correctly and removing them
|
|
// can potentially remove necessary areas.
|
|
if (spanCount < minRegionArea && !connectsToBorder)
|
|
{
|
|
// Kill all visited regions.
|
|
for (int j = 0; j < trace.Count; ++j)
|
|
{
|
|
regions[trace[j]].spanCount = 0;
|
|
regions[trace[j]].id = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Merge too small regions to neighbour regions.
|
|
int mergeCount = 0 ;
|
|
do
|
|
{
|
|
mergeCount = 0;
|
|
for (int i = 0; i < nreg; ++i)
|
|
{
|
|
rcRegion reg = regions[i];
|
|
if (reg.id == 0 || (reg.id & RC_BORDER_REG) != 0)
|
|
continue;
|
|
if (reg.spanCount == 0)
|
|
continue;
|
|
|
|
// Check to see if the region should be merged.
|
|
if (reg.spanCount > mergeRegionSize && isRegionConnectedToBorder(reg))
|
|
continue;
|
|
|
|
// Small region with more than 1 connection.
|
|
// Or region which is not connected to a border at all.
|
|
// Find smallest neighbour region that connects to this one.
|
|
int smallest = 0xfffffff;
|
|
ushort mergeId = reg.id;
|
|
for (int j = 0; j < reg.connections.Count; ++j)
|
|
{
|
|
if ((reg.connections[j] & RC_BORDER_REG) != 0)
|
|
continue;
|
|
rcRegion mreg = regions[reg.connections[j]];
|
|
if (mreg.id == 0 || (mreg.id & RC_BORDER_REG) != 0)
|
|
continue;
|
|
if (mreg.spanCount < smallest &&
|
|
canMergeWithRegion(reg, mreg) &&
|
|
canMergeWithRegion(mreg, reg))
|
|
{
|
|
smallest = mreg.spanCount;
|
|
mergeId = mreg.id;
|
|
}
|
|
}
|
|
// Found new id.
|
|
if (mergeId != reg.id)
|
|
{
|
|
ushort oldId = reg.id;
|
|
rcRegion target = regions[mergeId];
|
|
|
|
// Merge neighbours.
|
|
if ( mergeRegions(target, reg))
|
|
{
|
|
// Fixup regions pointing to current region.
|
|
for (int j = 0; j < nreg; ++j)
|
|
{
|
|
|
|
|
|
if (regions[j].id == 0 || (regions[j].id & RC_BORDER_REG) != 0)
|
|
continue;
|
|
// If another region was already merged into current region
|
|
// change the nid of the previous region too.
|
|
if (regions[j].id == oldId)
|
|
regions[j].id = mergeId;
|
|
// Replace the current region with the new one if the
|
|
// current regions is neighbour.
|
|
replaceNeighbour(regions[j], oldId, mergeId);
|
|
}
|
|
mergeCount++;
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
while (mergeCount > 0);
|
|
|
|
// Compress region Ids.
|
|
for (int i = 0; i < nreg; ++i)
|
|
{
|
|
regions[i].remap = false;
|
|
if (regions[i].id == 0)
|
|
continue; // Skip nil regions.
|
|
if ((regions[i].id & RC_BORDER_REG) != 0)
|
|
continue; // Skip external regions.
|
|
regions[i].remap = true;
|
|
}
|
|
|
|
ushort regIdGen = 0;
|
|
for (int i = 0; i < nreg; ++i)
|
|
{
|
|
if (!regions[i].remap)
|
|
continue;
|
|
ushort oldId = regions[i].id;
|
|
ushort newId = ++regIdGen;
|
|
for (int j = i; j < nreg; ++j)
|
|
{
|
|
if (regions[j].id == oldId)
|
|
{
|
|
regions[j].id = newId;
|
|
regions[j].remap = false;
|
|
}
|
|
}
|
|
}
|
|
maxRegionId = regIdGen;
|
|
|
|
// Remap regions.
|
|
for (int i = 0; i < chf.spanCount; ++i)
|
|
{
|
|
if ((srcReg[i] & RC_BORDER_REG) == 0)
|
|
srcReg[i] = regions[srcReg[i]].id;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// @par
|
|
///
|
|
/// This is usually the second to the last step in creating a fully built
|
|
/// compact heightfield. This step is required before regions are built
|
|
/// using #rcBuildRegions or #rcBuildRegionsMonotone.
|
|
///
|
|
/// After this step, the distance data is available via the rcCompactHeightfield::maxDistance
|
|
/// and rcCompactHeightfield::dist fields.
|
|
///
|
|
/// @see rcCompactHeightfield, rcBuildRegions, rcBuildRegionsMonotone
|
|
public static bool rcBuildDistanceField(rcContext ctx, rcCompactHeightfield chf)
|
|
{
|
|
Debug.Assert(ctx != null, "rcContext is null");
|
|
|
|
ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_DISTANCEFIELD);
|
|
|
|
chf.dist = null;
|
|
|
|
//ushort* src = (ushort*)rcAlloc(sizeof(ushort)*chf.spanCount, RC_ALLOC_TEMP);
|
|
ushort[] src = new ushort[chf.spanCount];
|
|
if (src == null)
|
|
{
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildDistanceField: Out of memory 'src' ("+chf.spanCount+").");
|
|
return false;
|
|
}
|
|
//ushort* dst = (ushort*)rcAlloc(sizeof(ushort)*chf.spanCount, RC_ALLOC_TEMP);
|
|
ushort[] dst = new ushort[chf.spanCount];
|
|
if (dst == null)
|
|
{
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildDistanceField: Out of memory 'dst' ("+chf.spanCount+").");
|
|
//rcFree(src);
|
|
return false;
|
|
}
|
|
|
|
ushort maxDist = 0;
|
|
|
|
ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_DISTANCEFIELD_DIST);
|
|
|
|
calculateDistanceField(ctx, chf, src, ref maxDist);
|
|
chf.maxDistance = maxDist;
|
|
|
|
ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_DISTANCEFIELD_DIST);
|
|
|
|
ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_DISTANCEFIELD_BLUR);
|
|
|
|
// Blur
|
|
if (boxBlur(chf, 1, src, dst) != src){
|
|
rcSwap(ref src,ref dst);
|
|
}
|
|
|
|
// Store distance.
|
|
chf.dist = src;
|
|
|
|
ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_DISTANCEFIELD_BLUR);
|
|
|
|
ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_DISTANCEFIELD);
|
|
|
|
//rcFree(dst);
|
|
dst = null;
|
|
|
|
return true;
|
|
}
|
|
|
|
public static void paintRectRegion(int minx, int maxx, int miny, int maxy, ushort regId,
|
|
rcCompactHeightfield chf, ushort[] srcReg)
|
|
{
|
|
int w = chf.width;
|
|
for (int y = miny; y < maxy; ++y)
|
|
{
|
|
for (int x = minx; x < maxx; ++x)
|
|
{
|
|
rcCompactCell c = chf.cells[x+y*w];
|
|
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
|
{
|
|
if (chf.areas[i] != RC_NULL_AREA)
|
|
srcReg[i] = regId;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
const ushort RC_NULL_NEI = 0xffff;
|
|
|
|
public class rcSweepSpan
|
|
{
|
|
public ushort rid = 0; // row id
|
|
public ushort id = 0; // region id
|
|
public ushort ns = 0; // number samples
|
|
public ushort nei = 0; // neighbour id
|
|
};
|
|
|
|
/// @par
|
|
///
|
|
/// Non-null regions will consist of connected, non-overlapping walkable spans that form a single contour.
|
|
/// Contours will form simple polygons.
|
|
///
|
|
/// If multiple regions form an area that is smaller than @p minRegionArea, then all spans will be
|
|
/// re-assigned to the zero (null) region.
|
|
///
|
|
/// Partitioning can result in smaller than necessary regions. @p mergeRegionArea helps
|
|
/// reduce unecessarily small regions.
|
|
///
|
|
/// See the #rcConfig documentation for more information on the configuration parameters.
|
|
///
|
|
/// The region data will be available via the rcCompactHeightfield::maxRegions
|
|
/// and rcCompactSpan::reg fields.
|
|
///
|
|
/// @warning The distance field must be created using #rcBuildDistanceField before attempting to build regions.
|
|
///
|
|
/// @see rcCompactHeightfield, rcCompactSpan, rcBuildDistanceField, rcBuildRegionsMonotone, rcConfig
|
|
public static bool rcBuildRegionsMonotone(rcContext ctx, rcCompactHeightfield chf,
|
|
int borderSize, int minRegionArea, int mergeRegionArea)
|
|
{
|
|
Debug.Assert(ctx != null, "rcContext is null");
|
|
|
|
ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS);
|
|
|
|
int w = chf.width;
|
|
int h = chf.height;
|
|
ushort id = 1;
|
|
|
|
ushort[] srcReg = new ushort[chf.spanCount];
|
|
if (srcReg == null)
|
|
{
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'src' ("+chf.spanCount+").");
|
|
return false;
|
|
}
|
|
|
|
int nsweeps = Math.Max(chf.width,chf.height);
|
|
rcSweepSpan[] sweeps = new rcSweepSpan[nsweeps];
|
|
rccsArrayItemsCreate(sweeps);
|
|
if (sweeps == null)
|
|
{
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'sweeps' ("+nsweeps+").");
|
|
return false;
|
|
}
|
|
|
|
// Mark border regions.
|
|
if (borderSize > 0)
|
|
{
|
|
// Make sure border will not overflow.
|
|
int bw = Math.Min(w, borderSize);
|
|
int bh = Math.Min(h, borderSize);
|
|
// Paint regions
|
|
paintRectRegion(0, bw, 0, h, (ushort)(id|RC_BORDER_REG), chf, srcReg); id++;
|
|
paintRectRegion(w-bw, w, 0, h, (ushort)(id|RC_BORDER_REG), chf, srcReg); id++;
|
|
paintRectRegion(0, w, 0, bh, (ushort)(id|RC_BORDER_REG), chf, srcReg); id++;
|
|
paintRectRegion(0, w, h-bh, h, (ushort)(id|RC_BORDER_REG), chf, srcReg); id++;
|
|
|
|
chf.borderSize = borderSize;
|
|
}
|
|
|
|
List<int> prev = new List<int>();//256
|
|
prev.Capacity = 256;
|
|
// Sweep one line at a time.
|
|
for (int y = borderSize; y < h-borderSize; ++y)
|
|
{
|
|
// Collect spans from this row.
|
|
rccsResizeList(prev, id+1);
|
|
for (int i=0;i<id;++i){
|
|
prev[i] = 0;
|
|
}
|
|
ushort rid = 1;
|
|
|
|
for (int x = borderSize; x < w-borderSize; ++x)
|
|
{
|
|
rcCompactCell c = chf.cells[x+y*w];
|
|
|
|
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
|
{
|
|
rcCompactSpan s = chf.spans[i];
|
|
if (chf.areas[i] == RC_NULL_AREA) continue;
|
|
|
|
// -x
|
|
ushort previd = 0;
|
|
if (rcGetCon(s, 0) != RC_NOT_CONNECTED)
|
|
{
|
|
int ax = x + rcGetDirOffsetX(0);
|
|
int ay = y + rcGetDirOffsetY(0);
|
|
int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 0);
|
|
if ((srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai])
|
|
previd = srcReg[ai];
|
|
}
|
|
|
|
if (previd == 0)
|
|
{
|
|
previd = rid++;
|
|
sweeps[previd].rid = previd;
|
|
sweeps[previd].ns = 0;
|
|
sweeps[previd].nei = 0;
|
|
}
|
|
|
|
// -y
|
|
if (rcGetCon(s,3) != RC_NOT_CONNECTED)
|
|
{
|
|
int ax = x + rcGetDirOffsetX(3);
|
|
int ay = y + rcGetDirOffsetY(3);
|
|
int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 3);
|
|
if (srcReg[ai] != 0 && (srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai])
|
|
{
|
|
ushort nr = srcReg[ai];
|
|
if (sweeps[previd].nei == 0 || sweeps[previd].nei == nr)
|
|
{
|
|
sweeps[previd].nei = nr;
|
|
sweeps[previd].ns++;
|
|
prev[nr]++;
|
|
}
|
|
else
|
|
{
|
|
sweeps[previd].nei = RC_NULL_NEI;
|
|
}
|
|
}
|
|
}
|
|
|
|
srcReg[i] = previd;
|
|
}
|
|
}
|
|
|
|
// Create unique ID.
|
|
for (int i = 1; i < rid; ++i)
|
|
{
|
|
if (sweeps[i].nei != RC_NULL_NEI && sweeps[i].nei != 0 &&
|
|
prev[sweeps[i].nei] == (int)sweeps[i].ns)
|
|
{
|
|
sweeps[i].id = sweeps[i].nei;
|
|
}
|
|
else
|
|
{
|
|
sweeps[i].id = id++;
|
|
}
|
|
}
|
|
|
|
// Remap IDs
|
|
for (int x = borderSize; x < w-borderSize; ++x)
|
|
{
|
|
rcCompactCell c = chf.cells[x+y*w];
|
|
|
|
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
|
{
|
|
if (srcReg[i] > 0 && srcReg[i] < rid)
|
|
srcReg[i] = sweeps[srcReg[i]].id;
|
|
}
|
|
}
|
|
}
|
|
|
|
ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS_FILTER);
|
|
|
|
// Filter out small regions.
|
|
chf.maxRegions = id;
|
|
if (!filterSmallRegions(ctx, minRegionArea, mergeRegionArea, ref chf.maxRegions, chf, srcReg))
|
|
return false;
|
|
|
|
ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS_FILTER);
|
|
|
|
// Store the result out.
|
|
for (int i = 0; i < chf.spanCount; ++i)
|
|
chf.spans[i].reg = srcReg[i];
|
|
|
|
ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS);
|
|
|
|
return true;
|
|
}
|
|
|
|
/// @par
|
|
///
|
|
/// Non-null regions will consist of connected, non-overlapping walkable spans that form a single contour.
|
|
/// Contours will form simple polygons.
|
|
///
|
|
/// If multiple regions form an area that is smaller than @p minRegionArea, then all spans will be
|
|
/// re-assigned to the zero (null) region.
|
|
///
|
|
/// Watershed partitioning can result in smaller than necessary regions, especially in diagonal corridors.
|
|
/// @p mergeRegionArea helps reduce unecessarily small regions.
|
|
///
|
|
/// See the #rcConfig documentation for more information on the configuration parameters.
|
|
///
|
|
/// The region data will be available via the rcCompactHeightfield::maxRegions
|
|
/// and rcCompactSpan::reg fields.
|
|
///
|
|
/// @warning The distance field must be created using #rcBuildDistanceField before attempting to build regions.
|
|
///
|
|
/// @see rcCompactHeightfield, rcCompactSpan, rcBuildDistanceField, rcBuildRegionsMonotone, rcConfig
|
|
public static bool rcBuildRegions(rcContext ctx, rcCompactHeightfield chf,
|
|
int borderSize, int minRegionArea, int mergeRegionArea)
|
|
{
|
|
Debug.Assert(ctx != null, "rcContext is null");
|
|
|
|
ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS);
|
|
|
|
int w = chf.width;
|
|
int h = chf.height;
|
|
|
|
//rcScopedDelete<ushort> buf = (ushort*)rcAlloc(sizeof(ushort)*chf.spanCount*4, RC_ALLOC_TEMP);
|
|
/*
|
|
ushort[] buf = new ushort[chf.spanCount*4];
|
|
if (buf == null)
|
|
{
|
|
ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildRegions: Out of memory 'tmp' ("+chf.spanCount*4+").");
|
|
return false;
|
|
}
|
|
*/
|
|
ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS_WATERSHED);
|
|
|
|
const int LOG_NB_STACKS = 3;
|
|
const int NB_STACKS = 1 << LOG_NB_STACKS;
|
|
List<int>[] lvlStacks = new List<int>[NB_STACKS];
|
|
for (int i = 0; i < NB_STACKS; ++i) {
|
|
lvlStacks[i] = new List<int>();
|
|
//rccsResizeList(lvlStacks[i], 1024);
|
|
lvlStacks[i].Capacity = 1024;
|
|
}
|
|
|
|
List<int> stack = new List<int>();//(1024);
|
|
List<int> visited = new List<int>();//(1024);
|
|
stack.Capacity = 1024;
|
|
visited.Capacity = 1024;
|
|
//rccResizeList(stack, 1024);
|
|
//rccResizeList(visited, 1024);
|
|
|
|
ushort[] srcReg = new ushort[chf.spanCount];
|
|
ushort[] srcDist = new ushort[chf.spanCount];//buf+chf.spanCount;
|
|
ushort[] dstReg = new ushort[chf.spanCount];// buf+chf.spanCount*2;
|
|
ushort[] dstDist = new ushort[chf.spanCount];//buf+chf.spanCount*3;
|
|
|
|
//memset(srcReg, 0, sizeof(ushort)*chf.spanCount);
|
|
//memset(srcDist, 0, sizeof(ushort)*chf.spanCount);
|
|
|
|
ushort regionId = 1;
|
|
ushort level = (ushort)((chf.maxDistance+1) & ~1);
|
|
|
|
// TODO: Figure better formula, expandIters defines how much the
|
|
// watershed "overflows" and simplifies the regions. Tying it to
|
|
// agent radius was usually good indication how greedy it could be.
|
|
// const int expandIters = 4 + walkableRadius * 2;
|
|
const int expandIters = 8;
|
|
|
|
if (borderSize > 0)
|
|
{
|
|
// Make sure border will not overflow.
|
|
int bw = Math.Min(w, borderSize);
|
|
int bh = Math.Min(h, borderSize);
|
|
// Paint regions
|
|
paintRectRegion(0, bw, 0, h,(ushort)( regionId|RC_BORDER_REG ), chf, srcReg); regionId++;
|
|
paintRectRegion(w - bw, w, 0, h, (ushort)(regionId | RC_BORDER_REG), chf, srcReg); regionId++;
|
|
paintRectRegion(0, w, 0, bh, (ushort)(regionId | RC_BORDER_REG), chf, srcReg); regionId++;
|
|
paintRectRegion(0, w, h - bh, h, (ushort)(regionId | RC_BORDER_REG), chf, srcReg); regionId++;
|
|
|
|
chf.borderSize = borderSize;
|
|
}
|
|
|
|
int sId = -1;
|
|
while (level > 0)
|
|
{
|
|
level = (ushort)(level >= 2 ? level-2 : 0);
|
|
sId = (sId+1) & (NB_STACKS-1);
|
|
|
|
// ctx.startTimer(rcTimerLabel.RC_TIMER_DIVIDE_TO_LEVELS);
|
|
|
|
if (sId == 0)
|
|
sortCellsByLevel(level, chf, srcReg, NB_STACKS, lvlStacks, 1);
|
|
else
|
|
appendStacks(lvlStacks[sId-1], lvlStacks[sId], srcReg); // copy left overs from last level
|
|
|
|
// ctx.stopTimer(rcTimerLabel.RC_TIMER_DIVIDE_TO_LEVELS);
|
|
|
|
ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS_EXPAND);
|
|
|
|
// Expand current regions until no empty connected cells found.
|
|
if (expandRegions(expandIters, level, chf, srcReg, srcDist, dstReg, dstDist, lvlStacks[sId], false) != srcReg)
|
|
{
|
|
rcSwap(ref srcReg,ref dstReg);
|
|
rcSwap(ref srcDist,ref dstDist);
|
|
}
|
|
|
|
ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS_EXPAND);
|
|
|
|
ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS_FLOOD);
|
|
|
|
// Mark new regions with IDs.
|
|
for (int j=0; j<lvlStacks[sId].Count; j+=3)
|
|
{
|
|
int x = lvlStacks[sId][j];
|
|
int y = lvlStacks[sId][j+1];
|
|
int i = lvlStacks[sId][j+2];
|
|
if (i >= 0 && srcReg[i] == 0)
|
|
{
|
|
if (floodRegion(x, y, i, level, regionId, chf, srcReg, srcDist, stack))
|
|
regionId++;
|
|
}
|
|
}
|
|
|
|
ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS_FLOOD);
|
|
}
|
|
|
|
// Expand current regions until no empty connected cells found.
|
|
if (expandRegions(expandIters*8, 0, chf, srcReg, srcDist, dstReg, dstDist, stack, true) != srcReg)
|
|
{
|
|
rcSwap(ref srcReg,ref dstReg);
|
|
rcSwap(ref srcDist,ref dstDist);
|
|
}
|
|
|
|
ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS_WATERSHED);
|
|
|
|
ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS_FILTER);
|
|
|
|
// Filter out small regions.
|
|
chf.maxRegions = regionId;
|
|
if (!filterSmallRegions(ctx, minRegionArea, mergeRegionArea, ref chf.maxRegions, chf, srcReg))
|
|
return false;
|
|
|
|
ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS_FILTER);
|
|
|
|
// Write the result out.
|
|
for (int i = 0; i < chf.spanCount; ++i)
|
|
chf.spans[i].reg = srcReg[i];
|
|
|
|
ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS);
|
|
|
|
return true;
|
|
}
|
|
} |