Files
CypherCore/Source/Game/DataStorage/ConversationDataStorage.cs
T

247 lines
12 KiB
C#

/*
* Copyright (C) 2012-2018 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Database;
using System;
using System.Collections.Generic;
using System.Linq;
using Game.Entities;
namespace Game.DataStorage
{
public class ConversationDataStorage : Singleton<ConversationDataStorage>
{
ConversationDataStorage() { }
public void LoadConversationTemplates()
{
_conversationActorTemplateStorage.Clear();
_conversationLineTemplateStorage.Clear();
_conversationTemplateStorage.Clear();
Dictionary<uint, ConversationActorTemplate[]> actorsByConversation = new Dictionary<uint, ConversationActorTemplate[]>();
Dictionary<uint, ulong[]> actorGuidsByConversation = new Dictionary<uint, ulong[]>();
SQLResult actorTemplates = DB.World.Query("SELECT Id, CreatureId, CreatureModelId FROM conversation_actor_template");
if (!actorTemplates.IsEmpty())
{
uint oldMSTime = Time.GetMSTime();
do
{
uint id = actorTemplates.Read<uint>(0);
ConversationActorTemplate conversationActor = new ConversationActorTemplate();
conversationActor.Id = id;
conversationActor.CreatureId = actorTemplates.Read<uint>(1);
conversationActor.CreatureModelId = actorTemplates.Read<uint>(2);
_conversationActorTemplateStorage[id] = conversationActor;
}
while (actorTemplates.NextRow());
Log.outInfo(LogFilter.ServerLoading, "Loaded {0} Conversation actor templates in {1} ms", _conversationActorTemplateStorage.Count, Time.GetMSTimeDiffToNow(oldMSTime));
}
else
{
Log.outInfo(LogFilter.ServerLoading, "Loaded 0 Conversation actor templates. DB table `conversation_actor_template` is empty.");
}
SQLResult lineTemplates = DB.World.Query("SELECT Id, StartTime, UiCameraID, ActorIdx, Unk FROM conversation_line_template");
if (!lineTemplates.IsEmpty())
{
uint oldMSTime = Time.GetMSTime();
do
{
uint id = lineTemplates.Read<uint>(0);
if (!CliDB.ConversationLineStorage.ContainsKey(id))
{
Log.outError(LogFilter.Sql, "Table `conversation_line_template` has template for non existing ConversationLine (ID: {0}), skipped", id);
continue;
}
ConversationLineTemplate conversationLine = new ConversationLineTemplate();
conversationLine.Id = id;
conversationLine.StartTime = lineTemplates.Read<uint>(1);
conversationLine.UiCameraID = lineTemplates.Read<uint>(2);
conversationLine.ActorIdx = lineTemplates.Read<ushort>(3);
conversationLine.Unk = lineTemplates.Read<ushort>(4);
_conversationLineTemplateStorage[id] = conversationLine;
}
while (lineTemplates.NextRow());
Log.outInfo(LogFilter.ServerLoading, "Loaded {0} Conversation line templates in {1} ms", _conversationLineTemplateStorage.Count, Time.GetMSTimeDiffToNow(oldMSTime));
}
else
{
Log.outInfo(LogFilter.ServerLoading, "Loaded 0 Conversation line templates. DB table `conversation_line_template` is empty.");
}
SQLResult actorResult = DB.World.Query("SELECT ConversationId, ConversationActorId, ConversationActorGuid, Idx FROM conversation_actors");
if (!actorResult.IsEmpty())
{
uint oldMSTime = Time.GetMSTime();
uint count = 0;
do
{
uint conversationId = actorResult.Read<uint>(0);
uint actorId = actorResult.Read<uint>(1);
ulong actorGuid = actorResult.Read<ulong>(2);
ushort idx = actorResult.Read<ushort>(3);
if (actorId != 0 && actorGuid != 0)
{
Log.outError(LogFilter.Sql, $"Table `conversation_actors` references both actor (ID: {actorId}) and actorGuid (GUID: {actorGuid}) for Conversation {conversationId}, skipped.");
continue;
}
if (actorId != 0)
{
ConversationActorTemplate conversationActorTemplate = _conversationActorTemplateStorage.LookupByKey(actorId);
if (conversationActorTemplate != null)
{
if (!actorsByConversation.ContainsKey(conversationId))
actorsByConversation[conversationId] = new ConversationActorTemplate[idx + 1];
ConversationActorTemplate[] actors = actorsByConversation[conversationId];
if (actors.Length <= idx)
Array.Resize(ref actors, idx + 1);
actors[idx] = conversationActorTemplate;
++count;
}
else
Log.outError(LogFilter.Sql, "Table `conversation_actors` references an invalid actor (ID: {0}) for Conversation {1}, skipped", actorId, conversationId);
}
else if (actorGuid != 0)
{
CreatureData creData = Global.ObjectMgr.GetCreatureData(actorGuid);
if (creData != null)
{
if (!actorGuidsByConversation.ContainsKey(conversationId))
actorGuidsByConversation[conversationId] = new ulong[idx + 1];
var guids = actorGuidsByConversation[conversationId];
if (guids.Length <= idx)
Array.Resize(ref guids, idx + 1);
guids[idx] = actorGuid;
++count;
}
else
Log.outError(LogFilter.Sql, $"Table `conversation_actors` references an invalid creature guid (GUID: {actorGuid}) for Conversation {conversationId}, skipped");
}
}
while (actorResult.NextRow());
Log.outInfo(LogFilter.ServerLoading, "Loaded {0} Conversation actors in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime));
}
else
{
Log.outInfo(LogFilter.ServerLoading, "Loaded 0 Conversation actors. DB table `conversation_actors` is empty.");
}
SQLResult templateResult = DB.World.Query("SELECT Id, FirstLineId, LastLineEndTime, ScriptName FROM conversation_template");
if (!templateResult.IsEmpty())
{
uint oldMSTime = Time.GetMSTime();
do
{
ConversationTemplate conversationTemplate = new ConversationTemplate();
conversationTemplate.Id = templateResult.Read<uint>(0);
conversationTemplate.FirstLineId = templateResult.Read<uint>(1);
conversationTemplate.LastLineEndTime = templateResult.Read<uint>(2);
conversationTemplate.ScriptId = Global.ObjectMgr.GetScriptId(templateResult.Read<string>(3));
conversationTemplate.Actors = actorsByConversation[conversationTemplate.Id].ToList();
conversationTemplate.ActorGuids = actorGuidsByConversation[conversationTemplate.Id].ToList();
ConversationLineRecord currentConversationLine = CliDB.ConversationLineStorage.LookupByKey(conversationTemplate.FirstLineId);
if (currentConversationLine == null)
Log.outError(LogFilter.Sql, "Table `conversation_template` references an invalid line (ID: {0}) for Conversation {1}, skipped", conversationTemplate.FirstLineId, conversationTemplate.Id);
while (currentConversationLine != null)
{
ConversationLineTemplate conversationLineTemplate = _conversationLineTemplateStorage.LookupByKey(currentConversationLine.Id);
if (conversationLineTemplate != null)
conversationTemplate.Lines.Add(conversationLineTemplate);
else
Log.outError(LogFilter.Sql, "Table `conversation_line_template` has missing template for line (ID: {0}) in Conversation {1}, skipped", currentConversationLine.Id, conversationTemplate.Id);
if (currentConversationLine.NextConversationLineID == 0)
break;
currentConversationLine = CliDB.ConversationLineStorage.LookupByKey(currentConversationLine.NextConversationLineID);
}
_conversationTemplateStorage[conversationTemplate.Id] = conversationTemplate;
}
while (templateResult.NextRow());
Log.outInfo(LogFilter.ServerLoading, "Loaded {0} Conversation templates in {1} ms", _conversationTemplateStorage.Count, Time.GetMSTimeDiffToNow(oldMSTime));
}
else
{
Log.outInfo(LogFilter.ServerLoading, "Loaded 0 Conversation templates. DB table `conversation_template` is empty.");
}
}
public ConversationTemplate GetConversationTemplate(uint conversationId)
{
return _conversationTemplateStorage.LookupByKey(conversationId);
}
Dictionary<uint, ConversationTemplate> _conversationTemplateStorage = new Dictionary<uint, ConversationTemplate>();
Dictionary<uint, ConversationActorTemplate> _conversationActorTemplateStorage = new Dictionary<uint, ConversationActorTemplate>();
Dictionary<uint, ConversationLineTemplate> _conversationLineTemplateStorage = new Dictionary<uint, ConversationLineTemplate>();
}
public class ConversationActorTemplate
{
public uint Id;
public uint CreatureId;
public uint CreatureModelId;
}
public class ConversationLineTemplate
{
public uint Id; // Link to ConversationLine.db2
public uint StartTime; // Time in ms after conversation creation the line is displayed
public uint UiCameraID; // Link to UiCamera.db2
public ushort ActorIdx; // Index from conversation_actors
public ushort Unk;
}
public class ConversationTemplate
{
public uint Id;
public uint FirstLineId; // Link to ConversationLine.db2
public uint LastLineEndTime; // Time in ms after conversation creation the last line fades out
public uint ScriptId;
public List<ConversationActorTemplate> Actors = new List<ConversationActorTemplate>();
public List<ulong> ActorGuids = new List<ulong>();
public List<ConversationLineTemplate> Lines = new List<ConversationLineTemplate>();
}
}