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4fab4cc6cf7b7b2dd3e1cdb4225fd41e2e08d30c
CypherCore/Source/Game/Entities/Object
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hondacrx e8ff7bfa67 Core/Units: Set UNIT_FLAG2_*_AOI dynamically according to the VisibilityDistanceType set on the creature
Port From (https://github.com/TrinityCore/TrinityCore/commit/4b06b8ec1e3ccc153a44b3eb2e8487641cfae98d)
2022-10-01 17:00:55 -04:00
..
Update
Core/PacketIO: Updated packet structures to 9.2.7
2022-08-17 14:37:34 -04:00
ObjectGuid.cs
Misc fixes
2022-07-23 22:48:56 -04:00
Position.cs
Fixes getting random disconnect.
2022-08-08 18:02:47 -04:00
SmoothPhasing.cs
Core/Objects: Cleanup SmoothPhasing code - move to separate files and better integrate it with visibility system
2022-03-09 14:51:55 -05:00
WorldObject.cs
Core/Units: Set UNIT_FLAG2_*_AOI dynamically according to the VisibilityDistanceType set on the creature
2022-10-01 17:00:55 -04:00
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