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4fb3805d8a216e73db8e47d658c2e3d045f8f4ca
CypherCore/Source/Game/Spells
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hondacrx 15192d6a38 Core/Items: Implemented corruption and corruption resistance stats
Port From (https://github.com/TrinityCore/TrinityCore/commit/6533de31005fc9680d9f2b61a4d8ea4958fc8edc)
2020-06-18 15:39:41 -04:00
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Auras
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
2020-06-18 12:39:39 -04:00
Skills
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
2020-06-18 12:39:39 -04:00
Spell.cs
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
2020-06-18 12:39:39 -04:00
SpellCastTargets.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
SpellEffects.cs
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
2020-06-18 12:39:39 -04:00
SpellHistory.cs
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
2020-06-18 12:39:39 -04:00
SpellInfo.cs
Core/Items: Implemented corruption and corruption resistance stats
2020-06-18 15:39:41 -04:00
SpellManager.cs
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
2020-06-18 12:39:39 -04:00
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