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CypherCore/Source/Game/Spells
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History
Hondacrx 77a99eb842 Core/Spells: Allow removing weapon damage effects by preventing target selection in scripts
Port From (https://github.com/TrinityCore/TrinityCore/commit/ea692f5a248e5e67e3b983767044901cc743309b)
2025-08-18 10:10:20 -04:00
..
Auras
Core/PacketIO: Implemented CMSG_UPDATE_SPELL_VISUAL
2025-08-14 21:27:54 -04:00
Skills
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Spell.cs
Core/Spells: Fixed applying glyphs without exclusive category
2025-08-18 09:49:21 -04:00
SpellCastRequest.cs
Misc cleanups
2024-02-21 00:06:06 -05:00
SpellCastTargets.cs
Core/Spells: Implement spell queue
2024-02-03 13:11:01 -05:00
SpellEffects.cs
Core/Spells: Allow removing weapon damage effects by preventing target selection in scripts
2025-08-18 10:10:20 -04:00
SpellHistory.cs
Core/Auras: Implemented SPELL_AURA_MOD_CHARGE_RECOVERY_RATE, SPELL_AURA_MOD_CHARGE_RECOVERY_RATE_BY_TYPE_MASK and SPELL_AURA_MOD_CHARGE_RECOVERY_BY_TYPE_MASK
2025-06-16 17:36:41 -04:00
SpellInfo.cs
Core/Spells: Don't set TARGET_FLAG_DEST_LOCATION for cone targets
2025-08-17 23:14:59 -04:00
SpellManager.cs
Scripts/Spells: Fix target limit of monk talents Revival/Restoral
2025-08-18 09:51:53 -04:00
TraitManager.cs
Core/DataStores: Removed overriding field sign type based on db2 column compression
2024-11-10 17:24:58 -05:00
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